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Thread Statistics | Show CCP posts - 0 post(s) |
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
324
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Posted - 2014.03.05 19:18:00 -
[1] - Quote
the problem is this is a horridly thought out system.
In eve a battleship can fit Itsy bitsy small turrets.
large turrets have slow tracking and have trouble hitting small frigates, With small turrets they deal less damage but have better tracking, the small turrets are ineffective against larger ships, You can fit what you want, and they have tradeoffs. Large ships get bonuses to large turrets, so a small turret on a frigate is more effective than on a battleship. Sandbox+not unbalanced.
In dust, heavys have no problems using lower weapons to the same effect as the suits theyre intended for, there are no drawbacks, and the heavy isnt gimping itself against other heavy suits. at the very least it should turn slower than lower suits to make it less effective. Or giving suits bonuses to their intended weapons that a heavy doesn't get. If a heavy gets a weapon bonus it would be for a heavy weapon.
There's a difference between how it should be (like eve) and how it currently is which is wrong.
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
327
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Posted - 2014.03.05 19:52:00 -
[2] - Quote
Proto Annihilator wrote:I believe the heavy suit should offer a more stable platform from which to fire light weapons. It should offer less scope sway and reduced recoil. It makes a lot more sense than saying they couldn't operate light weapons. How would you justify being able to use a side arm? They are lighter than rifles. If you can't kill some scrub in a heavy suit you should quit playing FPS games. Your whole life would become less stressful.
Have you even played eve? |
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
327
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Posted - 2014.03.05 19:53:00 -
[3] - Quote
Proto Annihilator wrote:I believe the heavy suit should offer a more stable platform from which to fire light weapons. It should offer less scope sway and reduced recoil. It makes a lot more sense than saying they couldn't operate light weapons. How would you justify being able to use a side arm? They are lighter than rifles. If you can't kill some scrub in a heavy suit you should quit playing FPS games. Your whole life would become less stressful.
Edit: double post |
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
327
|
Posted - 2014.03.05 20:18:00 -
[4] - Quote
Proto Annihilator wrote:Auris Lionesse wrote:Proto Annihilator wrote:I believe the heavy suit should offer a more stable platform from which to fire light weapons. It should offer less scope sway and reduced recoil. It makes a lot more sense than saying they couldn't operate light weapons. How would you justify being able to use a side arm? They are lighter than rifles. If you can't kill some scrub in a heavy suit you should quit playing FPS games. Your whole life would become less stressful. Have you even played eve? Why would I? Its not f2p, plus it sounds like a snore. Lastly point click games are not for me. Then you don't understand how balance w Heavys are made to use heavy weapons, they're not supposed to be more effective with light weapons than medium suits.
battleship = heavy suits. Cruisers = medium suits Frigates = light suits
you can use a frigate or cruiser weapon on the battleship but it doesn't get bonuses to it that cruisers and frigates inherently get for their tier of weaponry. the battleship is designed to use the large turrets, if you want the tracking speed of small turrets you sacrifice range, dps, and effectiveness against other battleships but you gain the ability to fight off smaller ships. A battleship can't fit a frigates turret and use it as effectively as the frigate because of the bonuses to fall off, rate of fire, and damage any given frigate might have for these smaller turrets.
Heavys should be allowed to use light weapons with drawbacks compared to smaller suits the light weapons are made for. Otherwise there's no point in using anything but a heavy suit. |
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
327
|
Posted - 2014.03.05 20:54:00 -
[5] - Quote
Sole Fenychs wrote:Identity Denied wrote:90% of players are in agreement that the heavy/light weapon combo is broken and OP. Even without other heavy weapons (Currently), its a niche role, and supposed to be a niche role. Those that say otherwise are the scrubs that run Heavy frame with light weapons. (Leave that **** to the commando suits)
Stop talking for me. I have my own opinion and it's the opposite of yours. Unfortunately, I'm starting to feel afraid that CCP might actually listen to idiots like you. Edit: Okay, I just read the post by the "Have you played EVE?" guy. I guess I'll be leaving this game for another six months. I can't take the insanity of this community anymore. Holy ******* fagballs. Let's see if it's dead by then.
Good, part of the problem with this game is the devs listening to people who know nothing about eve. Like the guy who thinks heavies should be better with light weapons than medium suits.
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
335
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Posted - 2014.03.05 23:00:00 -
[6] - Quote
Proto Annihilator wrote:Auris Lionesse wrote:Proto Annihilator wrote:Auris Lionesse wrote:Proto Annihilator wrote:I believe the heavy suit should offer a more stable platform from which to fire light weapons. It should offer less scope sway and reduced recoil. It makes a lot more sense than saying they couldn't operate light weapons. How would you justify being able to use a side arm? They are lighter than rifles. If you can't kill some scrub in a heavy suit you should quit playing FPS games. Your whole life would become less stressful. Have you even played eve? Why would I? Its not f2p, plus it sounds like a snore. Lastly point click games are not for me. Then you don't understand how balance w Heavys are made to use heavy weapons, they're not supposed to be more effective with light weapons than medium suits. battleship = heavy suits. Cruisers = medium suits Frigates = light suits you can use a frigate or cruiser weapon on the battleship but it doesn't get bonuses to it that cruisers and frigates inherently get for their tier of weaponry. the battleship is designed to use the large turrets, if you want the tracking speed of small turrets you sacrifice range, dps, and effectiveness against other battleships but you gain the ability to fight off smaller ships. A battleship can't fit a frigates turret and use it as effectively as the frigate because of the bonuses to fall off, rate of fire, and damage any given frigate might have for these smaller turrets. Heavys should be allowed to use light weapons with drawbacks compared to smaller suits the light weapons are made for. Otherwise there's no point in using anything but a heavy suit. I could give a flyingfuck about your spaceships. The problem is probably you are a capsuleer and you can't cope with FPS mechanics. Why should I or my community have to adopt a lesser game to accommodate you?
Because this is an MMOfps set within an mmos established universe. It's not supposed to be a dumbed down twitch fps. Your suit fittings are supposed to have variety and depth. Statistics an numbers matter ad no one suit should trump all other suits. Eve succeeded for a reason, there's balance. Balance is something this game needs.
How long have you been playing this game, obviously you haven't been on the forums long. I'm as much a part of this community as you are, except you don't see me cursing like a child or questioning your skills. If you want to know my stats feel free to ask or look me up in game? I doubt there's a single player on these forums that would call eve a lesser game so I'm assuming your new to the game as well as the forums.
Anyway that's irrelevant to the fact this game is designed as a part of eve and it should reflect eve more than it currently does. It's also missing alot of the integration with eve that it's supposed to have. My problem is the game is too dumbed down at the moment and not offering the mmo depth it should. |
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
336
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Posted - 2014.03.05 23:28:00 -
[7] - Quote
The Robot Devil wrote:Identity Denied wrote:90% of players are in agreement that the heavy/light weapon combo is broken and OP. Even without other heavy weapons (Currently), its a niche role, and supposed to be a niche role. Those that say otherwise are the scrubs that run Heavy frame with light weapons. (Leave that **** to the commando suits)
Especially with the current stats of the RR coupled with its range and effectiveness in close quarters.
CCP says that its our sandbox, and that we can play whatever way we want, fair enough.
I want to put an HMG on my scout. Period. I don't care if that's the ONLY thing that I can fit on it. That's what I want, that's how I want to play.
CCP says I can't do that. It would realistically be totally OP, a fast moving ,small hit box, naturally dampened suit with a freaking minigun strapped around my shoulder jumping over things and melting your face while moving faster than your AA can lock on. Where is my sandbox now? Heavies are getting resistances to damage types, as well as having all these light/side arm weapon damage reductions, and damage mod reductions, while the heavy weapons are remaining untouched.
You are still going to see heavies with RR all the time because they have resistances to damage, higher HP pools, and now they will have a mag sec SMG that is basically an assault rifle as a side arm just in case anyone manages to get close enough to actually do damage to them.
As a scout, this really pisses me off.
As an assault this REALLY pisses me off because I don't even have the speed or damps of a scout.
As a heavy this also pisses me off because even using a heavy the way it is intended is still almost useless unless I want to simply sit on a point all game and defend it, which is a pretty useless idea considering that there aren't really many points in this game that have adequate cover for a slow moving heavy against long range light weapons.
As a commando this really pisses me off because there is no use to my suit, my slot layout is terrible, and come 1.8 the damage buff I'm going to get will still be UP compared to the sentinel suits damage resistances and ability to have a light weapon, plus how much less EHP I have in comparison, and how slow I move.
As a logi, this can go either way. If I decide to stick to a rep tool and hang off a heavies ass like a turd caught on a piece of hair, I'm laughing because I have a tank strapped to the end of my rep tool and I can laugh all the way to the bank farming WP. If I decide that uplinks, scans, and hives are more important than having an umbilical cord on a heavy suit, I'm pretty much boned because I won't be able to kill anything to clear the area for a revive, or get into a suitable area to drop uplinks, hives, and don't even get me started on the snap shot scanners with their ridiculous scan angles, and cool down time.
I'll be switching to a sentinel suit with a prototype RR ASAP and scrubbing it up with the rest of you. Goodbye sandbox, hello "Fall in line and be allowed to play with the other kids". You should be able to put a HMG on any suit and it should come with a heavy speed penalty and resource consumption. If the suit has the CPU/PG then there should be no restrictions on what can be fit. Not trolling, I am 100% serious. I would love to see an assault suit with a HMG, and I think that some players would make it work.
I understand what your saying but I disagree. I'd explain why but it'd take me another 6 paragraphs and I'm really just waiting for the other guy to respond lol. |
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