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Thread Statistics | Show CCP posts - 1 post(s) |
jerrmy12 kahoalii
Pradox XVI Proficiency V.
426
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Posted - 2014.03.10 21:53:00 -
[1] - Quote
CCP Nullarbor wrote:We are currently discussing making 2 additional changes, would appreciated feedback:
- Removing the automatic payout of 150 clones worth of biomass, instead it will only count the clones actually destroyed in battle. - Removing the clone stealing mechanic, it was added to make defence easier but we're not happy with how that is working obviously.
Just wanted to add that longer term PC 2.0 is undergoing some pretty significant changes that alleviate a lot of these shortcomings. For now, these content changes along with the fix going out this week should help.
I wouldn't rule out a round of adjustments to pricing and clone pack size etc in the short term as well, depending on how this goes. How about, reduce the price of automaticly selling clones so you make 5 mil per day or 4 mil, decresse the price of clone packs to 6 or 10 mil, and done. People can get in pc, less profits from distrcits (5 mil is not too much for a corp)
Closed beta vet
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Heavy,
Python,
Scout.
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jerrmy12 kahoalii
Pradox XVI Proficiency V.
428
|
Posted - 2014.03.10 22:15:00 -
[2] - Quote
NextDark Knight wrote:I wish there was a way us mercs could keep that 150 biomass without jerks exploiting it. EXACTLY
Closed beta vet
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Heavy,
Python,
Scout.
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jerrmy12 kahoalii
Pradox XVI Proficiency V.
429
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Posted - 2014.03.10 22:32:00 -
[3] - Quote
Django Quik wrote:CCP Nullarbor wrote:We are currently discussing making 2 additional changes, would appreciated feedback:
- Removing the automatic payout of 150 clones worth of biomass, instead it will only count the clones actually destroyed in battle. - Removing the clone stealing mechanic, it was added to make defence easier but we're not happy with how that is working obviously.
Just wanted to add that longer term PC 2.0 is undergoing some pretty significant changes that alleviate a lot of these shortcomings. For now, these content changes along with the fix going out this week should help.
I wouldn't rule out a round of adjustments to pricing and clone pack size etc in the short term as well, depending on how this goes. Sound like good points to start with. Something still needs to be done about the massive profits earnt by selling produced clones though. For a big corp, you need money brah.
Closed beta vet
Logi,
Heavy,
Python,
Scout.
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