Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
405
|
Posted - 2014.03.04 19:09:00 -
[1] - Quote
Remote explosive needs 3sec kd timer after drop, before activation. Otherwise, this is grenade with 1,5k damage.
...sorry for bad English =)
|
Disturbingly Bored
The Strontium Asylum
1860
|
Posted - 2014.03.04 19:12:00 -
[2] - Quote
Honestly, remotes are 100% fine as is.
I say this as someone who only gets blown up by them, and gets blown up by them regularly.
They require a modicum of intelligence to use, require a good amount of intelligence to use well, and act as a balancing point so that little guys can kill big guys. (Tanks, fatties.)
They're the scissors in rock, paper, scissors. Leave 'em alone.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
|
Bones McGavins
TacoCat Industries
537
|
Posted - 2014.03.04 19:14:00 -
[3] - Quote
Nah. They arent thrown very far, why are you getting within like 3M of me, or letting me within 3M of you? Treat all scouts as though they have a shotgun and keep your distance. I never quick RE solid players. They recognize it and move to the side. |
Sgt Buttscratch
KILL-EM-QUICK
1914
|
Posted - 2014.03.04 20:02:00 -
[4] - Quote
Yesterday, I was stood in the room with the objective and 2 heavies, in through the side door comes a scout just a bouncing but not shooting, heavies engaged I got the **** out of there why? Becuase thats situational awareness.
2 heavies died that day.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
DEZKA DIABLO
0uter.Heaven
333
|
Posted - 2014.03.04 20:07:00 -
[5] - Quote
Are you the same kitten that makes all these threads an just uses alts? Cuz really it's getting old!
Dead trigger master , an ya I do that ISH ON PURPOSE!
|
Sgt Buttscratch
KILL-EM-QUICK
1918
|
Posted - 2014.03.04 20:11:00 -
[6] - Quote
How a scout see's remotes: FUN
How heavies and protoscrubs see remotes: OP
There will never be mid ground agreement about remotes, deal with them, we deal with your Autoaim cheapshit tactics
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
darkiller240
WarRavens League of Infamy
508
|
Posted - 2014.03.04 20:13:00 -
[7] - Quote
There fine, stop complaining
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1808
|
Posted - 2014.03.04 20:13:00 -
[8] - Quote
Sgt Buttscratch wrote:Yesterday, I was stood in the room with the objective and 2 heavies, in through the side door comes a scout just a bouncing but not shooting, heavies engaged I got the **** out of there why? Becuase thats situational awareness.
2 heavies died that day. I lol'd heartily.
@Dezka I love your sig, so true, so much fun
Kill PC and reclaim all wealth it has generated before it damages the game even further
Closed Beta Bittervet Bomber
|
Llast 326
An Arkhos
2166
|
Posted - 2014.03.04 20:25:00 -
[9] - Quote
Sgt Buttscratch wrote:Yesterday, I was stood in the room with the objective and 2 heavies, in through the side door comes a scout just a bouncing but not shooting, heavies engaged I got the **** out of there why? Becuase thats situational awareness.
2 heavies died that day. Good Sir Please enjoy your +1 Well written and poignant.
KRRROOOOOOM
|
MrShooter01
Storm Wind Strikeforce Caldari State
545
|
Posted - 2014.03.04 20:43:00 -
[10] - Quote
Sgt Buttscratch wrote:How a scout see's remotes: FUN
Solid proof that REs are a tool of the devil
In several parts you can see where he's even using some sort of sick MIND CONTROL to FORCE his enemies to stray close to the REs, because obviously nobody would be inattentive enough to not notice a brown box of boom, or dumb enough to sit on top of the RE he saw thrown at him instead of immediately moving away from it. IT IS WITCHCRAFT!
CCP could increase the timer to 10 seconds and I guarantee you I will find a player who will strafe on top of it trying to shoot at me for the entire arming time and then start a thread complaining about "RE grenades" when I press the boomswitch |
|
Beck Weathers
Ghosts of Dawn General Tso's Alliance
632
|
Posted - 2014.03.04 20:44:00 -
[11] - Quote
Despite being a large blast weapon they require more skill than any Rifle to use.
These forums must be located in the Californin country side, there is whine as far as the eye can see.
|
Outlaw OneZero
Subdreddit Test Alliance Please Ignore
1168
|
Posted - 2014.03.04 20:46:00 -
[12] - Quote
Sgt Buttscratch wrote:How a scout see's remotes: FUNHow heavies and protoscrubs see remotes: OPThere will never be mid ground agreement about remotes, deal with them, we deal with your Autoaim cheapshit tactics
I run a heavy and I think remotes are 100% fine right now. They are a great teaching tool. Every time I blow up I learn more about situational awareness. |
Joseph Ridgeson
WarRavens League of Infamy
654
|
Posted - 2014.03.04 20:50:00 -
[13] - Quote
My only complaint is the ability to use them while bleeding out. That is where you can get the stupid stuff of someone running into a room, tossing one, people kill him, and then the remote detonates . If someone is able to leap frog over people, throw remotes all over the place, and detonate them after getting to safety, perfect for them. But I just feel that having to get away or detonate them before you die should be required is all. |
PARKOUR PRACTIONER
Reapers' Assailant
913
|
Posted - 2014.03.04 20:58:00 -
[14] - Quote
Remote Explosives, explosives you can fit in you pocket.
Would you like to know more?
Cause you make me freakin mad!!
|
Dingleburt Bangledack
PiZzA DuDeS
8
|
Posted - 2014.03.04 21:06:00 -
[15] - Quote
John Psi wrote:Remote explosive needs 3sec kd timer after drop, before activation. Otherwise, this is grenade with 1,5k damage.
RE's have a 2 second activation time already. Long enough for you to move 5 meters away.
Grenades can be thrown 20+ meters. RE's can only be thrown within humping distance. |
Sgt Buttscratch
KILL-EM-QUICK
1924
|
Posted - 2014.03.04 21:07:00 -
[16] - Quote
Outlaw OneZero wrote:Sgt Buttscratch wrote:How a scout see's remotes: FUNHow heavies and protoscrubs see remotes: OPThere will never be mid ground agreement about remotes, deal with them, we deal with your Autoaim cheapshit tactics I run a heavy and I think remotes are 100% fine right now. They are a great teaching tool. Every time I blow up I learn more about situational awareness.
I don'tmean 100% of heavies and protoscrubs thinklike that. i know theres hope somewhere on Dust514 in terms of learning from being exploded.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
376
|
Posted - 2014.03.04 21:14:00 -
[17] - Quote
If a guy is obviously baiting you then only try to kill him from afar. It would be stupid to sprint at him when all he's doing is tickle your shields with a Militia AR. |
Ryme Intrinseca
Fatal Absolution General Tso's Alliance
830
|
Posted - 2014.03.04 21:20:00 -
[18] - Quote
Bones McGavins wrote:Nah. They arent thrown very far, why are you getting within like 3M of me, or letting me within 3M of you? Treat all scouts as though they have a shotgun and keep your distance. I never quick RE solid players. They recognize it and move to the side. It is WAY more than three metres. There is something very wrong when a thrown remote is treated is a primary weapon for face-to-face confrontations. Especially when it has a longer range than a shotgun. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
643
|
Posted - 2014.03.04 21:57:00 -
[19] - Quote
Ryme Intrinseca wrote:Bones McGavins wrote:Nah. They arent thrown very far, why are you getting within like 3M of me, or letting me within 3M of you? Treat all scouts as though they have a shotgun and keep your distance. I never quick RE solid players. They recognize it and move to the side. It is WAY more than three metres. There is something very wrong when a thrown remote is treated is a primary weapon for face-to-face confrontations. Especially when it has a longer range than a shotgun. No.. it's about 3m. You can't even use inertia to help throw them most times. Try placing one on a ceiling after jumping, and they just fall straight back down. I know they stick upside down because I've placed them on dropship undersides (Makes it hard for them to ever land.) and the ceiling of certain rooms that have banisters you can hop onto.
If you can read this, it means you are reading.
Unless you are skimming
|
Sgt Buttscratch
KILL-EM-QUICK
1924
|
Posted - 2014.03.04 22:03:00 -
[20] - Quote
Dovallis Martan JenusKoll wrote:Ryme Intrinseca wrote:Bones McGavins wrote:Nah. They arent thrown very far, why are you getting within like 3M of me, or letting me within 3M of you? Treat all scouts as though they have a shotgun and keep your distance. I never quick RE solid players. They recognize it and move to the side. It is WAY more than three metres. There is something very wrong when a thrown remote is treated is a primary weapon for face-to-face confrontations. Especially when it has a longer range than a shotgun. No.. it's about 3m. You can't even use inertia to help throw them most times. Try placing one on a ceiling after jumping, and they just fall straight back down. I know they stick upside down because I've placed them on dropship undersides (Makes it hard for them to ever land.) and the ceiling of certain rooms that have banisters you can hop onto. The blast from the ceiling tends not to injure people however.
Naw you can launch em 15-20m.....
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
|
hold that
Krusual Covert Operators Minmatar Republic
56
|
Posted - 2014.03.04 22:29:00 -
[21] - Quote
i think it's bullsht that they can blow them up while bleeding out |
Dimmu Borgir II
The New Age Outlaws WINMATAR.
244
|
Posted - 2014.03.04 22:30:00 -
[22] - Quote
John Psi wrote:Remote explosive needs 3sec kd timer after drop, before activation. Otherwise, this is grenade with 1,5k damage.
So what are you waiting for? Skill into them and smoke em if you got em!!!
Blue is good, red is bad, orange you glad you're not red?
|
Vesperz
Chatelain Rapid Response Gallente Federation
52
|
Posted - 2014.03.04 23:34:00 -
[23] - Quote
hold that wrote:i think it's bullsht that they can blow them up while bleeding out So double tap you fool. Its not that hard.
Live by honor, kill by stealth.
|
Scheneighnay McBob
Learning Coalition College
4198
|
Posted - 2014.03.04 23:54:00 -
[24] - Quote
Disturbingly Bored wrote:Honestly, remotes are 100% fine as is.
I say this as someone who only gets blown up by them, and gets blown up by them regularly.
They require a modicum of intelligence to use, require a good amount of intelligence to use well, and act as a balancing point so that little guys can kill big guys. (Tanks, fatties.)
They're the scissors in rock, paper, scissors. Leave 'em alone. On top of that, you have to switch to them, and they can be destroyed safely.
I am your scan error.
|
Izlare Lenix
FREE AGENTS LP
184
|
Posted - 2014.03.05 00:28:00 -
[25] - Quote
Yesterday I placed an RE trap on a wall and baited three heavies and two logis running shoulder to shoulder. They fell into my trap, I hit the button, boom...five deaths. It was awesome. They had no situational awareness and thought they could steamroll my little scout suit. They were wrong.
A large majority of scouts use REs now. If you don't realize this you suck. And if you think you can chase a shout for an easy kill you deserve to be blown up.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
|
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
408
|
Posted - 2014.03.05 11:46:00 -
[26] - Quote
I'll try to explain my thought: RE should not be able to be activated immediately after installation, must be present certain period of time, after which you can explode (beep-beep-beep, ready!).
Without this option, the suit meager price becomes an instrument for the impunity destruction of property of substantial value.
ProScouts must have bonus to reduce RE time-to-ready.
...thanxx all 4 u comments.
...sorry for bad English =)
|
Orenji Jiji
366
|
Posted - 2014.03.05 12:25:00 -
[27] - Quote
John Psi wrote:I'll try to explain my thought: RE should not be able to be activated immediately after installation, must be present certain period of time, after which you can explode (beep-beep-beep, ready!).
Without this option, the suit meager price becomes an instrument for the impunity destruction of property of substantial value.
ProScouts must have bonus to reduce RE time-to-ready.
...thanxx all 4 u comments. Yeah, that will make them usable in what situation exactly?
Now we can kill vehicles with them. We can put them on walls for enemies chasing us to find. We can actually turn the tide of battle by using them in choking points. Or to guard our back in Mutually Assured Destruction scenario when we're on our own behind enemy lines.
We sacrifice equipment for them. No ammo, no scanner, no uplink to farm. We've got three of them.
And still people who cry in topics like this one are people who actually SEE me dropping the RE on the ground and try to SPRINT over it. Every time. I'm sorry, but you should get good.
Cheers, Suicide Ganker Delivery Service.
SL dumbfire, DS bumpercars, Scout beast-mode. All those moments will be lost in time, like tears in rain. Time.. to die.
|
Sgt Buttscratch
KILL-EM-QUICK
1938
|
Posted - 2014.03.05 13:01:00 -
[28] - Quote
John Psi wrote:I'll try to explain my thought: RE should not be able to be activated immediately after installation, must be present certain period of time, after which you can explode (beep-beep-beep, ready!).
Without this option, the suit meager price becomes an instrument for the impunity destruction of property of substantial value.
ProScouts must have bonus to reduce RE time-to-ready.
...thanxx all 4 u comments.
They do have a delay...
Also it isn't really a scout onlydeal, logi's do well with them also
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
408
|
Posted - 2014.03.05 13:05:00 -
[29] - Quote
Do not expect to have to argue with the Society for the Protection of Suicidal Bombers )))
Any weapon you need in order to survive. Death of the one who holds it in his hands - not the way to victory.
Scenario of mutual destruction = Kamikaze, bad idea.
...sorry for bad English =)
|
Sgt Buttscratch
KILL-EM-QUICK
1939
|
Posted - 2014.03.05 13:14:00 -
[30] - Quote
John Psi wrote:Do not expect to have to argue with the Society for the Protection of Suicidal Bombers )))
Any weapon you need in order to survive. Death of the one who holds it in his hands - not the way to victory.
Scenario of mutual destruction = Kamikaze, bad idea.
Most the time I do not die. I just lure some people into a game of chase the scout.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
|
Orenji Jiji
368
|
Posted - 2014.03.05 13:17:00 -
[31] - Quote
John Psi wrote:Do not expect to have to argue with the Society for the Protection of Suicidal Bombers )))
Any weapon you need in order to survive. Death of the one who holds it in his hands - not the way to victory.
Scenario of mutual destruction = Kamikaze, bad idea.
You see the success scenario is to deliver and get out before the party starts. It's not always possible. And you are wrong, sir, it has actually won pubs/FWs before. FWs are tricky!
Honestly: it seems you are asking for a nerf on something you've never used yourself and when asked for explanation you deflect like you did above.
Please don't blame the weapon that killed you, blame yourself.
SL dumbfire, DS bumpercars, Scout beast-mode. All those moments will be lost in time, like tears in rain. Time.. to die.
|
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
409
|
Posted - 2014.03.05 13:21:00 -
[32] - Quote
Sgt Buttscratch wrote:
Most the time I do not die. I just lure some people into a game of chase the scout.
Correct tactics. As scout, you always have 2-3 seconds advantage over time, which gives you speed.
What I suggest, should prevent jumping to enemy head in order to mutual destruction.
...sorry for bad English =)
|
Fluffy Exterminatus
The Southern Legion League of Infamy
1
|
Posted - 2014.03.05 13:23:00 -
[33] - Quote
Sgt Buttscratch wrote:Yesterday, I was stood in the room with the objective and 2 heavies, in through the side door comes a scout just a bouncing but not shooting, heavies engaged I got the **** out of there why? Becuase thats situational awareness.
2 heavies died that day.
heavies generally cant get out of range if there is a scout running at them. only option is till kill the scout and hope the res dont go off after its dead. The optimal range is a 3m radius for the 1.5k dam but they still kill people further away easily.
I tankGÇÜ therefore i am,
|
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
409
|
Posted - 2014.03.05 13:35:00 -
[34] - Quote
Fluffy Exterminatus wrote:Sgt Buttscratch wrote:Yesterday, I was stood in the room with the objective and 2 heavies, in through the side door comes a scout just a bouncing but not shooting, heavies engaged I got the **** out of there why? Becuase thats situational awareness.
2 heavies died that day. heavies generally cant get out of range if there is a scout running at them. only option is till kill the scout and hope the res dont go off after its dead. The optimal range is a 3m radius for the 1.5k dam but they still kill people further away easily.
Correct. Nobody using cheap equipment actuated via 1kk SP should not be able to destroy the enemy using expensive equipment actuated via 15kk SP by applying the stupid "Scenario of mutual destruction"
...sorry for bad English =)
|
DEZKA DIABLO
0uter.Heaven
336
|
Posted - 2014.03.05 13:51:00 -
[35] - Quote
Joseph Ridgeson wrote:My only complaint is the ability to use them while bleeding out. That is where you can get the stupid stuff of someone running into a room, tossing one, people kill him, and then the remote detonates . If someone is able to leap frog over people, throw remotes all over the place, and detonate them after getting to safety, perfect for them. But I just feel that having to get away or detonate them before you die should be required is all. Coming from a guy in most , basement barricading , equipment spamming , cheap tactic, exploit abusing corp there is besides the Japanese .
How else you expect us to rid you little ticks outta there after you burrow so deep?
Dead trigger master , an ya I do that ISH ON PURPOSE!
|
DEZKA DIABLO
0uter.Heaven
336
|
Posted - 2014.03.05 13:55:00 -
[36] - Quote
Oh an btw, a flux will detonate it in he's hand so, don't whine bout the dead trigger, swap out ur op core grenades that are pretty equal to re
Dead trigger master , an ya I do that ISH ON PURPOSE!
|
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
409
|
Posted - 2014.03.05 13:59:00 -
[37] - Quote
DEZKA DIABLO wrote:Joseph Ridgeson wrote:My only complaint is the ability to use them while bleeding out. That is where you can get the stupid stuff of someone running into a room, tossing one, people kill him, and then the remote detonates . If someone is able to leap frog over people, throw remotes all over the place, and detonate them after getting to safety, perfect for them. But I just feel that having to get away or detonate them before you die should be required is all. Coming from a guy in most , basement barricading , equipment spamming , cheap tactic, exploit abusing corp there is besides the Japanese . How else you expect us to rid you little ticks outta there after you burrow so deep?
Thoughtless tactics will not solve the problems described above, will only make the game more thoughtlessly.
...sorry for bad English =)
|
|
|
|
Pages: 1 2 :: [one page] |