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Godin Thekiller
OSG Planetary Operations Covert Intervention
1792
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Posted - 2014.02.28 23:39:00 -
[1] - Quote
I'll leave this here.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1792
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Posted - 2014.02.28 23:42:00 -
[2] - Quote
Delta 749 wrote:Obodiah Garro wrote:Namely because in the Eve universe, a clone is able to handle the operation of a moon sized star ship which normally would take hundreds of thousands of people to man.
Yea swing around the lore on how 1 clone cant handle a vehicle.
Also LAVs were designed for multiple users, same with DS, who actually knows what the insides of a HAV look like? Ok heres one lore based reason Those are capsuleers piloting those ships and even then the capsule just cuts down on the people required to operate the ship rather than eliminating a crew altogether aside from the smaller ships Remember boys and girls, when you want to use lore to defend an ass backward position get the lore right and dont forget that dust mercs =/= capsuleers
Most frigates and destroyers have no/little crew (some cruisers even, and if you're a good enough Cap', even the larger ships can have no crew). Also, since how it is designed, they probably use something kin to a pod (that explains how we got camera drone vision that's looks like actual sight). Yes, you should get lore right, but not just bits and pieces.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1792
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Posted - 2014.02.28 23:52:00 -
[3] - Quote
Scheneighnay McBob wrote:Godin Thekiller wrote:Delta 749 wrote:Obodiah Garro wrote:Namely because in the Eve universe, a clone is able to handle the operation of a moon sized star ship which normally would take hundreds of thousands of people to man.
Yea swing around the lore on how 1 clone cant handle a vehicle.
Also LAVs were designed for multiple users, same with DS, who actually knows what the insides of a HAV look like? Ok heres one lore based reason Those are capsuleers piloting those ships and even then the capsule just cuts down on the people required to operate the ship rather than eliminating a crew altogether aside from the smaller ships Remember boys and girls, when you want to use lore to defend an ass backward position get the lore right and dont forget that dust mercs =/= capsuleers Most frigates and destroyers have no/little crew (some cruisers even, and if you're a good enough Cap', even the larger ships can have no crew). Also, since how it is designed, they probably use something kin to a pod (that explains how we got camera drone vision that's looks like actual sight). Yes, you should get lore right, but not just bits and pieces. I doubt HAVs have pods. It doesn't even make sense why we just vanish into them without so much as an opening. Do we disappear into turret installations? No Can we hide inside CRUs? No
Then explain how we vanish into LAV's and DS's (which probably has a pod for the pilot as well). It makes perfect sense. Especially if the pilot suit was required to pilot vehicles (probably will be that way once the pilot suits come based on its description, if they do come.)
Anyways, if I remember correctly, you used to sit inside large turret installations, and CRU's you are supposed to walk out of them. So both times you're wrong lol.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1792
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Posted - 2014.03.01 00:23:00 -
[4] - Quote
Scheneighnay McBob wrote: LAVs have an obvious seat (too lazy to make an entrance animation) and last time I checked, dropships had a door going into the cockpits. they're just closed.
HAVs have nothing
Then explain the camera. If it was a regular cockpit, they would've designed it to look like one, which they didn't; same as the HAV's.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1792
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Posted - 2014.03.01 00:50:00 -
[5] - Quote
Scheneighnay McBob wrote:Godin Thekiller wrote:Scheneighnay McBob wrote: LAVs have an obvious seat (too lazy to make an entrance animation) and last time I checked, dropships had a door going into the cockpits. they're just closed.
HAVs have nothing
Then explain the camera. If it was a regular cockpit, they would've designed it to look like one, which they didn't; same as the HAV's. 3rd person vehicle views are standard. Dust just happens to have magical floating cameras and cameras on guns
magic is your answer? LOL. Go read up on tech lore bro.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1794
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Posted - 2014.03.01 03:28:00 -
[6] - Quote
Skihids wrote:Third person view is there in EVE because its the only way to enjoy the pretty spaceship you bought and there is no real need for the immersion of first person. Navigation is all point and click. Magic drone cameras are a convenient explanation that isn't questioned because it doesn't really matter.
DUST is a FPS. That FP stands for "First Person". We fly our ships directly with a controller and it really matters if we can look out of our ships or if we have to look through them from behind or overhead. The magic camera drone is a real immersion breaking hindrance to accurate flight.
Are you saying that the camera drones (which are not magic, they're a real thing, even today, just these are far more advanced) should be removed, only allowing for the turret camera? lolno.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1794
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Posted - 2014.03.01 03:31:00 -
[7] - Quote
Scheneighnay McBob wrote:Godin Thekiller wrote:Scheneighnay McBob wrote:Godin Thekiller wrote:Scheneighnay McBob wrote: LAVs have an obvious seat (too lazy to make an entrance animation) and last time I checked, dropships had a door going into the cockpits. they're just closed.
HAVs have nothing
Then explain the camera. If it was a regular cockpit, they would've designed it to look like one, which they didn't; same as the HAV's. 3rd person vehicle views are standard. Dust just happens to have magical floating cameras and cameras on guns magic is your answer? LOL. Go read up on tech lore bro. Lore is just every game studio's explanation for a mechanic, and holds no weight because it can be changed with a short official paragraph. Then you would have to change a lot of **** to explain it, as it would make no sense. it's like a house a card, but a leg missing, and you say **** it, it doesn't matter. That's immersion breaking. Anyways, the pods makes sense, and making me have half a squad just to use something that I alone skilled for, bought, and fielded is silly. Infantry better be happy that I put turrets on (if CCP is willing to actually fix the fittings on Gallente HAV's so I can actually fit the smalls on the HAV ).
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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