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Nova Knife
Seituoda Taskforce Command Caldari State
2351
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Posted - 2014.02.27 03:36:00 -
[1] - Quote
mollerz wrote: Any long time knifer would agree that we need to be able to sprint charge vs a ballistic aspect.
IMO if the sprint charge comes back, the uncharged swipes need to go.
Sprint charge glitch was literally the most fun time as a knifer I have had. I was sad to see it fixed. |
Nova Knife
Seituoda Taskforce Command Caldari State
2351
|
Posted - 2014.02.27 03:53:00 -
[2] - Quote
I think you misread my intent, Mollerz.
I am 100% for charging the knives while sprinting. The combination of speed + alpha damage is what made them so damn scary and effective, back when this was possible.
However, being able to swing them for damage that is still pretty hefty with no real delay is something I disapprove of. The ability to kill people without charging was a bad compromise made because they thought we would like that MORE than sprint charging.
IMO it should be one or the other. Having both sprint charge + uncharged swipes would be broken. As said above, sprint charge makes it possible to be much more agressive with your knives and makes them a LOT more fun. I just feel like if you miss with that alpha, you shouldn't be able to spam R1.
It is a pretty consistent balancing trait of High Alpha weapons to have a lower RoF, or similar downside. Waiting between charges to swipe accomplishes this. |
Nova Knife
Seituoda Taskforce Command Caldari State
2352
|
Posted - 2014.02.27 04:18:00 -
[3] - Quote
I think it's fair to say that no two players of any playstyle play exactly the same :) It serves no purpose to argue about or compare knife peens. I personally enjoyed the sprint charge glitch, as I found it very reliable to reproduce (98% success rate or so?) and suited my personal "kamikaze charge" style of play.
Granted, recent EHP buffs have hindered that playstyle a bit, coupled with improved hit detection and aim assists (and ballet scanners) made that playstyle much more complicated and my KDR naturally dropped as a result :)
mollerz wrote:
ALL OF THAT ASIDE... what do you think about my original intent of this thread aka the use of ADS?
:P
Personally, I think the FoV could stand to be increased either way. Doesn't really need to be attached to knives. It's pretty narrow compared to most games, and a semi-common complaint brought up among first-timers and vets alike.
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