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Spkr4theDead
Red Star. EoN.
1860
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Posted - 2014.02.21 18:35:00 -
[1] - Quote
Crimson Cerberes wrote:Before: AV is invulnerable to Tanks (rendering glitch)
Now: Tanks are invulnerable to infantry and most AV
Before: Blah Blah ISK
Now: 200k tank >>>>>>>>>>>> 200k suits
Before: 1 AV'er killing 3 tanks is OP
Now: 1 tank killing squads not OP
Before: Tanks need teamwork to survive!!
Now: Tanks should be able to SOLO!! Make AV require teamwork.
Then: 400M range locks down entire field
Now: lol railguns and killing infantry at 200 Ms with blasters....
Yeah, you guys never get to talk about underpowered again... ever. You have no credibility left. When infantry complained about contact grenades, they were nerfed into the ground. When tankers complained about AV grenades, infantry said "LOL HTFU."
Do not speak of hypocrisy.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1860
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Posted - 2014.02.21 18:38:00 -
[2] - Quote
calisk galern wrote:really? you're actually going to try to deny his points with anecdotal evidence of how you are the magical jesus of blowing up tanks?
all right then....
may I suggest video evidence of your elite tank fighting skills, I personally would enjoy watching the batman of tank fighting deal with tanks like they were your whipping boys.
I would like to add a rail gun tank is nothing like a forge gunner, the forge gunner is vulnerable, slow, has near to no anti-infantry capabilities, and if he's a good forge gunner probably costs more then the tank. You must think tankers in general have the brains of a bowl of fruit. It's infantry who are that slow.
How is it we've been able to do our thing under duress for so long, and still come out on top?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1861
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Posted - 2014.02.21 18:39:00 -
[3] - Quote
Gavr1lo Pr1nc1p wrote:its funny because tankers can now sit on a tower with a railgun, and are about 5x as effective as any infantry unit pre 1.7. Ask buzzzzzzzz kiilllllllllllllllllllll for details Forge gunners doing it is fine, but tankers doing it is OP.
Double standards all the way.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1861
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Posted - 2014.02.21 18:41:00 -
[4] - Quote
Atiim wrote:The Attorney General wrote:calisk galern wrote:really? you're actually going to try to deny his points with anecdotal evidence of how you are the magical jesus of blowing up tanks?
all right then....
may I suggest video evidence of your elite tank fighting skills, I personally would enjoy watching the batman of tank fighting deal with tanks like they were your whipping boys. I'm just finishing up getting my triples in WoT. Anyone who wants live evidence of how a real AV player does it I'll show you guys how to not suck. And yet you refused to accept my evidence on how not to suck as an HAV player... Hypocrite much? And you call my posts loaded Someone tanking as their main thing will obviously be much better than someone that sits in the redline with a PRO rail, and scoffs at the idea of actually brawling with tanks (because they're actually pretty bad with tanks).
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1861
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Posted - 2014.02.21 18:43:00 -
[5] - Quote
Crimson Cerberes wrote: ALSO: Still doesn't change 1 thing in the orignal post, tanks are exactly what tankers used to complain about. Tanks are invulnerable, non-sp-intensive, cheap, omgwtfpwn-mobiles. IF ANY tanker had even the least shred of dignity, they would be crying just as loudly as they did before about the imbalance.
Tanks certainly seem that way when you're shooting them with ARs, and throwing flux grenades at Madrugars.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1863
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Posted - 2014.02.21 19:05:00 -
[6] - Quote
calisk galern wrote:Leonid Tybalt wrote:calisk galern wrote:really? you're actually going to try to deny his points with anecdotal evidence of how you are the magical jesus of blowing up tanks?
all right then....
may I suggest video evidence of your elite tank fighting skills, I personally would enjoy watching the batman of tank fighting deal with tanks like they were your whipping boys.
I would like to add a rail gun tank is nothing like a forge gunner, the forge gunner is vulnerable, slow, has near to no anti-infantry capabilities, and if he's a good forge gunner probably costs more then the tank. Erm, what "evidence" do you complainers present to the contrary if not anecdotal? hmmm....how about every single video on your tube involving the numerous 6 tank steam rolls? how about the hundreds of players that feel like quitting after being rolled game after game after game because they don't have 20+ million sp characters with anti tank fits. math, has been presented, videos presented, numerous steam rolls, ambush is practically unplayable because of them, what more do you want -.-. I can find the threads, and the videos, but seriously why do I need to, it's been discussed, av is likely getting buffed, i'm just shocked someone wants to still use the "I can pop a tank with my 35 million sp character, so tanks must be balanced" defence. Again, complaining about ambush.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1863
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Posted - 2014.02.21 19:06:00 -
[7] - Quote
Crimson Cerberes wrote:Spkr4theDead wrote:Crimson Cerberes wrote:Before: AV is invulnerable to Tanks (rendering glitch)
Now: Tanks are invulnerable to infantry and most AV
Before: Blah Blah ISK
Now: 200k tank >>>>>>>>>>>> 200k suits
Before: 1 AV'er killing 3 tanks is OP
Now: 1 tank killing squads not OP
Before: Tanks need teamwork to survive!!
Now: Tanks should be able to SOLO!! Make AV require teamwork.
Then: 400M range locks down entire field
Now: lol railguns and killing infantry at 200 Ms with blasters....
Yeah, you guys never get to talk about underpowered again... ever. You have no credibility left. When infantry complained about contact grenades, they were nerfed into the ground. When tankers complained about AV grenades, infantry said "LOL HTFU." Do not speak of hypocrisy. Uh... I do not remember the huge outcry from infantry when AV was getting nerfed into the ground. I do not remember people defending AV grenades, and I sure don't remember anyone have a problem with the AV grenade nerf. I do remember tankers crying non-stop about how tanks were sooo easy to kill, even though they could still kill LEGIONS of infantry then as well. Tanks were glass cannons then, they could kill a lot and die a lot. Now they just kill a lot and your community thinks everything is balanced. See OP. Convenient memory loss.
Tanker going 10-0 is OP, but someone in a PRO suit going 30-2 is fine.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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