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NK Scout
Storm Wind Strikeforce Caldari State
472
|
Posted - 2014.02.22 07:45:00 -
[1] - Quote
Pvt Numnutz wrote:The slot layout is fair, more pg and CPU would be nice through skills. Really rail tanks just need to be fixed so they come on the battlefield. They also need a 100 base pg buff
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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NK Scout
Storm Wind Strikeforce Caldari State
472
|
Posted - 2014.02.22 07:50:00 -
[2] - Quote
Kira Takizawa wrote:GRIMSNIPER69 wrote:Meee One wrote:GRIMSNIPER69 wrote:Ok so pre 1.7 ASD had an extra high and low slot. Could we get those back and a slight pg cpu buff not much but jus a hair. Now those extra slots would provide just enough of a buffer from the somewhat broken rail guns/ redline bs. we therefore would be able to be some what more useful on the battlefield.T he slight pg cpubuff would help support those extra slots. It's funny ADS pilots are always saying "waah the railgun turret",without considering how dangerous they are to you know... the infantry on foot (AKA 98% of Dust players). HTFU you sub par DS pilot. ok first off the devs knwo the rails and red line are kind ****** right now. Secound im not QQ ing about them im offering an opinion to help balance the imbalance that is rails vrs. ds. The whole part of being a ds pilot is to support the troops. untill they fix atleast the range of the RAIL turrets so that you have to be at lest out of the red zone to engage most of the vehicles on the field, The ds need a little more. Its not like im asking for a complete overhaul ,its a simple revert to 1.6 ads slot configuration. PS. Your most likely one of those 3x dmg mod gl maggots who cant hack it at real tank / vehicular warfare. nd i feel sorry for youwhen the maps get bigger. You really don't think about how that will effect DS V. AV... Please the vehicle modules are too good as is... Im sorry I guess a extremly ****** 75 hp/s on a LIGHT vehicles is good, the incubus is absolute garbage for regen All light vehciles have higher regen than a tank, exept armor light vehicles
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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NK Scout
Storm Wind Strikeforce Caldari State
472
|
Posted - 2014.02.22 09:19:00 -
[3] - Quote
Hakyou Brutor wrote:Bojo The Mighty wrote:NK Scout wrote: Im sorry I guess a extremly ****** 75 hp/s on a LIGHT vehicles is good, the incubus is absolute garbage for regen All light vehciles have higher regen than a tank, exept armor light vehicles
First of all you don't even know what a light vehicle is Secondly, why do you not fit a heavy repper on your incubus? Yep, 1 complex heavy repper, 1 complex pg expansion, 1 complex hardener. (works with all tiers of armor modules) eww but i'll try it.......
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
472
|
Posted - 2014.02.22 09:45:00 -
[4] - Quote
Judge Rhadamanthus wrote:Have you maxed your skills? I have in dropship fittings and I am stopped from getting my perfect fits on all dropship versions by just a small amount every time. This is GOOD. Most fits I try have some compromise somewhere. I can fit an awesome Armour repper but that means only an enhanced booster.
We need these limitations. We should not be able to fit the best of the best, this leads all pilots to a single fitting. Once we all get high enough we would all likely use the same fit which limits the width of the game. This makes balance harder as AV and Tanks would need to be balanced against that perfect fit. Which In turn leads to lesser fits being underpowered.
The main issue is that due to certain aspects of current balance we have to fit so much tank or an AB is a must that it limits the fittings we can use. Things like ammo boosters are just a wasted slot with OP tanks lurking around and ship acceleration being too slow.
You are in fact asking to break the vehicle and AV balance here. The fittings can be balanced more fairly by looking at those elements that make us want to use a certain fit, and adjusting them. A booster on a incubus? I want your pot...
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
472
|
Posted - 2014.02.22 09:57:00 -
[5] - Quote
Judge Rhadamanthus wrote:NK Scout wrote: A booster on a incubus? I want your pot...
My Hardened Fit : Low - Heavy armour repper Low - Hardener Low - PG expasion High - Enhanced Shield Booster Proto Missiles (XT-1) For pure tank I fit : Low - 120 mm plate Low - PG exp Low - Basic heavy repper High - Enhanced Shield Booster Proto Missiles (XT-1) -------------------------------------------------------- sorry, the tank fit is bad no hardener=death 60mm plate basic heavy rep hardener at missiles, is 1 fit
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
473
|
Posted - 2014.02.22 10:19:00 -
[6] - Quote
Judge Rhadamanthus wrote:NK Scout wrote: sorry, the tank fit is bad
no hardener=death
60mm plate basic heavy rep hardener at missiles, is 1 fit
Look. I run these numbers pretty thoroughly. This is an overview of my build sheet. It tracks damage in, accounts for reps between hits and produces charts and more. At the same time I track in game hit damage and map it against my model by using frame by frame match analysis of each fits performance. Do you do this or are you just going of feelings or how you remember the fit did that one game? A tank with 4000 armor gets 4 shotted without hards, now a vehicle without 4000 armor will die in.........
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
473
|
Posted - 2014.02.22 10:31:00 -
[7] - Quote
Judge Rhadamanthus wrote:NK Scout wrote:[quote=Judge Rhadamanthus] A tank with 4000 armor gets 4 shotted without hards, now a vehicle without 4000 armor will die in......... This chart shows my hardened fit vs that plate fit. Look at the last green column and the bottom number of each green column. That number is after 3 hits with an adv rail turret. You need to run the number before just saying what you think is best. In game there are too many vairiables. Do some math then get back to me. Also this is off topic so lets leave it here. Not fair to the OP. Okay.....wow, but still Wait til railguns get fixed...damage profile But my complex heavy rep with a hard tanks much more damage when up.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
473
|
Posted - 2014.02.22 11:08:00 -
[8] - Quote
darkiller240 wrote:Judge Rhadamanthus wrote:NK Scout wrote: sorry, the tank fit is bad
no hardener=death
60mm plate basic heavy rep hardener at missiles, is 1 fit
Look. I run these numbers pretty thoroughly. This is an overview of my build sheet. It tracks damage in, accounts for reps between hits and produces charts and more. At the same time I track in game hit damage and map it against my model by using frame by frame match analysis of each fits performance. Do you do this or are you just going of feelings or how you remember the fit did that one game? Funny all this talk of incubis when the pyphon is clearly much less powerful then the incubis After 1.8 pyphon UP compared to Incubis, It will show after redline rails are gone Forges wreck pythons......and just ugh...
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
473
|
Posted - 2014.02.22 11:13:00 -
[9] - Quote
darkiller240 wrote:GRIMSNIPER69 wrote:another thing they could fix atleast for the python would be nerf the force tha occurs when hit by swarms railguns and forges not to none existence but just so it doest fling you around lik riding a bull lol Physics states that it should be non egsistant if there is a shield Python only, it has powerful shielding
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
474
|
Posted - 2014.02.22 11:24:00 -
[10] - Quote
Evan Gotabor wrote:GRIMSNIPER69 wrote:Ok so pre 1.7 ASD had an extra high and low slot. Could we get those back and a slight pg cpu buff not much but jus a hair. Now those extra slots would provide just enough of a buffer from the somewhat broken rail guns/ redline bs. we therefore would be able to be some what more useful on the battlefield.T he slight pg cpubuff would help support those extra slots. We don't need those, we are already more powerful/resiliant than we were before 1.7. all of that for a lower price. Remember that word : balance Hahahahaha, talking out your ass....
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
|
NK Scout
Storm Wind Strikeforce Caldari State
482
|
Posted - 2014.02.22 23:21:00 -
[11] - Quote
NK Scout wrote:Kira Takizawa wrote:GRIMSNIPER69 wrote:Meee One wrote:GRIMSNIPER69 wrote:Ok so pre 1.7 ASD had an extra high and low slot. Could we get those back and a slight pg cpu buff not much but jus a hair. Now those extra slots would provide just enough of a buffer from the somewhat broken rail guns/ redline bs. we therefore would be able to be some what more useful on the battlefield.T he slight pg cpubuff would help support those extra slots. It's funny ADS pilots are always saying "waah the railgun turret",without considering how dangerous they are to you know... the infantry on foot (AKA 98% of Dust players). HTFU you sub par DS pilot. ok first off the devs knwo the rails and red line are kind ****** right now. Secound im not QQ ing about them im offering an opinion to help balance the imbalance that is rails vrs. ds. The whole part of being a ds pilot is to support the troops. untill they fix atleast the range of the RAIL turrets so that you have to be at lest out of the red zone to engage most of the vehicles on the field, The ds need a little more. Its not like im asking for a complete overhaul ,its a simple revert to 1.6 ads slot configuration. PS. Your most likely one of those 3x dmg mod gl maggots who cant hack it at real tank / vehicular warfare. nd i feel sorry for youwhen the maps get bigger. You really don't think about how that will effect DS V. AV... Please the vehicle modules are too good as is... Im sorry I guess a extremly ****** 75 hp/s on a LIGHT vehicles is good, the incubus is absolute garbage for regen All light vehciles have higher regen than a tank, exept armor light vehicles
Get better at flying![/quote] .........../facepalm Im talking about the armor regen...
2 exile assault rifles,
Skinweave cal. frame,
Staff recruiter mlt frame
Caldari Master Race
One day shields, soon.
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