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Rinzler XVIII
Edimmu Warfighters Gallente Federation
212
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Posted - 2014.03.09 02:43:00 -
[1] - Quote
Or flowers
Or water
Or rain
Or snow
Or a shop
TL;DR Add other things you have never seen as a merc
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Asterion Cretos
231
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Posted - 2014.03.09 02:47:00 -
[2] - Quote
Haven't seen a tree so I have no idea what you're talking about.
I would rather die my way than live by yours.
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LT SHANKS
Amarr Templars Amarr Empire
1610
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Posted - 2014.03.09 02:47:00 -
[3] - Quote
What game have you been playing? I see snow all the god damned time! |
Funkmaster Whale
0uter.Heaven
1487
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Posted - 2014.03.09 02:48:00 -
[4] - Quote
Because game engine.
Because PS3 abysmal hardware specs.
Because CCP.
Let me play you the song of my people!
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3377
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Posted - 2014.03.09 02:50:00 -
[5] - Quote
lol so the merc wants to walk through a lover's garden on the way to the battlefield
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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tander09
KILL-EM-QUICK RISE of LEGION
52
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Posted - 2014.03.09 02:51:00 -
[6] - Quote
Haven't seen an ACTUAL EVE player ship yet....
Touch my BPO Gear, and you shall perish in the thrusters of a AMARR TITAN!!!!!!!
AMARRIAN4LYFE!
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Patrick57
5867
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Posted - 2014.03.09 02:55:00 -
[7] - Quote
My merc has never truly lived. |
Vapor Forseti
THE-TITANS
170
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Posted - 2014.03.09 02:58:00 -
[8] - Quote
I really believe that maps with these elements will make this game better. We need more sun, grass, lakes, etc. etc.
It'd be a nice change over dem mountains.
>CCP Saberwing: "NERF EVERYTHING!!!"
THE-TITANS Director
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Shadow Archeus
OSG Planetary Operations Covert Intervention
316
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Posted - 2014.03.09 02:59:00 -
[9] - Quote
I'd love to see foliage of some sort
I'd love to see fields of grass making scans a must.... Bushes snipers could hide in so they could be more helpful around the battlefield Trees and fallen logs creating cover for infantry and making vehicles take alternative routes I'd love to see a giant Forrest for a map.....think humongous trees with canopies so wide and tall that dropships could fly under them without having to worry about crashing too much......maybe facilities built up along the trunks of the trees for vertical combat opportunities....tanks could drive under and around the base.....
Real heavies use lasers
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7295
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Posted - 2014.03.09 03:03:00 -
[10] - Quote
You know Dust has liquid splash mechanics? Go fire a plasma cannon into the liquid pools at the Caldari biomass outpost.
CPM1 Candidacy Thread
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Forever ETC
703rd Ishuk-Raata Enforcement Directive
56
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Posted - 2014.03.09 03:35:00 -
[11] - Quote
The PS3 is capable of this, have you not seen other games recently besides Dust? The problem I think is the U3 engine(but I could be wrong) and the fact is free to play, so CPP can't develop as well or fast.
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
ETC- My Initials!!
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Maken Tosch
DUST University Ivy League
7270
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Posted - 2014.03.09 03:37:00 -
[12] - Quote
We nuked the surface.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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axis alpha
Red Star. EoN.
247
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Posted - 2014.03.09 03:39:00 -
[13] - Quote
At least there isn't bags of trash and **** laying around like in previous builds. Dust was a very dirty place at one time.
All empires fall.
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McFurious
TeamPlayers Negative-Feedback
671
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Posted - 2014.03.09 03:57:00 -
[14] - Quote
because not earth
Half Irish. Often angry.
Closed Beta Masshole
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CeCo Macino
Circle of Huskarl Minmatar Republic
3
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Posted - 2014.03.09 04:15:00 -
[15] - Quote
Funkmaster Whale wrote:Because game engine.
Because PS3 abysmal hardware specs.
Because CCP.
Honestly its just lie, i saw many games with better graphix and effects and OLDER than dust. For example TLoU,Motorstorm, AC, Mirrors edge, GTA V, Infamous and many many more. CCP just cant optimize properly engine, thats whole true on story. Some B*shates about "Ps3 is really weak" is just LIE nothing else.
Support - Tactician/Support
Sebiestor - Tinker
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