Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
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Posted - 2014.03.06 04:52:00 -
[1] - Quote
I think you need to relax on the CCP brow nosing.
1. CCP is increasing TTK in 1.8 - yes, primarily by nerf'ing guns and lowering damage mod % - will this help by putting the focus from damage mods into eHP, yes to increase TTK but it could help experienced players more than the lower tier sets because they won't be able to keep up with the armor/shield stacking.
2. The nerf to Logi is unquestionably stupid. It will lower the effectiveness of a logi's ability to be adaptive instead forcing a logi into a pinhole. Yes, pro teams stack x3 the same equipment slot but for the majority of logi's this nerf to equipment will hurt them. Lowering the range of reps, that doesn't help TTK. Potentially providing slayer logi's the ability to forego equipment and use cloaks could be problematic since CCP is trying to eliminate the slayer eHP logi.
Most logi's run more than a single type of equipment, for obvious reasons, nerf'ing that is counter productive. It's going to keep hardcore logi's around because they are team players, but the middle of the road guys or the up and comers aren't going to see logi as a reasonable class. If CCP wanted to fix logi's, so that they play the role, simply make an equipment slot bound to a specific role forcing players into the role and preventing them from deviating to slayers. More team, less individual... So nerf'ing this is stupid and takes away from middle guys again.
3. Your last point was noobs using Proto gear will be gone because their skill will mean they can't compete. Again, this is so so wrong. I'm sure you enjoy your high SP, so do me a favor and make a char and enter a few matches and enjoy your massive disadvantage and see how it feels to even run std suits, gear, with barely any SP etc... Noobs running Proto gear would in fact balance the game, this isn't the problem.... Neither is bad players using good gear to pretend to be good that somehow fixes the issue... This isn't even a point its more gibberish point of view.
The game needs balance, so why are you complaining about bad players running the best gear so that they can compete against better skilled players?! Who by the way are also using the best gear possible, have more linear skill trees and therefore are more effective, have additional bonuses to suit/weapon than their counter parts. The problem is the elite run the best gear, not noobs because they cannot. Noobs should be encouraged to run the best gear possible and In most cases they can't even afford to run Proto gear SP or ISK wise, Having elite players running the best gear to create an unbalanced match is simply embarrassing, sad, and frankly shows a lack of confidence in yourself and your abilities in game.
The overall solution to many serious questions to the game is the match making process. Fix it to balance matches and have elite vs elite and not elite teams being matched vs noob,. Gesr wise you can obviously run whatever you want but elite players shouldn't need to take out their elite gear against lesser competition, it creates major problems of active players and players continuing to play and enjoy their experience in Dust.
Get real 1.8 isn't fixing anything, CCP promises are empty. The game has so much potential, yes, it lacks massive execution however.
- Cots |
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
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Posted - 2014.03.06 06:29:00 -
[2] - Quote
I feel that1.8 introducing all racial suits/weapons/vehicles they will hopefully use 1.9-2.0 to balance and enhance the FPS/EVE relations that so many want.
They are making effort that are desired, however these steps are being taken too slowly due to the cost of patching.
Fix match making ensuring a more enjoyable and balanced experience for all. It's not that difficult, many other games have accomplished such tasks. Separate players based on a skill equations which could include WP, K/D, SP etc... And when in a team the average of the top 3 members if that team should only be considered. Players might experience slightly longer wait times at the upper end, they might not be happy with fair and equal competition but the majority will benefit greatly.
Fix the new player experience should be the top priority after matchmaking. Maybe providing them with a chance to test out all weapons and extend noob academy to a 750k SP base. It would help keep their trees linear, when gaining a better understanding of what they will see or could use it helps greatly decide early what to spec into. If you can't keep new players the game cannot grow. Even if CCP advertises, ports game to PS4.. Whatever the case, if new players cannot have an enjoyable experience they will leave and won't come back. Game has probably 1-3 chances for a player to try a match and see how they feel, don't blow it.
So, please lets no give CCP any real credit. Its been a year since major promises were made. Let's hold them to it. 1.8 better be good or there will be a lot of people going to Dark Souls 2.
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