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mollerz
2522
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Posted - 2014.03.02 01:39:00 -
[1] - Quote
LAVs should suffer a 30% reduction in speed per heavy plus armor plate penalties as well. So an LAV with 1 heavy goes 70% of total speed. Armor plate penalties should, also stack into this speed penalty. A heavy with complex armor plates suffers 5% (I think) to speed, and should also tack onto LAV speeds. A heavy with 3 complex armor plates can only operate an LAV at 55% of total speed. Obviously, the penalty should extend to overdrives and whatnot as well. I realize some players suck so terribly, this is their only win button. So, let's take it away. Let's put some physics into it.
Weight should have consequences. Heavies shouldn't be able to strafe or turn as fast a scouts, or med suits. Med suits, also shouldn't be able to turn or strafe as fast as light suits. Armor plating adds mass thus weight and should in turn penalize turning and strafing speeds. This is way to cartoony otherwise.
You gotta hustle if you wanna make a dolla
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Lorhak Gannarsein
Science For Death
1850
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Posted - 2014.03.02 01:45:00 -
[2] - Quote
What if I brick tank a scout suit to 700 armour?
30% penalty for him too?
Heavy can't strafe as fast as anyone else can. Because they're slower, you know?
Add an entry-exit animation and that LAV issue is sorted.
Forge on for great justice!
Defend the meek! Destroy the weak!
Q-sync breaches into the rectum of everyone else!
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mollerz
2522
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Posted - 2014.03.02 02:17:00 -
[3] - Quote
Lorhak Gannarsein wrote:What if I brick tank a scout suit to 700 armour?
30% penalty for him too?
Heavy can't strafe as fast as anyone else can. Because they're slower, you know?
Add an entry-exit animation and that LAV issue is sorted.
Good point. Armor plates period should have an effect!
You gotta hustle if you wanna make a dolla
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Lorhak Gannarsein
Science For Death
1851
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Posted - 2014.03.02 02:20:00 -
[4] - Quote
mollerz wrote:Lorhak Gannarsein wrote:What if I brick tank a scout suit to 700 armour?
30% penalty for him too?
Heavy can't strafe as fast as anyone else can. Because they're slower, you know?
Add an entry-exit animation and that LAV issue is sorted. Good point. Armor plates period should have an effect!
S'all good then :) as long as you're not just prejudiced against fat people :P
Forge on for great justice!
Defend the meek! Destroy the weak!
Q-sync breaches into the rectum of everyone else!
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Leovarian L Lavitz
NECROM0NGERS The CORVOS
976
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Posted - 2014.03.02 02:20:00 -
[5] - Quote
Should also apply to tanks. Or, heavies will just roll around in tanks. Oh, and dropships too!
edit- in the case of dropships, it should make the dropship heavier on the side with the heavy, so if his is on the right center side, the dropship will roll/slide in that direction and the pilot's gotta adjust for it.
If the heavy is flying in the cockpit, then the hole dropship leans forward and the pilot has to correct for it. if every seat is full of heavies, then the dadgum thing probably couldn't even take off without ab.
Omni-Soldier
Few are my equal in one of these specialties, and there are none who can compare in all of them.
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The Terminator T-1000
Skynet Incorporated
148
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Posted - 2014.03.02 02:39:00 -
[6] - Quote
so an LAV with 3 heavies will go how fast?? |
Derpty Derp
It's All Gone Derp
45
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Posted - 2014.03.02 02:46:00 -
[7] - Quote
Or you could just learn to kill the heavys before they kill you... If you have a team, one person should have a swarm launcher &/or forge gun, kill him before he gets out or force him out at a distance he can't kill you from... Or shoot him in the head while he's driving, maybe get a grenade ready for when he jumps out and "Boom!" one shot kill... Got a few Remotes laying about, drop a few around yourself, either kill the jeep or kill him when he gets out. This heavy jumping out of a jeep thing really isn't a big problem, the problem is you running around like a headless chicken on your own, making it nice and easy for him. |
mollerz
2522
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Posted - 2014.03.02 02:46:00 -
[8] - Quote
The Terminator T-1000 wrote:so an LAV with 3 heavies will go how fast??
With armor plates basically zero. No armor plates 10% of top speed.. so 10 mph or whatever (can;t recall if it's m/s, K/PH or M/PH)
You gotta hustle if you wanna make a dolla
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mollerz
2522
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Posted - 2014.03.02 02:48:00 -
[9] - Quote
Derpty Derp wrote:Or you could just learn to kill the heavys before they kill you... If you have a team, one person should have a swarm launcher &/or forge gun, kill him before he gets out or force him out at a distance he can't kill you from... Or shoot him in the head while he's driving, maybe get a grenade ready for when he jumps out and "Boom!" one shot kill... Got a few Remotes laying about, drop a few around yourself, either kill the jeep or kill him when he gets out. This heavy jumping out of a jeep thing really isn't a big problem, the problem is you running around like a headless chicken on your own, making it nice and easy for him.
I kill heavies all the time. Face to face with knives, so don't take it as QQ. To take it as QQ from me would be your problem.
If you think physics should have no place in this game, well, then.. I'll have no problem kicking that crutch out from under you.
Go git gud crutch scrub.
You gotta hustle if you wanna make a dolla
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Derpty Derp
It's All Gone Derp
74
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Posted - 2014.03.05 06:01:00 -
[10] - Quote
mollerz wrote:Derpty Derp wrote:Or you could just learn to kill the heavys before they kill you... If you have a team, one person should have a swarm launcher &/or forge gun, kill him before he gets out or force him out at a distance he can't kill you from... Or shoot him in the head while he's driving, maybe get a grenade ready for when he jumps out and "Boom!" one shot kill... Got a few Remotes laying about, drop a few around yourself, either kill the jeep or kill him when he gets out. This heavy jumping out of a jeep thing really isn't a big problem, the problem is you running around like a headless chicken on your own, making it nice and easy for him. I kill heavies all the time. Face to face with knives, so don't take it as QQ. To take it as QQ from me would be your problem. If you think physics should have no place in this game, well, then.. I'll have no problem kicking that crutch out from under you. Go git gud crutch scrub.
"QQ" + complaining about people having crutches and insulting with bad grammar... So you're just using dork talk and acting like a child. Fair enough. If you have no problems why are you even complaining? |
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Duran Lex
Fraternity of St. Venefice Amarr Empire
596
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Posted - 2014.03.05 06:13:00 -
[11] - Quote
mollerz wrote:LAVs should suffer a 30% reduction in speed per heavy plus armor plate penalties as well. So an LAV with 1 heavy goes 70% of total speed. Armor plate penalties should, also stack into this speed penalty. A heavy with complex armor plates suffers 5% (I think) to speed, and should also tack onto LAV speeds. A heavy with 3 complex armor plates can only operate an LAV at 55% of total speed. Obviously, the penalty should extend to overdrives and whatnot as well. I realize some players suck so terribly, this is their only win button. So, let's take it away. Let's put some physics into it.
Weight should have consequences. Heavies shouldn't be able to strafe or turn as fast a scouts, or med suits. Med suits, also shouldn't be able to turn or strafe as fast as light suits. Armor plating adds mass thus weight and should in turn penalize turning and strafing speeds. This is way to cartoony otherwise.
The bolded parts i found hilarious. They take away any credibility you thought you had.
Armor plates do reduce turn and strafing speeds.
Weapons have different turning speeds, the slowest being the HMG and FG, you know the "heavy" weapons. |
medomai grey
WarRavens League of Infamy
428
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Posted - 2014.03.05 06:15:00 -
[12] - Quote
mollerz wrote:LAVs should suffer a 30% reduction in speed per heavy plus armor plate penalties as well. So an LAV with 1 heavy goes 70% of total speed. Armor plate penalties should, also stack into this speed penalty. A heavy with complex armor plates suffers 5% (I think) to speed, and should also tack onto LAV speeds. A heavy with 3 complex armor plates can only operate an LAV at 55% of total speed. Obviously, the penalty should extend to overdrives and whatnot as well. I realize some players suck so terribly, this is their only win button. So, let's take it away. Let's put some physics into it.
Weight should have consequences. Heavies shouldn't be able to strafe or turn as fast a scouts, or med suits. Med suits, also shouldn't be able to turn or strafe as fast as light suits. Armor plating adds mass thus weight and should in turn penalize turning and strafing speeds. This is way to cartoony otherwise. I think it would be better to add a get in and out animation for vehicles that actually takes time.
Your solution doesn't really hinder the heavy LAV or tank combo enough to discourage it. They'll still try to run you over, teleport out of the vehicle to shoot at you, teleport back into the vehicle when they realize that your about to kill them, and then drive away. Also they could just switch out their suits to heavily armor tanked medium suits.
Blatant Dust_514 recruiting in the silliest of places. :P
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Supernus Gigas
Star Giants
365
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Posted - 2014.03.05 06:20:00 -
[13] - Quote
Ha! good one OP! I thought you were being serious.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Beeeees
KILL-EM-QUICK RISE of LEGION
405
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Posted - 2014.03.05 06:24:00 -
[14] - Quote
First of all, thats an awfully specific problem you request sweeping changes for, that being LAV hunters. Its an effective way to boost your own KDR/epeen, but I dont really see how that affects the flow of battle positively for your team. The contruary is true, actually.
Secondly, it would only work if the passengers would emerge unscathed from a vehicle after it explodes, which is even more "cartoony" as you put it.
3rdly it would also require a moderate boost in basic speed for LAVs, which would only result in more murder taxi shenanigans.
Id rather take an HMG or 2 up the ass occasionally than to experience "murder taxi circus of carnage 2:electric boogaloo".
TOLD514
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ONE-I-BANDIT
The Generals General Tso's Alliance
36
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Posted - 2014.03.05 06:36:00 -
[15] - Quote
Every one keeps hitting on this in/out of LAV think but no one gave an good time or example to this and while this is going on is the heavy able to be hit during this time. and if so would it be full damage or 1/4 since he is leaving and one foot in the door? Another thing is look at the heavy if he has no ride and his squad are crap and leave him behind with no other support and you have an LAV. Hes like an Deer in the Head lights because hes so slow easy kill right. Will how about the heavy can take several run overs since hes so slow due to all the amour he has on. Would that be fair? I can see all the rage, MAN I ran him over and he did not DIE WTF. Is there an solution? Sure there is but it has yet to be found. Example being the RE, should you be able to trigger them even if your dead? No you should not you are DEAD. But it happen and life goes on.
Wait till they get a load of me
Proto Logi /Big Bad Tanker/ Beginner Heavy HMG
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The dark cloud
The Rainbow Effect Negative-Feedback
2293
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Posted - 2014.03.05 06:57:00 -
[16] - Quote
this sounds tard.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Chunky Munkey
Amarr Templars Amarr Empire
3331
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Posted - 2014.03.05 08:03:00 -
[17] - Quote
I love all these threads born out of the rage of being owned.
No.
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mollerz
2581
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Posted - 2014.03.05 08:16:00 -
[18] - Quote
You guys win. In lieu of physics:
I started stealing my own team heavies LAVs and driving off just far enough to give them hope to catch up.. then I skittle along a little... and just when they think the can get in, I drive a bit more ahead. I love when they start shooting their own car in frustration.. then I take off and hit them a few times. Like a smack in the face. haha.. pretty fun ****. Then I load up their LAV with REs and take out tanks.
But you also are right.. why fight it? So I joined in. I have 3 LAV BPOs, so I just set up a couple for JLAV purposes. But I also now zip around and hit heavies. Usually it takes a few times, but all the practice I got back in the killer cab days paid off +50! I like also jumping out and tossing REs at their feet and blowing them up. Fly fatty fly!!
And that is just when I am messing around. Usually, my scout team and I just work heavies with knives and CR/Fluxes. Believe me, heavies are easy kills. It's especially cute when they are far out of range and their HMG bullets tinkle off my scout suit as I maul them with my basic CR in my ADV minja suit. Once the shield is gone.. oops. Maulage.
So yea. I don't get owned. I do die, but it's no biggie. I just want to see some physics in the game. You ever see a hoopdie at the McDs drive through packed with loyal customers? Yea.. that muffler dragging and causing sparks is the result of too much mass. Can you guys follow, or are you going to hold on to the hope I actually suck
You gotta hustle if you wanna make a dolla
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Jack Boost
Zarena Family
325
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Posted - 2014.03.05 08:23:00 -
[19] - Quote
Leovarian L Lavitz wrote:Should also apply to tanks. Or, heavies will just roll around in tanks. Oh, and dropships too!
edit- in the case of dropships, it should make the dropship heavier on the side with the heavy, so if his is on the right center side, the dropship will roll/slide in that direction and the pilot's gotta adjust for it.
If the heavy is flying in the cockpit, then the hole dropship leans forward and the pilot has to correct for it. if every seat is full of heavies, then the dadgum thing probably couldn't even take off without ab.
At dropships: - we need to freely change seats in it. This give your squad onboard unique ability to take far more curved turns in dropship (like bobsleigh). This new 'zig-zags' are only answer for redline rail sniping.
REMEBER YOU NEED FULL SQUAD OF HEAVY'S TO DRIVE DROPSHIP NOW! |
mollerz
2581
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Posted - 2014.03.05 08:26:00 -
[20] - Quote
Jack Boost wrote:Leovarian L Lavitz wrote:Should also apply to tanks. Or, heavies will just roll around in tanks. Oh, and dropships too!
edit- in the case of dropships, it should make the dropship heavier on the side with the heavy, so if his is on the right center side, the dropship will roll/slide in that direction and the pilot's gotta adjust for it.
If the heavy is flying in the cockpit, then the hole dropship leans forward and the pilot has to correct for it. if every seat is full of heavies, then the dadgum thing probably couldn't even take off without ab. At dropships: - we need to freely change seats in it. This give your squad onboard unique ability to take far more curved turns in dropship (like bobsleigh). This new 'zig-zags' are only answer for redline rail sniping. REMEBER YOU NEED FULL SQUAD OF HEAVY'S TO DRIVE DROPSHIP NOW!
I'd think dropshisp could handle heavies, but move at a slower speed. Not list like an overweighted boat.
You gotta hustle if you wanna make a dolla
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Dr PepperPoP
Bragian Order Amarr Empire
196
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Posted - 2014.03.05 08:28:00 -
[21] - Quote
I hate these 'nerf heavies in LAV' threads.
You're okay with RR owning everyone at 100m.
Or how about ScR killing everyone else in every other range?
How about RE's exploding when you already down the guy who tossed it down at your feet like a nade?
How about dat tank spam?
How about those crappy maps where even flat ground has a tendency to turn into quick sand?
But... a heavy trying to make up for his weaknesses by using an LAV that has been drastically nerfed... yea, that needs fixing.
It doesn't take a coordinated team to take down a heavy in an LAV - just one AV guy - doesn't even have to be proto. Since the LAV nerf any QQ over heavy in LAV should of died out - just admit your not smart enough to think to carry AV nades and leave us fatties alone. |
mollerz
2581
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Posted - 2014.03.05 08:28:00 -
[22] - Quote
Duran Lex wrote:mollerz wrote:LAVs should suffer a 30% reduction in speed per heavy plus armor plate penalties as well. So an LAV with 1 heavy goes 70% of total speed. Armor plate penalties should, also stack into this speed penalty. A heavy with complex armor plates suffers 5% (I think) to speed, and should also tack onto LAV speeds. A heavy with 3 complex armor plates can only operate an LAV at 55% of total speed. Obviously, the penalty should extend to overdrives and whatnot as well. I realize some players suck so terribly, this is their only win button. So, let's take it away. Let's put some physics into it.
Weight should have consequences. Heavies shouldn't be able to strafe or turn as fast a scouts, or med suits. Med suits, also shouldn't be able to turn or strafe as fast as light suits. Armor plating adds mass thus weight and should in turn penalize turning and strafing speeds. This is way to cartoony otherwise.
The bolded parts i found hilarious. They take away any credibility you thought you had. Armor plates do reduce turn and strafing speeds. Weapons have different turning speeds, the slowest being the HMG and FG, you know the "heavy" weapons. Edit - Over 2k likes eh? Oh man, i hope you are a "Vet". Your ignorance for this long would greatly add to the humor.
Um.. how the **** would I know armor plates affect such things? I don't run heavy, I only know what info CCP supplies me. you may have missed the memo, but all suits were afforded equal strafe and turn speeds a few builds ago.
And yup. I'm closed beta vet. Nothing to be proud of.
You gotta hustle if you wanna make a dolla
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mollerz
2581
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Posted - 2014.03.05 08:37:00 -
[23] - Quote
Dr PepperPoP wrote:I hate these 'nerf heavies in LAV' threads. OF course you do. If you want to move fast, run a scout.You're okay with RR owning everyone at 100m. False. I never said that. But isn't the issue everyone hates that RRs kill you at 10m?Or how about ScR killing everyone else in every other range? I run an adv minmatar scout suit mostly. SCRs instantly kill me. Like OHK. I never complain about it, but I have acknowledged it. I would never even pick one up.How about RE's exploding when you already down the guy who tossed it down at your feet like a nade? I think that REs shouldn't be detonated by a downed person, and from what I understand CCP is "fixing" that. I am with you tho. it's lame.
How about dat tank spam? No one can say I haven't spoken out against tank spam repeatedly. But I figured out how to be pretty fuckin good at JLAVing, so I'm now ok with it until it gets fixed.. I mean, I hope it gets fixed.How about those crappy maps where even flat ground has a tendency to turn into quick sand? I have been complaining about terrain as a scout since closed beta. I think, you and I, are actually on the same page on 90% of dust issues o7 But... a heavy trying to make up for his weaknesses by using an LAV that has been drastically nerfed... yea, that needs fixing. It doesn't take a coordinated team to take down a heavy in an LAV - just one AV guy - doesn't even have to be proto. Since the LAV nerf any QQ over heavy in LAV should of died out - just admit your not smart enough to think to carry AV nades and leave us fatties alone.
I'm a speed tanker. You are a heavy. Lack of speed is your weakness. Lack of EHP is mine. Despite that, I kill far more heavies than kill me. Like I said, I just want physics. You guys seem to want best of both worlds.. speed and EHP.
You gotta hustle if you wanna make a dolla
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mollerz
2581
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Posted - 2014.03.05 08:42:00 -
[24] - Quote
You know what would actually be productive?
A new vehicle made for transporting heavy troops. All militaries in the world have them. Why shouldn't dust?
LAVs are light vehicles. There should be an HAV transport vehicle.
You gotta hustle if you wanna make a dolla
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Dr PepperPoP
Bragian Order Amarr Empire
197
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Posted - 2014.03.05 08:46:00 -
[25] - Quote
mollerz wrote:Dr PepperPoP wrote:I hate these 'nerf heavies in LAV' threads. OF course you do. If you want to move fast, run a scout.You're okay with RR owning everyone at 100m. False. I never said that. But isn't the issue everyone hates that RRs kill you at 10m?Or how about ScR killing everyone else in every other range? I run an adv minmatar scout suit mostly. SCRs instantly kill me. Like OHK. I never complain about it, but I have acknowledged it. I would never even pick one up.How about RE's exploding when you already down the guy who tossed it down at your feet like a nade? I think that REs shouldn't be detonated by a downed person, and from what I understand CCP is "fixing" that. I am with you tho. it's lame.
How about dat tank spam? No one can say I haven't spoken out against tank spam repeatedly. But I figured out how to be pretty fuckin good at JLAVing, so I'm now ok with it until it gets fixed.. I mean, I hope it gets fixed.How about those crappy maps where even flat ground has a tendency to turn into quick sand? I have been complaining about terrain as a scout since closed beta. I think, you and I, are actually on the same page on 90% of dust issues o7 But... a heavy trying to make up for his weaknesses by using an LAV that has been drastically nerfed... yea, that needs fixing. It doesn't take a coordinated team to take down a heavy in an LAV - just one AV guy - doesn't even have to be proto. Since the LAV nerf any QQ over heavy in LAV should of died out - just admit your not smart enough to think to carry AV nades and leave us fatties alone. I'm a speed tanker. You are a heavy. Lack of speed is your weakness. Lack of EHP is mine. Despite that, I kill far more heavies than kill me. Like I said, I just want physics. You guys seem to want best of both worlds.. speed and EHP. That speed is limited on terrain, I can't exactly take a LAV into the city an.....wait, yes I can. Thank you CCP for the awesome map design.
Guess I have no real case here. It just seems unfair to point at heavies and complain that they adapt. |
mollerz
2581
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Posted - 2014.03.05 08:51:00 -
[26] - Quote
Imagine being a scout! We've been nerfed repeatedly since 1.0. Every single patch brought on a further nerf. In fact, a heavy rolling around at speed in an LAV that is instantly delivered is a nerf to scouts who speed tank.
But to that point, I've been playing this game since day 3 or so. And I just posted how I adapted in a matter of two days and listed what I did. I'd rather just see some real value add to the overall strategy of the game, not preserving some silly LAV mechanic for heavies.
Edit: The speed is limited on terrain for everyone. I roll around head over heels too
You gotta hustle if you wanna make a dolla
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Dr PepperPoP
Bragian Order Amarr Empire
197
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Posted - 2014.03.05 08:58:00 -
[27] - Quote
mollerz wrote:Imagine being a scout! We've been nerfed repeatedly since 1.0. Every single patch brought on a further nerf. In fact, a heavy rolling around at speed in an LAV that is instantly delivered is a nerf to scouts who speed tank. But to that point, I've been playing this game since day 3 or so. And I just posted how I adapted in a matter of two days and listed what I did. I'd rather just see some real value add to the overall strategy of the game, not preserving some silly LAV mechanic for heavies. Edit: The speed is limited on terrain for everyone. I roll around head over heels too It's really hard to defend my class against a scout poster. You guys have had the **** end of the stick since Chromosome. I don't know what it is about heavy QQ that gets heard before scout QQ does - I think personally heavies just cry a lot harder then everyone else - we're a vocal bunch. :D
But I agree with you - I'd prefer to see methods solve issues rather then stats. |
mollerz
2583
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Posted - 2014.03.05 08:59:00 -
[28] - Quote
At least all the soouts and heavies are coming in 1.8.
So there's that!
You gotta hustle if you wanna make a dolla
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