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Marston VC
SVER True Blood General Tso's Alliance
1568
|
Posted - 2014.03.03 16:42:00 -
[1] - Quote
Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus).
You see, everyone goes and says "tanks aren't OP you just need teamwork to kill them" And what everyone doesn't realize is, that statement in itself is an oxymoron. One person in one tank, requires teamwork to be killed. That's an imbalance. Hell, most of the time it requires two people to kill a heavy suit. ESPECIALLY if that heavy suit is proto with 1000 armor.
I mean, after 1.8 drops not even RE's will be able to kill heavies in one blast!!! RE's cant even reliably kill tanks this build either. And this build a proto heavy will still survive at least the first blast from an RE. I mean COME ON GUYS!!!!!
Really I don't care. Ill do just fine because lol 36M SP. But for the newer guys? tsk tsk...... I hope you guys are okay with getting rolled over by heavies (I hope tanks get nerfed or booted out of ambush at least though). Meh, whatever! I just wanted to say that!
Marston VC, STB Director
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Darken-Soul
BIG BAD W0LVES
1426
|
Posted - 2014.03.03 17:23:00 -
[2] - Quote
I think everyone figured out you just need a sica rail.
Who wants some?
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Marston VC
SVER True Blood General Tso's Alliance
1568
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Posted - 2014.03.03 17:25:00 -
[3] - Quote
Darken-Soul wrote:I think everyone figured out you just need a sica rail.
Being forced to play into another playstyle because theres no alternative isn't much better. And what happens when theres a squad of tanks on the other team? That sica rail is gonna do a lot of good then I suppose......
Marston VC, STB Director
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Darken-Soul
BIG BAD W0LVES
1426
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Posted - 2014.03.03 17:27:00 -
[4] - Quote
Marston VC wrote:Darken-Soul wrote:I think everyone figured out you just need a sica rail. Being forced to play into another playstyle because theres no alternative isn't much better. And what happens when theres a squad of tanks on the other team? That sica rail is gonna do a lot of good then I suppose......
mine does
Who wants some?
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Vitharr Foebane
Living Like Larry Schwag
707
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Posted - 2014.03.03 17:28:00 -
[5] - Quote
Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus). You see, everyone goes and says "tanks aren't OP you just need teamwork to kill them" And what everyone doesn't realize is, that statement in itself is an oxymoron. One person in one tank, requires teamwork to be killed. That's an imbalance. Hell, most of the time it requires two people to kill a heavy suit. ESPECIALLY if that heavy suit is proto with 1000 armor. I mean, after 1.8 drops not even RE's will be able to kill heavies in one blast!!! RE's cant even reliably kill tanks this build either. And this build a proto heavy will still survive at least the first blast from an RE. I mean COME ON GUYS!!!!! Really I don't care. Ill do just fine because lol 36M SP. But for the newer guys? tsk tsk...... I hope you guys are okay with getting rolled over by heavies (I hope tanks get nerfed or booted out of ambush at least though). Meh, whatever! I just wanted to say that! take a heavy give him a HMG and drop him 40m from any racial rifle user and you will see how "OP" a heavy is...
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Rusty Shallows
1054
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Posted - 2014.03.03 17:36:00 -
[6] - Quote
Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus).
snip The multiple people needed to kill a heavy was more of a frustration issue. Running around with glitched weapons and what was clearly a wore Frame from Mediums will draw out all sorts of answers.
As far as Remote Explosives goes. I'm sure players in Heavy Frames would love to have a non-weapon slot item that can deal more damage than some Forge Guns, has no animation, and arms twice as fast than any Assault Forge Gun.
Here, have some candy and a Like. :-)
Forums > Game
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Marston VC
SVER True Blood General Tso's Alliance
1568
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Posted - 2014.03.03 17:38:00 -
[7] - Quote
Rusty Shallows wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus).
snip The multiple people needed to kill a heavy was more of a frustration issue. Running around with glitched weapons and what was clearly a wore Frame from Mediums will draw out all sorts of answers. As far as Remote Explosives goes. I'm sure players in Heavy Frames would love to have a non-weapon slot item that can deal more damage than some Forge Guns, has no animation, and arms twice as fast than any Assault Forge Gun.
And im sure any medium suit would love to have the HP to tank a non-weapon slot item that does those aforementioned things.......
Marston VC, STB Director
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DUST Fiend
OSG Planetary Operations Covert Intervention
11905
|
Posted - 2014.03.03 17:40:00 -
[8] - Quote
I'm praying for a respec to get out of my Heavy haha, they are gonna be so broken.
Scout for life.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Marston VC
SVER True Blood General Tso's Alliance
1570
|
Posted - 2014.03.03 17:42:00 -
[9] - Quote
DUST Fiend wrote:I'm praying for a respec to get out of my Heavy haha, they are gonna be so broken. Scout for life.
What are you speccing into? Cal scout? or gal scout?
Marston VC, STB Director
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DUST Fiend
OSG Planetary Operations Covert Intervention
11905
|
Posted - 2014.03.03 17:44:00 -
[10] - Quote
Marston VC wrote:DUST Fiend wrote:I'm praying for a respec to get out of my Heavy haha, they are gonna be so broken. Scout for life. What are you speccing into? Cal scout? or gal scout? Gallente.
I should have just done that from the start with Uprising, but nooooo, I wanted to be a PC Prometheus pilot....
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Marston VC
SVER True Blood General Tso's Alliance
1570
|
Posted - 2014.03.03 17:44:00 -
[11] - Quote
Vitharr Foebane wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus). You see, everyone goes and says "tanks aren't OP you just need teamwork to kill them" And what everyone doesn't realize is, that statement in itself is an oxymoron. One person in one tank, requires teamwork to be killed. That's an imbalance. Hell, most of the time it requires two people to kill a heavy suit. ESPECIALLY if that heavy suit is proto with 1000 armor. I mean, after 1.8 drops not even RE's will be able to kill heavies in one blast!!! RE's cant even reliably kill tanks this build either. And this build a proto heavy will still survive at least the first blast from an RE. I mean COME ON GUYS!!!!! Really I don't care. Ill do just fine because lol 36M SP. But for the newer guys? tsk tsk...... I hope you guys are okay with getting rolled over by heavies (I hope tanks get nerfed or booted out of ambush at least though). Meh, whatever! I just wanted to say that! take a heavy give him a HMG and drop him 40m from any racial rifle user and you will see how "OP" a heavy is...
Take a heavy, drop him in an LAV and see how little 40m means to him........
Marston VC, STB Director
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Rusty Shallows
1054
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Posted - 2014.03.03 17:44:00 -
[12] - Quote
Marston VC wrote:Rusty Shallows wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus).
snip The multiple people needed to kill a heavy was more of a frustration issue. Running around with glitched weapons and what was clearly a wore Frame from Mediums will draw out all sorts of answers. As far as Remote Explosives goes. I'm sure players in Heavy Frames would love to have a non-weapon slot item that can deal more damage than some Forge Guns, has no animation, and arms twice as fast than any Assault Forge Gun. And im sure any medium suit would love to have the HP to tank a non-weapon slot item that does those aforementioned things....... Any Medium Frame can get Remote Explosives. Heavies cannot. That was my point.
Heavy Frames would love the HP of a HAV with damage resistance of course. Can we get the mobility as well?
Here, have some candy and a Like. :-)
Forums > Game
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Marston VC
SVER True Blood General Tso's Alliance
1570
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Posted - 2014.03.03 17:45:00 -
[13] - Quote
DUST Fiend wrote:Marston VC wrote:DUST Fiend wrote:I'm praying for a respec to get out of my Heavy haha, they are gonna be so broken. Scout for life. What are you speccing into? Cal scout? or gal scout? Gallente. I should have just done that from the start with Uprising, but nooooo, I wanted to be a PC Prometheus pilot....
Well hey! ADS's are still very good to have! But those passive scans on the galscout, tsk tsk! Those are good!
Marston VC, STB Director
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Roy Ventus
Axis of Chaos
1204
|
Posted - 2014.03.03 17:45:00 -
[14] - Quote
BECAUSE THEY CAN'T ADAPT OR DIE, OP. BECAUSE THEY CAN'T.
No srsly, it's stupid. I haven't heard the heavy one often but I do hear about the tanks needing teamwork to take down.
The way I see it, tanks shouldn't need teamwork to take down. Teamwork makes them easier to take down but when going 1v1 with an AVer, it should just take the AVer longer if the tank's defenses are fitted properly. Should still be possible but not what it is now where you need multiple allies to get a high Alpha damage and finish it off within the time it starts up it's hardeners or where you must alternate with your "AV squad" to collaborate on forcing damage overtime for at least three minutes.
Heavies should never need teamwork to just take them down, even with logis on their asses. Should definitely be harder with a logi co-op but not impossible to 1v2.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Marston VC
SVER True Blood General Tso's Alliance
1570
|
Posted - 2014.03.03 17:47:00 -
[15] - Quote
Rusty Shallows wrote:Marston VC wrote:Rusty Shallows wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus).
snip The multiple people needed to kill a heavy was more of a frustration issue. Running around with glitched weapons and what was clearly a wore Frame from Mediums will draw out all sorts of answers. As far as Remote Explosives goes. I'm sure players in Heavy Frames would love to have a non-weapon slot item that can deal more damage than some Forge Guns, has no animation, and arms twice as fast than any Assault Forge Gun. And im sure any medium suit would love to have the HP to tank a non-weapon slot item that does those aforementioned things....... Any Medium Frame can get Remote Explosives. Heavies cannot. That was my point. Heavy Frames would love the HP of a HAV with damage resistance of course. Can we get the mobility as well?
And my point is that any medium frame would love to have the HP of a heavy. But we cant. Even my gal logi suit can only get to around 1100 HP I think, and at that point I cant really fit anything onto the suit anyway.
The whole point of the post was to point out how much EHP a heavy is going to have in 1.8 and how its going to be ridiculous to try and take one down solo! Even if you do have the equipment to do so!
Marston VC, STB Director
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Disturbingly Bored
The Strontium Asylum
1850
|
Posted - 2014.03.03 17:47:00 -
[16] - Quote
Vitharr Foebane wrote:take a heavy give him a HMG and drop him 40m from any racial rifle user and you will see how "OP" a heavy is...
Exactly.
It should take more than one person to kill a Heavy in face-to-face CQC combat. That's what the damn thing is designed to do.
One player shotgunning him in the back? A OK. One player dropping an RE at the Fatty's feet and blowing him to kingdom come? Totally fine. One player doing the Texas Two Step at 50km with a rifle, beating out an idiot Heavy trying to shoot him with an HMG? Perfectly balanced.
As it so happens, all those things are true of the current state of the game.
Now... will it be true in 1.8? Rub that crystal ball a bit harder.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Rusty Shallows
1054
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Posted - 2014.03.03 17:48:00 -
[17] - Quote
DUST Fiend wrote:I'm praying for a respec to get out of my Heavy haha, they are gonna be so broken. Scout for life. Medium Frames are still the best option. So Heavies are broken right now.
Here, have some candy and a Like. :-)
Forums > Game
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DUST Fiend
OSG Planetary Operations Covert Intervention
11907
|
Posted - 2014.03.03 17:50:00 -
[18] - Quote
Marston VC wrote:DUST Fiend wrote:Marston VC wrote:DUST Fiend wrote:I'm praying for a respec to get out of my Heavy haha, they are gonna be so broken. Scout for life. What are you speccing into? Cal scout? or gal scout? Gallente. I should have just done that from the start with Uprising, but nooooo, I wanted to be a PC Prometheus pilot.... Well hey! ADS's are still very good to have! But those passive scans on the galscout, tsk tsk! Those are good! Oh I'll be keeping my Incubus. Assuming a full infantry respec I will finish up the last 4 million SP of my Incubus build, then pour everything that's left back into my cores plus Gallente scout, prioritizing dampeners, scanning modules, biotics, remote explosives and cloaks, in that order after weapons.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Rusty Shallows
1054
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Posted - 2014.03.03 17:54:00 -
[19] - Quote
Marston VC wrote:Rusty Shallows wrote:Marston VC wrote:Rusty Shallows wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus).
snip The multiple people needed to kill a heavy was more of a frustration issue. Running around with glitched weapons and what was clearly a wore Frame from Mediums will draw out all sorts of answers. As far as Remote Explosives goes. I'm sure players in Heavy Frames would love to have a non-weapon slot item that can deal more damage than some Forge Guns, has no animation, and arms twice as fast than any Assault Forge Gun. And im sure any medium suit would love to have the HP to tank a non-weapon slot item that does those aforementioned things....... Any Medium Frame can get Remote Explosives. Heavies cannot. That was my point. Heavy Frames would love the HP of a HAV with damage resistance of course. Can we get the mobility as well? And my point is that any medium frame would love to have the HP of a heavy. But we cant. Even my gal logi suit can only get to around 1100 HP I think, and at that point I cant really fit anything onto the suit anyway. The whole point of the post was to point out how much EHP a heavy is going to have in 1.8 and how its going to be ridiculous to try and take one down solo! Even if you do have the equipment to do so! Then simply enjoy your other better baseline stats, faster movement, and fitting options. Any of the Big-Four Rifles can still out-DPS a Heavy Frame inside the HMG optimal. The trick is strafing and headshots, both still work. It's just not as easy as it was pre-Dec 2013.
Here, have some candy and a Like. :-)
Forums > Game
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Galthur
Fatal Absolution General Tso's Alliance
397
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Posted - 2014.03.03 18:12:00 -
[20] - Quote
Vitharr Foebane wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus). You see, everyone goes and says "tanks aren't OP you just need teamwork to kill them" And what everyone doesn't realize is, that statement in itself is an oxymoron. One person in one tank, requires teamwork to be killed. That's an imbalance. Hell, most of the time it requires two people to kill a heavy suit. ESPECIALLY if that heavy suit is proto with 1000 armor. I mean, after 1.8 drops not even RE's will be able to kill heavies in one blast!!! RE's cant even reliably kill tanks this build either. And this build a proto heavy will still survive at least the first blast from an RE. I mean COME ON GUYS!!!!! Really I don't care. Ill do just fine because lol 36M SP. But for the newer guys? tsk tsk...... I hope you guys are okay with getting rolled over by heavies (I hope tanks get nerfed or booted out of ambush at least though). Meh, whatever! I just wanted to say that! take a heavy give him a HMG and drop him 40m from any racial rifle user and you will see how "OP" a heavy is... take a heavy give him a Rail Rifle and drop him 40m from any racial rifle user and you will see how "OP" a heavy is...
What do you post in the war room when CCP is gone and PC is locked? 14:44 [CCP]Logibro: Not Anime.
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Marston VC
SVER True Blood General Tso's Alliance
1575
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Posted - 2014.03.03 18:14:00 -
[21] - Quote
Galthur wrote:Vitharr Foebane wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus). You see, everyone goes and says "tanks aren't OP you just need teamwork to kill them" And what everyone doesn't realize is, that statement in itself is an oxymoron. One person in one tank, requires teamwork to be killed. That's an imbalance. Hell, most of the time it requires two people to kill a heavy suit. ESPECIALLY if that heavy suit is proto with 1000 armor. I mean, after 1.8 drops not even RE's will be able to kill heavies in one blast!!! RE's cant even reliably kill tanks this build either. And this build a proto heavy will still survive at least the first blast from an RE. I mean COME ON GUYS!!!!! Really I don't care. Ill do just fine because lol 36M SP. But for the newer guys? tsk tsk...... I hope you guys are okay with getting rolled over by heavies (I hope tanks get nerfed or booted out of ambush at least though). Meh, whatever! I just wanted to say that! take a heavy give him a HMG and drop him 40m from any racial rifle user and you will see how "OP" a heavy is... take a heavy give him a Rail Rifle and drop him 40m from any racial rifle user and you will see how "OP" a heavy is...
BOOM! I like you
Marston VC, STB Director
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Rusty Shallows
1055
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Posted - 2014.03.03 19:49:00 -
[22] - Quote
Galthur wrote:take a heavy give him a Rail Rifle and drop him 40m from any racial rifle user and you will see how "OP" a heavy is... That statement says more about your Rail Rifle than it does about Heavy Frames.
Here, have some candy and a Like. :-)
Forums > Game
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Takahiro Kashuken
Red Star. EoN.
2791
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Posted - 2014.03.03 20:04:00 -
[23] - Quote
Marston VC wrote:Vitharr Foebane wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus). You see, everyone goes and says "tanks aren't OP you just need teamwork to kill them" And what everyone doesn't realize is, that statement in itself is an oxymoron. One person in one tank, requires teamwork to be killed. That's an imbalance. Hell, most of the time it requires two people to kill a heavy suit. ESPECIALLY if that heavy suit is proto with 1000 armor. I mean, after 1.8 drops not even RE's will be able to kill heavies in one blast!!! RE's cant even reliably kill tanks this build either. And this build a proto heavy will still survive at least the first blast from an RE. I mean COME ON GUYS!!!!! Really I don't care. Ill do just fine because lol 36M SP. But for the newer guys? tsk tsk...... I hope you guys are okay with getting rolled over by heavies (I hope tanks get nerfed or booted out of ambush at least though). Meh, whatever! I just wanted to say that! take a heavy give him a HMG and drop him 40m from any racial rifle user and you will see how "OP" a heavy is... Take a heavy, drop him in an LAV and see how little 40m means to him........
Heavy is smart and uses a LAV to get about = OP playstyle
lolno
As for tanks you can solo them, you can even 1 shot them aswell
Intelligence is OP
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Marston VC
SVER True Blood General Tso's Alliance
1575
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Posted - 2014.03.03 20:07:00 -
[24] - Quote
Takahiro Kashuken wrote:Marston VC wrote:Vitharr Foebane wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus). You see, everyone goes and says "tanks aren't OP you just need teamwork to kill them" And what everyone doesn't realize is, that statement in itself is an oxymoron. One person in one tank, requires teamwork to be killed. That's an imbalance. Hell, most of the time it requires two people to kill a heavy suit. ESPECIALLY if that heavy suit is proto with 1000 armor. I mean, after 1.8 drops not even RE's will be able to kill heavies in one blast!!! RE's cant even reliably kill tanks this build either. And this build a proto heavy will still survive at least the first blast from an RE. I mean COME ON GUYS!!!!! Really I don't care. Ill do just fine because lol 36M SP. But for the newer guys? tsk tsk...... I hope you guys are okay with getting rolled over by heavies (I hope tanks get nerfed or booted out of ambush at least though). Meh, whatever! I just wanted to say that! take a heavy give him a HMG and drop him 40m from any racial rifle user and you will see how "OP" a heavy is... Take a heavy, drop him in an LAV and see how little 40m means to him........ Heavy is smart and uses a LAV to get about = OP playstyle lolno As for tanks you can solo them, you can even 1 shot them aswell
If you have a breach forge gun and hit a sica in the back you can 1 shot it, woooooooo a proto AV weapon can barely 1 shot a MILITIA vehicle.......
Marston VC, STB Director
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Marston VC
SVER True Blood General Tso's Alliance
1575
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Posted - 2014.03.03 20:13:00 -
[25] - Quote
Rusty Shallows wrote:Galthur wrote:take a heavy give him a Rail Rifle and drop him 40m from any racial rifle user and you will see how "OP" a heavy is... That statement says more about your Rail Rifle than it does about Heavy Frames.
Your missing the point, the problem with the heavy is not in what it carries, its in the massive pool of EHP it has. I mean, yes the weapon does matter, sure, but realistically, whats to stop a heavy from using any other medium range gun? An SR? An AR? The problem isn't that those guns can hit at range, its that because a heavy suit typically has twice as much health as a medium suit tier for tier.
And in my opinion, the difference in mobility isn't compensation enough. But idk what they could do to fix either of the problems with heavies. They cant make them slower as they're already pretty damn slow. They cant make medium suits faster either because then they would have to boost scout speed and CCP has already said they cant boost the scout speed anymore then it is already.
Marston VC, STB Director
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Darken-Soul
BIG BAD W0LVES
1440
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Posted - 2014.03.03 20:19:00 -
[26] - Quote
Marston VC wrote:Rusty Shallows wrote:Marston VC wrote:Rusty Shallows wrote:Marston VC wrote:Why do so many people feel so inclined to believe that just because there in a heavy suit or a tank it should require teamwork to take them down? Why does it require TWO people to kill ONE person in a tank? Why do people think heavies need to be buffed to the point of requiring teamwork to kill? There damn good now and after 1.8 drops the gallente heavy especially is going to be ridiculous! (because of how both the CR and RR armor damage bonus will be negated by the GHeavies racial bonus).
snip The multiple people needed to kill a heavy was more of a frustration issue. Running around with glitched weapons and what was clearly a wore Frame from Mediums will draw out all sorts of answers. As far as Remote Explosives goes. I'm sure players in Heavy Frames would love to have a non-weapon slot item that can deal more damage than some Forge Guns, has no animation, and arms twice as fast than any Assault Forge Gun. And im sure any medium suit would love to have the HP to tank a non-weapon slot item that does those aforementioned things....... Any Medium Frame can get Remote Explosives. Heavies cannot. That was my point. Heavy Frames would love the HP of a HAV with damage resistance of course. Can we get the mobility as well? And my point is that any medium frame would love to have the HP of a heavy. But we cant. Even my gal logi suit can only get to around 1100 HP I think, and at that point I cant really fit anything onto the suit anyway. The whole point of the post was to point out how much EHP a heavy is going to have in 1.8 and how its going to be ridiculous to try and take one down solo! Even if you do have the equipment to do so!
a basic AR puts out a minimum of 2040dmg per mag.
Who wants some?
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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
583
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Posted - 2014.03.03 20:33:00 -
[27] - Quote
You're wrong when talking about heavy. we Heavy player simply want a role we excel at. CCP claim that is CQC, so yeah, i think Heavy will need to be ABSOLUTE beast in CQC. Thats our role. For a long time Bricktanked Logi With AR sitting on hives have performed CQC role better than us. The main problem is that people were used to Jump in front of the heavy an kill him. Now this don't really work anymore. But if you use distance and SPEED heavy die as always. It's like pull, pull and pull a "PUSH" Door. Sure you can have it you're way BUT that door is really stubborn.
As for limiting ARSS on heavy frame and find a solution for heavy with LAV i agree with you.
Proud HMG SiXKin User.
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Operative 1171 Aajli
Bragian Order Amarr Empire
1429
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Posted - 2014.03.03 20:59:00 -
[28] - Quote
Why should tanks even be killed by infantry is the real question and the problem with any solution coming from Tankophobes.
The blaster is the only real problem for infantry. If the tank can be scared off and/or the blaster be made less effective against infantry then your problem is solved.
Usually, in my missile shield tank one SL guy does scare me off. If he's up top somewhere I really can't get him and I can't hang around with him continuing to shoot at me.
Rommel, you magnificent bastard, I read your book!
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Marston VC
SVER True Blood General Tso's Alliance
1579
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Posted - 2014.03.04 01:40:00 -
[29] - Quote
Operative 1171 Aajli wrote:Why should tanks even be killed by infantry is the real question and the problem with any solution coming from Tankophobes.
The blaster is the only real problem for infantry. If the tank can be scared off and/or the blaster be made less effective against infantry then your problem is solved.
Usually, in my missile shield tank one SL guy does scare me off. If he's up top somewhere I really can't get him and I can't hang around with him continuing to shoot at me.
Because maybe tanks shouldn't be able to one sidedly slaughter infantry? oh wait...... they already do. Even the rail tanks are decent at killing infantry if their aim is good. If an infantry man wants to kill a tank, without spending two months speccing into a tank himself (which would drastically alter is SP progression) his only other alternative is AV.
Now, you tell me, why is a standard tank able to consistently beat proto AV? Why? You know, in real life infantry were a CONSTANT threat to tanks no matter how powerful. Just because a german soldier killing a Sherman tank in WW2 using a Panzerschreck isn't as cool as another tank doing the job, DOES NOT mean that weapon was any less effective at getting the job done. Hell man, Russians were able to kill german tanks by throwing Molotov's at their engines.
So why you think infantry shouldn't be able to kill tanks is beyond me. And don't give me "its because of the investment" BS.
A militia tank will cost 70-90k isk per fit with ZERO SP investment. A standard tank with proto modules will cost about 400k isk a fit. (only twice my proto suit), with about an equivalent SP expenditure. But I guarantee you, that 70k isk militia tank, assuming theres a competent pilot in it, will out perform my proto suit more often then not. And the standard tank? Well, the only way hes going to die is if he runs into another tank at that point.
Marston VC, STB Director
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Summ Dude
Direct Action Resources
261
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Posted - 2014.03.04 02:51:00 -
[30] - Quote
Marston VC wrote:And in my opinion, the difference in mobility isn't compensation enough. I disagree with your opinion. Taking forever to get from place to place severely cuts down on your flanking and evasive ability. Trust me, that mobility can be very helpful.
All that said, the Sentinel may or may not be a little overpowered in 1.8, we'll see. But remember that right now, the Sentinel bonuses are so useless that they may as well not exist. There's a reason so many players (such as myself) just use the Basic Heavy Frame instead. You talk about how heavies don't need "a buff", but should they always be forced to have useless bonuses? I'm quite excited to actually have a suit worth speccing into. If anything, I'd rather the 1.8 Sentinels' base HP was nerfed slightly, if necessary.
Not just a laymen, but the laymen.
Winn Summ and lose Summ.
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