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Meee One
The dyst0pian Corporation Zero-Day
468
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Posted - 2014.03.09 05:21:00 -
[1] - Quote
While CCP has kept us distracted with new suits/weapons and a damage narf for infantry....
I've yet to see any information regarding vehicles.
The nerf will be pointless if there are 5-6 HAVs and 1-3 ADS on the field 1-2 shotting any infantry they see. That AND being ran down by LAVs. All while AV are gimped and essentially becoming a joke to these same said vehicles.
CCP, please illude as to how you are going to solve these aforementioned problems.
Only users lose drugs.
Time wounds all heels.
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Dunk Mujunk
RestlessSpirits
541
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Posted - 2014.03.09 05:39:00 -
[2] - Quote
Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Vitharr Foebane
Living Like Larry Schwag
730
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Posted - 2014.03.09 05:41:00 -
[3] - Quote
short answer they arent
Long answer They have not said a single thing about vehicle tweaks especially after unveiling their DMG mod castration. ergo we will be forced to suffer at least another build or two until this is adressed so just sit back and at least try to pretend they are using lube when you get r*ped by the "balanced" vehicles
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Meee One
The dyst0pian Corporation Zero-Day
469
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Posted - 2014.03.09 06:03:00 -
[4] - Quote
Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are.
Only users lose drugs.
Time wounds all heels.
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Grimmiers
0uter.Heaven
434
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Posted - 2014.03.09 06:08:00 -
[5] - Quote
I'd like to know too. I feel like until we get all vehicle tiers something will always be off. Hopefully higher tier vehicles don't just mean more hp and slots, but also make up a new class of the same vehicle type.
I would like it if...
-Militia tanks and lavs could be solo'd with standard AV weapons. -Standard tanks can be a bit harder to solo with adv AV weapons and Grenades -Advanced tanks would require some sort of coordination with AV weapons and Grenades -Proto tanks would be mostly used to destroy other vehicles and may need some vehicle support to destroy.
Some other changes I would like to see are...
-Burning vehicles will become disabled until repaired. This would mean all modules will become useless so you'd need to find a good hiding spot to repair. Dropships would also have a chance to land and repair and if they don't they'll simply fall.
-Remote shield and armor repairers never really worked on vehicles, but I think they could make a new type of light turret that would serve that function. This way it would take another player to operate it and you can aim it 360 degrees. This would be cool with increased range on dropships and lavs.
-Assault lavs that function like the assault dropship increasing the turret in some way. I think this could replace the scout lavs actually since those just flip like crazy at high speeds.
SoundCloud
Recruiter Link
Pronounced Grim-e-urs
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darkiller240
WarRavens League of Infamy
554
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Posted - 2014.03.09 06:10:00 -
[6] - Quote
Meee One wrote:Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are. Show me were the ADS touched you
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Dauth Jenkins
Ultramarine Corp
191
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Posted - 2014.03.09 06:18:00 -
[7] - Quote
Meee One wrote:Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are.
Everyone should have a forge gun fit. Seriously, it costs 0sp and maybe 5k risk
And btw, I have died to mlt swarms before in my python... #Clinton's The problem is most people give up trying. The way to take out a vehicle right now is to overwelm it's defences. Some people believe it should only take 1 person to do that, but for now it normally takes 2-3. Also, shooting at a hardened tank is useless. Wait for the hardener to go down before you fire. That way they become overconfident and sit at the front lines, a juicy target without hardeners. Think about it this way. Even if you don't kill a vehicle, if it I constantly running from you, then it's not shredding your teammates. You may get only 300 wp, but you will have done more than if you had been red line sniping, which is what most people do when faced with the now infamous tankspam.
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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Meee One
The dyst0pian Corporation Zero-Day
470
|
Posted - 2014.03.09 06:35:00 -
[8] - Quote
Dauth Jenkins wrote:Meee One wrote:Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are. Everyone should have a forge gun fit. Seriously, it costs 0sp and maybe 5k risk And btw, I have died to mlt swarms before in my python... #Clinton's The problem is most people give up trying. The way to take out a vehicle right now is to overwelm it's defences. Some people believe it should only take 1 person to do that, but for now it normally takes 2-3. Also, shooting at a hardened tank is useless. Wait for the hardener to go down before you fire. That way they become overconfident and sit at the front lines, a juicy target without hardeners. Think about it this way. Even if you don't kill a vehicle, if it I constantly running from you, then it's not shredding your teammates. You may get only 300 wp, but you will have done more than if you had been red line sniping, which is what most people do when faced with the now infamous tankspam. You've clearly never tried swarms since 1.7. That or you've yet to vs nyain in pubs.
Only users lose drugs.
Time wounds all heels.
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Dunk Mujunk
RestlessSpirits
542
|
Posted - 2014.03.09 06:40:00 -
[9] - Quote
Meee One wrote:Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are.
If you are getting slapped around by an ADS chances are he/she is being watched over by tanks. If there is an ADS f*cking your team up consistantly without any support, your team is doing it wrong and no amount of vehicle nerfs will help you. As I said, even the best ADSs are forever a second away from death. If no one in your Corp is remotely set up to deal with an ADS, maybe you should take it upon yourself to build a fit for just such a purpose. Best thing to use is a tank. Cheap to buy, simple to use. If you or the people you run with don't even want to attempt to stop ADSs, thats on you and a nerf is not called for. It is mindnumbingly simple to deal with an ADS. Unless your team is just straight getting rolled, in which case no amount of anything will save you.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Meee One
The dyst0pian Corporation Zero-Day
470
|
Posted - 2014.03.09 06:47:00 -
[10] - Quote
Dunk Mujunk wrote:Meee One wrote:Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are. If you are getting slapped around by an ADS chances are he/she is being watched over by tanks. If there is an ADS f*cking your team up consistantly without any support, your team is doing it wrong and no amount of vehicle nerfs will help you. As I said, even the best ADSs are forever a second away from death. If no one in your Corp is remotely set up to deal with an ADS, maybe you should take it upon yourself to build a fit for just such a purpose. Best thing to use is a tank. Cheap to buy, simple to use. If you or the people you run with don't even want to attempt to stop ADSs, thats on you and a nerf is not called for. It is mindnumbingly simple to deal with an ADS. Unless your team is just straight getting rolled, in which case no amount of anything will save you. I don't remember calling for any sort of nerf. I just want to know how CCP is going to get infantry effective vs vehicles without everyone having to spec into forgeguns.
Only users lose drugs.
Time wounds all heels.
|
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Dunk Mujunk
RestlessSpirits
542
|
Posted - 2014.03.09 06:49:00 -
[11] - Quote
Meee One wrote:Dauth Jenkins wrote:Meee One wrote:Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are. Everyone should have a forge gun fit. Seriously, it costs 0sp and maybe 5k risk And btw, I have died to mlt swarms before in my python... #Clinton's The problem is most people give up trying. The way to take out a vehicle right now is to overwelm it's defences. Some people believe it should only take 1 person to do that, but for now it normally takes 2-3. Also, shooting at a hardened tank is useless. Wait for the hardener to go down before you fire. That way they become overconfident and sit at the front lines, a juicy target without hardeners. Think about it this way. Even if you don't kill a vehicle, if it I constantly running from you, then it's not shredding your teammates. You may get only 300 wp, but you will have done more than if you had been red line sniping, which is what most people do when faced with the now infamous tankspam. You've clearly never tried swarms since 1.7. That or you've yet to vs nyain in pubs.
Rarely do i see Nyain outside of Spambush, so we have identified your first problem. Even if you could take out vehicles super easy, Nyain doesn't care and would still spam the f*ck out of them.
2 dudes with ADV swarms and maybe a dmg mod or 2 can at the very least run an ADS off. If you are looking for a 1 button easy mode to stop vehicles, you are about as close as you are gonna get ADS wise. As I said, HAVs are another story.
You also need to remember getting into ADSs takes some doing. They're not cheap (300k+ for a frame with no mods) and they are far from basic equipment. You should probably be a touch happier at how simple they can be to take down.
Also, get ready, cause if Godin finds this thread he is gonna come in here and sh*t all over you.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
|
Dunk Mujunk
RestlessSpirits
542
|
Posted - 2014.03.09 06:56:00 -
[12] - Quote
Meee One wrote:Dunk Mujunk wrote:Meee One wrote:Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are. If you are getting slapped around by an ADS chances are he/she is being watched over by tanks. If there is an ADS f*cking your team up consistantly without any support, your team is doing it wrong and no amount of vehicle nerfs will help you. As I said, even the best ADSs are forever a second away from death. If no one in your Corp is remotely set up to deal with an ADS, maybe you should take it upon yourself to build a fit for just such a purpose. Best thing to use is a tank. Cheap to buy, simple to use. If you or the people you run with don't even want to attempt to stop ADSs, thats on you and a nerf is not called for. It is mindnumbingly simple to deal with an ADS. Unless your team is just straight getting rolled, in which case no amount of anything will save you. I don't remember calling for any sort of nerf. I just want to know how CCP is going to get infantry effective vs vehicles without everyone having to spec into forgeguns.
For ADSs- Installations (Rails hurt, missiles knock DSs all over the place) 1 dude with a decent FG 2 dudes with not so decent FG 1 dude with pretty decent swarms and hive/depot 2 ish dudes with alright swarms and hive/depot Pretty much and kind/level of tank (though missile tanks never give me a problem) A militia DS, ramming speed helmsman!!!!
And all those are damn near instant solutions, not sure what more you need.
If you don't want a vehicle nerf, I guess you want an AV buff, but we know thats not happening so....
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
|
Meee One
The dyst0pian Corporation Zero-Day
471
|
Posted - 2014.03.09 07:04:00 -
[13] - Quote
Dunk Mujunk wrote:Meee One wrote:Dauth Jenkins wrote:Meee One wrote:Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are. Everyone should have a forge gun fit. Seriously, it costs 0sp and maybe 5k risk And btw, I have died to mlt swarms before in my python... #Clinton's The problem is most people give up trying. The way to take out a vehicle right now is to overwelm it's defences. Some people believe it should only take 1 person to do that, but for now it normally takes 2-3. Also, shooting at a hardened tank is useless. Wait for the hardener to go down before you fire. That way they become overconfident and sit at the front lines, a juicy target without hardeners. Think about it this way. Even if you don't kill a vehicle, if it I constantly running from you, then it's not shredding your teammates. You may get only 300 wp, but you will have done more than if you had been red line sniping, which is what most people do when faced with the now infamous tankspam. You've clearly never tried swarms since 1.7. That or you've yet to vs nyain in pubs. Rarely do i see Nyain outside of Spambush, so we have identified your first problem. Even if you could take out vehicles super easy, Nyain doesn't care and would still spam the f*ck out of them. 2 dudes with ADV swarms and maybe a dmg mod or 2 can at the very least run an ADS off. If you are looking for a 1 button easy mode to stop vehicles, you are about as close as you are gonna get ADS wise. As I said, HAVs are another story. You also need to remember getting into ADSs takes some doing. They're not cheap (300k+ for a frame with no mods) and they are far from basic equipment. You should probably be a touch happier at how simple they can be to take down. Also, get ready, cause if Godin finds this thread he is gonna come in here and sh*t all over you. 300k may seem expensive,but when you can 1-2 shot proto suits that cost 200k+ it isn't enough. Especially if you fly out of swarm range,or hover over HAVs and forgeguns. So you can EASILY destroy 400k+ in enemy gear but boo hoo if you lose 1 300k ADS. 0 sympathy received.
Only users lose drugs.
Time wounds all heels.
|
Meee One
The dyst0pian Corporation Zero-Day
471
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Posted - 2014.03.09 07:13:00 -
[14] - Quote
Dunk Mujunk wrote:Meee One wrote:Dunk Mujunk wrote:Meee One wrote:Dunk Mujunk wrote:Lets not lump ADSs in with HAVs.
Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in around a second by the right stuff, and that stuff is hardly difficult to obtain. Not everyone has a forgegun fit. And they shouldn't have to,swarms should be enough but they are laughable at best. ADS are just as much a plague to infantry as HAVs are. If you are getting slapped around by an ADS chances are he/she is being watched over by tanks. If there is an ADS f*cking your team up consistantly without any support, your team is doing it wrong and no amount of vehicle nerfs will help you. As I said, even the best ADSs are forever a second away from death. If no one in your Corp is remotely set up to deal with an ADS, maybe you should take it upon yourself to build a fit for just such a purpose. Best thing to use is a tank. Cheap to buy, simple to use. If you or the people you run with don't even want to attempt to stop ADSs, thats on you and a nerf is not called for. It is mindnumbingly simple to deal with an ADS. Unless your team is just straight getting rolled, in which case no amount of anything will save you. I don't remember calling for any sort of nerf. I just want to know how CCP is going to get infantry effective vs vehicles without everyone having to spec into forgeguns. For ADSs- 1.Installations (Rails hurt, missiles knock DSs all over the place) 2.1 dude with a decent FG 3.2 dudes with not so decent FG 4.1 dude with pretty decent swarms and hive/depot 5.2 ish dudes with alright swarms and hive/depot 6.Pretty much and kind/level of tank (though missile tanks never give me a problem) 7.A militia DS, ramming speed helmsman!!!! And all those are damn near instant solutions, not sure what more you need. If you don't want a vehicle nerf, I guess you want an AV buff, but we know thats not happening so.... 1.Usually blown up as soon as they are seen. 2. ADS hovers directly overhead and kills him in 1-2 shots. 3.Singled out by infantry for easy kills and see 2. 4.See 2 5.See 2 6. Destroyed by enemy HAVs and see 2 7.I have to resort to such drastic measures for a single pilot in a single vehicle.
Only users lose drugs.
Time wounds all heels.
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Dauth Jenkins
Ultramarine Corp
192
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Posted - 2014.03.09 07:41:00 -
[15] - Quote
Clearly someone who is buthurt and is looking for an easy button.
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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Meee One
The dyst0pian Corporation Zero-Day
472
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Posted - 2014.03.09 07:57:00 -
[16] - Quote
Dauth Jenkins wrote:Clearly someone who is buthurt and is looking for an easy button. An easy button? No. An acceptable weapon that actually make vehicle users think twice about charging infantry? Yes.
As AV currently stands: -The users are vulnerable to infantry. -Have to have direct line of sight. -As soon as you're seen you die in 1-2 shots. -Requires multiple users to scratch most vehicles.
What do vehicles do: -Regeneration that negates all forms of AV ,unless you have 4+ people shooting at the same time. -Mobility to escape any damage. -Can kill infantry in 1-3 shots. -Can reduce damage dramatically and still shoot. -Can scan and shoot simultaneously. -Instentanious damage negation(shields). -Requires only a single person to be more effective than most squads. -Costs much less than the damage they can cause.
Is that what you consider fair and balanced?
Only users lose drugs.
Time wounds all heels.
|
Varjac Theobroma Montenegro
PAND3M0N1UM Lokun Listamenn
279
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Posted - 2014.03.09 08:11:00 -
[17] - Quote
Meee One wrote: 300k may seem expensive,but when you can 1-2 shot proto suits that cost 200k+ it isn't enough. Especially if you fly out of swarm range,or hover over HAVs and forgeguns. So you can EASILY destroy 400k+ in enemy gear but boo hoo if you lose 1 300k ADS. 0 sympathy received.
I see your point and raise you a std ADS frame with mods that costs 70k. You don't have to rock proto in pubs, but I have to spend 350k isk plus just to shoot in my vehicle? I would gladly pay less isk even if my turret damage was halved. I don't want to wipe clone scum off the planet, I just wanna fly and have fun, isn't that the point of games?
FAME
Click for Vehicle Support
Click for Recruitment
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Varjac Theobroma Montenegro
PAND3M0N1UM Lokun Listamenn
279
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Posted - 2014.03.09 08:13:00 -
[18] - Quote
Meee One wrote:Dauth Jenkins wrote:Clearly someone who is buthurt and is looking for an easy button. An easy button? No. An acceptable weapon that would actually make vehicle users think twice about charging infantry? Yes. As AV currently stands: -The users are vulnerable to infantry. -Have to have direct line of sight. -As soon as you're seen you die in 1-2 shots. -Requires multiple users to scratch most vehicles. What do vehicles do: -Regeneration that negates all forms of AV ,unless you have 4+ people shooting at the same time. -Mobility to escape any damage. -Can kill infantry in 1-3 shots. -Can reduce damage dramatically and still shoot. -Can scan and shoot simultaneously. -Instentanious damage negation(shields). -Requires only a single person to be more effective than most squads. -Costs much less than the damage they can cause. Is that what you consider fair and balanced? Better yet,which one is actually the "easy button"?
Ghost Kaisar is more effective than most squads.
FAME
Click for Vehicle Support
Click for Recruitment
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Dunk Mujunk
RestlessSpirits
544
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Posted - 2014.03.09 08:28:00 -
[19] - Quote
Meee One wrote:Dauth Jenkins wrote:Clearly someone who is buthurt and is looking for an easy button. An easy button? No. An acceptable weapon that would actually make vehicle users think twice about charging infantry? Yes. As AV currently stands: -The users are vulnerable to infantry. -Have to have direct line of sight. -As soon as you're seen you die in 1-2 shots. -Requires multiple users to scratch most vehicles. What do vehicles do: -Regeneration that negates all forms of AV ,unless you have 4+ people shooting at the same time. -Mobility to escape any damage. -Can kill infantry in 1-3 shots. -Can reduce damage dramatically and still shoot. -Can scan and shoot simultaneously. -Instentanious damage negation(shields). -Requires only a single person to be more effective than most squads. -Costs much less than the damage they can cause. Is that what you consider fair and balanced? Better yet,which one is actually the "easy button"?
I've already told you, but you say they don't work. Which is funny cause thats how it's done. Don't know what to tell ya buddy. If you aren't running solo, you and your pals need to practice.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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