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ALT2 acc
194
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Posted - 2014.03.02 16:10:00 -
[1] - Quote
Samuel Zelik wrote:The right conclusion (to an extent), but the wrong reason. Blasters, dual reps, dual harda are op
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 16:31:00 -
[2] - Quote
Defy Gravity wrote:ALT2 acc wrote:Samuel Zelik wrote:The right conclusion (to an extent), but the wrong reason. Blasters, dual reps, dual harda are op There not invincible though. Infantry are infantry & Tanks are Tanks.... superior to infantry obviously. Blaster tanks are overpowered Dual reps allow you to never die and make tank fights boring
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 16:35:00 -
[3] - Quote
Defy Gravity wrote:ALT2 acc wrote:Defy Gravity wrote:ALT2 acc wrote:Samuel Zelik wrote:The right conclusion (to an extent), but the wrong reason. Blasters, dual reps, dual harda are op There not invincible though. Infantry are infantry & Tanks are Tanks.... superior to infantry obviously. Blaster tanks are overpowered Dual reps allow you to never die and make tank fights boring Thats what teamwork is for lmao. Work together to kill it. I use blasters, they are very op
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 16:38:00 -
[4] - Quote
I cant believe people think blasters are fine I cant use teamwork if only I pull out a forge
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 16:41:00 -
[5] - Quote
Defy Gravity wrote:ALT2 acc wrote:I cant believe people think blasters are fine I cant use teamwork if only I pull out a forge Peoplecry about blasters because they cry about loseing there proto suit to it. 3 Packed av's will send a tank running. Not me I sit there abusing dual reps Tanks are op.
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 16:45:00 -
[6] - Quote
Necandi Brasil wrote:Defy Gravity wrote:Necandi Brasil wrote:Your MLT costs less than my proto swarms fitting and you can - 1 hit kill me - Destroy me with machine gun fire - run over me - Redline Rail kill me
If you consider this balance, then I shall consider you stupid!
Tanks actually should be able to do everything you listed other than the reline thing. if you stand in front of an enemy tank and get yourself killed you sir are stupid and need to play something else Do me a video soloing 3 tanks in an ambush with a forge... Just that Forges need charge time buff Madrugar speed nerf by 3m/s or more, nerf nitros and blasters Gunlogi speed nerf by 1m/s
Give assault dropships 200 more hp based on tank, maybe 10% resistance
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 16:46:00 -
[7] - Quote
DEA Scott Richardson wrote:Defy Gravity wrote:Ever since the tank update came out people cry about how OP they are which they are not. If you get one other person to work with you you can kill any tank. It takes TEAMWORK to destroy tanks. If you can get 1 other person or even your whole squad to work together you will pose a serious threat to any tanker. ( Ex. 2 Forge, 4 AV Grenade Users ) Or any combination of team work. Even if the tank has hardeners on you can still kill it... its not invincible. Or even if you have a tanker working with you teamwork is the second best way to kill tanks. ( Other than people who use the Gunnlogi, Sica, Dual dmg modifier fit on a rail gun pew pew :( ) I agree if people cant use teamwork to kill a tank whats the point of this game. People stand in front of a tank and die & they start crying on the forums. lol Nobody does that but the forgers they instakill
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 16:59:00 -
[8] - Quote
Defy Gravity wrote:ALT2 acc wrote:Necandi Brasil wrote:Defy Gravity wrote:Necandi Brasil wrote:Your MLT costs less than my proto swarms fitting and you can - 1 hit kill me - Destroy me with machine gun fire - run over me - Redline Rail kill me
If you consider this balance, then I shall consider you stupid!
Tanks actually should be able to do everything you listed other than the reline thing. if you stand in front of an enemy tank and get yourself killed you sir are stupid and need to play something else Do me a video soloing 3 tanks in an ambush with a forge... Just that Forges need charge time buff Madrugar speed nerf by 3m/s or more, nerf nitros and blasters Gunlogi speed nerf by 1m/s Give assault dropships 200 more hp based on tanmaybe 10% resistance Speed nerf I can agree with its a bit ridiculos. & the dropship thing its different but yea they deserve more hp... Python needs more shields because lol its 3 shotted
Atm idgaf about lore, balance wise maddies need to be slower than gunnies
Dropship resistance for better forges
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 17:00:00 -
[9] - Quote
Defy Gravity wrote:ALT2 acc wrote:DEA Scott Richardson wrote:Defy Gravity wrote:Ever since the tank update came out people cry about how OP they are which they are not. If you get one other person to work with you you can kill any tank. It takes TEAMWORK to destroy tanks. If you can get 1 other person or even your whole squad to work together you will pose a serious threat to any tanker. ( Ex. 2 Forge, 4 AV Grenade Users ) Or any combination of team work. Even if the tank has hardeners on you can still kill it... its not invincible. Or even if you have a tanker working with you teamwork is the second best way to kill tanks. ( Other than people who use the Gunnlogi, Sica, Dual dmg modifier fit on a rail gun pew pew :( ) I agree if people cant use teamwork to kill a tank whats the point of this game. People stand in front of a tank and die & they start crying on the forums. lol Nobody does that but the forgers they instakill Stupid Forger's get instakilled. I shoot a tank alone because atupid bluedots, hits hardener, comes back, dies. If on roof, tanks all my damage because dual reps are overpowered
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 17:05:00 -
[10] - Quote
Sgt Buttscratch wrote:Defy Gravity wrote:Sgt Buttscratch wrote:Defy Gravity wrote:Ever since the tank update came out people cry about how OP they are which they are not. If you get one other person to work with you you can kill any tank. It takes TEAMWORK to destroy tanks. If you can get 1 other person or even your whole squad to work together you will pose a serious threat to any tanker. ( Ex. 2 Forge, 4 AV Grenade Users ) Or any combination of team work. Even if the tank has hardeners on you can still kill it... its not invincible. Or even if you have a tanker working with you teamwork is the second best way to kill tanks. ( Other than people who use the Gunnlogi, Sica, Dual dmg modifier fit on a rail gun pew pew :( ) Which is therefore not balanced. 1 tank + 1 driver,maybe 100k investment 2 forge 4 av = 300-500k ISK So it takes x2-x6 more people to do and alot more isk. Explain? Your speaking ISK wise im talking about killing the tank not how much you need to "Invest" I'm talking BOTH, amount of players required and amount of isk required, furthermore what about the amount of SP required. considering I can go on a tank slaughter right out of academy, AVv nades require SP or AUR My nerfs would do just fine
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
194
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Posted - 2014.03.02 17:08:00 -
[11] - Quote
Fire of Prometheus wrote:counter argument:
if it takes teamwork to kill a tank, why doesnt it take teamwork to use a tank effectively? Dropships, are they different?
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
196
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Posted - 2014.03.02 17:31:00 -
[12] - Quote
Fire of Prometheus wrote:Hecarim Van Hohen wrote:ALT2 acc wrote:Fire of Prometheus wrote:counter argument:
if it takes teamwork to kill a tank, why doesnt it take teamwork to use a tank effectively? Dropships, are they different? Dropships are easily killed by a single guy with an FG ^ this a droship can be used effectively by 1 person, and eliminated with relative ease by 1 person. a tank can be used effectively by 1 person, and eliminated by 4(-ish) people with relative ease They are a bit too thin thouh A bit of thingking, a missile turret isnt as good at all as a large blaster Tiny dropship buff though Mainly python And a incubus rep rate buff
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
196
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Posted - 2014.03.02 17:34:00 -
[13] - Quote
Fire of Prometheus wrote:Hecarim Van Hohen wrote:ALT2 acc wrote:Fire of Prometheus wrote:counter argument:
if it takes teamwork to kill a tank, why doesnt it take teamwork to use a tank effectively? Dropships, are they different? Dropships are easily killed by a single guy with an FG ^ this a droship can be used effectively by 1 person, and eliminated with relative ease by 1 person. a tank can be used effectively by 1 person, and eliminated by 4(-ish) people with relative ease They are a bit too thin thouh A bit of thingking, a missile turret isnt as good at all as a large blaster Tiny dropship buff though Mainly python And a incubus rep rate buff
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
197
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Posted - 2014.03.02 17:41:00 -
[14] - Quote
Fire of Prometheus wrote:i agree, droships do need a slight buff (and a price nerf for the ADS....well at least until they dont become fancy paperweights....) A peice of 200k or 150k for the hull would be perfect Make the incubus rate around the rate of the madrugar, all light armor vehicles dont rep as fast compared to light shueld vehicles. 200 shield for python buff, same for incubus only armor
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
197
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Posted - 2014.03.02 17:57:00 -
[15] - Quote
ALT2 acc wrote:Fire of Prometheus wrote:i agree, droships do need a slight buff (and a price nerf for the ADS....well at least until they dont become fancy paperweights....) A price of 200k or 150k for the hull would be perfect Make the incubus rep around the rate of the madrugar, all light armor vehicles dont rep as fast compared to light shield vehicles. 200 shield for python buff, same for incubus only armor Typos galore.
Hater attractor proficiency 5, hater attractor optimization 5.
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