Toro Navajo
Defenders of the Helghast Dream Ishuk-Raata Enforcement Directive
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Posted - 2014.03.17 23:30:00 -
[1] - Quote
GÇ£ I like to BrainstormGÇ¥
So a question was raised a while back on how CCP could monetize or gain more support or finances for this game that has so much potential. I started brainstorming and this is what I think CCP could put on the market or even charge isk and thus create a NEW buzz or a motivation for DUST and EVE Players as a whole.
LetGÇÖs get to the basics and holy grail of all games, what do RPG and FP shooters really like? Items, resources, sockets, gear, vehicles that are TRULY RARE and can change the tide of war. In other words, Loot. I'm not talking OP or a guarantee win, I'm talking about such things as different defensive sockets for pc maps that corps can set up before the match. Maybe offensive vehicles with heavier armor/ shield protection to overcome such defenses for attacking corps. Let us buy the ability to call down 2 blaster turrets, a supply depot in areas of our choice. Give us a gear crate with RARE suites that have RARE slots/ abilities and weapons that are limited. Perhaps donGÇÖt even tell us whatGÇÖs in the crates until we buy? Do you guys understand the nostalgia of buying baseball card packs where we hoped to score big but had no promises?(Ex: Heavy suite with light suit speed, Assault suite with heavy weapon, Logi suit with commando capabilities etc)These abilities or items would be available maybe once a month then they change the following month. BUT LIMIT THEM, while providing a healthy variety of such items or abilities. This will make corps think and strategize about which ones to invest in depending on the situation they believe they will be facing. Or invest in abilities that corps can reward their soldiers with. Such as 5 hour SP boosters, Officer suitesGÇÖ vehicles, drop ships etc that show off the players rank in their corporation or experience as an individual player. The point is make the players invest in the game and itGÇÖs potential.
As far as getting Dust and Eve together, allow corps to invest in RARE orbital ammunition with larger area of impact, munitions that can affect areas under cover, munitions specific for vehicles, munitions that replenish shields or armor. And give Pilots rewards for supplying the orbitals. Offer EVE pilots RARE items, resources, and gear that is only available when a contracted corp or squad wins a specific battle or mission if we are looking at PvE.
Really itGÇÖs all supply and demand. You got way to much supply not enough Demand. Everyone wants to stand out, be different, have a slight edge, have something no one else has. AAAAND everyone also wants to TAKE that something away. Just look at what people will do to kill rare protos, thales, officer weapons, aurm tanks etc. We love to make those people pay for thinking they can have an edge and not lose it. We also LOVE to pay for the slight chance of HAVING the edge ourselves. Our countries make millions of selling off advanced weaponry to each other while concealing their own defenses against those very weapons. Do you have any idea how much could be done if you sold both defensive and offense to all sides? Heck maybe this would create a new niche on Eve and Dust side..Arms dealer? Weapons Smuggler? True Mercs to complete elite missions/battles? The point is, there are ideas and answers out here, and well ..I just like to brainstorm.
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