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Tailss Prower
501ST JFW StrikerZ Unit
187
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Posted - 2014.02.24 12:55:00 -
[1] - Quote
I came up with an idear which I thought would make both sides somewhat happy now we tankers hate the JLAVs me not as much but thats because I love how infantry came up with a new idear and way to kill a tank but what I don't like about it is how it's almost no isk loss when doing it so here is my idear to fix this.
I'm not gonna deny the infantry thier bomb LAVs if they want to kill themselves in the attempt to kill me so be it how ever make it so if they changed out of their dropsuit the RE's disappear but then this causes a problem what if you died and respawned would your RE's disappear I would say no as long as the dropsuit you are using has the same one you placed for instance.
Say you place a F45 RE on objective C and died as long as the dropsuit you spawn in with has F45 RE's equiped then your RE's would stay but if the dropsuit you spawn doesn't they self destruct or simply disappear this would also help limit the explosive spam you see with PE's as well making so you would have to have it on your suit like say a logi in order to have so many out therefor limiting how many RE's and PE's you can use unless you have enough slots for it and also making it so you will have to lose that dropsuit you used to place RE's on LAV making you lose some isk at the very least.
This would make it so if you want to bomb a tank with an LAV that there will at least be a cost to it which would make us less bitter as well as make it harder on you to bomb us so easy but still allow you to do it if you SO desired it.
ok nit pick it guys I want your opinions |
Rogue Saint
Science For Death
893
|
Posted - 2014.02.24 12:58:00 -
[2] - Quote
*idea
... terrible one at that.
GôêGÆ+GÆ+GƦ - Causes headaches, it's official
+1 for Infantry Skills Refund in 1.8 or I win DUST514
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Tailss Prower
501ST JFW StrikerZ Unit
188
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Posted - 2014.02.24 13:01:00 -
[3] - Quote
Rogue Saint wrote:*idea
... terrible one at that.
how so it actually balances out JLAV's while still allowing them to use the tactic while still not Affecting the use of RE's for normal gameplay and if your gonna disagree with it and say it's terrible why not actually tell us why otherwise your statement is pointless |
Alternate Insano
SUICIDE SPITE SQUAD
160
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Posted - 2014.02.24 13:02:00 -
[4] - Quote
This is much worse than any bad idea I've had lately. You get a +nom.
DUST 514 Super Scrub
Level 262 Forum Troll
Play, or play not. There is no balance.
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Jade Dragonis
GRIM MARCH D.E.F.I.A.N.C.E
294
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Posted - 2014.02.24 13:07:00 -
[5] - Quote
Now our idea doesn't take into account how I jlav tanks. In a bp dren logi suit. Two re types bp weapon. So no need to drop re's on a lav and then change. I drop 6 get in and go.
Folloe me on Youtube
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Tailss Prower
501ST JFW StrikerZ Unit
188
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Posted - 2014.02.24 13:10:00 -
[6] - Quote
Jade Dragonis wrote:Now our idea doesn't take into account how I jlav tanks. In a bp dren logi suit. Two re types bp weapon. So no need to drop re's on a lav and then change. I drop 6 get in and go. the point of it was to make it harder on them to go without losing isk like say you using all bpo and changing to a free suit and losing nothing and not everyone has the bpo Dren logi like you do |
Lanius Pulvis
Bullet Cluster Legacy Rising
154
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Posted - 2014.02.24 13:11:00 -
[7] - Quote
One word "Sever"
Not new, just new to you.
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1313
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Posted - 2014.02.24 13:15:00 -
[8] - Quote
Tailss Prower wrote:I came up with an idear which I thought would make both sides somewhat happy now we tankers hate the JLAVs me not as much but thats because I love how infantry came up with a new idear and way to kill a tank but what I don't like about it is how it's almost no isk loss when doing it so here is my idear to fix this. I'm not gonna deny the infantry thier bomb LAVs if they want to kill themselves in the attempt to kill me so be it how ever make it so if they changed out of their dropsuit the RE's disappear but then this causes a problem what if you died and respawned would your RE's disappear I would say no as long as the dropsuit you are using has the same one you placed for instance. Say you place a F45 RE on objective C and died as long as the dropsuit you spawn in with has F45 RE's equiped then your RE's would stay but if the dropsuit you spawn doesn't they self destruct or simply disappear this would also help limit the explosive spam you see with PE's as well making so you would have to have it on your suit like say a logi in order to have so many out therefor limiting how many RE's and PE's you can use unless you have enough slots for it and also making it so you will have to lose that dropsuit you used to place RE's on LAV making you lose some isk at the very least. This would make it so if you want to bomb a tank with an LAV that there will at least be a cost to it which would make us less bitter as well as make it harder on you to bomb us so easy but still allow you to do it if you SO desired it. ok nit pick it guys I want your opinions NO!
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
275
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Posted - 2014.02.24 13:22:00 -
[9] - Quote
How about you up swarms to pre 1.7 stats. Then you'll be less likely to encounter scrub-seekinglavs. (it's funny because its a play on the word heat seeker, except I replaced heat with tankers that broke the game balance!) |
Tailss Prower
501ST JFW StrikerZ Unit
188
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Posted - 2014.02.24 13:25:00 -
[10] - Quote
Auris Lionesse wrote:How about you up swarms to pre 1.7 stats. Then you'll be less likely to encounter scrub-seekinglavs. (it's funny because its a play on the word heat seeker, except I replaced heat with tankers that broke the game balance!) and why don't you actually try with swarms or better yet actually think as to why your swarms are not working like you want them you all think that they should be able to just powerhouse a tank when thier shield hardner is on when swarms are already weak vs shields I've seen plenty use the swarms to kill me and other tanks hell I can do it no problem so why can't you |
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Rogue Saint
Science For Death
894
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Posted - 2014.02.24 13:30:00 -
[11] - Quote
When I use proto AV nades, proto proxies and proto swarms to take down a soma, somethings wrong....
When I jump in a JLAV and the tank goes pop, somethings right.
GôêGÆ+GÆ+GƦ - Causes headaches, it's official
+1 for Infantry Skills Refund in 1.8 or I win DUST514
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
299
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Posted - 2014.02.24 13:35:00 -
[12] - Quote
Rogue Saint wrote:When I use proto AV nades, proto proxies and proto swarms to take down a soma, somethings wrong....
When I jump in a JLAV and the tank goes pop, somethings right.
Prof. 5, 2 Complex Heavy Damage Mods, Proto Breach Forge didn't one-shot an LAV yesterday... It survived with 12 armor, so no one can tell me my buddy missed the damn thing. I want someone to explain that one to me.
*Note, he just wanted to see how it would really do, when it failed in that encounter, he promptly switched back to a Gastun's.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Tailss Prower
501ST JFW StrikerZ Unit
188
|
Posted - 2014.02.24 13:35:00 -
[13] - Quote
Rogue Saint wrote:When I use proto AV nades, proto proxies and proto swarms to take down a soma, somethings wrong....
When I jump in a JLAV and the tank goes pop, somethings right. You actually have that backwards and I'm sorry but the point of the overhaul was to make it so if you wanted to solo a tank you would have to work for it and also they already gonna nerf the pg and cpu of mlt tanks making them harder to fit anyway and you simply didn't think if you make him use his hardner wait and track him until it's offline then start pounding on him he wouldn't stand a chance but so many didn't listen to CCP because thats what they said they was doing making it so tanks were strong for a certain amount of time and if they didn't back off before their hardners went offline they were gonna get thier ass handed to them the hardner spam we see was a mistake on their part which they will fix |
Takron Nistrom
Tinfoil Hatz
223
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Posted - 2014.02.24 13:36:00 -
[14] - Quote
Tailss Prower wrote:I came up with an idear which I thought would make both sides somewhat happy now we tankers hate the JLAVs me not as much but thats because I love how infantry came up with a new idear and way to kill a tank but what I don't like about it is how it's almost no isk loss when doing it so here is my idear to fix this. I'm not gonna deny the infantry thier bomb LAVs if they want to kill themselves in the attempt to kill me so be it how ever make it so if they changed out of their dropsuit the RE's disappear but then this causes a problem what if you died and respawned would your RE's disappear I would say no as long as the dropsuit you are using has the same one you placed for instance. Say you place a F45 RE on objective C and died as long as the dropsuit you spawn in with has F45 RE's equiped then your RE's would stay but if the dropsuit you spawn doesn't they self destruct or simply disappear this would also help limit the explosive spam you see with PE's as well making so you would have to have it on your suit like say a logi in order to have so many out therefor limiting how many RE's and PE's you can use unless you have enough slots for it and also making it so you will have to lose that dropsuit you used to place RE's on LAV making you lose some isk at the very least. This would make it so if you want to bomb a tank with an LAV that there will at least be a cost to it which would make us less bitter as well as make it harder on you to bomb us so easy but still allow you to do it if you SO desired it. ok nit pick it guys I want your opinions
The lack of punctuation made my eyes bleed. So I just skipped to making this pointless response.
GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥
GÇò Horace, The Odes of Horace
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Tailss Prower
501ST JFW StrikerZ Unit
188
|
Posted - 2014.02.24 13:38:00 -
[15] - Quote
ResistanceGTA wrote:Rogue Saint wrote:When I use proto AV nades, proto proxies and proto swarms to take down a soma, somethings wrong....
When I jump in a JLAV and the tank goes pop, somethings right. Prof. 5, 2 Complex Heavy Damage Mods, Proto Breach Forge didn't one-shot an LAV yesterday... It survived with 12 armor, so no one can tell me my buddy missed the damn thing. I want someone to explain that one to me. *Note, he just wanted to see how it would really do, when it failed in that encounter, he promptly switched back to a Gastun's. Luck maybe or he had two hardners on but other than that armor lav's start out with 2600 armor then you have shields so it is possible |
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
347
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Posted - 2014.02.24 13:42:00 -
[16] - Quote
Most bombers I've seen setting up were in SEVER suits.
If it makes you tankers feel any better, as a proud Minmatar I always take my combat rifle with me on my runs and don't swtich suits so it costs me 10K to kill you.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Rogue Saint
Science For Death
895
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Posted - 2014.02.24 13:48:00 -
[17] - Quote
Tailss Prower wrote: if you make him use his hardner wait and track him until it's offline then start pounding on him he wouldn't stand a chance
While he rolls to the redline with his middle finger in the air, yeah I get you bro.
GôêGÆ+GÆ+GƦ - Causes headaches, it's official
+1 for Infantry Skills Refund in 1.8 or I win DUST514
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Tailss Prower
501ST JFW StrikerZ Unit
188
|
Posted - 2014.02.24 14:27:00 -
[18] - Quote
Rogue Saint wrote:Tailss Prower wrote: if you make him use his hardner wait and track him until it's offline then start pounding on him he wouldn't stand a chance While he rolls to the redline with his middle finger in the air, yeah I get you bro. i'm not saying it's 100% fair point wise but that was what CCP intended to make it so AV can force a tank back and And tanks wouldn't die so much but we see alot exploiting the hardners and I hear CCP plans to add points for damaging vehicles in the future so when that happends you will still be rewarded for forcing the tank back |
Tailss Prower
501ST JFW StrikerZ Unit
188
|
Posted - 2014.02.24 14:31:00 -
[19] - Quote
Besides 90% of these tankers are a joke in Mlt and honestly I don't see why you guys can't kill them with AV I mean yes if your using mlt or std it would be harder but I mean really I've seen people mow through tanks with many AV tactics hell I still see people shooting me with plasma cannons now if it was a fully decked out std tank like mine you won't kill me so easy once they fix hardners and nerf dmg mods like they say they are doing it should balance out better and not so many will be using these noob tanks also I hear they nerfing cpu and pg of mlt tanks |
BAD FURRY
SVER True Blood General Tso's Alliance
597
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Posted - 2014.02.24 15:21:00 -
[20] - Quote
Tailss Prower wrote:I came up with an idear which I thought would make both sides somewhat happy now we tankers hate the JLAVs me not as much but thats because I love how infantry came up with a new idear and way to kill a tank but what I don't like about it is how it's almost no isk loss when doing it so here is my idear to fix this. I'm not gonna deny the infantry thier bomb LAVs if they want to kill themselves in the attempt to kill me so be it how ever make it so if they changed out of their dropsuit the RE's disappear but then this causes a problem what if you died and respawned would your RE's disappear I would say no as long as the dropsuit you are using has the same one you placed for instance. Say you place a F45 RE on objective C and died as long as the dropsuit you spawn in with has F45 RE's equiped then your RE's would stay but if the dropsuit you spawn doesn't they self destruct or simply disappear this would also help limit the explosive spam you see with PE's as well making so you would have to have it on your suit like say a logi in order to have so many out therefor limiting how many RE's and PE's you can use unless you have enough slots for it and also making it so you will have to lose that dropsuit you used to place RE's on LAV making you lose some isk at the very least. This would make it so if you want to bomb a tank with an LAV that there will at least be a cost to it which would make us less bitter as well as make it harder on you to bomb us so easy but still allow you to do it if you SO desired it. ok nit pick it guys I want your opinions
i dont think bombchus are a pain its pulling more then one drop suit to keep adding them to the mouse . the fact you can have over 20+ RE,s on one mouse is kind of OP in its self if you think about using them to remove CRU,s in 1 hit.
how bout we buff armor tanks def to 50% for hardeners and drop shields down to 50% or 45 %. if you look at it shields have only blasters to fear (as of rite now) so seeing how shield tanks are the main cus for butt hurt a drop from 60% to 45 should work out ok for AV.
armor tanks can be buffed to 50% do to the fact you will never have a full set of 3 50% and can call it a tank with out a self rep.
if there is a fix i think ccp would do this of all things as its the most likely to FIX the game for now in pubs if not then the other one would be to cut tanks in pubs down to only 4 per side. and if you say 4 tanks are OP your have no idea of what your talking about.
Yes i am a Undead Hell Wolf ... nice to meat you!
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Nothing Certain
Villore Sec Ops Gallente Federation
272
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Posted - 2014.02.24 15:23:00 -
[21] - Quote
Tailss Prower wrote:I came up with an idear which I thought would make both sides somewhat happy now we tankers hate the JLAVs me not as much but thats because I love how infantry came up with a new idear and way to kill a tank but what I don't like about it is how it's almost no isk loss when doing it so here is my idear to fix this. I'm not gonna deny the infantry thier bomb LAVs if they want to kill themselves in the attempt to kill me so be it how ever make it so if they changed out of their dropsuit the RE's disappear but then this causes a problem what if you died and respawned would your RE's disappear I would say no as long as the dropsuit you are using has the same one you placed for instance. Say you place a F45 RE on objective C and died as long as the dropsuit you spawn in with has F45 RE's equiped then your RE's would stay but if the dropsuit you spawn doesn't they self destruct or simply disappear this would also help limit the explosive spam you see with PE's as well making so you would have to have it on your suit like say a logi in order to have so many out therefor limiting how many RE's and PE's you can use unless you have enough slots for it and also making it so you will have to lose that dropsuit you used to place RE's on LAV making you lose some isk at the very least. This would make it so if you want to bomb a tank with an LAV that there will at least be a cost to it which would make us less bitter as well as make it harder on you to bomb us so easy but still allow you to do it if you SO desired it. ok nit pick it guys I want your opinions
I guess we can talk about that when tankers have to stay with their tank and can't jump out or recall it.
Because, that's why.
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Lorhak Gannarsein
Science For Death
1816
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Posted - 2014.02.24 15:25:00 -
[22] - Quote
Nothing Certain wrote:Tailss Prower wrote:I came up with an idear which I thought would make both sides somewhat happy now we tankers hate the JLAVs me not as much but thats because I love how infantry came up with a new idear and way to kill a tank but what I don't like about it is how it's almost no isk loss when doing it so here is my idear to fix this. I'm not gonna deny the infantry thier bomb LAVs if they want to kill themselves in the attempt to kill me so be it how ever make it so if they changed out of their dropsuit the RE's disappear but then this causes a problem what if you died and respawned would your RE's disappear I would say no as long as the dropsuit you are using has the same one you placed for instance. Say you place a F45 RE on objective C and died as long as the dropsuit you spawn in with has F45 RE's equiped then your RE's would stay but if the dropsuit you spawn doesn't they self destruct or simply disappear this would also help limit the explosive spam you see with PE's as well making so you would have to have it on your suit like say a logi in order to have so many out therefor limiting how many RE's and PE's you can use unless you have enough slots for it and also making it so you will have to lose that dropsuit you used to place RE's on LAV making you lose some isk at the very least. This would make it so if you want to bomb a tank with an LAV that there will at least be a cost to it which would make us less bitter as well as make it harder on you to bomb us so easy but still allow you to do it if you SO desired it. ok nit pick it guys I want your opinions I guess we can talk about that when tankers have to stay with their tank and can't jump out or recall it.
I guess we can talk about that when infantry have to walk everywhere and can't switch fittings at the supply depot.
Forge on for great justice!
Defend the meek! Destroy the weak!
Q-sync breaches into the rectum of everyone else!
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Sgt Buttscratch
KILL-EM-QUICK
1790
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Posted - 2014.02.24 15:30:00 -
[23] - Quote
This would have to go for alll equipment right, uplinks, nanohives disappear if the person who placed them no longer is carrying them.
At the end of the day JLAV are fine, a tanker will happily drive around in a suit that costs under 100k and has 5k HP, slaughter protosuits that cost over double then cry when the same happens to them. It's unbelievable tankers are still trying to find **** to gripe at, My proto turrets used to cost almost twice as much as a fully fitted maddy does now. I used to work my ass of to protect that investment.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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