Joseph Ridgeson
WarRavens League of Infamy
616
|
Posted - 2014.02.23 16:22:00 -
[1] - Quote
Incoming "you are dumb statements."
Anyhoo, yeah, I don't know why that isn't there. It is too easy to make a mistake like meaning to go up a single level and accidentally going up two.
The reason why there is an SP pool is that CCP didn't want to have to deal with the concept of Passive Training and Active Training going into a skill. Say I am 3,000 SP with Passive or about a single match. What happens to the extra SP if I get 4,000 that match? Nah, it was easier to just have a pool and let players save and choose what they want later. |
Joseph Ridgeson
WarRavens League of Infamy
617
|
Posted - 2014.02.23 18:07:00 -
[2] - Quote
Operative 1171 Aajli wrote:Joseph Ridgeson wrote:Incoming "you are dumb statements."
Anyhoo, yeah, I don't know why that isn't there. It is too easy to make a mistake like meaning to go up a single level and accidentally going up two.
The reason why there is an SP pool is that CCP didn't want to have to deal with the concept of Passive Training and Active Training going into a skill. Say I am 3,000 SP with Passive or about a single match. What happens to the extra SP if I get 4,000 that match? Nah, it was easier to just have a pool and let players save and choose what they want later. Well, it sounds dumb until it happens to you. I don't see a problem with setting a skill to train as opposed to just collecting general paasive skill points then you'd get maybe 50 to 100 or so sp from matches to help speed up that skill training. The sp would go straight into the skill you are training and any extra would just be forfeit or go toward the next skill, like EVE, in a skill queue.
I didn't mean to say you were dumb, just that I was suspecting more comments saying you were dumb. Sorry for the poor clarification.
The skill queue works better in EVE than it would in DUST. I like the concept of play when you want without having to log on every day to see where my training queue is at. EVE doesn't have any Active SP while DUST does. EVE's SP is calculated far, far differently than it is in DUST. You can have two EVE characters training for the same amount of time and have different SP total because of Attribute differences from implants. For the console, I think the pool is a better idea because it is simpler.
There does need to be more safeguards though. When the only way to check to see how much SP two levels of a particular skill will be is to click X and move it up a two notches, it is frightening how close you can be to "Well, I guess I have Dropsuit Command 4 now. A better system would be to enter a mode where you can spend all your SP and then have to confirm if you really want those choices at the end. Either that or an undo last SP providing you don't log off or go into a battle. |