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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
389
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Posted - 2014.03.08 17:45:00 -
[1] - Quote
+1 on the Assaults having more module slots than Logis.
I think they should homogenize the Medium suits, slot wise, and I mean all the slots. Right now Proto Logis have- A:13, C:14, G:14, and M:14 while the Proto Assaults have A:10, C:11, G:11, and M:11 total slots. That averages out to 12 total slots on Proto suits, which I think would be great. The Assaults would have more modules in exchange the Logis have their Equipment slots.
So, in my theoritcal world, which I'm sure someone else has come up with, the Logis would look kinda like this:
Logistics Ak.0
Light Weapon-1 Sidearm-1 Grenade-1 Equipment-3 High Slots-3 Low Slots 3
(Of course, If we make them more Armor centric, lose at least a High-slot for another Low, perhaps change two, giving it 1 High and 5 Lows, this would also differentiate it from the Gallente more than the sidearm)
Logistics Ck.0
Light Weapon-1 Grenade-1 Equipment-3 High Slots-4 Low Slots-3
Logistics Gk.0
Light Weapon-1 Grenade-1 Equipment-4 High Slots-2 Low Slots-4
Logistics Mk.0
Light Weapon-1 Grenade-1 Equipment-4 High Slots-4 Low Slots-2
(I know that's a major change to the Minmatar, if we want to maximize speed, maybe a 3-3 split would work better, again, these are just rough sketches.)
Likewise, the Assaults would look like this:
Assault Ak.0
Light Weapon-1 Sidearm-1 Grenade-1 Equipment-1 High Slots-4 Low Slots-4
(Again, if we make them more Armor focused, instead of balanced, then a 3 High, 5 Low could be fun, though differentiating from Gallente would be difficult, unless we give one of them 2 equipment slots )
Early post, still writing...
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
389
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Posted - 2014.03.08 18:23:00 -
[2] - Quote
Zahle Undt wrote:Give the assault suits a second grenade slot, a CPU/PG bonus to equip a second type of grenade and leave the rest be. You have less slots because you have the sidearm slot , its what makes them versatile, they are also faster than everything but scouts and have better starting EHP than logi.
No, that should be a grenadier suit specialization after tiericide happens.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
393
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Posted - 2014.03.08 19:21:00 -
[3] - Quote
Waiyu Ren wrote:Nothing new to add, just recombining other peoples posts into a blob of fantasy stats that tickle my fancy:
*Both medium suits have equal hp, speed, and total slot count (weapons/grenades included). *Assault focuses on pure combat roles: More modules, more weapon slots, etc. *Logistics focuses on combat support: Less modules/weapons, more equipment slots.
at basic level:
Gal assault: H 1, L 2, LW, SA, G, E 1. Gal Logistics: H 0, L2, LW, G, E 3.
If i'm not mistaken that's exactly the way it is now, except for the speed/armour being equal, it just doesn't follow through as you ascend the tiers: Gal logi increases its module slots by 3, and assault does the same by 2 at advanced?
Upon reflection, and adding to your simplification of my post and others, I would go with an 8-10-12 slot total for Basic-Advanced-Proto for simplicity's sake. Plus, my initial thought of 6-9-12 made Basic suits really, really ******.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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