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Thread Statistics | Show CCP posts - 0 post(s) |
Ghosts Chance
Inf4m0us
1307
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Posted - 2014.03.13 19:25:00 -
[1] - Quote
Zero Harpuia wrote:Dauth Jenkins wrote:I find that mlt turrets have some weird spread effect, but my advanced turrets don't seem to have that problem. (Dropship was a Myron both times, if that matters) My Dropshipper uses a Python or Myron. I'll try to convince her to upgrade the turrets, see if that changes anything. If it is a MLT thing, we have to test it and I will report back. It should really be in the description :v
the problem is that the missles ARNT inheriting your momentum.....
they spawn exactly where you shot them from, and in the direction you shot them reguardless of how your moving, so the missle will always seem to go somewhere other then where you are aiming. |
Ghosts Chance
Inf4m0us
1307
|
Posted - 2014.03.13 19:41:00 -
[2] - Quote
Zero Harpuia wrote:Ghosts Chance wrote:Zero Harpuia wrote:Dauth Jenkins wrote:I find that mlt turrets have some weird spread effect, but my advanced turrets don't seem to have that problem. (Dropship was a Myron both times, if that matters) My Dropshipper uses a Python or Myron. I'll try to convince her to upgrade the turrets, see if that changes anything. If it is a MLT thing, we have to test it and I will report back. It should really be in the description :v the problem is that the missles ARNT inheriting your momentum..... they spawn exactly where you shot them from, and in the direction you shot them reguardless of how your moving, so the missle will always seem to go somewhere other then where you are aiming. I really don't know how to respond to that... I'm thinking abject sadness. Railguns are too touchy, Blasters too short-ranged, and Missiles too lazily put together, so no small turret is efficient on a mobile platform thanks to the paring down of turret variations... I suppose Blasters on LAVs maybe, but DShips need to move to live. Maybe Laser, Artillery, or Autocannon turrets will be less... well, crap.
it just means you have to learnt o aim them
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Ghosts Chance
Inf4m0us
1307
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Posted - 2014.03.13 20:18:00 -
[3] - Quote
Zero Harpuia wrote:
I will try, but I have enough faith left in CCP to hope that they fix this issue at some point. Having to compensate for a game mechanic is one thing, like how many games have Sniper bullet drop as the focus of Sniping, but having to compensate for lazy design just rubs me the wrong way. In EVE the guns practically fire themselves. In DUST, I'd at least like them to fire where they are aimed :v
they fire EXACTLY where you aimed..... in a moving ship however it doesnt inherity your movement, and so you have to compensate for your movement throwing off your aim.
takes practice but it works alot better this way once you get used to it.
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