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Spectral Clone
Dust2Dust. Top Men.
1375
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Posted - 2014.02.23 20:49:00 -
[1] - Quote
https://sites.google.com/site/arrjayjee/arrjayjees-rants/i-hate-unreal-engine-3
Wow,
That rant includes some of problems that we see in Dust 514 (problems are also apparent on the PC): 2. Jumpy frame rate. 4. Horrible texture pop-in. 7. Mouse lag.
Maybe UE3 wasnt the best choice.
Link to old thread about the subject: https://forums.dust514.com/default.aspx?g=posts&t=88775
Lets hope they announce a new engine at Fan Fest 2014!
Drop it like its hat.
CCP - Working hard on the (d)evolution of Dust 514 since 2013.
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Spectral Clone
Dust2Dust. Top Men.
1375
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Posted - 2014.02.23 20:57:00 -
[2] - Quote
low genius wrote:Spectral Clone wrote:https://sites.google.com/site/arrjayjee/arrjayjees-rants/i-hate-unreal-engine-3 Wow, That rant includes some of problems that we see in Dust 514 (problems are also apparent on the PC): 2. Jumpy frame rate. 4. Horrible texture pop-in. 7. Mouse lag. Maybe UE3 wasnt the best choice. Link to old thread about the subject: https://forums.dust514.com/default.aspx?g=posts&t=88775Lets hope they announce a new engine at Fan Fest 2014! don't think carbon isn't coming.
I doubt it too, but wouldnt it be awesome if CCP Rogue announced it as a 2014 target? :D
Drop it like its hat.
CCP - Working hard on the (d)evolution of Dust 514 since 2013.
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Spectral Clone
Dust2Dust. Top Men.
1375
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Posted - 2014.02.23 21:03:00 -
[3] - Quote
Best comment:
"7. Mouse lag. This one is PC specific but there is something about UE3 that makes it hate mice. Sometimes it only happens if you have V Sync on, sometimes only if you have it off. Sometimes it doesn't matter what your settings are, the mouse will lag regardless. In a shooting game, like most based on the UE3 engine, it's a cardinal sin to have an unresponsive mouse. And what's worse, it's even turned on by default and requires dicking around in .ini files to turn off and, in the case of Bulletstorm, those files were locked on release so you couldn't change them. What the ****. That's just f*cking dumb."
Drop it like its hat.
CCP - Working hard on the (d)evolution of Dust 514 since 2013.
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Spectral Clone
Dust2Dust. Top Men.
1378
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Posted - 2014.02.23 21:10:00 -
[4] - Quote
Patrick57 wrote:Spectral Clone wrote:I doubt it too, but wouldnt it be awesome if CCP Rogue announced it as a 2014 target? :D It would not, because then we'd get our hopes up and wouldn't see it until 2016.
:(
Bbbbbut... CCP Rogue... our saviour?!
Drop it like its hat.
CCP - Working hard on the (d)evolution of Dust 514 since 2013.
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Spectral Clone
Dust2Dust. Top Men.
1379
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Posted - 2014.02.23 21:24:00 -
[5] - Quote
Funkmaster Whale wrote:The frame rate issues and mouse lag have been my two biggest issues with the game since I started playing.
QFT.
I wonder if we ever will see a fix to these two problems. I think they are the most important issues to solve right now. Framerate and controls, can it get more basic in a first person shooter?
Drop it like its hat.
CCP - Working hard on the (d)evolution of Dust 514 since 2013.
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Spectral Clone
Dust2Dust. Top Men.
1389
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Posted - 2014.02.24 09:11:00 -
[6] - Quote
And V-sync=OFF, as a temporary fix to the low framerate. OR at least give us the options to tweak these settings ourselves.
Drop it like its hat.
CCP - Working hard on the (d)evolution of Dust 514 since 2013.
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