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Monkey MAC
Rough Riders..
2148
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Posted - 2014.03.05 08:44:00 -
[1] - Quote
DUST Fiend wrote:It should spool before every shot.
Sorted
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Monkey MAC
Rough Riders..
2148
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Posted - 2014.03.05 08:47:00 -
[2] - Quote
ROCKO THE HELLHOUND wrote:because of the horrible OP-ness of the 80GJ Railgun in the vehicular-warfare aspect of the game, there are currently no vehicles in Dust514 anymore - but much more only Railgun-Fodder instead :( .
honestly - the 80GJ Railguns in their current state kill any diversity in this matter: 80GJ Particle Cannon with 3 Damage-Mods 2-Shots every 1200 + 4000 Armor-Tank and ADS's when catched without hardeners on (for the target it's a near insta-pop with 1,2 seconds minus lag to react) - and the question on the field these days is soley: "who will engage with the I-Win-Button on who first?"
it's so sad, it needs to go - whatever method, i don't care - but DPS !!AND!! Alpha-Damage Nerf are both un-avoidable in my opinion.
Is Spkr your cousin or something?
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Monkey MAC
Rough Riders..
2148
|
Posted - 2014.03.05 10:51:00 -
[3] - Quote
Jebus McKing wrote:The main problem I see is that Railguns and Forge Guns are too easy to use. They deal an awesome amount of damage, have an incredible range, a good ROF, and the projectile speed is so fast that it almost feels like a hitscan weapon on all targets but those which are close to the effective range. I hope we see some changes in the not so distant future.
Really? Too easy to use? What next, all AV weapons (be they vehicle or infantry) must complete 3 full loops before hitting the target to give the target time to outmanoeuvre them?
The reason is seemsmso easy to hit a tank with a forge gun is because the tank is as wide as the broadside of a barn door . Because its a tank. Charlotte is correct however, while the TTK is about right, the required accuracy is not.
Increase damage per shot but decrease RPM, either by making all shots have an individual spool or increasing the delay between shots.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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