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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Knight Solitaire
 Brutor Vanguard
 Minmatar Republic
 
 371
 
 
      | Posted - 2014.02.26 15:49:00 -
          [1] - Quote 
 The Scrambler Rifle has a reload of 2.5s, when its intended use is Medium - Long range engagements, wheras the Plasma Rifle has a reload of 3s, and the Plasma Rifle is Gallente tech, meaning its intended use is Close to Medium range engagements.
 
 Buff Scrambler Rifle reload to 3.5s (+1s) and RR Reload to 4s (+.8s (Same as Sniper / Laser Rifle), and the CR to 3.2s (+.6s).
 
 EDIT: Actually its 2.5s, derp.
 
 Corporation: Fatal Absolution Alliance: General Tso's Alliance | 
      
      
        |  Vrain Matari
 Mikramurka Shock Troop
 Minmatar Republic
 
 1681
 
 
      | Posted - 2014.02.26 15:53:00 -
          [2] - Quote 
 Good point, much better fit for their respective roles. +1.
 
 I support SP rollover. | 
      
      
        |  Roy Ventus
 Foxhound Corporation
 General Tso's Alliance
 
 1164
 
 
      | Posted - 2014.02.26 15:54:00 -
          [3] - Quote 
 
 Knight Solitaire wrote:The Scrambler Rifle has a reload of 2.5s, when its intended use is Medium - Long range engagements, wheras the Plasma Rifle has a reload of 3s, and the Plasma Rifle is Gallente tech, meaning its intended use is Close to Medium range engagements.
 Buff Scrambler Rifle reload to 3.5s (+1s) and RR Reload to 4s (+.8s (Same as Sniper / Laser Rifle), and the CR to 3.2s (+.6s).
 
 EDIT: Actually its 2.5s, derp.
 
 Because CCP doesn't care about Gal people.
 
 "There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all." | 
      
      
        |  Meeko Fent
 Kirkinen Risk Control
 Caldari State
 
 1807
 
 
      | Posted - 2014.02.26 16:36:00 -
          [4] - Quote 
 Because that way, when the rifles are balanced out, the AR is vulnerable while reloading, whereas the Long range guns can reload quickly in case of emergency, and to continue putting down long range suppressive fire with a short reload in between.
 
 Looking for a Interesting Character Name? Why Not Zoidberg? | 
      
      
        |  Aisha Ctarl
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 3579
 
 
      | Posted - 2014.02.26 16:40:00 -
          [5] - Quote 
 You people look everywhere to find things wrong with my Scrambler don't you?
 
 Next threads will be:
 
 SCRAMBLER IS TOO SHINY NERF IT TO GUNMETAL GRAY
 SCRAMBLER RIFLE HAS WEIRD MARKINGS THAT MAKE IT OP
 SCRAMBLER RIFLE SHOOTS YELLOW BEAMS THAT ARE TOO BRIGHT
 
 smh
 
 I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it. | 
      
      
        |  ALT2 acc
 
 123
 
 
      | Posted - 2014.02.26 16:41:00 -
          [6] - Quote 
 
 Roy Ventus wrote:Knight Solitaire wrote:The Scrambler Rifle has a reload of 2.5s, when its intended use is Medium - Long range engagements, wheras the Plasma Rifle has a reload of 3s, and the Plasma Rifle is Gallente tech, meaning its intended use is Close to Medium range engagements.
 Buff Scrambler Rifle reload to 3.5s (+1s) and RR Reload to 4s (+.8s (Same as Sniper / Laser Rifle), and the CR to 3.2s (+.6s).
 
 EDIT: Actually its 2.5s, derp.
 Because CCP doesn't care about Gal people.  Hmg needs a rsload time reductionnthe
 
 Banned until the 10th
Reason: I said "feg" I lol'd so dammed hard, it's not even funny, oh wait, yes it is. | 
      
      
        |  TranquilBiscuit ofVaLoR
 TCD ToXiCaTeD
 RISE of LEGION
 
 1520
 
 
      | Posted - 2014.02.26 16:44:00 -
          [7] - Quote 
 
 Aisha Ctarl wrote:You people look everywhere to find things wrong with my Scrambler don't you? 
 Next threads will be:
 
 SCRAMBLER IS TOO SHINY NERF IT TO GUNMETAL GRAY
 SCRAMBLER RIFLE HAS WEIRD MARKINGS THAT MAKE IT OP
 SCRAMBLER RIFLE SHOOTS YELLOW BEAMS THAT ARE TOO BRIGHT
 
 smh
 please don't.
 
 Anime > EVERYTHING | 
      
      
        |  Death Shadow117
 Endless Hatred
 Ishuk-Raata Enforcement Directive
 
 7
 
 
      | Posted - 2014.02.26 16:51:00 -
          [8] - Quote 
 i think from what eve players have told me amarr dont actually use ammo so the scrambler laser and pistol shouldnt have to reload instead we could replace it with having to manually distribute the heat instead of it passive distribution
 | 
      
      
        |  Knight Solitaire
 Brutor Vanguard
 Minmatar Republic
 
 375
 
 
      | Posted - 2014.02.26 17:04:00 -
          [9] - Quote 
 
 Aisha Ctarl wrote:You people look everywhere to find things wrong with my Scrambler don't you? 
 Next threads will be:
 
 SCRAMBLER IS TOO SHINY NERF IT TO GUNMETAL GRAY
 SCRAMBLER RIFLE HAS WEIRD MARKINGS THAT MAKE IT OP
 SCRAMBLER RIFLE SHOOTS YELLOW BEAMS THAT ARE TOO BRIGHT
 
 smh
 
 No, it just doesn't make sense that Medium to Long range weapons have a shorter reload than CQC weapons. Why? Well out from 50-100m you have all the time in the world to reload and its easier to back off and reload then hop out shooting again, which means that these weapons should have Long reload times to balance this.
 
 Whereas with CQC weapons you're constantly behind enemy lines, pushing well defended objectives, and barely have any time to do anything, so in that case, CQC weapons should reload quicker.
 
 And this thread just isn't about the SCR, I just used that as an example since its the Rifle with the quickest reload speed.
 
 Corporation: Fatal Absolution Alliance: General Tso's Alliance | 
      
      
        |  Monkey MAC
 Rough Riders..
 
 2072
 
 
      | Posted - 2014.02.26 17:05:00 -
          [10] - Quote 
 
 Knight Solitaire wrote:The Scrambler Rifle has a reload of 2.5s, when its intended use is Medium - Long range engagements, wheras the Plasma Rifle has a reload of 3s, and the Plasma Rifle is Gallente tech, meaning its intended use is Close to Medium range engagements.
 Buff Scrambler Rifle reload to 3.5s (+1s) and RR Reload to 4s (+.8s (Same as Sniper / Laser Rifle), and the CR to 3.2s (+.6s).
 
 EDIT: Actually its 2.5s, derp.
 
 Overheat nough said.
 
 Combat Engineer in training. Monkey Mac - Forum Warrior of the Trees Lvl 2. | 
      
      
        |  Killar-12
 The Corporate Raiders
 Top Men.
 
 2395
 
 
      | Posted - 2014.02.26 17:06:00 -
          [11] - Quote 
 Laser Reload is fast EVE side, the damn thing overheats is why it's bad at CQC.
 
 Listen I'll change the song every week | 
      
      
        |  Atiim
 Living Like Larry Schwag
 
 5109
 
 
      | Posted - 2014.02.26 20:27:00 -
          [12] - Quote 
 
 Aisha Ctarl wrote:You people look everywhere to find things wrong with my Scrambler don't you? 
 Next threads will be:
 
 SCRAMBLER IS TOO SHINY NERF IT TO GUNMETAL GRAY
 SCRAMBLER RIFLE HAS WEIRD MARKINGS THAT MAKE IT OP
 SCRAMBLER RIFLE SHOOTS YELLOW BEAMS THAT ARE TOO BRIGHT
 
 smh
 Don't worry guys, I speak ignorant.
 
 Translation:
 
 Quote:Argh! My rifle is just fine! Quit trying to nerf it and trying to use actual math and logic against me!  Please don't nerf my crutch rifle CCP.     
 Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub [s]Text[/s] <---------- That's how you make a strike-through -HAND | 
      
      
        |  Knight Solitaire
 Brutor Vanguard
 Minmatar Republic
 
 377
 
 
      | Posted - 2014.02.26 20:30:00 -
          [13] - Quote 
 
 Killar-12 wrote:Laser Reload is fast EVE side, the damn thing overheats is why it's bad at CQC. 
 The SCR overheats after 21 Shots, not counting the bonus from the Amarr Assault (Thats not including the lolASCR either)
 
 The SCR is pretty much the TAC AR of old.
 
 Corporation: Fatal Absolution Alliance: General Tso's Alliance | 
      
      
        |  ReGnYuM
 Escrow Removal and Acquisition
 
 2255
 
 
      | Posted - 2014.02.26 20:33:00 -
          [14] - Quote 
 
 Killar-12 wrote:Laser Reload is fast EVE side, the damn thing overheats is why it's bad at CQC. 
 HAHAHAHAHAHAHAHAHAH
 
 You must not play PC....
 
 Official Imperfect Title: Supreme Leader of the Endless Sunset I Slay, for thy Empress Do you even PC... Brah | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 10084
 
 
      | Posted - 2014.02.26 20:35:00 -
          [15] - Quote 
 
 Knight Solitaire wrote:Killar-12 wrote:Laser Reload is fast EVE side, the damn thing overheats is why it's bad at CQC. The SCR overheats after 21 Shots, not counting the bonus from the Amarr Assault (Thats not including the lolASCR either) The SCR is pretty much the TAC AR of old. 
  
 That IS counting the bonus from the Amarr assault.
 
 You have long since made your choice. What you make now is a mistake. | 
      
      
        |  General John Ripper
 Onslaught Inc
 RISE of LEGION
 
 18874
 
 
      | Posted - 2014.02.26 20:36:00 -
          [16] - Quote 
 
 ReGnYuM wrote:Killar-12 wrote:Laser Reload is fast EVE side, the damn thing overheats is why it's bad at CQC. HAHAHAHAHAHAHAHAHAH You must not play PC.... he doesn't.
 
 My like count = respec petition. like my posts to sign the petition. | 
      
      
        |  Knight Solitaire
 Brutor Vanguard
 Minmatar Republic
 
 377
 
 
      | Posted - 2014.02.26 20:37:00 -
          [17] - Quote 
 
 Arkena Wyrnspire wrote:Knight Solitaire wrote:Killar-12 wrote:Laser Reload is fast EVE side, the damn thing overheats is why it's bad at CQC. The SCR overheats after 21 Shots, not counting the bonus from the Amarr Assault (Thats not including the lolASCR either) The SCR is pretty much the TAC AR of old.  That IS counting the bonus from the Amarr assault. 
 I can get 21 Shots off on my Scout mk.0
 
 Its cuz your not 1337 enough.
 
 
  
 Corporation: Fatal Absolution Alliance: General Tso's Alliance | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 10088
 
 
      | Posted - 2014.02.26 20:39:00 -
          [18] - Quote 
 
 Knight Solitaire wrote:Arkena Wyrnspire wrote:Knight Solitaire wrote:Killar-12 wrote:Laser Reload is fast EVE side, the damn thing overheats is why it's bad at CQC. The SCR overheats after 21 Shots, not counting the bonus from the Amarr Assault (Thats not including the lolASCR either) The SCR is pretty much the TAC AR of old.  That IS counting the bonus from the Amarr assault. I can get 21 Shots off on my Scout mk.0 Its cuz your not 1337 enough.  
 Nah, it's because you have a really, really slow trigger finger.
  
 You have long since made your choice. What you make now is a mistake. | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 7622
 
 
      | Posted - 2014.02.26 20:40:00 -
          [19] - Quote 
 
 Knight Solitaire wrote:The Scrambler Rifle has a reload of 2.5s, when its intended use is Medium - Long range engagements, wheras the Plasma Rifle has a reload of 3s, and the Plasma Rifle is Gallente tech, meaning its intended use is Close to Medium range engagements.
 Buff Scrambler Rifle reload to 3.5s (+1s) and RR Reload to 4s (+.8s (Same as Sniper / Laser Rifle), and the CR to 3.2s (+.6s).
 
 EDIT: Actually its 2.5s, derp.
 I don't mind this kind of tweaking to weapons.
 
 I prefer this to outright nerfs
 
 "Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha | 
      
      
        |  Killar-12
 The Corporate Raiders
 Top Men.
 
 2396
 
 
      | Posted - 2014.02.26 20:50:00 -
          [20] - Quote 
 
 ReGnYuM wrote:Killar-12 wrote:Laser Reload is fast EVE side, the damn thing overheats is why it's bad at CQC. HAHAHAHAHAHAHAHAHAH You must not play PC.... I haven't played PC for a few months, I'd reckon though a few seconds to reload aren't going to make a real difference though. I understand
 A) Amarr Assaults are effective at close and far ranges due to the overheat bonuses.
 B) I don't understand why a ScR would be used due to PC having poor performance frps wise like the CR....
 C) The thing is is the AR has staying power its magazine lasts longer, allowing it to not have to reload as often as say the RR or CR.
 
 I from some understanding do get that the Amarr Assault makes the ScR effective at CQC if that's what you mean but if you're 3v1 in 20-30m from your target what weapon would you choose?
 
 Listen I'll change the song every week | 
      
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