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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Rami Hamilo
Ghost Wolf Industries Alpha Wolf Pack
51
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Posted - 2014.03.14 16:51:00 -
[1] - Quote
Can we have an equipment respec also? Because I no longer want to be skilled into Rep tools, Uplinks and Scanners. Had I known this was going to happen while I was thinking of skilling into them in 1.5, I wouldn't have. Seriously... I want the SP back for this **** you're nerfing. |
Rami Hamilo
Ghost Wolf Industries Alpha Wolf Pack
54
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Posted - 2014.03.15 14:07:00 -
[2] - Quote
so, out of all the posts I read since post 3, CCP Devs only decided to answer some questions about the cloak and they didn't even really answer anything that wasn't already answered in either the feedback thread for the new equipment or in the dev blog or even on here.
It's amazing how often the DEVS listen to any of us players. I guess they base the game on their own horrible gameplay and if it suits their horrible gameplay, it's obviously good for the rest of the community.
Holy crap, I really hope they consider giving us an equipment respec.... Alas, though, I fear my hopes, and a lot of other's hopes will fall on the deaf ears of the devs. |
Rami Hamilo
Ghost Wolf Industries Alpha Wolf Pack
65
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Posted - 2014.03.18 17:04:00 -
[3] - Quote
How is it you still rolled out these changes even after almost everyone in this thread said it wasn't a good idea?
So far, this is how equipment are in 1.8.
Scanner: You have to guess where the enemy is and HOPE that you picked the right direction, otherwise, wait half the battle and hope you pick the right direction this time before the battle is over.
Rep Tool: Hug your heavy, proto logi, so you can die with honor beside your friend.
Nanohive: Better fill out all your equipment slots with these! Cause a single grenade resupply will eat your proto hive!
Drop Uplink: Better off spawning on a CRU. At least the matches will last longer since it will take everyone, on average, 5 more seconds to spawn unless there is a proto Amarr logistics running around. But, come on, who's going to skill into Amarr logistics just for uplinks?
Also, you destroyed slayer logis and still allow heavies with light weapons on the field? What the hell.
I don't know how you're still a company, CCP. It really is amazing. |
Rami Hamilo
Ghost Wolf Industries Alpha Wolf Pack
65
|
Posted - 2014.03.18 22:04:00 -
[4] - Quote
pseudosnipre wrote: -REs, grenades, FGs, and MDs dont care that you can hack while invisible -TTK on 250hp is still around .5s -sprinting out of the redline as a blueline will still get you flatlined -you stand still less often than you think -Impact slowdown + weapon-switch time = broken ds3 -Sneaking up on heavies results in more dead scouts than dead heavies -Snipers love it when you stand still in the middle of their red reticle -Cloaks are giant resource hogs
-tbh, most scouts that hack are when a match first starts, so we don't care about that stuff. -Most good scouts can waste a heavy before they even turn around. -If you turn around with 7 second left, you're good. -What does that even mean? -If you're a good aim, you don't need to swap weapons = If you break your controller because of a game, you're stupid. -refer to the second point. -I've rarely seen a scout stand still long enough for me to line up a shot. I get most of them on the run and watch them slide 10 meters. -Scouts get a huge bonus to reducing CPU/PG for cloaks. Didn't you read the dev blogs? With all proto stuff on my gk0, I have more than enough CPU/PG for a cloaking device if I so choose to use one. |
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