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Sergeant Sazu
KILL ORDERS
11
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Posted - 2014.03.05 00:04:00 -
[1] - Quote
Before you read, use that thing called a brain and don't scream "QQ thread, get good, so butthurt, etc." just because you think it makes you look cool. Saying that crap does the opposite. I'd like an intelligent discussion, so if you're incapable of that, click the Last Page button.
I think the majority of us can agree that there's a huge gap between ADV and PRO. Not to say that a PRO suit makes you invincible, but when 6+ people are running full PRO, it's not that fun to fight or fight with. And that's the exact problem: I never see just one PRO suit, it's always three or more. I mean sure, I'll take on a PRO suit any day, but when there's three of them that shoot me down before I can get close to taking down one, it's a bit unfair. I am not in any way bashing teamwork, I'm bashing the inability to take it down even with my own teamwork. Having good aim means nothing. Approaching carefully means nothing. If I snipe them, they either hide or get revived. If I get a Blaster tank, they pull out three Railgun tanks. I could leave the battle, but I would prefer not having a battle that needs leaving.
I don't hate them personally, but this game needs to be less geared towards the teamplaying veterans. The solution could be to reduce the PG/CPU of PRO suits. Although with the many nerfs coming, these teams might become less undefeatable. Who knows. I'm just asking for a chance to accomplish something when these guys show up. Or have a challenge when I fight with them. There's more to this game than the veterans who stomp everything, is what I'd like people to realize. I can't "get good" when I'm constantly being kicked while I'm down.
TL;DR Nope. Read it.
Stacked Shield Rechargers and Armor Repairers.
Ready for another fight in 10 seconds.
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Sergeant Sazu
KILL ORDERS
11
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Posted - 2014.03.05 00:12:00 -
[2] - Quote
Andrew Kisama wrote:WITHOUT READING THIS I CAN SAY I VEHEMENTLY DISAGREE WITH YOU!!!!!11111!!
But seriously, I think teamwork is the major factor here, my and my rag tag squad of randoms can take down protos that are solo, but it becomes a real challenge when you have skill+ uber suits. then it gets a little unfair. the person who has played longer to afford better skills and gear wins over the newer players, regardless of actuall fps skill, not to be confused with the time played in the game. I'm confused, you said you disagreed and then said things I agree with?
Stacked Shield Rechargers and Armor Repairers.
Ready for another fight in 10 seconds.
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Sergeant Sazu
KILL ORDERS
11
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Posted - 2014.03.05 00:13:00 -
[3] - Quote
Meeko Fent wrote:*Walks From the Shadows*
*Whispers* Tiericide
*Walks Back into Shadow* Please explain the word "Tiericide", as I've never had it explained to me.
Stacked Shield Rechargers and Armor Repairers.
Ready for another fight in 10 seconds.
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Sergeant Sazu
KILL ORDERS
11
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Posted - 2014.03.05 00:18:00 -
[4] - Quote
DeadlyAztec11 wrote:No. As for Proto Stompers, a shotgun scout with two enhanced dampeners will ruin their day 9/10 Times. When fighting proto players, you don't rush them, you flank from behind and take out their Logi's first. Anybody you don't kill with an explosive you shoot till their body is grey, this means they can't revive. After 2-3 deaths each, they will stop running proto.
Just a matter of changing tactics. No nerf is needed. Thanks, I will try this. The scanners are what always thwart my approach, I never really thought of Dampeners.
Stacked Shield Rechargers and Armor Repairers.
Ready for another fight in 10 seconds.
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Sergeant Sazu
KILL ORDERS
11
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Posted - 2014.03.05 00:31:00 -
[5] - Quote
deepfried salad gilliam wrote:Sergeant Sazu wrote:Meeko Fent wrote:*Walks From the Shadows*
*Whispers* Tiericide
*Walks Back into Shadow* Please explain the word "Tiericide", as I've never had it explained to me. it means get rid of all tiers no more mlt std adv or pro just 1 type level of suits Thanks for explaining that, but... Wouldn't eliminating tiers kill the point of Dust? I think tiers should be a little closer together, if you get what I'm saying. But not eliminated.
Stacked Shield Rechargers and Armor Repairers.
Ready for another fight in 10 seconds.
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Sergeant Sazu
KILL ORDERS
11
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Posted - 2014.03.05 00:38:00 -
[6] - Quote
lee corwood wrote:if you look at suit stats, there's not actually a large difference between the ADV to Proto. What gives the advantage is not the suit, but the modules you're able to place that give you an increased edge over others. Which of course increases the price tag exponentially. It's therefore not uncommon to see protos running together. A single proto is likely to get taken down very quickly if he's flanked properly or just out matched in numbers.
Given the cost of such things, you're going to see protos run in groups to keep their isk pool positive. Usually losing just one proto suit means you don't profit the whole match. Some corps are able to because:
A: they've been here forever and are sitting on millions of isk so why not run the best of the best B: they have their planets locked and timers set so that they literally are rolling in never ending isk. these corps have money and then some.
That being said, I don't see anything wrong with groups of people. I like teamwork. What you want is tiercide as another stated. Which is tiers of divisions that pool players of similar skill level together. The reason this isn't possible today is because the NPE is so awful, our player count isn't growing very quickly, our current user base is angry and leaving and thus we just don't have enough people playing to tier. You make good points up until you say that I want tiericide. I'd like the tiers closer together in capabilities, sure. This would make the game more skill and strategy oriented.
Stacked Shield Rechargers and Armor Repairers.
Ready for another fight in 10 seconds.
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Sergeant Sazu
KILL ORDERS
11
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Posted - 2014.03.05 00:43:00 -
[7] - Quote
Leadfoot10 wrote:Sergeant Sazu wrote:DeadlyAztec11 wrote:No. As for Proto Stompers, a shotgun scout with two enhanced dampeners will ruin their day 9/10 Times. When fighting proto players, you don't rush them, you flank from behind and take out their Logi's first. Anybody you don't kill with an explosive you shoot till their body is grey, this means they can't revive. After 2-3 deaths each, they will stop running proto.
Just a matter of changing tactics. No nerf is needed. Thanks, I will try this. The scanners are what always thwart my approach, I never really thought of Dampeners. You'll get a kill or two that way, then the good squads will become wise to your game and watch their flanks/rear with their eyes rather than their scanners -- I know I do. IMO, the three answers to coordinated proto squads are (a) run proto yourself, (b) outnumber them with lower-tier suits, or (c) a well placed orbital. True, any solution will be short-lived. Though I do get satisfaction from an orbital on all of them. Unfortunately, I don't have the SP or ISK to run Proto, I can only use the very few I got from the loyalty store.
Stacked Shield Rechargers and Armor Repairers.
Ready for another fight in 10 seconds.
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