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Onesimus Tarsus
Bragian Order Amarr Empire
1438
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Posted - 2014.03.07 20:07:00 -
[1] - Quote
I really wouldn't worry about new players.
At all.
Unless you're just addicted to wetsuit paperdolls...
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Onesimus Tarsus
Bragian Order Amarr Empire
1438
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Posted - 2014.03.07 20:12:00 -
[2] - Quote
Joseph Ridgeson wrote:The forums seem to believe that health stacking is going to be the new cool guy thing rather than damage stacking. This means that the New Players are probably less likely to instantly die and may be able to fight back. If they get the drop on someone, they will probably be able to kill them. If the enemy has 1,200 EHP (from Shields and Armor's Blaster resistance), a Standard Assault Rifle will kill them in 40 rounds. For a Militia weapon, that is 40 of 48 rounds so it is close. At 12.5 rounds a second, it will take 3.2 seconds to kill a Prototype Suit. Before, it would have taken 36 rounds and 2.88 seconds. The change is small for them.
However, the Prototype guy is losing far more damage. Well, he is getting less bonuses than he was before. If he isn't using 2 or 3 Complex damage mods he is no longer getting a 19.56/26.38% less damage. If he is shooting a Frontline Suit that has 150/150 HP, he is basically doing 7.5% from Proficiency because it is only helping against Shields/Armor (not really 7.5% but it is close enough). Basically, with the changes, the damage you gain from SP investment is reduced quite heavily.
With the changes, the New Player might not instantly die if he comes across a Prototype suit because of the Prototype's "reduced damage" but will still kill the Prototype suit in about the same amount of time.
So, progression is worthless.
Unless you're just addicted to wetsuit paperdolls...
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Onesimus Tarsus
Bragian Order Amarr Empire
1441
|
Posted - 2014.03.07 20:40:00 -
[3] - Quote
Leadfoot10 wrote:Onesimus Tarsus wrote:Joseph Ridgeson wrote:The forums seem to believe that health stacking is going to be the new cool guy thing rather than damage stacking. This means that the New Players are probably less likely to instantly die and may be able to fight back. If they get the drop on someone, they will probably be able to kill them. If the enemy has 1,200 EHP (from Shields and Armor's Blaster resistance), a Standard Assault Rifle will kill them in 40 rounds. For a Militia weapon, that is 40 of 48 rounds so it is close. At 12.5 rounds a second, it will take 3.2 seconds to kill a Prototype Suit. Before, it would have taken 36 rounds and 2.88 seconds. The change is small for them.
However, the Prototype guy is losing far more damage. Well, he is getting less bonuses than he was before. If he isn't using 2 or 3 Complex damage mods he is no longer getting a 19.56/26.38% less damage. If he is shooting a Frontline Suit that has 150/150 HP, he is basically doing 7.5% from Proficiency because it is only helping against Shields/Armor (not really 7.5% but it is close enough). Basically, with the changes, the damage you gain from SP investment is reduced quite heavily.
With the changes, the New Player might not instantly die if he comes across a Prototype suit because of the Prototype's "reduced damage" but will still kill the Prototype suit in about the same amount of time. So, progression is worthless. No, it will just narrow the gap.
So, after a while, progression is worthless.
Unless you're just addicted to wetsuit paperdolls...
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Onesimus Tarsus
Bragian Order Amarr Empire
1441
|
Posted - 2014.03.07 20:48:00 -
[4] - Quote
Cpl Foster USMC wrote:Onesimus Tarsus wrote:I really wouldn't worry about new players.
At all. I agree, but can you explain your signature...I clicked on the link
Did anything happen?
Unless you're just addicted to wetsuit paperdolls...
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Onesimus Tarsus
Bragian Order Amarr Empire
1442
|
Posted - 2014.03.07 21:06:00 -
[5] - Quote
Cpl Foster USMC wrote:Onesimus Tarsus wrote:I really wouldn't worry about new players.
At all. I agree, but can you explain your signature...I clicked on the link
My point is that Battlefield 1943, in 2009, was already a vastly better experience as a shooter over everything I have seen in DUST 514, and I still play quite a bit of '43. It just doesn't have DUST's imaginary/real progression that either makes all the difference in the world or none at all, depending on what people need for their argument at the moment, and you can't choose to play dress up in '43, either. Two months in, I said that if '43 had better clanning and some sort of persistent scoring system that affected a larger conflict, DUST would have seemed old as soon as it ahem, released. 10 months later, I know that I was right.
Unless you're just addicted to wetsuit paperdolls...
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Onesimus Tarsus
Bragian Order Amarr Empire
1442
|
Posted - 2014.03.07 21:08:00 -
[6] - Quote
Crimson Cerberes wrote:Onesimus Tarsus wrote:Leadfoot10 wrote:Onesimus Tarsus wrote:Joseph Ridgeson wrote:The forums seem to believe that health stacking is going to be the new cool guy thing rather than damage stacking. This means that the New Players are probably less likely to instantly die and may be able to fight back. If they get the drop on someone, they will probably be able to kill them. If the enemy has 1,200 EHP (from Shields and Armor's Blaster resistance), a Standard Assault Rifle will kill them in 40 rounds. For a Militia weapon, that is 40 of 48 rounds so it is close. At 12.5 rounds a second, it will take 3.2 seconds to kill a Prototype Suit. Before, it would have taken 36 rounds and 2.88 seconds. The change is small for them.
However, the Prototype guy is losing far more damage. Well, he is getting less bonuses than he was before. If he isn't using 2 or 3 Complex damage mods he is no longer getting a 19.56/26.38% less damage. If he is shooting a Frontline Suit that has 150/150 HP, he is basically doing 7.5% from Proficiency because it is only helping against Shields/Armor (not really 7.5% but it is close enough). Basically, with the changes, the damage you gain from SP investment is reduced quite heavily.
With the changes, the New Player might not instantly die if he comes across a Prototype suit because of the Prototype's "reduced damage" but will still kill the Prototype suit in about the same amount of time. So, progression is worthless. No, it will just narrow the gap. So, after a while, progression is worthless. Stop being a d-ck. He said the gap between militia and proto will shrink. Not that proto still won't be better than everything else. Before: Proto>>>>>>>>>>militia After: Proto>>>>>>>>militia I don't see how that gap will ever be worthless.
So, older players will always have an edge.
Unless you're just addicted to wetsuit paperdolls...
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