|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DJINN Marauder
Ancient Exiles. Renegade Alliance
4317
|
Posted - 2014.02.28 07:40:00 -
[1] - Quote
CuuCH Crusher wrote:I remember back when there was no aim assist. Gun battles were fun. You could realistically get to cover with out insta-dying. You could even dance in between the bullets of sucky players who spray and pray. Back then you needed skill to play the game. Now it seems like once you are hit, you're pretty much dead. Kinda took the fun out of the game. If your aim is terrible, why should you be rewarded? I completely agree.
Even in chromosome (which from what I heard was the best build for mkb) I could NOT tell who used one.
Simply because good ds3 people were indistinguishable from good mkb players. They were both amazing. I think I was also pretty good
Speed tanking = fun
Long gunfights = fun
Dying sometimes before you can react = not fun
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
|
DJINN Marauder
Ancient Exiles. Renegade Alliance
4317
|
Posted - 2014.02.28 07:45:00 -
[2] - Quote
Lucrezia LeGrand wrote:ok, makes sense. but talking from a pro to a noob (or just a casual player), what would be a good reason to not use aim assist when a) practically everyone uses AA and b) you're running militia and standard fittings against proto players? This isn't supposed to be a jerk post. I'm really curious to your opinion because I've been trying to convince myself of going off AA, but there are just to many cons and I can't think of any pros. If there is no AA, your "a" scenario doesn't happen.
As for "B", you have to realize, there will ALWAYS be proto stomping. No matter what. AA doesn't lessen or increase it. Hell, it doesn't even alleviate it. The only thing to help the newer players in Mlt and std gear is a better matchmaking system, better tutorial, and PvE to do something other then get stomped
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
|
DJINN Marauder
Ancient Exiles. Renegade Alliance
4317
|
Posted - 2014.02.28 07:55:00 -
[3] - Quote
Darken-Soul wrote:DJINN Marauder wrote:CuuCH Crusher wrote:I remember back when there was no aim assist. Gun battles were fun. You could realistically get to cover with out insta-dying. You could even dance in between the bullets of sucky players who spray and pray. Back then you needed skill to play the game. Now it seems like once you are hit, you're pretty much dead. Kinda took the fun out of the game. If your aim is terrible, why should you be rewarded? I completely agree. Even in chromosome (which from what I heard was the best build for mkb) I could NOT tell who used one. Simply because good ds3 people were indistinguishable from good mkb players. They were both amazing. I think I was also pretty good Speed tanking = fun Long gunfights = fun Dying sometimes before you can react = not fun you can tell because they strafe faster. To this day, I have played lots and lots of dust including competitive environments in it, I STILL cannot see what people talk about then they say that.
Mkb and ds3 strafe at the same speed. Mkb doesn't magically get more strafe speed. However what I assume they do get is inherent faster Alternating strafe speed. Basically when you switch from going left to right. Which is not the same thing
But even if they do get that, it's not hard to do on the controller. Have you seen soul strafe? crazy as hell... And he uses ds3 too
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
|
DJINN Marauder
Ancient Exiles. Renegade Alliance
4318
|
Posted - 2014.02.28 08:55:00 -
[4] - Quote
Spectral Clone wrote:DJINN Marauder wrote: Mkb and ds3 strafe at the same speed. Mkb doesn't magically get more strafe speed. However what I assume they do get is inherent faster Alternating strafe speed. Basically when you switch from going left to right. Which is not the same thing
Precisely, the KBM only gains an advantage of strafe acceleration when strafeing side to side, however that is not the best way to strafe. Circle strafeing or figure 8 is far better and is much easier to do if you are good with a controller, and it does not gain any benefit from the KBM strafe acceleration. This whole debate about KBM strafeing is just rediculous. I was going to mention the circle and figure 8.. But I was worried people wouldn't know what I'd be talking about.
+1 to you good sir. I agree, the argument is ridiculous.
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
|
|
|
|