|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Meeko Fent
Kirkinen Risk Control Caldari State
1844
|
Posted - 2014.03.02 03:19:00 -
[1] - Quote
I could see s 10 second timer being OK.
But the old "Wait 30 Second for the lolRDV to **** up and squash you should remain in the past.
Ten seconds gives the scouts a good head start to the obbys, where assaults/heavies/people in squads would wait the ten seconds to shave a good amount of time off the time to Obbys.
Might give Scouts a good use for everybody as a quick runner in the beginning of the match to cap the cannons, and then switch to their combat class from there. Or stay in the class if it is their combat class. Depends on the guy, right?
Looking for a Interesting Character Name?
Why Not Zoidberg?
|
Meeko Fent
Kirkinen Risk Control Caldari State
1844
|
Posted - 2014.03.02 03:37:00 -
[2] - Quote
Arx Ardashir wrote:Drive tanks out of a hangar on the MCC and inertia damp to the ground. RDVs used for calling in vehicles anywhere that isn't the MCC. That sounds good as well.
Looking for a Interesting Character Name?
Why Not Zoidberg?
|
Meeko Fent
Kirkinen Risk Control Caldari State
1845
|
Posted - 2014.03.02 04:59:00 -
[3] - Quote
Baal Roo wrote:So what, because I've spent my 17 Mil SP on vehicles instead of dropsuits, I should have to stand around for the first couple minutes of every match?
I think the solution here should be that the game should let players choose to SPAWN as a vehicle, giving precedent for quota to the player with the higher total SP investment. If that were the case, then I'd be totally cool with having to wait 1 minute or more for an RDV request. Err, I don't think anybody would like to wait for 1 minute for a vehicle.
15 seconds max wait before the RDV appears is my thought
Because you Wanted to be Something your Not.
|
Meeko Fent
Kirkinen Risk Control Caldari State
1845
|
Posted - 2014.03.02 05:06:00 -
[4] - Quote
Michael Arck wrote:Meeko Fent wrote:Baal Roo wrote:So what, because I've spent my 17 Mil SP on vehicles instead of dropsuits, I should have to stand around for the first couple minutes of every match?
I think the solution here should be that the game should let players choose to SPAWN as a vehicle, giving precedent for quota to the player with the higher total SP investment. If that were the case, then I'd be totally cool with having to wait 1 minute or more for an RDV request. Err, I don't think anybody would like to wait for 1 minute for a vehicle. 15 seconds max wait before the RDV appears is my thought Doesn't that already happen when the vehicles are queued up, anyway? Only when your whole team tries to spawn their vehicles in at the same time.
But this is like just 15 seconds outright, assuming nobody else on your team is calling in a vehicle.
Because you Wanted to be Something your Not.
|
Meeko Fent
Kirkinen Risk Control Caldari State
1845
|
Posted - 2014.03.02 05:16:00 -
[5] - Quote
Michael Arck wrote:Meeko Fent wrote:Michael Arck wrote:Meeko Fent wrote:Baal Roo wrote:So what, because I've spent my 17 Mil SP on vehicles instead of dropsuits, I should have to stand around for the first couple minutes of every match?
I think the solution here should be that the game should let players choose to SPAWN as a vehicle, giving precedent for quota to the player with the higher total SP investment. If that were the case, then I'd be totally cool with having to wait 1 minute or more for an RDV request. Err, I don't think anybody would like to wait for 1 minute for a vehicle. 15 seconds max wait before the RDV appears is my thought Doesn't that already happen when the vehicles are queued up, anyway? Only when your whole team tries to spawn their vehicles in at the same time. But this is like just 15 seconds outright, assuming nobody else on your team is calling in a vehicle. Well that isn't fair. Just to lessen vehicles? IMO, that's not a good deterrent. Folks will just sit and wait for their vehicles. Then Alpha would start flashing. There's gotta be another way. I wouldn't think its to lessen vehicles. I think it would be there to emphasize high speed suits.
Why use a scout for its speed right now when a heavy in a can wait 2 seconds and get a LAV and beat you to the obby?
Because you Wanted to be Something your Not.
|
Meeko Fent
Kirkinen Risk Control Caldari State
1849
|
Posted - 2014.03.02 15:30:00 -
[6] - Quote
Arx Ardashir wrote:Baal Roo wrote: I think the solution here should be that the game should let players choose to SPAWN as a vehicle
You know what'd be neat? If from the deployment screen, you could select a vehicle fitting to spawn in, and then instead of just appearing somewhere, you spawn attached to the RDV, taking a little ride to either of the initial spawn points. You can drop early by pushing X and then dampen with X, or can take the whole ride. The RDVs would be coming from the back of the map, so taking the whole ride would get you closer to the objectives and enemy, but if you think you could drive faster, you have the option. Spawning as a vehicle would only let you pick either of the initial spawn points (and maybe friendly objectives), but not CRUs, mCRUs, or uplinks. And AI dropships drop down infantry, and then leave as well?
Gimme please.
Because you Wanted to be Something your Not.
|
Meeko Fent
Kirkinen Risk Control Caldari State
1851
|
Posted - 2014.03.02 17:51:00 -
[7] - Quote
Alternate Insano wrote:Meeko Fent wrote:Arx Ardashir wrote:Baal Roo wrote: I think the solution here should be that the game should let players choose to SPAWN as a vehicle
You know what'd be neat? If from the deployment screen, you could select a vehicle fitting to spawn in, and then instead of just appearing somewhere, you spawn attached to the RDV, taking a little ride to either of the initial spawn points. You can drop early by pushing X and then dampen with X, or can take the whole ride. The RDVs would be coming from the back of the map, so taking the whole ride would get you closer to the objectives and enemy, but if you think you could drive faster, you have the option. Spawning as a vehicle would only let you pick either of the initial spawn points (and maybe friendly objectives), but not CRUs, mCRUs, or uplinks. And AI dropships drop down infantry, and then leave as well? Gimme please. He didn't say that at all. What were you saving that 'Gimme Please' all day and couldn't figure out when to say it? Sounds like it. Arx, this is a good idea. It would add unpredictability to this very predictable game. No,I was saying that since vehicles can get cinematically dropped down on spawn, who do infantry just have to materialize out of thin air?
I was adding to his post.
Because you Wanted to be Something your Not.
|
|
|
|