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deepfried salad gilliam
Sanguine Knights
456
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Posted - 2014.03.04 19:37:00 -
[1] - Quote
recently i have seen threads saying heavies are op and commandos, will be op and blah blah blah same with scouts even the hmg those used to be the worst, least effective classes
instead of trying to get the devs to balance the meta and make your suit and play style as good as anything else do this
1 get ahead of the meta, find what beats the current fotm 2 become the fotm, grab your own heavy and hmg and join the fun 3 keep doing what your doing and wait for it to go full circle
personally my preference is to get std in everything and try to get ahead of the meta or if i have just a really fun suit stick with that
Proud Christian
add p2p already!
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deepfried salad gilliam
Sanguine Knights
457
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Posted - 2014.03.04 19:57:00 -
[2] - Quote
Onesimus Tarsus wrote:deepfried salad gilliam wrote:recently i have seen threads saying heavies are op and commandos, will be op and blah blah blah same with scouts even the hmg those used to be the worst, least effective classes
instead of trying to get the devs to balance the meta and make your suit and play style as good as anything else do this
1 get ahead of the meta, find what beats the current fotm 2 become the fotm, grab your own heavy and hmg and join the fun 3 keep doing what your doing and wait for it to go full circle
personally my preference is to get std in everything and try to get ahead of the meta or if i have just a really fun suit stick with that
Sorry to have to be the one to break it to you, but it will never go full circle, because people are already specced into that part of the circle. So, there won't be a massive SP chase there. Thus no boosters needed, thus, no. What you will see is new gear brought in that trumps old gear over and over, but never, read me, never will you see the same role gain supremacy twice without having to spend a full limb of a progression tree to do so. but there are also people wj=ho use the current fotm, then people who try to beat that , that becomes the new fotm then someone tries to beat that, then some one tries to beat that.
yeah there are some things that are op or up and need tweaking, but most of the times its just popular or unpopular
Proud Christian
add p2p already!
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deepfried salad gilliam
Sanguine Knights
457
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Posted - 2014.03.04 20:01:00 -
[3] - Quote
Cenex Langly wrote:deepfried salad gilliam wrote:recently i have seen threads saying heavies are op and commandos, will be op and blah blah blah same with scouts even the hmg those used to be the worst, least effective classes
instead of trying to get the devs to balance the meta and make your suit and play style as good as anything else do this
1 get ahead of the meta, find what beats the current fotm 2 become the fotm, grab your own heavy and hmg and join the fun 3 keep doing what your doing and wait for it to go full circle
personally my preference is to get std in everything and try to get ahead of the meta or if i have just a really fun suit stick with that
For one, Heavies are NOT op. The only way they are OP is if you stand right in front of them and let them kill you... For two, a combat rifle, rail rifle and some "range" between you and that heavy will ALWAYS win against a heavy which proves the first point. THE ONLY TIME a heavy is OP is in the Surface Research Lab map, underground in close quarters. But they quickly become useless when you change to remote explosives and insta-kill them. Militia gear is OP... 'Nuff said. so you're trying method 1?
Proud Christian
add p2p already!
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