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SAIRAX SIS
Nyain San Renegade Alliance
27
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Posted - 2014.02.23 06:06:00 -
[1] - Quote
hello guys :) The talk about it on the Sentinel bonus of 1.8
New Bonus "RESIST per level" Cal 3% blaster & 2% laser -Shield Gal 3% railgun & 2% projectile -Armor Min 3% laser & 2% blaster -Shield,Armor Am 3% projectile & 2% railgun -Armor,Shield
If you have to lv5 Sentinel bonus
Cal 15% Blaster & 10% Laser -Shield resistance Gal 15% Railgun & 10% Projectile -Armor resistance Min 15% Laser -Shield & 10% Blaster -Armor resistance Am 15% Projectile -Armor & 10% Railgun -Shield resistance
15% !? what happen. NOT EXTEND, it is RESIST pÇÇpÇÇAnd I want you to remember... Balster,Laser -Shield Specific effectivenesspÇÇpÇÇpÇÇ Railgun,Projectile -Armor Specific effectiveness New Sentinel Bonus would defend the above-mentioned
omg... Sentinel has high durability and magnification resist bonus. Better yet, would solve all Once you've have light weapons,wear sentinel suit. Example, the combination of heavy suit and rail rifle.After 1.8, Sentinel will dominate. It is SENTINEL514 lol
By the way, "Combination of Sentinel and Light weapons" has snatch the role of COMMANDO :( |
Crimson ShieId
Psygod9 D.E.F.I.A.N.C.E
98
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Posted - 2014.02.23 06:09:00 -
[2] - Quote
I believe CCP is also knocking down the health on them a fair bit. Besides, there's no resistance against Nova Knives...
Sometimes I miss never seeing tanks in a battle... then I remember the mystical flying soma, and I can't help but smile.
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
315
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Posted - 2014.02.23 06:10:00 -
[3] - Quote
I'm sure you'll live with it.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Heimdallr69
Ancient Exiles. Renegade Alliance
1635
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Posted - 2014.02.23 06:11:00 -
[4] - Quote
Let's not forget DMG is also being nerfed ;) let's hope they don't overdue it.
Removed inappropriate content - CCP Logibro
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1744
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Posted - 2014.02.23 06:14:00 -
[5] - Quote
lol. This is silly. with at max ~1900 eHP, they'll be still easily killable.flux shotty shotty shotty at the most.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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DUST Fiend
OSG Planetary Operations Covert Intervention
11411
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Posted - 2014.02.23 06:15:00 -
[6] - Quote
Are shotguns considered Blasters or Projectiles for this?
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Patrick57
Fatal Absolution
5361
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Posted - 2014.02.23 06:17:00 -
[7] - Quote
Lol, and I'm sure people will still try to justify Heavies with Rail Rifles
Fatal Absolution's official bench warmer (scoot over Faquira) and mascot
I go negative in PC, yay
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Heimdallr69
Ancient Exiles. Renegade Alliance
1635
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Posted - 2014.02.23 06:17:00 -
[8] - Quote
Godin Thekiller wrote:lol. This is silly. with at max ~1900 eHP, they'll be still easily killable.flux shotty shotty shotty at the most. What about the DMG nerfs coming? 1900hp with a rr right now is a pain yet give them that hp and DMG resistance plus the DMG nerfs of weapons DMG mods and pro.. Think things through man.
Removed inappropriate content - CCP Logibro
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Hoover Damn
H.A.R.V.E.S.T. Legacy Rising
51
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Posted - 2014.02.23 06:18:00 -
[9] - Quote
DUST Fiend wrote:Are shotguns considered Blasters or Projectiles for this? They're plasma weapons, so 'hybrid-blaster'. |
Ramux PATAPON
LORD-BRITISH
8
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Posted - 2014.02.23 06:20:00 -
[10] - Quote
Only my nova knife can kill them. That's not bad.
"Eternal Force of Scout" All must die..
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DUST Fiend
OSG Planetary Operations Covert Intervention
11414
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Posted - 2014.02.23 06:22:00 -
[11] - Quote
Heimdallr69 wrote:Godin Thekiller wrote:lol. This is silly. with at max ~1900 eHP, they'll be still easily killable.flux shotty shotty shotty at the most. What about the DMG nerfs coming? 1900hp with a rr right now is a pain yet give them that hp and DMG resistance plus the DMG nerfs of weapons DMG mods and pro.. Think things through man. CCP has at least expressed interest in limiting Sentinels to Heavy weapons once more heavy weapons are released, but at this rate that won't be for at least another year.
I for one hope to get out of my Heavy suit with 1.8
They look OP as **** on paper lol
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Disturbingly Bored
The Strontium Asylum
1697
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Posted - 2014.02.23 06:24:00 -
[12] - Quote
Just to clarify: sentinels don't get an extra 15% EHP, even at level 5. The bonuss only apply to armor or shield, never both at the same time.
My personal opinion, though, is that light weapon sentinels are going to be really damn annoying. I'd prefer if sentinels were stuck to heavy weapons only, but CCP has already said that's not gonna happen.
Guess we'll have to wait and see.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Heimdallr69
Ancient Exiles. Renegade Alliance
1636
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Posted - 2014.02.23 06:28:00 -
[13] - Quote
I always wanted to use a hmg with my scout
Removed inappropriate content - CCP Logibro
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Macchi00
Dem Durrty Boyz Renegade Alliance
57
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Posted - 2014.02.23 06:29:00 -
[14] - Quote
Heavy suit is powerless in front of Forgegun. So, is the strongest Forgegun.
I love ForgeGun.
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Cat Merc
Ahrendee Mercenaries EoN.
6744
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Posted - 2014.02.23 06:31:00 -
[15] - Quote
Sentinels in PC are already a ***** to take down.
Flank suprise attack with dual damage modded duvolle, in the time I take down his shields, he turns around and finishes me off.
Happened 4 times from 4 different heavies in the same match.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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DUST Fiend
OSG Planetary Operations Covert Intervention
11416
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Posted - 2014.02.23 06:31:00 -
[16] - Quote
Disturbingly Bored wrote: My personal opinion, though, is that light weapon sentinels are going to be really damn annoying. I'd prefer if sentinels were stuck to heavy weapons only, but CCP has already said that's not gonna happen yet
Fixed
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Cyncia Gaess
Die Valkyrja Renegade Alliance
30
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Posted - 2014.02.23 06:33:00 -
[17] - Quote
Macchi00 wrote:Heavy suit is powerless in front of Forgegun. So, is the strongest Forgegun.
Macchiµ¿úpü»péäpü»péèµ¥Ñpü+püùpüƒGǪGǪOTZZZZZZZZ
Die Valkyrja CEO / pâ¦péípâ½pé¡pâÑpâ¬péó t+ÅFúü / sѦµ¡ªtÑP Tªûs+¡µëºFíîs«ÿ / tºüpü»tî½püîsñºsÑ+püìpâïpâúpâ+n+ü
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NK Scout
Storm Wind Strikeforce Caldari State
493
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Posted - 2014.02.23 06:36:00 -
[18] - Quote
DUST Fiend wrote:Heimdallr69 wrote:Godin Thekiller wrote:lol. This is silly. with at max ~1900 eHP, they'll be still easily killable.flux shotty shotty shotty at the most. What about the DMG nerfs coming? 1900hp with a rr right now is a pain yet give them that hp and DMG resistance plus the DMG nerfs of weapons DMG mods and pro.. Think things through man. CCP has at least expressed interest in limiting Sentinels to Heavy weapons once more heavy weapons are released, but at this rate that won't be for at least another year. I for one hope to get out of my Heavy suit with 1.8 They look OP as **** on paper lol My caldari sentinel would like to say hi 4 times to your incubus...
2 exile assault rifles,
Skinweave cal. frame,
Staff recruiter mlt frame
Caldari Master Race
One day shields, soon.
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Hoover Damn
H.A.R.V.E.S.T. Legacy Rising
52
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Posted - 2014.02.23 06:42:00 -
[19] - Quote
DUST Fiend wrote:Disturbingly Bored wrote: My personal opinion, though, is that light weapon sentinels are going to be really damn annoying. I'd prefer if sentinels were stuck to heavy weapons only, but CCP has already said that's not gonna happen yet
Fixed They better not. That would be incredibly asinine. |
NK Scout
Storm Wind Strikeforce Caldari State
493
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Posted - 2014.02.23 06:44:00 -
[20] - Quote
Cat Merc wrote:Sentinels in PC are already a ***** to take down. Flank suprise attack with dual damage modded duvolle, in the time I take down his shields, he turns around and finishes me off. Happened 4 times from 4 different heavies in the same match. Turn off voice chat Lag fixed...
2 exile assault rifles,
Skinweave cal. frame,
Staff recruiter mlt frame
Caldari Master Race
One day shields, soon.
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1747
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Posted - 2014.02.23 07:01:00 -
[21] - Quote
DUST Fiend wrote:Are shotguns considered Blasters or Projectiles for this?
blasters obviously
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1747
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Posted - 2014.02.23 07:02:00 -
[22] - Quote
Heimdallr69 wrote:Godin Thekiller wrote:lol. This is silly. with at max ~1900 eHP, they'll be still easily killable.flux shotty shotty shotty at the most. What about the DMG nerfs coming? 1900hp with a rr right now is a pain yet give them that hp and DMG resistance plus the DMG nerfs of weapons DMG mods and pro.. Think things through man.
don't scrub out and use RR's. Like I said, flux shotty shotty shottty at the most.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1747
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Posted - 2014.02.23 07:06:00 -
[23] - Quote
Disturbingly Bored wrote:Just to clarify: sentinels don't get an extra 15% EHP, even at level 5. The bonuss only apply to armor or shield, never both at the same time.
My personal opinion, though, is that light weapon sentinels are going to be really damn annoying. I'd prefer if sentinels were stuck to heavy weapons only, but CCP has already said that's not gonna happen.
Guess we'll have to wait and see.
I don't think you understand eHP. eHP stands for effective hitpoints, and is how much actual damage you can take in total.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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DUST Fiend
OSG Planetary Operations Covert Intervention
11420
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Posted - 2014.02.23 07:10:00 -
[24] - Quote
NK Scout wrote:DUST Fiend wrote:Heimdallr69 wrote:Godin Thekiller wrote:lol. This is silly. with at max ~1900 eHP, they'll be still easily killable.flux shotty shotty shotty at the most. What about the DMG nerfs coming? 1900hp with a rr right now is a pain yet give them that hp and DMG resistance plus the DMG nerfs of weapons DMG mods and pro.. Think things through man. CCP has at least expressed interest in limiting Sentinels to Heavy weapons once more heavy weapons are released, but at this rate that won't be for at least another year. I for one hope to get out of my Heavy suit with 1.8 They look OP as **** on paper lol My caldari sentinel would like to say hi 4 times to your incubus... Assuming respec, my Gallente Ghost would like to say hi to your caldari sentinel just once
Also, in 1.8 you should be able to 2 shot any Incubus build that doesn't have both hardeners up if you use a breach.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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NK Scout
Storm Wind Strikeforce Caldari State
495
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Posted - 2014.02.23 07:13:00 -
[25] - Quote
DUST Fiend wrote:NK Scout wrote:DUST Fiend wrote:Heimdallr69 wrote:Godin Thekiller wrote:lol. This is silly. with at max ~1900 eHP, they'll be still easily killable.flux shotty shotty shotty at the most. What about the DMG nerfs coming? 1900hp with a rr right now is a pain yet give them that hp and DMG resistance plus the DMG nerfs of weapons DMG mods and pro.. Think things through man. CCP has at least expressed interest in limiting Sentinels to Heavy weapons once more heavy weapons are released, but at this rate that won't be for at least another year. I for one hope to get out of my Heavy suit with 1.8 They look OP as **** on paper lol My caldari sentinel would like to say hi 4 times to your incubus... Assuming respec, my Gallente Ghost would like to say hi to your caldari sentinel just once Also, in 1.8 you should be able to 2 shot any Incubus build that doesn't have both hardeners up if you use a breach. My caldari scout would like to say "hi there cloakie!"
2 exile assault rifles,
Skinweave cal. frame,
Staff recruiter mlt frame
Caldari Master Race
One day shields, soon.
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Rusty Shallows
1012
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Posted - 2014.02.23 07:15:00 -
[26] - Quote
Patrick57 wrote:Lol, and I'm sure people will still try to justify Heavies with Rail Rifles There's nothing to justify. People are going to use what is best. Only stubborn goats like myself will stick with HMGs. The problem is with the Weapons not Frames.
As for the main topic those resistance values don't even compete against the current damage mod stacking. I wouldn't complain if the faction bonuses were changed to a universal Heavy Weapon Damage bonus. The O.P. Is grossly undervaluing what the Commando Frame is getting in comparison.
Here, have some candy and a Like. :-)
Forums > Game
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Havaru Fox
Golden Empire of EvE
20
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Posted - 2014.02.23 07:19:00 -
[27] - Quote
i pick the 2% more damage per skill as a caldari over this suit. 3% against 2 weapon types (while all types target me) dosnt seem to be that OP
<< Support the EvE League>>
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Heimdallr69
Ancient Exiles. Renegade Alliance
1639
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Posted - 2014.02.23 16:24:00 -
[28] - Quote
Godin Thekiller wrote:Heimdallr69 wrote:Godin Thekiller wrote:lol. This is silly. with at max ~1900 eHP, they'll be still easily killable.flux shotty shotty shotty at the most. What about the DMG nerfs coming? 1900hp with a rr right now is a pain yet give them that hp and DMG resistance plus the DMG nerfs of weapons DMG mods and pro.. Think things through man. don't scrub out and use RR's. Like I said, flux shotty shotty shottty at the most. If you mean use shotguns then no I use rifles only..
Removed inappropriate content - CCP Logibro
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Logi Bro
Brutor Vanguard Minmatar Republic
2941
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Posted - 2014.02.23 16:31:00 -
[29] - Quote
I don't know if anybody realizes, but sentinels are coming to us pre-nerfed. They each (except for Amarr) lost a module slot that they should have had.
Shield Recommendations
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Mauren NOON
The Exemplars Top Men.
295
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Posted - 2014.02.23 16:42:00 -
[30] - Quote
Your QQing about something that isn't even out yet?? What has the forums come to?
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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