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Operative 1171 Aajli
Bragian Order Amarr Empire
1299
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Posted - 2014.02.23 16:46:00 -
[1] - Quote
Leadfoot10 wrote:It is tough to continue to fight in that situation, but I do.
KDR be damned, I'm going down swinging!
I grab a beer, laugh at the silly video game and camp the redline. Earn my points, laugh at the silly video game again and rinse and repeat.
It is neither a duty, honor, commitment or requirement to play this game, be a "man" in this game nor assist others with their enjoyment of this game.
CCP HAS FAILED!
Rommel, you magnificent bastard, I read your book!
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Operative 1171 Aajli
Bragian Order Amarr Empire
1300
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Posted - 2014.02.23 16:51:00 -
[2] - Quote
Ryme Intrinseca wrote:Zekain K wrote:What what really kills it for me in this game is how the current skirmish game mode is designed. There is always that point in a game for either team to realize that they have lost before the match has even ended, and there is nothing anyone can do about it! There is no way to recover.
Say you're playing skirmish, and your team is being dominated for a good portion of the match. But at some point your team manages to out gun the enemy, and take over all, or most of the objectives. Moral is up, everyone is cheering, the enemy is running, and it feels like you can actually win this battle!
Until you look at the mcc health bars.
Your mcc is sitting at less then 30% armor, while their hasen't even hit the half way point on their shields.
Clone count isn't looking good either...
It wouldn't matter how hard you fight, or how many points you can hold, or how few clones you manage to lose in what ever time is left.
YOU ARE GOING TO LOSE, AND THERE IS NOTHING YOU CAN DO ABOUT IT.
The enemies don't even need to fight back at the point, they could just sit around and let their mcc do all the work. You can be at 30% armour and still win if you hold all the objectives for most of the rest of the game. I've had games like that, and it's all the more satisfying because it's so unlikely, as you say. Don't really see how it could work better, to be honest, aside from blueberries suddenly growing a backbone.
Lol, backbone. In a video game. That's rich. How about more tryhards grow brains and realize the outcome of a protostomp. Look at the roster at the beginning of a game. If that is not enough then observe how ppl are having to respawn so often due to being two shotted, observe how a bunch of tryhards are actually pushing an objective only to disappear in a few seconds. Notice how they are all dead when you get there.
Useless game play is useless. No player is useless under the present imbalance in matches.
Rommel, you magnificent bastard, I read your book!
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Operative 1171 Aajli
Bragian Order Amarr Empire
1304
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Posted - 2014.02.23 21:40:00 -
[3] - Quote
Ryme Intrinseca wrote:Operative 1171 Aajli wrote:Ryme Intrinseca wrote:Zekain K wrote:What what really kills it for me in this game is how the current skirmish game mode is designed. There is always that point in a game for either team to realize that they have lost before the match has even ended, and there is nothing anyone can do about it! There is no way to recover.
Say you're playing skirmish, and your team is being dominated for a good portion of the match. But at some point your team manages to out gun the enemy, and take over all, or most of the objectives. Moral is up, everyone is cheering, the enemy is running, and it feels like you can actually win this battle!
Until you look at the mcc health bars.
Your mcc is sitting at less then 30% armor, while their hasen't even hit the half way point on their shields.
Clone count isn't looking good either...
It wouldn't matter how hard you fight, or how many points you can hold, or how few clones you manage to lose in what ever time is left.
YOU ARE GOING TO LOSE, AND THERE IS NOTHING YOU CAN DO ABOUT IT.
The enemies don't even need to fight back at the point, they could just sit around and let their mcc do all the work. You can be at 30% armour and still win if you hold all the objectives for most of the rest of the game. I've had games like that, and it's all the more satisfying because it's so unlikely, as you say. Don't really see how it could work better, to be honest, aside from blueberries suddenly growing a backbone. Lol, backbone. In a video game. That's rich. How about more tryhards grow brains and realize the outcome of a protostomp. Look at the roster at the beginning of a game. If that is not enough then observe how ppl are having to respawn so often due to being two shotted, observe how a bunch of tryhards are actually pushing an objective only to disappear in a few seconds. Notice how they are all dead when you get there. Useless game play is useless. No player is useless under the present imbalance in matches. Why even play the game if you're not trying to win? Do you do everything that way? Play sports to lose? Take exams to flunk them? Make sure any woman you like thinks you're a massive loser? Please tell me more - this is a fascinating insight into the mind of the blueberry.
You've got to be kidding. Spoken like a true 16 yr old nerd. Do you also jump off a cliff because your buddies do?
Rommel, you magnificent bastard, I read your book!
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