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MarasdF Loron
Fatal Absolution General Tso's Alliance
199
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Posted - 2014.03.06 14:49:00 -
[1] - Quote
Soo, this next to useless weapon has been crying for buff for a long time and here's my suggestion.
First of all, 3 variants, kinda like Mass Drivers. Normal, Assault and Breach (please don't tell me Mass Driver is not the only weapon with those variants or my heart will break).
Statistic --- Normal --------------- Assault --------------- Breach
Damage: 1200/1350/1450 ------- 700/800/850 ----------- 1800/2200/2350
Splash D: 280/300/310 ----------- 100/115/120 ----------- 500/540/550
Splash R: 3.0/3.5/4.0m ----------- 4.0/5.0/6.0m ------------ 0.5/1.0/1.5
Charge: 0.75s --------------------- 0.3s --------------------- 1s
Clip: 2 ------------------------------- 3 ------------------------- 2
Ammo: 12/13/14/15/16/17 ------- 16/17/18/19/20/21 ---- 10/11/12/13/14/15
Reload: 3.5/3.325... 2.625s ------ 3.5/3.325... 2.625s ---- 5/4.75/4.5/4.25/4.0/3.75
What do you guys think? Should I just die in a fire?!
EDIT: Sorry about the messy look, I hope someone can read it. Lol.
R.I.P. Pre-1.7 tanks, you will be missed.
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Dustbunny Durrr
ReD or DeaD
138
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Posted - 2014.03.06 18:49:00 -
[2] - Quote
The problem with all AOE weapons is they're UP until they' are OP (and the line for balanced is extremely thin, if it even exists). I'd keep them OHK weapons on direct hits, with the advanced and proto levels doing a bit more damage (which only matters against vehicles) and having a slightly shorter charge up time (0.7, 0.6, 0.5 charge up times, or something of the sorts). |
Cross Atu
OSG Planetary Operations Covert Intervention
1968
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Posted - 2014.03.06 21:11:00 -
[3] - Quote
One method to help with the razor thin balance mentioned above, and weapon diversity in general, would be to push the PLC deeper into the shield damage range. It would allow for more possible AV effect while not creating a total OHK vs HAVs situation. Also if most of the dps output is classified as splash (regardless of the radius) that will keep them from being OHK against fully spec'ed heavies under the new build due to the upcoming damage reduction skills in 1.8.
Having it be OHK vis infantry, considering the charge mechanic on them, seems fine with the exception of heavy frames. The heavy is slower etc and having a guaranteed OHK on them would, in my view, pull this weapon a bit too much towards anti-infantry use rather than it's proper place as an AV option.
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7936
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Posted - 2014.03.06 21:30:00 -
[4] - Quote
Next to useless?
I've seen Hally and Maquess in excess of 20 kills regularly per match using those damn things.
"War is not hell, far from it. War is beautiful. War is divine."
- Grand Admiral Mekioth Sarum
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MarasdF Loron
Fatal Absolution General Tso's Alliance
205
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Posted - 2014.03.06 21:50:00 -
[5] - Quote
True Adamance wrote:Next to useless?
I've seen Hally and Maquess in excess of 20 kills regularly per match using those damn things. Vehicle kills?
R.I.P. Pre-1.7 tanks, you will be missed.
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Dustbunny Durrr
ReD or DeaD
142
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Posted - 2014.03.06 22:23:00 -
[6] - Quote
Cross Atu wrote:One method to help with the razor thin balance mentioned above, and weapon diversity in general, would be to push the PLC deeper into the shield damage range. It would allow for more possible AV effect while not creating a total OHK vs HAVs situation. Also if most of the dps output is classified as splash (regardless of the radius) that will keep them from being OHK against fully spec'ed heavies under the new build due to the upcoming damage reduction skills in 1.8.
Having it be OHK vis infantry, considering the charge mechanic on them, seems fine with the exception of heavy frames. The heavy is slower etc and having a guaranteed OHK on them would, in my view, pull this weapon a bit too much towards anti-infantry use rather than it's proper place as an AV option.
0.02 ISK Cross
I agree that a well tanked Sentinel should be able to survive one shot from a PLC (not other suits tho), however splash damage makes this weapon anti-infantry, not anti vehicle. Vehicles are larger and easier to hit directly than infantry, which is what we should aim for. If you give this a decent radius and good splash damage, you'll just have PLCs taking out scouts left and right. |
Cross Atu
OSG Planetary Operations Covert Intervention
1978
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Posted - 2014.03.07 14:19:00 -
[7] - Quote
Dustbunny Durrr wrote:Cross Atu wrote:One method to help with the razor thin balance mentioned above, and weapon diversity in general, would be to push the PLC deeper into the shield damage range. It would allow for more possible AV effect while not creating a total OHK vs HAVs situation. Also if most of the dps output is classified as splash (regardless of the radius) that will keep them from being OHK against fully spec'ed heavies under the new build due to the upcoming damage reduction skills in 1.8.
Having it be OHK vis infantry, considering the charge mechanic on them, seems fine with the exception of heavy frames. The heavy is slower etc and having a guaranteed OHK on them would, in my view, pull this weapon a bit too much towards anti-infantry use rather than it's proper place as an AV option.
0.02 ISK Cross I agree that a well tanked Sentinel should be able to survive one shot from a PLC (not other suits tho), however splash damage makes this weapon anti-infantry, not anti vehicle. Vehicles are larger and easier to hit directly than infantry, which is what we should aim for. If you give this a decent radius and good splash damage, you'll just have PLCs taking out scouts left and right.
I'm speaking of the coding classification splash not actually making is a AoE weapon per se. The reason for designating the shot, or a high portion of it, as "splash" is due to the new Heavy skills coming with 1.8 which will give a 25% reduction to incoming splash damage, thus making it easier to attain a useful balance which doesn't OHK heavy frames.
So, when I say "splash" I'm not actually suggesting making the PLC into an AoE based weapon, which I know is kind of unclear/counter intuitive based on the verbiage. I should have clarified in my first post.
Cheers, Cross
SupportSP Rollover & an improved Recruting System
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