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General12912
Gallente Marine Corps
90
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Posted - 2014.03.10 10:19:00 -
[1] - Quote
lol i move around as a into stategic positions as a sniper right now, and cloaking fields arent even out yet. the cloaking fields will really help though.
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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General12912
Gallente Marine Corps
98
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Posted - 2014.03.12 09:26:00 -
[2] - Quote
Lethal Assassin 47 wrote:General12912 wrote:lol i move around as a into stategic positions as a sniper right now, and cloaking fields arent even out yet. the cloaking fields will really help though. I feel they will add to our play style. With how cloaking looks, at least in this game, there's a long duration for it (60 seconds for ADV/CD of 30 seconds), so that would allow us to move around the map to find perches on an objective. We can play defense, support offensively, or go in for the hack, set up RE, etc. In case we get shot at and survive, we can also re-cloak and change positions. This is actually my alt that I plan on running the Caldari Scout with and sniping before I decide to point any points further into my main sniper character (brick tank one). Even though there's a nerf to damage mods, I'll see how it goes with the build I'm making. I'm thinking of still using 3 dmg mods + precision enhancer on the highs, maybe plates on the lows or a dampener, depending. Coupled with a MagSec SMG, which has 40m optimal range in case ppl get close, it could work. heh, just remember, the cloaking device wont likely fit on a standard scout without skilling into dropsuit electronics/engineering.
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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General12912
Gallente Marine Corps
100
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Posted - 2014.03.12 15:58:00 -
[3] - Quote
Lethal Assassin 47 wrote:General12912 wrote:Lethal Assassin 47 wrote:General12912 wrote:lol i move around as a into stategic positions as a sniper right now, and cloaking fields arent even out yet. the cloaking fields will really help though. I feel they will add to our play style. With how cloaking looks, at least in this game, there's a long duration for it (60 seconds for ADV/CD of 30 seconds), so that would allow us to move around the map to find perches on an objective. We can play defense, support offensively, or go in for the hack, set up RE, etc. In case we get shot at and survive, we can also re-cloak and change positions. This is actually my alt that I plan on running the Caldari Scout with and sniping before I decide to point any points further into my main sniper character (brick tank one). Even though there's a nerf to damage mods, I'll see how it goes with the build I'm making. I'm thinking of still using 3 dmg mods + precision enhancer on the highs, maybe plates on the lows or a dampener, depending. Coupled with a MagSec SMG, which has 40m optimal range in case ppl get close, it could work. heh, just remember, the cloaking device wont likely fit on a standard scout without skilling into dropsuit electronics/engineering. I'm good lol. I'll have 17M SP on this char come 1.8. I have to see how much CPU/PG everything is come the patch since things might change. This is how I'd fit my proto suit. I'm not sure how I'll work things into my STD or ADV suits without being a gimp lol. i was going to do the same on my federation scout Gk.0. you really only need a bunch of enhanced dampeners anyways.
its a shame that i wont be able to fit my cloaking device on my 'Valor' Scout G-1 though.
i have around they same lifetime sp as you too.
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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