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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3635
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Posted - 2014.02.27 21:10:00 -
[1] - Quote
This is going to tie in with FW and is going to be tough to explain but here's my crack at it.
Ok, in EVE you must enlist in the factional army you wish to fight for - there is no "fighting for whichever faction you feel like when you feel like" per se UNLESS you enroll in a different factional army. Currently in DUST there is no system like that, you can just fight for whoever, yes it hurts your standings, but you can still fight for whoever.
First off, I would like to see this change where either a CEO of a corporation can enroll their corporation into the factional army of their choosing or a player can forego their corporation to join the factional army of their choosing.
Example time - Praetoriani Classiarii Templares can be enrolled into the 24th Imperial Crusade therefore making all of its members members of the Amarrian Factional Warfare Militia. Or let's say you're in Fatal Absolution, but you want to fight for the Caldari Factional Warfare Militia, you can enlist in the State Peacekeepers, but your corp now changes to the State Peacekeepers - you forego your corp.
This change would be a bit of a discouragement from "Faction Hopping" and would encourage going "all in" for your faction of choice.
My second idea will only work if the first idea is put into place. If players/corporations are enrolled in the militia of their choosing, there would then be highsec ramifications akin to EVE. In a public match on a planet/district owned by the enemy of the militia in which you are enrolled, enemy controlled installations will auto attack you (IE you automatically draw aggro).
Example time - PCT (not spelling it out this time) are enrolled with the 24th Imperial Crusade and we go into a pub match. That pub match happens to be on a Minmatar controlled planet in highsec on a Minmatar controlled district. Any installation on that planet will auto attack us (unless destroyed or hacked by us) because we are perceived as the enemy invading their sovereign soil. This will be akin to the warning that you receive in EVE when entering your enemy's highsec space.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3636
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Posted - 2014.02.27 21:23:00 -
[2] - Quote
Arkena Wyrnspire wrote:So I have to leave FA to do FW? Nope. -1.
Or FA could enroll in a militia - sorry bro, but that's how it works in EVE, all or nothing.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3639
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Posted - 2014.02.27 21:40:00 -
[3] - Quote
Aero Yassavi wrote:The reason CCP doesn't want to do idea 1 is because they don't want to create situations where you can't play with your friends, but that is the whole point of having Public Contracts and Planetary Conquest.
Second idea sounds good as well.
Exactly my point. That is the whole idea behind Public Contracts and PC, allowing people to play with their friends. IMO FW should be a totally different ball game because it is optional and is for those who actually give a damn about the faction we chose. CCP using the excuse that because they want everyone to be able to play with their friends is a rather weak one because as you noted Aero, Pub Matches and PC exist.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3639
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Posted - 2014.02.27 21:43:00 -
[4] - Quote
Viktor Hadah Jr wrote:Open market needs to be rolled out first so if you use Amarr gear but your corp fights for caldari you can sell the caldari gear and buy Amarr. That is how EVE works.
Right now it will be silly to say a 100-500 Member corp you will all fight for this faction which gives rewards you most likely have no need for.
I use to fight for Gallente in EVE but i used Amarr spaceships so i sold my gallente FW items on the market and bought amarr stuff.
My point exactly - along with open market, this idea I feel would bring about a positive change for FW and DUST in general, not only will your run of the mill pub match be more exciting due to the turrets auto attacking enemy factions, but we all would also see the economy develop and the ISK flow.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3643
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Posted - 2014.02.27 22:11:00 -
[5] - Quote
Atiim wrote:True Adamance wrote:
There is not FW playerbase in Dust just corps farming content from a broken system....no loyalty, no consequences, no value to your actions.
Loyalty is never something that should be referenced in New Eden. Anyways, and what about those who do have loyalty? I can guarantee that very few people would agree with something that forces them to either leave their corp, or betray their faction.
Do you really see people in EVE whining and moaning that "boo hoo, my corp is enrolled in Gallente FW, but I wanna do Caldari! boo hoo boo hoo" - yeah if there is a conflict of interest like that, they simply leave.
So far there are ZERO consequences for your actions in DUST - currently you can fight for Minmatar, then a match later fight for Amarr if you desire, it makes NO SENSE WHATSOEVER. The moment I think of an idea that more or less forces people to make an actual choice, people immediately shut it down and go into a tizzy.
Hell, even the faction you choice in this game makes no difference besides your MQ and dropsuit appearance.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3644
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Posted - 2014.02.27 22:50:00 -
[6] - Quote
Aikuchi Tomaru wrote:Aisha Ctarl wrote:Arkena Wyrnspire wrote:So I have to leave FA to do FW? Nope. -1. Or FA could enroll in a militia - sorry bro, but that's how it works in EVE, all or nothing. We could do something like this when we have more to do than just Public Contracts, FW or PC. At the current point it would basically force every Corp to enroll in FW.
As in EVE, it is optional for a corp to enroll in a militia - no one would be forced at all.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3644
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Posted - 2014.02.27 22:54:00 -
[7] - Quote
Quote: It seems a little bit radical to not play one of 3 modes we have available, especially considering not many people play PC. We don't have enough to do currently. Especially considering that this would lock people out from the only mode that is connected to Eve Online and is available to everybody. This wouldn't be good for new players. They might start the game, join a corp somebody recommended them and then they want to do FW only to hear "Sorry. We're not doing this."
Later, when we have more game modes and so on it could be a nice idea. But currently not so much.
with the next two months being the rise of this game or the end of it.{/quote]
I can assure you this is not true. The game won't die in 2 months. It does rather well for a F2P game currently. It probably won't make a big breakthrough easily now, but neither will it suddenly lose all players.
I'm sure if this were implemented then several "FW Only" corps would crop up for the four factions as there are in EVE.
Say you join a corp and later you decide you want to do Min FW, you inquire to the corp and they say we aren't interested in FW - I'm sure there would be a Min FW corp to join.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3649
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Posted - 2014.02.28 16:38:00 -
[8] - Quote
Atiim wrote:Aero Yassavi wrote: You don't have to join a "FW Only" corp, you'd have to join a corp that is aligned with the proper militia in FW. That corp can still do PC and everything else. You really shouldn't be fighting for a side in FW that your whole corporation isn't, it just doesn't make sense. If you want to fight for say Gallente to get the Gallente loyalty items but your corporation is aligned with Caldari, then fight for Caldari with your corp, sell the Caldari loyalty items, and buy the Gallente loyalty items. If you want to fight for Gallente because you like them in lore or for whatever reason then you'd already be in a corporation that is aligned for Gallente in this example.
So under this, my options would be: 1. Fight for my enemy, and purchase my allies clothing. (Which is betraying your faction) 2. Scrap everything and leave my corp for an entirely new one, regardless of position in said corp (Which is betraying your corp) Also, I don't really see how this would change anything. Under your model, If the corp picks a faction other than mine, I would leave my corp. So obviously my corp wouldn't mean anything, so what would stop me from corp hopping when I want to choose a different faction?
In short, welcome to New Eden, Atiim, sorry she doesn't play by your rules.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3650
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Posted - 2014.02.28 17:04:00 -
[9] - Quote
Atiim wrote:Aisha Ctarl wrote: In short, welcome to New Eden, Atiim, sorry she doesn't play by your rules.
Says Aisha, as she tries to implement rules herself So answer the question. What would stop me from simply corp hopping when I want to change Faction? And most importantly, how many people would actually play FW? Really gonna enjoy those 30min que-times.
Atiim, it comes down to personal preference, either you REALLY want to do FW, you REALLY want to be a part of a corp and do PC and pubs, or you REALLY want to be a mercenary and do whatever the hell you want.
Let's break it down.
We have Twilight, Melphina, and Gene.
Twilight really wants to get into PC and do pub matches. She has countless corps to join of her choosing - if any are aligned with any specific faction, she can base her decision off of that or join a corp that is not affiliated with any faction. Twilight happily joins the corp of her choosing and plays PC and pubs to her heart's content.
Melphina LOOOOOOVES the Amarr Empire - she was born to fight in FW. She has countless corps that have aligned themselves with the Amarr Empire and their corp is enrolled in the 24th Imperial Crusade, perhaps she will join one of those corps. If she has no desire to join a corp, she can simply enlist in the 24th Imperial Crusade herself - done deal, now she is burning Minmatar alive with her LR.
Gene was born to be bad. He's a mercenary to the core and does whatever he well pleases. If he wants to fight for a faction, he can enlist, if he wants to roll with a corp that fights for a faction he can apply to said corp, if he wants to do whatever, he can faction and corp hop - he's at his own free will.
What you are failing to grasp is that if this WERE to be implemented, new corps would crop up to accommodate the wants and needs of the CEO's of those corps which would also align with the wants and needs of players as well. You would see more neutral corps crop up, you may see sister corps crop up of current corps where one is affiliated with a faction and the other is not, you will see faction affiliated corps only...it would sort out in the end.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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