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bamboo x
Eternal Beings Proficiency V.
134
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Posted - 2014.03.05 23:47:00 -
[1] - Quote
- If you think damage mods are useless now, you're an idiot. One complex mod will still be necessary.
- Vehicle and AV stats haven't even been released, so you're all jumping to conclusions. Plus Gallente vehicles will now be easier to kill.
- Though sniper rifles won't be able to touch Amarr sentinels with their shields fully charged, it will annihilate once the armor is down.
- We don't even know the stats or layouts of medium suits yet.
- Wah, my AR/SG is useless now!!! No it's not, just switch to an armor-based sidearm.
The only valid complaint I've seen was the laser weapon proficiency not affecting much except Minmatar and Caldari sentinels. And that sniper rifles won't affect shield tanking suits very well.
bamboo x (Federation Specialist Duvolle Assault Rifle) you
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Disturbingly Bored
Forum Warfare
1924
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Posted - 2014.03.05 23:51:00 -
[2] - Quote
Some of us have been through this a number of times, and we remember the predictions, and what actually sucked after the patch dropped.
People are getting pretty good at their predictions by now.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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bamboo x
Eternal Beings Proficiency V.
135
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Posted - 2014.03.05 23:55:00 -
[3] - Quote
Disturbingly Bored wrote:Some of us have been through this a number of times, and we remember the predictions, and what actually sucked after the patch dropped.
People are getting pretty good at their predictions by now.
It's just after 1.7 being Tanks514 and everyone universally agreeing that AV needs a balance, I can't see CCP being stupid enough to make that mistake twice.
bamboo x (Federation Specialist Duvolle Assault Rifle) you
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Henchmen21
Planet Express LLC
693
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Posted - 2014.03.05 23:55:00 -
[4] - Quote
You're not very good at this.
CCP your matchmaking still sucks.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Arkena Wyrnspire
Fatal Absolution
10473
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Posted - 2014.03.05 23:55:00 -
[5] - Quote
Disturbingly Bored wrote:Some of us have been through this a number of times, and we remember the predictions, and what actually sucked after the patch dropped.
People are getting pretty good at their predictions by now.
Anyone remember those 1.2 plate stats we got from the trailer?
They're an excellent analog to what's happening now.
CCP: "We want your feedback and are open to changing this" Forums: "This is horrendously OP/horrendously UP" Months of silence later. CCP: *Zero change* *CCP releases*
This can be seen with the:
Flaylock? Check. Reactive/ferroscale plates? Check. TAR? CR/RR? Check.
Very soon: Ion pistol? Check. Magsec SMG? Check. Damage mod nerf? Check. Proficiency change? Check.
You have long since made your choice. What you make now is a mistake.
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Disturbingly Bored
Forum Warfare
1924
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Posted - 2014.03.05 23:57:00 -
[6] - Quote
bamboo x wrote:I can't see CCP being stupid enough to make that mistake twice.
My good man, you simply haven't been playing this game long enough.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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DUST Fiend
OSG Planetary Operations Covert Intervention
12048
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Posted - 2014.03.06 00:03:00 -
[7] - Quote
Disturbingly Bored wrote:bamboo x wrote:I can't see CCP being stupid enough to make that mistake twice. My good man, you simply haven't been playing this game long enough.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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bamboo x
Eternal Beings Proficiency V.
137
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Posted - 2014.03.06 00:09:00 -
[8] - Quote
Okay well I still retain my point that everyone's crying is severely exaggerating the facts.
First of all AV isn't getting nerfed, it's being buffed - against Gallente vehicles. And to be honest fluxes will remain extremely effective against shield tanks. Also even if it's only the Caldari dropships, they still needed this buff.
Second if you think your shield-based weapon is going to suck, why don't you try taking a shield tanking suit's shields down with an armor-based weapon now? I can see it being like what an HMG is now at long range against shields... useless.
bamboo x (Federation Specialist Duvolle Assault Rifle) you
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DUST Fiend
OSG Planetary Operations Covert Intervention
12050
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Posted - 2014.03.06 00:12:00 -
[9] - Quote
bamboo x wrote:Okay well I still retain my point that everyone's crying is severely exaggerating the facts.
First of all AV isn't getting nerfed, it's being buffed - against Gallente vehicles. And to be honest fluxes will remain extremely effective against shield tanks. Also even if it's only the Caldari dropships, they still needed this buff.
Second if you think your shield-based weapon is going to suck, why don't you try taking a shield tanking suit's shields down with an armor-based weapon now? I can see it being like what an HMG is now at long range against shields... useless. Are you talking about forge gun being anti armor?
It's always been anti armor.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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bamboo x
Eternal Beings Proficiency V.
138
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Posted - 2014.03.06 00:21:00 -
[10] - Quote
DUST Fiend wrote:bamboo x wrote:Okay well I still retain my point that everyone's crying is severely exaggerating the facts.
First of all AV isn't getting nerfed, it's being buffed - against Gallente vehicles. And to be honest fluxes will remain extremely effective against shield tanks. Also even if it's only the Caldari dropships, they still needed this buff.
Second if you think your shield-based weapon is going to suck, why don't you try taking a shield tanking suit's shields down with an armor-based weapon now? I can see it being like what an HMG is now at long range against shields... useless. Are you talking about forge gun being anti armor? It's always been anti armor.
****, you might be right. Hopefully the armor bonus amounts to more than what proficiency was doing before.
Hanging up the Min Logi, going full Amarr Sentinel with HMG, Ion Pistol, and Forge Gun.
My record high KD about 47/14
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BattleCry1791
PFB Pink Fluffy Bunnies
440
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Posted - 2014.03.06 00:24:00 -
[11] - Quote
bamboo x wrote:Disturbingly Bored wrote:Some of us have been through this a number of times, and we remember the predictions, and what actually sucked after the patch dropped.
People are getting pretty good at their predictions by now. It's just after 1.7 being Tanks514 and everyone universally agreeing that AV needs a balance, I can't see CCP being stupid enough to make that mistake twice.
Not only will they screw it up again, but this will be the 4th time.
None of them play in tanks, so they have no idea what they're doing
They'd ban me, but I'm too funny and more importantly, I'm right.
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Zahle Undt
Bullet Cluster Legacy Rising
805
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Posted - 2014.03.06 00:28:00 -
[12] - Quote
OP you haven't bene here for all the iterations of HMG heavies being OP, then UP, then OP. Right now they are probably as balanced against other frames as they have ever been, but now they are going to be OP again, which will lead to them being over nerfed and being UP undoubtedly. Its almost comedic
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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General12912
Gallente Marine Corps
82
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Posted - 2014.03.06 00:32:00 -
[13] - Quote
we dont even knw the exact amount of effectiveness each weapon is getting... as far we know, stuff like the rail rifle could get 5% effectiveness to armor at proficiency lvl 5.
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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Heinrich Jagerblitzen
D3LTA FORC3
1599
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Posted - 2014.03.06 00:55:00 -
[14] - Quote
bamboo x wrote:[list]
Vehicle and AV stats haven't even been released, so you're all jumping to conclusions. Plus Gallente vehicles will now be easier to kill.
Everyone else in this thread might be, but I'm not. And I'm not aware of any changes to vehicle/AV balance (other than the AV nerf created by the damage mod changes) in 1.8.
Look, I'm all for "Try before you cry" in theory, but most of the criticism leveled at the dev blog is justified. As others have pointed out, the community is pretty good about spotting the issues the minute they have the numbers in hand. I mean nerfing AR's harder than Scrambler rifles? The downward progression of nerf strength (RR--->SCR--->CR---->AR) makes sense if you look at the base damage point removal, but not the actual applied DPS. This is pretty straightforward stuff.
But I digress - my point is that you shouldn't be so quick to jump to conclusions about people who are jumping to conclusions. Most of them have been jumping long enough that their accuracy improves every day. |
Heinrich Jagerblitzen
D3LTA FORC3
1599
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Posted - 2014.03.06 00:57:00 -
[15] - Quote
General12912 wrote:we dont even knw the exact amount of effectiveness each weapon is getting... as far we know, stuff like the rail rifle could get 5% effectiveness to armor at proficiency lvl 5.
Ahhh, this is a really important bit of information, I'm SUPER glad you brought it up. Lemme see if I can get a dev to post the actual percentage. I'd hate to have everyone wait for the patch notes. |
Zahle Undt
Bullet Cluster Legacy Rising
805
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Posted - 2014.03.06 01:03:00 -
[16] - Quote
Heinrich Jagerblitzen wrote:bamboo x wrote:[list]
Vehicle and AV stats haven't even been released, so you're all jumping to conclusions. Plus Gallente vehicles will now be easier to kill.
Everyone else in this thread might be, but I'm not. And I'm not aware of any changes to vehicle/AV balance (other than the AV nerf created by the damage mod changes) in 1.8. Look, I'm all for "Try before you cry" in theory, but most of the criticism leveled at the dev blog is justified. As others have pointed out, the community is pretty good about spotting the issues the minute they have the numbers in hand. I mean nerfing AR's harder than Scrambler rifles? The downward progression of nerf strength (RR--->SCR--->CR---->AR) makes sense if you look at the base damage point removal, but not the actual applied DPS. This is pretty straightforward stuff. But I digress - my point is that you shouldn't be so quick to jump to conclusions about people who are jumping to conclusions. Most of them have been jumping long enough that their accuracy improves every day.
Don't forget the AV nerf of only being able to chuck 2 grenades at a tank before it kills you instead of 3
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Disturbingly Bored
Forum Warfare
1932
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Posted - 2014.03.06 01:03:00 -
[17] - Quote
Heinrich Jagerblitzen wrote:But I digress - my point is that you shouldn't be so quick to jump to conclusions about people who are jumping to conclusions. Most of them have been jumping long enough that their accuracy improves every day.
Please, Heinrich, please, if you have any strings left to pull:
Bring up a 10% HMG damage nerf. It needs it. In 1.9, I do not want to see a dev blog that says the following:
"We've seen a lot of HMG complaints since 1.8 hit, and some valid points about it needing a damage nerf. So we nerfed it's damage by 10%. And also dropped it ROF back down by 20%. And we also reduced its range by 10m, because it was beating ARs over their total effective range too often.
That should address community concerns."
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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low genius
The Sound Of Freedom Renegade Alliance
1335
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Posted - 2014.03.06 01:17:00 -
[18] - Quote
Disturbingly Bored wrote:Some of us have been through this a number of times, and we remember the predictions, and what actually sucked after the patch dropped.
People are getting pretty good at their predictions by now.
most shockingly bad post on the internet right now. |
Heinrich Jagerblitzen
D3LTA FORC3
1601
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Posted - 2014.03.06 01:40:00 -
[19] - Quote
Zahle Undt wrote:
Don't forget the AV nerf of only being able to chuck 2 grenades at a tank before it kills you instead of 3
I haven't. |
DUST Fiend
OSG Planetary Operations Covert Intervention
12059
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Posted - 2014.03.06 02:06:00 -
[20] - Quote
Heinrich Jagerblitzen wrote:bamboo x wrote:[list]
Vehicle and AV stats haven't even been released, so you're all jumping to conclusions. Plus Gallente vehicles will now be easier to kill.
Everyone else in this thread might be, but I'm not. And I'm not aware of any changes to vehicle/AV balance (other than the AV nerf created by the damage mod changes) in 1.8. Look, I'm all for "Try before you cry" in theory, but most of the criticism leveled at the dev blog is justified. As others have pointed out, the community is pretty good about spotting the issues the minute they have the numbers in hand. I mean nerfing AR's harder than Scrambler rifles? The downward progression of nerf strength (RR--->SCR--->CR---->AR) makes sense if you look at the base damage point removal, but not the actual applied DPS. This is pretty straightforward stuff. But I digress - my point is that you shouldn't be so quick to jump to conclusions about people who are jumping to conclusions. Most of them have been jumping long enough that their accuracy improves every day. It really sucks that you won't be running for CPM1
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Medical Crash
CLONES AGAINST HUMANITY
216
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Posted - 2014.03.06 02:11:00 -
[21] - Quote
What if I told you......wat |
bamboo x
Eternal Beings Proficiency V.
142
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Posted - 2014.03.06 02:25:00 -
[22] - Quote
Heinrich Jagerblitzen wrote:Everyone else in this thread might be, but I'm not. And I'm not aware of any changes to vehicle/AV balance (other than the AV nerf created by the damage mod changes) in 1.8. Look, I'm all for "Try before you cry" in theory, but most of the criticism leveled at the dev blog is justified. As others have pointed out, the community is pretty good about spotting the issues the minute they have the numbers in hand. I mean nerfing AR's harder than Scrambler rifles? The downward progression of nerf strength (RR--->SCR--->CR---->AR) makes sense if you look at the base damage point removal, but not the actual applied DPS. This is pretty straightforward stuff. But I digress - my point is that you shouldn't be so quick to jump to conclusions about people who are jumping to conclusions. Most of them have been jumping long enough that their accuracy improves every day.
Yeah, I've been an AR user since day one and it sounds like if you're right about the numbers, it would probably become the new most obsolete weapon. But I'm used to this by now and am not really surprised. Hopefully we get the respec and I can get all my proficiency points back from it.
Maybe they'll be smart enough to give a strong enough armor proficiency boost to AV.
Hanging up the Min Logi, going full Amarr Sentinel with HMG, Ion Pistol, and Forge Gun.
My record high KD about 47/14
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Alena Ventrallis
The Neutral Zone
805
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Posted - 2014.03.06 02:46:00 -
[23] - Quote
AR didn't need any reduction. IT needed to stay the same. It's tradeoff for less range is more DPS. This is so dumb. Undo the AR damage reductions, and things will be in a pretty good place.
Best PVE idea I've seen.
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Disturbingly Bored
Forum Warfare
1943
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Posted - 2014.03.06 02:58:00 -
[24] - Quote
low genius wrote:most shockingly bad post on the internet right now.
Really.
On the whole Internet.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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