Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
CRNWLLC
Screwy Rabbit ULC
105
|
Posted - 2014.03.14 22:13:00 -
[31] - Quote
Roy Ventus wrote:Beren Hurin wrote:A million times this!!!
People are so focused on KDR that they don't realize that the real game is about dominating objectives not clones. Once we have to pay 120mill isk for the MCCs we lose in PC it will change the fundamentals of the game.
Basically, you can take advantage of an objective in only 2 ways:
They could have a full squad or more at that objective defending it. You are successful if you can force them to expend clones vs. your losses at around > 2.5:1 K/D rate vs. the assaulting squad. I'd say there's actually three basic ways to take strategic advantage of objectives in Skirmish, with of course advanced forms of these basic methods. Staging - Using objective spawn points and installations to stage attacks on other objectives. Baiting - Using the objective to manipulate the enemy. Defending - Using the objective as a protected point to slow the enemy down. Staging could be said to be the purely offensive method, with defending being the obviously defensive method, and baiting being the versatile method.
"Baitfending", if you will, is a great tactic. Just last night I played a match on the map with the one central tower, the bridge, and the 5 objectives. I died twice trying to mess around in the middle of the map, bailed to objective C (at the top of the map, nearest the reds' MCC), captured the CRU, the supply depot, and the objective, then just hung out and cleaned up as the reds tried to retake it. Even got a couple more hacks in when I lost the CRU/SD because they were trying to double team me!
They were most likely thinking, "Cool, there's no action at the objective by the MCC--think I'll spawn there and go get some WP!"
There was no action cuz I killed everyone!!!
My other dropsuit is a Python.
|
Roy Ventus
Axis of Chaos
1351
|
Posted - 2014.03.14 22:15:00 -
[32] - Quote
Johnny Guilt wrote:guerrilla warfare isnt possible most of the time with scanners being to potent
Not true, especially if you have profile dampeners. I believe all medium frames can avoid ADV scanners with just two advanced dampeners on and those ADV scanners are the most common.
Trust me when I say it's very possible.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
|
Delta 749
Kestrel Reconnaissance
2662
|
Posted - 2014.03.14 22:17:00 -
[33] - Quote
Roy Ventus wrote:That's still guerilla warfare...
Straight up from the wiki "Tactically, the guerrilla army makes small, repetitive attacks far from the opponent's center of gravity with a view to keeping its own casualties to a minimum and imposing a constant debilitating strain on the enemy."
What you just said is pretty much the same thing.
Theres a world of difference between "We are getting farmed, everyone scatter" and "We know before hand that the enemy is larger so we attack their supply lines with a couple REs and then run away" Not to mention that having to hold these objectives runs counter to guerrilla tactics by forcing you to stay put and keep the enemy from retaking them lest you lose the match
Its like I said before, objective based game play like this precludes the use of real guerrilla tactics and poor balance makes unfit for ambush Now dont get me wrong Id really like to see them become viable but at the moment they arent, not really
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
|
Roy Ventus
Axis of Chaos
1351
|
Posted - 2014.03.14 22:18:00 -
[34] - Quote
CRNWLLC wrote:Roy Ventus wrote:Beren Hurin wrote:A million times this!!!
People are so focused on KDR that they don't realize that the real game is about dominating objectives not clones. Once we have to pay 120mill isk for the MCCs we lose in PC it will change the fundamentals of the game.
Basically, you can take advantage of an objective in only 2 ways:
They could have a full squad or more at that objective defending it. You are successful if you can force them to expend clones vs. your losses at around > 2.5:1 K/D rate vs. the assaulting squad. I'd say there's actually three basic ways to take strategic advantage of objectives in Skirmish, with of course advanced forms of these basic methods. Staging - Using objective spawn points and installations to stage attacks on other objectives. Baiting - Using the objective to manipulate the enemy. Defending - Using the objective as a protected point to slow the enemy down. Staging could be said to be the purely offensive method, with defending being the obviously defensive method, and baiting being the versatile method. "Baitfending", if you will, is a great tactic. Just last night I played a match on the map with the one central tower, the bridge, and the 5 objectives. I died twice trying to mess around in the middle of the map, bailed to objective C (at the top of the map, nearest the reds' MCC), captured the CRU, the supply depot, and the objective, then just hung out and cleaned up as the reds tried to retake it. Even got a couple more hacks in when I lost the CRU/SD because they were trying to double team me! They were most likely thinking, "Cool, there's no action at the objective by the MCC--think I'll spawn there and go get some WP!" There was no action cuz I killed everyone!!!
Lol baiting is extremely fun. Just sitting back as they come to you and you slay 'em down. They have the initiative to attack but somehow, someway you pull a fast one on them each and every time.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
|
Roy Ventus
Axis of Chaos
1352
|
Posted - 2014.03.14 22:26:00 -
[35] - Quote
Delta 749 wrote:Roy Ventus wrote:That's still guerilla warfare...
Straight up from the wiki "Tactically, the guerrilla army makes small, repetitive attacks far from the opponent's center of gravity with a view to keeping its own casualties to a minimum and imposing a constant debilitating strain on the enemy."
What you just said is pretty much the same thing.
Theres a world of difference between "We are getting farmed, everyone scatter" and "We know before hand that the enemy is larger so we attack their supply lines with a couple REs and then run away" Not to mention that having to hold these objectives runs counter to guerrilla tactics by forcing you to stay put and keep the enemy from retaking them lest you lose the match Its like I said before, objective based game play like this precludes the use of real guerrilla tactics and poor balance makes unfit for ambush Now dont get me wrong Id really like to see them become viable but at the moment they arent, not really
It's a simplistic form of guerilla warfare. That's where we're not agreeing on. I'm not saying there's a full blown way of doing it. It's just using mobility to out maneuver your enemy and avoid direct conflict/loss of resources with a combination of other tactics.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
|
Shattered Mirage
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
366
|
Posted - 2014.03.14 23:13:00 -
[36] - Quote
Solid idea.
I'm gonna have to test it out sometime this weekend.
There are no facts, only interpretations.
I am a monument to all your sins
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |