Meee One
The dyst0pian Corporation Zero-Day
452
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Posted - 2014.03.07 19:56:00 -
[1] - Quote
Personally i welcome the new damage nerf,except to the AR which is decimated at every range pre-nerf.
People that QQ about damage mods don't care about "balance" they care about their KDR and 1-3 shotting people,noobs in particular. Also,ScR QQ? Really? Umad your losing you 1-2 shot killing ability? "but waaah duh overheat" whatever yo.
IMHO heavies should be feared as death on legs,and scouts should be sneaky. Which will happen in 1.8. As for assaults still QQing about logis.... Did you even read the stat changes for them? Assaults have higher speed AND shield/armor base stats. Yet you bafoons QQ about not having the most slots. As a logi,my responsibility lies in support,as in i have to charge through enemies fire while often not firing back....OBVIOUSLY i need the ability to have more flexible fittings to accomplish my MANY (rez,refill,rep,scan) tasks while a battle is going on,and support the maximum amount of allies possible.
So,compare the many things logis have to do Vs the ONE thing you have to do. That one thing is killing. Now,which needs more slots? The one darting around the battlefield aiding as many allies as possible to keep them in the fight,or the one that has to shoot at enemies and focus on themselves? Exactly. Oh,and if you STILL think assaults need more slots.... Get a logi suit from the LP store,give it full eq available from the loyalty store,make sure one of your eq is the rep tool,and an injector. (not hives,nanos and scanner that's a slayer fit)
Now, use that rep tool, and injector fitted suit and go play a round. As an assault you will probably get most of your WP by killing,which means you've failed. For a true logi experience,treat your rep tool as if it were your main weapon,and let others do the killing... I must warn you:You'll probably notice that as soon as someone sees a rep tool in action you'll become the only target.
Now, you understand the true logi.
Only users lose drugs.
Time wounds all heels.
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Meee One
The dyst0pian Corporation Zero-Day
452
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Posted - 2014.03.07 20:24:00 -
[2] - Quote
Delta 749 wrote:Heavies shouldnt be walking death for the simple reason that requiring more than one person to kill one other person not based on anyones individual skill but rather because they bought a different suit is bad game design, look at tanks for a direct ******* comparison And the logi problem is real simple, why skill into this one suit when I can choose another that does everything the first does and more As a front line logi survivability is obviously important but you also shouldnt just be a brick, lets look at TF2 as an example The Medic doesnt have health comparable to the Heavy so he cant just tank damage and instead his survivability comes from his teamwork ability and encouraging teammates to keep him alive due to his usefulness IE a good logi doesnt need tons of EHP to survive since if doing his job well his teammates will protect him
Granted that all breaks down if your teammates are **** but applies to any team based game LOL,assuming anyone but logis give a crap about logis when bullets are flying by them. LOL, assuming all logis brick tank. LOL, assuming enemies won't single out an effective logi and ignore any other targets until the logi is gone. LOL,using another game as an example to set rules in this one.
The only "logi problem" is that CCP listens to idiots like you. You refuse to even try playing as a true logi before proving your ignorance by posting such tripe. Go out and follow my suggestion in the OP,and learn how much of a fool you are concerning logis.
Only users lose drugs.
Time wounds all heels.
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