INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
421
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Posted - 2014.03.02 12:02:00 -
[1] - Quote
Alternate Insano wrote:I was a 19D Cavalry Scout in the US Army. I have seen what real scouts do on a battlefield, and the wanna-be "scouts" in New Eden are no where close.
Your mission is to get in a squad and find enemies for your squad. Your squad comes and kills the enemies while you slip away to find more enemies for your squad.
It's so simple, yet, pretty much all scouts in this game get it wrong. This is easy to understand because CCP also doesn't understand what a scout's role is.
Scouts are not ninjas. They do not carry weapons like Nova Knives. I personally find NK scouts offensive to my former professsion.
Scouts are not CQCers. If you are engaging the enemy yourself, it's because you screwed up and they saw you.
Scout's main weapons should be their laser designator. Oh, that's right, CCP didn't include that mechanic, which is basically the ONE THING A SCOUT IS SUPPOSED TO DO. Why the F did you even include scouts at all?!?
God you guys suck at making video games. You do realize that the classes and roles are not defined by your interpretation of what the United States Army uses scouts for? They are defined by the people who make this game, and its based on space man technology, far in the future, where scouts have knives, and do what the **** we want.....
Why do people always feel the need to put their b u l l s h I t on how we are supposed to utilize our suits, why the he ll does it matter what I do with my suit?
When the day comes that the insufferable amount of bitching from this player base leads to hard roles being defined by ccp to the point that we cant create the custom fits that are really at the heart of why this game is still bad ass, on that day dust will die..... Our ability to have the freedom to make suit choices both good and bad are 1of the top 3 reasons I play dust.... The game makers can define the suit role, but how you implement that role and to what end is our choice. No one here should be telling others how to use a suit or gun, thats why logis are being nerfed, and yet we will always slay because when you spawn in your gun is in your hand, not, your rep tool....
Heavies will continue to use rr, because they can, and scouts will continue to cut your efing head off because its fun and cool and difficult.... Dont define my roll, know your own, slow it down, and get good with it. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
429
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Posted - 2014.03.02 22:36:00 -
[2] - Quote
COVERT SUBTERFUGE wrote:Alternate Insano wrote:COVERT SUBTERFUGE wrote:Haha did you just try and compare real world military practices with a video game set 20,000 years in the future in a sci-fi universe? No, I'm pointing out a mechanic we were promised and will never see, without which an entire class has no purpose. Scouts can't do anything that another class can't already do. I'm trying to see if anybody can tell me what the advantage to being a DUST scout is, if there is one. Not an Easy Button, but something they can do that would com[pletely change my game experience and warrant specifically going 'scout' with an alt. I want to see something different than what I'm seeing with the light, medium ,heavy, and commando alts I'm using now. Grinding has become boring. I need something interesting to do. Well, let's see...they will be/have: Fastest infantry unit Invisible electronically Almost invisible visually 2 equipment slots Light weapon & side arm slots CCP Remnant: Quote:To me, the Scout role has always been about creating a disruptive force on the battlefield. HeGÇÖs the guy that can cover enough ground quickly enough to get drop uplinks into the right places (that is, if everyone didnGÇÖt carry one, but more on that later), hack objectives back, disperse squad members (nothing makes people scatter faster than a KC-amped shotgunner) and generally make a nuisance of himself. http://dust514.com/news/blog/2013/12/interview-with-ccp-remnant/Scouts are already doing this, 1.8 will allow them to do it much more efficiently. What other suit, bar logi, has 2 equipment slots? Which can avoid adv scanners with no modules? Which can fit cloaks and still be functional? I used to think that logis where the most diverse/fun/interesting role able to facilitate victory on the battlefield without having to be a pew pew man like the rest...scouts are about to take that crown in my mind. Agreed, scouts will be FOTM, guaranteed.....
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