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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1771
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Posted - 2014.02.26 01:37:00 -
[1] - Quote
Tupni wrote:No.
De-nerf AV range, double or triple the ISK cost of tanks/tank accessories, make AV also AP (anti personnel, IE make swarms more than just a pathetic situational weapon or at least make them USEFUL and CAPABLE OF DESTROYING THE THINGS THEY'RE ALLEGEDLY MADE TO DESTROY, same with AV grenades why wouldn't they blow up on personnel? Even with a damage nerf just have them make more SENSE), no less than TRIPLE the WP reward for a tank destruction, at least double general vehicle destructions, don't make dropships immortal flying boxes, GIVE US THE DAMN INSTALLATION TURRETS CCP, block instantaneous stealth recall of vehicles because that's such bullshit that you can get a tank within an inch of its life just to have it magic itself away. Nerfing aiming mobility and speed might not be a bad idea for tanks either, the things are like jackrabbits right now, but I not too much.
Piloting a tank SHOULD take SKILL, SCALE IN TERMS OF MONETARY COST and be a CHALLENGE to kill, but also killing it should be FAIRLY REWARDED and ENCOURAGED with FAIR EQUIPMENT. Why not have all of the homing/locking things be linked to Sig Profile?
Things with small profiles like infantry should be able to easily break LOS in time to avoid the Swarm lock, slower things (or things with large profiles like Heavies/Vehicles) would have a rougher time of it though it would still be possible. Connect homing distances/lock times to Sig Profiles, with a high enough Sig Profile, AV grenades would home in on dropsuits (same with Prox Mines).
I still don't understand why it wasn't set up like this for locks.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1771
|
Posted - 2014.02.26 01:39:00 -
[2] - Quote
Turtle Hermit Roshi wrote:Sam Tektzby wrote: Make them squad based vehicle - Driver, Shooter
THIS this would be beautiful to bad itll never hapen Crew Service is the true solution to all vehicle problems. Why can't CCP see that?
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1774
|
Posted - 2014.02.26 03:27:00 -
[3] - Quote
Scheneighnay McBob wrote:Alaika Arbosa wrote:Tupni wrote:No.
De-nerf AV range, double or triple the ISK cost of tanks/tank accessories, make AV also AP (anti personnel, IE make swarms more than just a pathetic situational weapon or at least make them USEFUL and CAPABLE OF DESTROYING THE THINGS THEY'RE ALLEGEDLY MADE TO DESTROY, same with AV grenades why wouldn't they blow up on personnel? Even with a damage nerf just have them make more SENSE), no less than TRIPLE the WP reward for a tank destruction, at least double general vehicle destructions, don't make dropships immortal flying boxes, GIVE US THE DAMN INSTALLATION TURRETS CCP, block instantaneous stealth recall of vehicles because that's such bullshit that you can get a tank within an inch of its life just to have it magic itself away. Nerfing aiming mobility and speed might not be a bad idea for tanks either, the things are like jackrabbits right now, but I not too much.
Piloting a tank SHOULD take SKILL, SCALE IN TERMS OF MONETARY COST and be a CHALLENGE to kill, but also killing it should be FAIRLY REWARDED and ENCOURAGED with FAIR EQUIPMENT. Why not have all of the homing/locking things be linked to Sig Profile? Things with small profiles like infantry should be able to easily break LOS in time to avoid the Swarm lock, slower things (or things with large profiles like Heavies/Vehicles) would have a rougher time of it though it would still be possible. Connect homing distances/lock times to Sig Profiles, with a high enough Sig Profile, AV grenades would home in on dropsuits (same with Prox Mines). I still don't understand why it wasn't set up like this for locks. I believe what they're talking about is lack of swarm dumbfire, and how AV grenades only explode on contact with vehicles. Everyone who was around for dumbfire swarms is probably still afraid of suicide-swarms Oh, I remember. I would immediately go into Passive Accrual status on Dust if it returned.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1774
|
Posted - 2014.02.26 03:28:00 -
[4] - Quote
Dovallis Martan JenusKoll wrote:Alaika Arbosa wrote:Crew Service is the true solution to all vehicle problems. Why can't CCP see that? You want tanks to have 3x the health and 2x the firepower?.... While I agree with you on Webs, I don't understand where/how you are inferring this from what I am saying.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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