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Arkena Wyrnspire
Fatal Absolution
10448
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Posted - 2014.03.05 21:53:00 -
[1] - Quote
I'm curious as to why the breach variant was nerfed equally as hard as the main variant.
Quick comparison:
Current STD AR DPS: 425 Current STD BAR DPS: 340
The BAR presently has a slower rate of fire (and thus is potentially less reliable) as well as having less damage per clip. It does, however, have a slightly tighter hipfire spread.
But look at that DPS. It is, by far, the lowest of all of the rifles. None of the other rifles dip below 425 DPS base, leaving the BAR (which is in the shortest ranged rifle class) as the weakest hitting weapon.
In 1.8:
1.8 STD AR DPS: 375 1.8 STD BAR DPS: 300
The BAR appears to be getting nerfed by the exact same percentage as the main variant, despite it already being much weaker. In 1.8 it will, in fact, have the lowest DPS of all hitscan weapons - every sidearm will do better DPS. Even the flaylock on splash damage alone will out-damage it.
This is problematic. So, I would like to ask - why was the same blanket damage reduction applied to this weapon when it clearly didn't need it? The old DPS would be perfectly acceptable on this weapon - it'd still be the lowest DPS of all the rifles, but not by nearly as much of a margin.
Incidentally, regarding the notion that it is a 'mimic weapon' and therefore should be worse than the other rifles - this is a terrible argument. The assault variants of the other rifles are equally as good as the normal assault rifle, and there is no point in having a weapon that is simply 'worse' than the others.
You have long since made your choice. What you make now is a mistake.
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richiesutie 2
The Rainbow Effect Negative-Feedback
811
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Posted - 2014.03.05 22:01:00 -
[2] - Quote
Because CCP doesn't like fun weapons.
compilation of Patch/build notes
Check it out! :)
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Leadfoot10
Molon Labe. General Tso's Alliance
651
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Posted - 2014.03.05 22:02:00 -
[3] - Quote
I concur with your analysis of both the numbers and its real world performance.
Liked. |
Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3392
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Posted - 2014.03.05 22:02:00 -
[4] - Quote
My baby!
Bojo - Adding chili powder to your experience since early times
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4496
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Posted - 2014.03.05 22:05:00 -
[5] - Quote
Bojo The Mighty wrote:My baby! And the Burst is also being nerfed!
Taco Cat backwards is still Taco Cat
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Reav Hannari
Red Rock Outriders
3120
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Posted - 2014.03.05 22:05:00 -
[6] - Quote
Do you honestly think the shortest range weapon, with the slowest rate of fire and half the magazine of other weapons should have high damage? Oh, wait...
// Lance Commander // Matari Logistics / Scout / Pilot // @ReesNoturana
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Arkena Wyrnspire
Fatal Absolution
10454
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Posted - 2014.03.05 22:06:00 -
[7] - Quote
Reav Hannari wrote:Do you honestly think the shortest range weapon, with the slowest rate of fire and half the magazine of other weapons should have high damage? Oh, wait...
You have long since made your choice. What you make now is a mistake.
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CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
942
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Posted - 2014.03.05 22:08:00 -
[8] - Quote
I hate to be a total naysayer but it seems more apparent each patch that either:
A. CCP has not put much thought into changes that they bring with each patch
B. They have no clue and contrary to what we are told, they still have no road map with planned out ideas and content.
Join our public channel -
ACME SPECIAL FORCES PUB
For the STATE!
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3392
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Posted - 2014.03.05 22:09:00 -
[9] - Quote
DeadlyAztec11 wrote:Bojo The Mighty wrote:My baby! And the Burst is also being nerfed! But there's a loophole. It's possible that the GK-13 could match the Allotek RoF in 1.8 Cross your fingers!
But all in all I think they had to nerf every AR rather equally to prevent old graves from being stirred if you catch my drift.
Bojo - Adding chili powder to your experience since early times
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Shiruba Ryou
267
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Posted - 2014.03.05 22:11:00 -
[10] - Quote
*Wipes away man-tears*
Do not despair Followers of Plasma. Our day will come SoonGäó
BUT AS A SENIOR MEMBER I WILL LEAD THE FIGHT!! WE SHALL NOT ALLOW PLASMA TO FALTER!!
WE MUST NEVER STOP FILLING THE KILL-FEED WITH OUR EXILES!! NOR SCARING THE RANKS WITH THE ROAR OF OUR SHOTGUNS!!
EDIT: And I'll do that as soon as DUST 514 comes to PS4 so I can actually play it.
"Not to worry. The cards say you loved it."
- Ryoutoshi
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
332
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Posted - 2014.03.05 22:12:00 -
[11] - Quote
Lol isn't the assault combat rifle dps gonna be like 500+
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Zirzo Valcyn
Kameira Lodge Amarr Empire
164
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Posted - 2014.03.05 22:15:00 -
[12] - Quote
the one thing it did good was a certain mid range hip fire but that was obsolete by AA. their nerfing it just goes to show- ... i dont even know anymore
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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CLONE117
True Pros Forever
712
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Posted - 2014.03.05 22:22:00 -
[13] - Quote
i dont think a straight up damage nerf to all weapons is going to fix ttk. its just gonna make pub stomps 50x worse than normal. |
Arkena Wyrnspire
Fatal Absolution
10458
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Posted - 2014.03.05 22:25:00 -
[14] - Quote
CLONE117 wrote:i dont think a straight up damage nerf to all weapons is going to fix ttk. its just gonna make pub stomps 50x worse than normal. This is true. Due to the huge HP increases between tiers, prototype tier equipment will be... difficult to deal with without having it yourself.
You have long since made your choice. What you make now is a mistake.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4498
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Posted - 2014.03.05 22:36:00 -
[15] - Quote
Arkena Wyrnspire wrote:CLONE117 wrote:i dont think a straight up damage nerf to all weapons is going to fix ttk. its just gonna make pub stomps 50x worse than normal. This is true. Due to the huge HP increases between tiers, prototype tier equipment will be... difficult to deal with without having it yourself. Yeah, now rolling in a Proto Stomping squad will be even easier and far more effective. This will be because while now you can take people by surprise from behind, in 1.8 they will just do a 360, call their squad, and blast you with their Ishukone RR.
At least shotguns will be more effective.
Taco Cat backwards is still Taco Cat
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CLONE117
True Pros Forever
713
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Posted - 2014.03.05 22:44:00 -
[16] - Quote
if the hmg remains largely the same in 1.8 hopefully i can work around the new issues to arise but i only see this damage nerf as a straight nerf to mlt vets. its going to be next to impossible to kill anything with mlt with a nerf like that. unless ccp decides to raise base clip sizes of all guns and give more ammo to compensate for the decreased damage. |
Arkena Wyrnspire
Fatal Absolution
10461
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Posted - 2014.03.05 22:47:00 -
[17] - Quote
CLONE117 wrote:if the hmg remains largely the same in 1.8 hopefully i can work around the new issues to arise but i only see this damage nerf as a straight nerf to mlt vets. its going to be next to impossible to kill anything with mlt with a nerf like that. unless ccp decides to raise base clip sizes of all guns and give more ammo to compensate for the decreased damage.
The HMG does not appear to have any changes. Which is amusing. And quite probably a mistake.
You have long since made your choice. What you make now is a mistake.
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CLONE117
True Pros Forever
713
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Posted - 2014.03.05 23:08:00 -
[18] - Quote
might be that way due to the relatively short range of the hmg.
even so. my use currently with std hmg normally involves alot of head shot kills as i dont entirely aim at the body i aim a little up to where my targets head is inside the circle. its been usefull so far. but doesnt compete at range.almost useless there.
but from going up against proto heavies one to many times. it will obliterate anything that isnt strafing. |
Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3402
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Posted - 2014.03.06 06:45:00 -
[19] - Quote
1.8 Uprising = One point Break Up-with-the-assault-rifle
I tried Redline Railgunning
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