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Skihids
Bullet Cluster Legacy Rising
2916
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Posted - 2014.02.26 03:49:00 -
[1] - Quote
HAVs need a purpose is what they need.
They need a role of their own, not to compete with infantry to slay infantry one at a time. As long as they compete directly with infantry they will need to be just as vulnerable.
Give them a different role and they can be much more. |
Skihids
Bullet Cluster Legacy Rising
2959
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Posted - 2014.03.01 00:39:00 -
[2] - Quote
It's simple. You can't balance tanks as long as their role is AI and still have them recognizable as tanks.
They can be used solo as AI, so they have to be just as vulnerable as any other player in a one-on-one fight or they have a clear advantage making them the required fit to win. As long as they are operated solo in the role of AI they are just another suit and can't be any better than the others. That's nearly where they were last build and tankers didn't like it.
CCP can't do it and make everyone happy.
Either they give tanks a role more inline with what real tanks do where they don't compete with the infantry soldier or require a crew of three to operate it in exchange for having the health and firepower of three infantry. |
Skihids
Bullet Cluster Legacy Rising
2961
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Posted - 2014.03.01 02:02:00 -
[3] - Quote
Third person view is there in EVE because its the only way to enjoy the pretty spaceship you bought and there is no real need for the immersion of first person. Navigation is all point and click. Magic drone cameras are a convenient explanation that isn't questioned because it doesn't really matter.
DUST is a FPS. That FP stands for "First Person". We fly our ships directly with a controller and it really matters if we can look out of our ships or if we have to look through them from behind or overhead. The magic camera drone is a real immersion breaking hindrance to accurate flight.
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Skihids
Bullet Cluster Legacy Rising
2964
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Posted - 2014.03.01 05:12:00 -
[4] - Quote
Godin Thekiller wrote:Skihids wrote:Third person view is there in EVE because its the only way to enjoy the pretty spaceship you bought and there is no real need for the immersion of first person. Navigation is all point and click. Magic drone cameras are a convenient explanation that isn't questioned because it doesn't really matter.
DUST is a FPS. That FP stands for "First Person". We fly our ships directly with a controller and it really matters if we can look out of our ships or if we have to look through them from behind or overhead. The magic camera drone is a real immersion breaking hindrance to accurate flight.
Are you saying that the camera drones (which are not magic, they're a real thing, even today, just these are far more advanced) should be removed, only allowing for the turret camera? lolno.
No, I'm saying the sensors would be ON the surface of the vehicle such that it could provide a virtual view through the vehicle walls from the viewpoint of being inside a transparent vehicle. You could just look over your virtual shoulder and see behind your vehicle without spinning it around.
Deliberately piloting by a view outside your vehicle is as stupid as trying to drive your car looking from a chase drone. There's a reason they stick a FP camera in drones, because it makes it possible to fly. What's more, putting vision senors on the skin of your craft is so friken more useful. You get a full view, not one limited angle looking up the ass end of your dropship.
The drone camera is a stupid, lazy mechanic that has no place in this game. |
Skihids
Bullet Cluster Legacy Rising
2973
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Posted - 2014.03.02 01:20:00 -
[5] - Quote
The problem this game has is that there is a single environmental niche to fill as there is one function needed to win games.
The only thing you need is to be able to slay mercs. Full stop.
So every fitting is attempting to survive and compete in that one environmental niche. If one organism is the clear favorite it will expand to dominate the environment absent some other control. Right now that is the blaster tank. It is clearly dominant and but for the artificial vehicle cap would drive infantry extinct.
There are four options:
- Leave everything alone and let infantry die off except for those who can't drive due to the cap
- Make tanks significantly weaker so they are even with a single suit
- Require a crew whose size is commensurate with its power level
- Move it out of that environmental niche so it doesn't compete directly with infantry
That's it. Those are your choices. |
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