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Xaviah Reaper
Nyain San Renegade Alliance
260
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Posted - 2014.03.08 03:05:00 -
[1] - Quote
I do not understand why we cannot just convert any items we already own into say.. 75% isk worth. Is nobody in the entire dust universe really going to buy our assets? I find that idea preposterous :P
so why cant we?
Best game with a Python:
33kills 1 death (1.6)
24kills 1 death (1.7)
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Spectre-M
The Generals General Tso's Alliance
329
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Posted - 2014.03.08 04:40:00 -
[2] - Quote
Don't worry. Once p2p market and manufacturing happens the gear won't be provided infinitely by npc sources.
But in the meantime, it would be nice to be able to manage my inventory to keep it from being 8 pages long of red items I can't use.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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Joel II X
Dah Gods O Bacon
1515
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Posted - 2014.03.08 06:06:00 -
[3] - Quote
Spectre-M wrote:Don't worry. Once p2p market and manufacturing happens the gear won't be provided infinitely by npc sources.
But in the meantime, it would be nice to be able to manage my inventory to keep it from being 8 pages long of red items I can't use. P2P Market confirmed for 2016. |
Dunce Masterson
Savage Bullet
29
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Posted - 2014.03.08 07:42:00 -
[4] - Quote
Joel II X wrote:Spectre-M wrote:Don't worry. Once p2p market and manufacturing happens the gear won't be provided infinitely by npc sources.
But in the meantime, it would be nice to be able to manage my inventory to keep it from being 8 pages long of red items I can't use. P2P Market confirmed for 2016.
lol it must be way to hard for them to put in a sell back option for items we no longer want or need. |
Piraten Hovnoret
Molon Labe. General Tso's Alliance
367
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Posted - 2014.03.08 07:58:00 -
[5] - Quote
Have written/suggested this before.
They don't need to do something supper fancy at first.
Just give us the option to GIVE AWAY items.
So we can trade amongst our selfs, it also as some cool sandbox diversity into the game. Like this
Player 1 gives away x item to player 2 Player 2 transfers money ( or a item ) to player 1
Player 1 and 2 have to trust one and other
Regards
War never changes
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Skare-Krow
CANNIBALS RISING
15
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Posted - 2014.03.08 09:16:00 -
[6] - Quote
Piraten Hovnoret wrote:Have written/suggested this before.
They don't need to do something supper fancy at first.
Just give us the option to GIVE AWAY items.
So we can trade amongst our selfs, it also as some cool sandbox diversity into the game. Like this
Player 1 gives away x item to player 2 Player 2 transfers money ( or a item ) to player 1
Player 1 and 2 have to trust one and other
Regards
or when player 1 put asset to player 2 in some form of trade bar, there should be an option to give isk / asset in exchange which both players have to accept in order for the transfer to be completed
A good soldier obeys without question. A good officer commands without doubt.
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Piraten Hovnoret
Molon Labe. General Tso's Alliance
367
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Posted - 2014.03.08 12:18:00 -
[7] - Quote
Skare-Krow wrote:Piraten Hovnoret wrote:Have written/suggested this before.
They don't need to do something supper fancy at first.
Just give us the option to GIVE AWAY items.
So we can trade amongst our selfs, it also as some cool sandbox diversity into the game. Like this
Player 1 gives away x item to player 2 Player 2 transfers money ( or a item ) to player 1
Player 1 and 2 have to trust one and other
Regards or when player 1 put asset to player 2 in some form of trade bar, there should be an option to give isk / asset in exchange which both players have to accept in order for the transfer to be completed, thus removing the trust factor as many people will be stabbing each other in the back frequently
That's kind of the next step and it takes away that "cool" sandbox thing CCP loves about the eve universe.
I personly will be happy if they just implement the give away option first and build from that.
It also gives you a trach can option.
1 create alt 2 give al crap to alt 3 biomass alt
Somthing simple can be briljant in it's simplicity
Regards
War never changes
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I-Shayz-I
I-----I
2469
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Posted - 2014.03.08 13:04:00 -
[8] - Quote
If we were able to sell our assets now then there would be hardly anything to put onto the market once we have it.
Well, isk items anyways. For right now, you can make "trash" fittings and go into battle with all of the modules and weapons you don't need anymore and try to get as many points/kills before you die. Any extra isk you gain in the match could be considered isk you are getting for those items.
Links:
List of Most Important Threads
I make logistics videos!
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501st Headstrong
G0DS AM0NG MEN D.E.F.I.A.N.C.E
143
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Posted - 2014.03.08 13:06:00 -
[9] - Quote
That is so what I do...
IDGAF who you are. You shot at my Corp, now I WILL kill you. Only question is: Will you fight back?
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Xaviah Reaper
Nyain San Renegade Alliance
266
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Posted - 2014.03.08 15:15:00 -
[10] - Quote
Joel II X wrote:Spectre-M wrote:Don't worry. Once p2p market and manufacturing happens the gear won't be provided infinitely by npc sources.
But in the meantime, it would be nice to be able to manage my inventory to keep it from being 8 pages long of red items I can't use. P2P Market confirmed for 2016.
laaaaame ... ill be a dead, shriveled old man by then ..
Best game with a Python:
33kills 1 death (1.6)
24kills 1 death (1.7)
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