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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
229
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Posted - 2014.03.08 16:16:00 -
[1] - Quote
Dat screen tearing. That actual variety in terrain design. That seemingly sane terrain interaction. That ****** gunplay.
The graphics are definitely much better and much more detailled, but also far less polished. That RDV looks pretty goofy, compared to the awesome effects that we currently have for aircraft.
The map seems huge, but that might be due to how the player is approaching it. I hope that later versions will bring some of the positive aspects back. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
229
|
Posted - 2014.03.08 17:09:00 -
[2] - Quote
crazy space 1 wrote:Just to let you know in a lot of ways it's was terrible. You could not drive the LAV it was impossible. But you could get a good 3v3 tank battle going on while people fight over the ground base. The framerate also looks pretty broken.
Dust 514 will be an objectively good game when it's developed so far that LAV combat is actually viable and dynamic, instead of that stop and go and gunner death thing that is currently going on.
@Graphics: Graphics and gameplay do not clash. What clashes is graphic fidelity and gameplay. A good art direction can offset graphics that are bad on a technical level. Also, graphics can directly impact the gameplay. 60FPS, 1080p, higher FOV and an art direction that allows easy visibility of targets (Which is already the case) are all things that make the game more fun to play and allow the gameplay to be better. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
229
|
Posted - 2014.03.08 18:12:00 -
[3] - Quote
Sam Tektzby wrote:Alena Ventrallis wrote:Because the PS3 couldn't handle the new assets and the graphics at the same time. Just B*shate honestly, look on other games like AC, Mirrors Edge, Motorstorm, GTA V, Infamous, TLoU and tell me, do you really accept their words?! NOPE they just dont know how to properly optimize engine waht they chosed, nothing else They completely broke the graphics in Mirror's Edge. Look at the PC version for what it's supposed to look like. All AC games have horrible PS3 ports with extreme screen tearing and freezes. InFamous is far less busy in terms of what it requires of the hardware. Especially the collision model/environmental interaction is a joke. Dunno about TLoU, but Uncharted was done by programming wizards. Those same people did Crash Bandicoot and wrote a blog about the kind of hacks they used to make 3D run on the PS1. They are geniuses in that regard. CCP does not have that kind of skilled console developers. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
232
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Posted - 2014.03.09 08:29:00 -
[4] - Quote
Auris Lionesse wrote:Your joking right?
It's 30,000ad we should have something more advanced than ironsights. Where's a dev. this is what long weapons need to have not crappy acog sights.
We should also be flying around with jetpacks and having powered armor with infinite stamina and jump capability to scale walls. Please don't use the realism argument. The scope mechanics are supposed to add fun/variety to the game. |
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