Harpyja
Molon Labe. General Tso's Alliance
1218
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Posted - 2014.03.03 22:27:00 -
[1] - Quote
Dustbunny Durrr wrote:Tanks, Especially Militia and Rail Tanks are obviously OP. Militia tanks because you are getting a lot of usefulness out of 0 SP and low ISK. Rail Tanks because they can snipe other vehicles as they are coming in, and basically swat dropships in 2 shots (3 shots if the ds pilot is well fit to tank dmg) with NO projectile drop off and virtually no travel time for the projectile. Honestly, they need to replace rail turrets with some form of projectile turret that has an arc and projectile travel time (think flaylock or mass driver). This would add skill to sniping, and make it harder to repeatedly hit moving targets (such as drop ships). Don't forget that the railgun is a beat-all against vehicles in CQC as well; there's absolutely no downside to the damn thing! It has amazing accuracy, range, and DPS which makes it OP compared to missiles and blasters, which give up a fair amount for their strengths: missiles give up range and accuracy for alpha damage (and that's all they got before they have to reload) and blasters give up DPS and range for accuracy (which makes them effective AI and ineffective AV).
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1223
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Posted - 2014.03.04 15:47:00 -
[2] - Quote
General12912 wrote:Harpyja wrote:Dustbunny Durrr wrote:Tanks, Especially Militia and Rail Tanks are obviously OP. Militia tanks because you are getting a lot of usefulness out of 0 SP and low ISK. Rail Tanks because they can snipe other vehicles as they are coming in, and basically swat dropships in 2 shots (3 shots if the ds pilot is well fit to tank dmg) with NO projectile drop off and virtually no travel time for the projectile. Honestly, they need to replace rail turrets with some form of projectile turret that has an arc and projectile travel time (think flaylock or mass driver). This would add skill to sniping, and make it harder to repeatedly hit moving targets (such as drop ships). Don't forget that the railgun is a beat-all against vehicles in CQC as well; there's absolutely no downside to the damn thing! It has amazing accuracy, range, and DPS which makes it OP compared to missiles and blasters, which give up a fair amount for their strengths: missiles give up range and accuracy for alpha damage (and that's all they got before they have to reload) and blasters give up DPS and range for accuracy (which makes them effective AI and ineffective AV). false. at close range, the blaster outperforms the railgun in a 1v1 tank battle. ive beaten two standard tanks with standard railguns at once while driving a soma as a matter of fact. Like someone else already said, they must've been horrible tankers then. A railgun tank will win almost any engagement hands down when piloted by someone that's half-decent.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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