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The Attorney General
2184
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Posted - 2014.02.21 17:57:00 -
[1] - Quote
Crimson Cerberes wrote:Before: AV is invulnerable to Tanks (rendering glitch)
Now: Tanks are invulnerable to infantry and most AV
I destroy tanks easily on my heavy alt. Tanks are not invulnerable to AV, you are just bad.
Crimson Cerberes wrote: Before: Blah Blah ISK
Now: 200k tank >>>>>>>>>>>> 200k suits
Once again, my 200k AV suit pops tanks all day. So if you can't get it done, get some help from someone who knows what they are doing.
Crimson Cerberes wrote: Before: 1 AV'er killing 3 tanks is OP
Now: 1 tank killing squads not OP
1 AV'er denying anyone vehicles from up on a tower is probably perfectly balanced to you.
Crimson Cerberes wrote: Before: Tanks need teamwork to survive!!
Now: Tanks should be able to SOLO!! Make AV require teamwork.
Tanks still need a degree of teamwork, especially if you are trying to run a blaster, because any rail tank can just roll up on you and pop you. If you need either another tank or infantry to provide info, that is teamwork.
Again, I am solo'ing tanks, you are just bad.
Crimson Cerberes wrote: Then: 400M range locks down entire field
Now: lol railguns and killing infantry at 200 Ms with blasters....
Yeah, you guys never get to talk about underpowered again... ever. You have no credibility left.
If a railgun gets you at 200m that is no different then getting forged. You crying about that too? Blasters have way too much range, but you will ignore me saying that because it doesn't fit into your view of tankers.
TL:DR: You are bad, and crying won't change that.
Mr. Hybrid Vayu.
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The Attorney General
2185
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Posted - 2014.02.21 18:02:00 -
[2] - Quote
calisk galern wrote:really? you're actually going to try to deny his points with anecdotal evidence of how you are the magical jesus of blowing up tanks?
all right then....
may I suggest video evidence of your elite tank fighting skills, I personally would enjoy watching the batman of tank fighting deal with tanks like they were your whipping boys.
I'm just finishing up getting my triples in WoT.
Anyone who wants live evidence of how a real AV player does it I'll show you guys how to not suck.
Mr. Hybrid Vayu.
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The Attorney General
2185
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Posted - 2014.02.21 18:10:00 -
[3] - Quote
Crimson Cerberes wrote:The Attorney General wrote:lies about soling tanks all day everyday. You are making an unproven cliam, I am calling you a liar. Proof or STFU... that is the way science works, you make a claim, YOU PROVE IT WITH EVIDENCE. The burden of proof is not on me, it is on you. Lets see a video montage of you solo'ing tanks, otherwise you ARE A PROVEN LIAR. That is all, carry on topic.
You can squad up with me, I'll make fun of you the whole time for being bad, and you can watch me solo tanks like a real man.
Or you can stay on the forums crying about how you are ineffective and you need CCP to make fire and forget weaponry strong enough that even you can't mess it up.
Mr. Hybrid Vayu.
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The Attorney General
2185
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Posted - 2014.02.21 18:11:00 -
[4] - Quote
Atiim wrote:The Attorney General wrote:calisk galern wrote:really? you're actually going to try to deny his points with anecdotal evidence of how you are the magical jesus of blowing up tanks?
all right then....
may I suggest video evidence of your elite tank fighting skills, I personally would enjoy watching the batman of tank fighting deal with tanks like they were your whipping boys. I'm just finishing up getting my triples in WoT. Anyone who wants live evidence of how a real AV player does it I'll show you guys how to not suck. And yet you refused to accept my evidence on how not to suck as an HAV player... Hypocrite much? And you call my posts loaded
Still haven't showed up to get solo'd, so there is no evidence that you are anything other than a scrub.
How about I get the muppet OP, and we can q sync an FW with you. Two birds, one stone.
Mr. Hybrid Vayu.
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The Attorney General
2185
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Posted - 2014.02.21 18:21:00 -
[5] - Quote
Crimson Cerberes wrote:Name the times you are available to be on, I will see if I can make it. I will also try to set up some type of video capture equipment so that afterwards, we can see the complete and utter liar you are.
So we will queu for amarr/caldari FW yes?
ALSO: Still doesn't change 1 thing in the orignal post, tanks are exactly what tankers used to complain about. Tanks are invulnerable, non-sp-intensive, cheap, omgwtfpwn-mobiles. IF ANY tanker had even the least shred of dignity, they would be crying just as loudly as they did before about the imbalance.
I'll be on most of the day. I have PC's around 8 p.m. EST though, so I will have to get on this character to do them.
I've made numerous posts about the solutions I think would help remedy the current imbalance. I no longer have to tolerate crybaby posts that offer nothing constructive.
You want to lump all tankers in the same group, when I have a record of posts saying the old tanks were not that bad, that what was needed before any changes were made was to fix the rendering problems. But guys like you won't ever acknowledge that there were tankers advising caution before making wholesale changes because it doesn't fit in with your BS narrative.
Thanks for calling me a liar too. Want to put some ISK up since you seem so confident? How about 1 mill per tank I solo? I am going to laugh my ass off when I am killing tanks calling you a scrub.
Mr. Hybrid Vayu.
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The Attorney General
2190
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Posted - 2014.02.21 19:25:00 -
[6] - Quote
Crimson Cerberes wrote:
Uh... I do not remember the huge outcry from infantry when AV was getting nerfed into the ground. I do not remember people defending AV grenades, and I sure don't remember anyone have a problem with the AV grenade nerf.
I do remember tankers crying non-stop about how tanks were sooo easy to kill, even though they could still kill LEGIONS of infantry then as well. Tanks were glass cannons then, they could kill a lot and die a lot. Now they just kill a lot and your community thinks everything is balanced. See OP.
Read this thread.
Here is a thread with AV nade defenders
Here is a thread where Atiim chimesi n at the end to say everything is fine.
A couple of swarms are fine in here too.
This one too has people calling for buffs to swarms!
Search tool is your friend. Unless you like looking stupid.
Mr. Hybrid Vayu.
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The Attorney General
2191
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Posted - 2014.02.21 19:52:00 -
[7] - Quote
Crimson Cerberes wrote: first one is directed at attim, so he can deal with that
Second and third one HAVE THE SAME GUY claiming swarms are either fine or need a buff. King CHECKMATE. This is not a reasoned arguement, you are just picking one dude and repeatedly showing his post as proof. Just look through the forums at the time.
It was concensus that vehicles needed a buff, from all corners of the community. It was concensus that swarm range was too far.
Also, swarms did need an alteration then, but not the way you are thinking. Swarms get +25% dmg per tier, thats ridiculous. So back then, militia/standard swarms were balanced (other than range) but adv and proto were way too good. The problem with swarms was/is the damage scaling.
I just grabbed from the first two pages of search results. I didn't think you would try to fight it, but I underestimated your inability to see the truth. I'll start working on a much better post that will shut you down if you like.
If you end up squading with me when I show you how to kill tanks, I am going to make so much fun of you. I am starting to doubt if you would even be able to understand how to fight tanks, if this is the type of debate you are capable of.
Mr. Hybrid Vayu.
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The Attorney General
2192
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Posted - 2014.02.21 20:51:00 -
[8] - Quote
A more comprehensive list:
Thread #1
AV defenders:
SoldierSaint, Beren Hurin, French Fancy, Son Down
Thread #2
Defenders:
Cody Seitz, Tech Ohm(sort of), StlCarlos, Djinn Leukoplast, Castba, Asirius Medaius, Rynoceros, R'adeh Hunt,
Thread #3
Banning Hammer, Delta 749(here listed, although also a participant in other threads)
Thread #4
Just Calisk on this one.
Thread #5
Wolfgang Erikson, Krasymptimo
Thread #6
Minivan Survivor, Still Blazn, Mike Molle
I could keep going, but maybe by now you get the point.
Mr. Hybrid Vayu.
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The Attorney General
2195
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Posted - 2014.02.21 22:14:00 -
[9] - Quote
Galthur wrote: Um, look at AV grenade damage. Hypocrisy? I haven't seen a single AV grenade kill this build not to mention the fact I haven't seen one thrown.
I killed Bad Furry with an AV grenade Wednesday.
Mr. Hybrid Vayu.
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The Attorney General
2195
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Posted - 2014.02.21 23:09:00 -
[10] - Quote
Tech Ohm Eaven wrote: no.
I know Bad Furry and an AV grenade is "usefull" for three things in build 1.7
1 wasting isk 2 wasting CPU PG 3makeing Bad Furry and other tankers say LOOK! an IDIOT! with av grenades...
Hmmm, who would be a better source, the muppet who quit the game and was always a crybaby, or the person who still plays and popped Bad Furry with an AV grenade?
Yeah, you could always ask him if he got popped with an AV nade, or you could continue living in your imaginary world were everything AV is garbage.
If you use them as supplemental damage and not like a primary weapon like scrubs used to, they are very effective.
Edit: Here is a reference from said tanker himself:
Linky.
Mr. Hybrid Vayu.
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The Attorney General
2195
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Posted - 2014.02.22 00:00:00 -
[11] - Quote
xSir Campsalotx wrote:I got a tank with Lai dais (packed) yesterday.
How dare you question Tech Ohm!
He who does not play is infallible. Clearly we were both wrong and cannot get kills with AV nades, because otherwise Tech Ohm would know about it.
Mr. Hybrid Vayu.
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The Attorney General
2196
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Posted - 2014.02.22 00:15:00 -
[12] - Quote
Atiim wrote: Actually, neither you, or BAD are a credible source for anything with such little information.
Were AV grenades the only weapon you used?
How much HP did BAD have left?
Why was BAD close enough to be AV Grenadiered?
A person also stole my HAV kill with a Freedom Mass Driver once. If you answered yes to the first question, then Mass Drivers are an AV weapon, and BAD FURRY is both bad, and should feel bad too.
If you answered no to the first question, then AV weapons are not relevant, and your argument is invalid.
Why should I answer your questions when you present them ahead of a false dichotomy?
Until you can learn to debate without resorting to childish fallacies, there is no point in being serious with you.
The only conclusion that can be drawn from your post is that you think that AV nades alone should be enough to destroy tanks.
Yet another example of Atiim needing all the aiming done for him.
Mr. Hybrid Vayu.
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The Attorney General
2196
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Posted - 2014.02.22 00:45:00 -
[13] - Quote
Tech Ohm Eaven wrote:
av grenades are useless as a primary.
adds you to red star list.
The truth comes out, Tech Ohm wants to not give up an anti infantry weapon but he still wants to smash vehicles.
Somebody wants the best of both worlds.
Mr. Hybrid Vayu.
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The Attorney General
2196
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Posted - 2014.02.22 00:52:00 -
[14] - Quote
Atiim wrote:Unless you can disprove my first statement, AV grenades are both irrelevant and usless as an AV weapon. Even for vehicle suppression. I don't need aiming to be done for me. If I did then I would have Aim Assist on and I wouldn't be able to use Railguns as well as I do (and did pre 1.7) Personally, I believe that AV Grenades should be high damaging on the following basis:
- AV grenades have a pitiful range. If you get close enough to be pelted by AV Grenades, you deserve the punishment for your lack of situational awareness.
- The tracking radii of AV Grenades is so small that you'd practically always land a hit regardless of the tracking feature
Which gives me an idea. Breach AV Grenade: Extreme damage and explodes on contact, but lack a tracking feature. Hows that sound?
So you think AV nades should be able to destroy vehicles by themselves?
I find AV nades to be excellent supplemental damage to my forge. Not my fault if you don't know how to get in close and fight tanks.
If you want AV nades to be enough to destroy vehicles, then you are asking to be able to carry a primary anti infantry weapon and still have an effective AV option. You try and deride tankers for allegedly wanting that very thing. Then you talk about hypocrisy right?
Mr. Hybrid Vayu.
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The Attorney General
2196
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Posted - 2014.02.22 00:53:00 -
[15] - Quote
Atiim wrote: Why do vehicles get the best of both worlds?
Clearly you have never tanked.
Although, if you think you have the best of both worlds, I challenge you to run a blaster tank in a match versus me. We will then see how well you can handle tanks AND infantry.
Mr. Hybrid Vayu.
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The Attorney General
2200
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Posted - 2014.02.22 01:02:00 -
[16] - Quote
Atiim wrote:The Attorney General wrote: Clearly you have never tanked.
Although, if you think you have the best of both worlds, I challenge you to run a blaster tank in a match versus me. We will then see how well you can handle tanks AND infantry.
1. 20GJ Particle Cannons 2. XT-1 Missile Launchers 3. Grab Damage Modifiers if necessary. 4. Slaughter both Infantry, AV, and vehicles alike. 5. Profit. But apparently it's all about that 80GJ
In order to support your argument, you would have to do it solo.
If you think that fit survives against a rail, you haven't met a real tanker.
Stop pretending.
Mr. Hybrid Vayu.
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The Attorney General
2203
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Posted - 2014.02.22 01:43:00 -
[17] - Quote
Atiim wrote:The Attorney General wrote:So you think AV nades should be able to destroy vehicles by themselves?
I find AV nades to be excellent supplemental damage to my forge. Not my fault if you don't know how to get in close and fight tanks.
If you want AV nades to be enough to destroy vehicles, then you are asking to be able to carry a primary anti infantry weapon and still have an effective AV option. You try and deride tankers for allegedly wanting that very thing. Then you talk about hypocrisy right?
inb4 Facts. Every practically every last one of my 'AV' kills have always been in CQC. Even with my Particle Cannon. If you use a Forge Gun, on a Heavy Frame, why did BAD FURRY allow you to get so close to him? You move at 3m/s FFS. I guess his name is BAD FURRY for a reason.
Seems as if you missed my point once more. My idea for a Breach AV grenade would basically be the equivalent to what a Flux Grenade does to Gunnlogies. Not straight up kill, but definitely leave them running with a tail between your legs. Didn't you yourself say that if AV grenades didn't have a tracking feature, they could deal the same amount of damage as Flux Grenades? inb4 Even More Facts
Unless you prove yourself somewhere as a tanker, I wouldn't go slandering your betters. When you are hiding in the redline, afraid of my forge, you will understand that Furry has more heart and skill than you.
If you think that heavies are meant to walk up to tanks, you clearly haven't been reading about how AV is done. LAV, AV or Flux and the Forge, you use all three. If you don't mitigate the weaknesses of your suit, you are not doing it right.
Finally, I made no such statement, although I support it in theory.
Stop spending so much time on the forums, and get in game so I can solo you.
Mr. Hybrid Vayu.
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The Attorney General
2206
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Posted - 2014.02.22 02:20:00 -
[18] - Quote
Atiim wrote: So now BAD allowed an LAV to sneak up on him?
I guess that would fly, but isn't BAD a dedicated tanker? And don't dedicated tankers have SP into the Proficiency Skill at V which should offer better turning capabilities?
Even if he didn't, he would still have to stop in order to have allowed you to chuck AV grenades at him.
And wouldn't he also have to already be nearly dead for the AV grenades to work on him? Or did he allow you to jump out and charge your FG and fire at him repeatedly?
But wouldn't a Complex Armor Repairer have already repped his HP back in the time it would take to jump him in a LAV in the first place?
Something in your story doesn't quite check out.
This is how I know you were never any good at AV.
You don't go to where the tank is, you go where the tank is going to be.
You don't let them get away, that is why you park the LAV behind them. That forces them to either go over it, crash through it, or go forward, all while you are nading and then charging up a forge.
That you think a tank has to be stopped before you can nade them shows that you have never fought up close with tanks, which is understandable given your obvious lack of skills. I can't believe that you need this stuff explained to you, and you call yourself an AV'er.
Also, proficiency on the turrets only affects the turret turn rate, not the tanks. Didn't you ever hear about knowing your enemy? If you don't know tanks, how do you think you are ready to hunt them?
Mr. Hybrid Vayu.
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The Attorney General
2206
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Posted - 2014.02.22 02:26:00 -
[19] - Quote
Atiim wrote:I do strictly remember you saying that, but I won't waste my time digging through GD if you agree with the idea. I'm not at my home atm, so unfortunately I can't. Send me some mail about what time is convenient for you and I'll be happy to tomorrow. The weakness of the Minmatar Assault is literal weakness, and the fact that it has the defense and Anti-Infantry power of a Starter Fit. I guess mitigating it's weakness would be going on a tower where my weakness wouldn't hinder me right? According to your logic, yes. Ironically that also makes you a scrub according to your logic.
Your idea about the minmatar frame is a little strange. How is it weak? It has five high slots with which to pack on shield extenders. Not to mention the current skill that gives you a better sidearm capacity to deal with infantry.
Unless you are running 5 damage mods, in which case you are pretty scrubby, but go and hide on a tower, makes no difference to me. I can see you up there now, you won't be a threat for long.
You could offset the suits lower hp by actually running modules for health instead of trying to squeeze out the last possible damage out of the swarms, but you choose to not do that. Don't complain about your fit when you could make it better.
I already sent you and Crimson mails. Lets see what excuses you have for ducking this tomorrow.
Mr. Hybrid Vayu.
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The Attorney General
2206
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Posted - 2014.02.22 02:54:00 -
[20] - Quote
Atiim wrote:The Attorney General wrote: This is how I know you were never any good at AV.
You don't go to where the tank is, you go where the tank is going to be.
You don't let them get away, that is why you park the LAV behind them. That forces them to either go over it, crash through it, or go forward, all while you are nading and then charging up a forge.
That you think a tank has to be stopped before you can nade them shows that you have never fought up close with tanks, which is understandable given your obvious lack of skills. I can't believe that you need this stuff explained to you, and you call yourself an AV'er.
Also, proficiency on the turrets only affects the turret turn rate, not the tanks. Didn't you ever hear about knowing your enemy? If you don't know tanks, how do you think you are ready to hunt them?
Ah. So now BAD is lacking situation awareness? How pitiful. From the way your riding him I'd think he was much better than that. An HAV doesn't need to be stopped before you use your AV grenades, but unless you have your sensitivity jacked up to 100 (which I highly doubt considering you were using a FG), you wouldn't be able to get the proper arc needed to throw the AV grenades at a moving HAV, whilst charging a FG shot before he got away. Yep. Despite investing vast amounts of SP into my Limbus build, and with all my time using Swarm Launchers I definitely have never fought an HAV in CQC. Thanks for contributing to my earlier point. That was the point. It affects turret rotation speed, so he should have been able turn around and kill you. Especially if you hopped out and charging a FG in a Heavy Frame.. Unless you expect me to believe that you threw AV grenades at BAD with perfect accuracy, whilst also charging a Forge Gun with apparently no resistance from BAD whatsoever. I don't know tanks huh? That's kinda funny considering how I was a tanker before an AVer, but okay. I'll leave you with this TL;DR: Atiim wrote:Cool Story Bro.
Did your parents drop you on your head as a child?
At which point did I tell you how that interaction went down? Since I did not, why are you making these assumptions? Can you not simply ask how the encounter went down before you start dictating how it happened?
Or are you so certain of how every contact goes between AV and tanks?
You say that you have fought tanks up close, yet no tanker I know has ever been hit by you. So either you avoided attacking good tankers(perfectly possible) or you were not playing as you would like to believe, or perhaps you weren't able to even kill tanks with OP AV. I don't know, but the fact that no one has ever vouched for your ability to tank, or AV, it is hard for me to say which is the truth.
Also, yes I play with sensitivity at max, who doesn't? I used to play BF3 on max sensitivity, so playing dust is like turning in molasses.
You say you were a tanker before you were an AV player, but once again, no one who tanks full time has seen you. Do you play on your own server? Is there some special setting just for Atiim to go and tank in a world without AV? Because I remember your tanking stories, and your silly missile fit post, so if that was you tanking, then you weren't tanking.
But we will see tomorrow how you roll. Most likely in flames, screaming about how it is unfair that I can solo you, which you say is impossible.
So 20 mill per tank I blow up sound good to you?
Mr. Hybrid Vayu.
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The Attorney General
2206
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Posted - 2014.02.22 03:11:00 -
[21] - Quote
Atiim wrote:Let's see here: 3x Complex Damage Mods 1x Ishukone Assault Swarm Launcher (The Specialist variant isn't worth the long charge tbh) The 3 Damage Mods is about 204CPU, plus the 118CPU from the SL means that you have 392 CPU eaten before you even get into fitting your sidearm or AV/Flux Grenades, couple that with the fact that you have to put CPU Enhancers in your low slots (392 CPU doesn't fit well with a Minmatar Assault suit, and at best you'll be able to fit an extra 2 Basic Shield Extenders. An extra 44HP?... Wow that's so strong Lol Sidearms. What's the range of Kaalikiota RR again? Now what's the range of an Ishukone ASMG? Gee, sidearms are so helpful. Now I've made some pretty damn stupid posts before, but you sir clearly take the cake on this one.
Bro do you even fit suits? What is wrong with your skills?
Complex damage mods take 58 CPU each. So 174, not 204. The SL wouldn't even be 118, because you at least need light weapon ops 3 to spec into them. With light weapon ops to 5 you get under 100.
I just used GBN skills on the dust fitting tool to spec out a minmatar assault build.
3 x Comlpex damage mods 2x Complex Shield extenders Wryikomi Swarm Launcher M209 SMG Lai Dai Packed AV K2 Nanohive Complex CPU upgrade Basic armor repair
491/567 CPU 84/84 PG 333 Shield 169 armor
So how are your fittings so screwed up that you can't even fill out what you call your primary role? Why is it that any time you post a fitting I can't help but feel bad for you. No wonder you are having no success.
Mr. Hybrid Vayu.
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