Supernus Gigas
Star Giants
304
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Posted - 2014.02.21 19:54:00 -
[1] - Quote
To really get a good grasp of the situation you really need to put some time into playing both roles. Both roles being Tanks and AV. I'm a Tanker(Proto Missile Gunnolgi, complex mods) and I'm also an AV Heavy(Proto Forge Guns, Prof Lv4). I'll explain my positions on the Tank V. Infantry(rather than focus on Tank V. Tank)
Here are my views and such:
Now I have used Blasters, Rails and Missiles. However I only run Missiles now(unless there's some jack-wagon Redline Rail Gun). The way I see it, Blasters absolutely wreck infantry and are the biggest problem that infantry face. I think a simple increase in dispersion, lower fire rate, and higher damage per shot would decrease it's effectiveness against infantry(especially at range) while keeping it's current effectiveness against Vehicles. Currently, Rail Guns are not very effective against infantry, and unless you have [brag]sweet Missile skillz like me and can hit infantry reliably[/brag] Missiles aren't very effective either(especially with their broken feeling splash mechanics.)
While I do use Tanks, I am truly a Heavy at heart. Maybe it's because I've been a Heavy since I started playing Dust over a year ago and I've gotten particularly good, but I can easily solo Tanks with an Assault Forge Gun and an AV nade or two(maybe even finish 'em off with a flaylock just to get them real salty). The trick is to get behind them and aim at their weak spot. A shocking and revolutionary tactic, I know. But I am serious, the amount of Forge Gunners I've seen who just shoot at the side of Tank from 200m away that can easily just hide behind a near by building or hill is staggering.
Swarms. Sorry, I've never used Swarms seriously. I'd love to offer some balancing or buff suggestions, but I've never used them so I don't feel like I'm in a position to really talk about them.
Here's some tips for you fellow Forge Gunners out there:
Don't use the Sentinel. Only use Basic Frames. Damage mods effect Forge Guns more than any other infantry weapon due to the Forge Guns high base damage, so being able to stick two of them on a suit is vital.
Be mobile. Use an LAV, but don't drive right up to the Tank because it'll probably hear you. And if you are really close to a Tank, drive slower and thus quieter. I swear, people only ever go full throttle or nothing. Get out a distance away and walk closer if you need too. I also recommend putting a Cardiac Regulator and a KinCat in your low slots so you can move a bit faster for longer. Also be prepared to lose your LAV, either to an enemy blowing it up, the LAV blowing itself up if you're away from it for too long, or some ******* blueberry taking off while you're resupplying.
The Assault Forge Gun is King. Unless you want to risk losing any of your Gastun's, use the AFG. ADV tier is fine, but if you can afford it, go with the Ishukone. If you're not good with the AFG, learn to get good. Make an cheap fit, get in an Ambush match and try to hit infantry and get used to the charge-up time. If you can hit a sprinting scout at 100m you can hit a Tank's fuel cells.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Supernus Gigas
Star Giants
304
|
Posted - 2014.02.21 21:32:00 -
[2] - Quote
Gavr1lo Pr1nc1p wrote: believe it or not, you can aim downwards, idk if its a glitch, but you can do it
Only in the Madrugar and Soma though. Can't aim down in a Sica or a Gunnlogi.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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