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MarasdF Loron
Fatal Absolution General Tso's Alliance
170
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Posted - 2014.02.21 19:23:00 -
[1] - Quote
Crimson Cerberes wrote:Before: AV is invulnerable to Tanks (rendering glitch)
Now: Tanks are invulnerable to infantry and most AV
Before: Blah Blah ISK
Now: 200k tank >>>>>>>>>>>> 200k suits
Before: 1 AV'er killing 3 tanks is OP
Now: 1 tank killing squads not OP
Before: Tanks need teamwork to survive!!
Now: Tanks should be able to SOLO!! Make AV require teamwork.
Then: 400M range locks down entire field
Now: lol railguns and killing infantry at 200 Ms with blasters....
Yeah, you guys never get to talk about underpowered again... ever. You have no credibility left. To tell you the truth, I much more preferred things pre-1.7 and I've been tanking since the start of Chromosome. I lost my infantry killing power in 1.7 and I lost my godmode in 1.7, it's true that pre-1.7 AV was ridiculously strong but with a little bit of teamwork nowhere near OP. It was a lot less useless than it is now. We cannot spider tank for the lols anymore.
So let me fix your list:
Before: AV is invulnerable to Tanks (rendering glitch)
Now: Conventional AV is nerf'd and rendering is fixed, loloneshot remotes and proxies are the thing.
Before: 20K ISK suit vs 600K-2.5K ISK tank
Now: 70K-550K ISK tank vs 20K ISK suit - 70K ISK tank vs 550K ISK tank
Before: 1 AV'er killing 3 tanks without breaking a sweat if no teamwork on the tanker's side 1 tank with support killing whole teams.
Now: 1 AV instakilling any tank not OP 1 tank killing squads not OP
Before: Tanks need teamwork to survive!!
Now: Tanks have no teamwork possibility!! Still could use it!! Oh wait, instakilling would still happen...
Then: 400M range locks down entire field Railgun snipes as far as you could render
Now: Lol Railguns CQC and killing infantry @ 200M with Blasters if infantry is so stupid as to stay completely still when they start losing ~10hp per hit, requires DEAD ON aim by the tanker and level ground.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
170
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Posted - 2014.02.21 19:41:00 -
[2] - Quote
Crimson Cerberes wrote:MarasdF Loron wrote:Crimson Cerberes wrote:Before: AV is invulnerable to Tanks (rendering glitch)
Now: Tanks are invulnerable to infantry and most AV
Before: Blah Blah ISK
Now: 200k tank >>>>>>>>>>>> 200k suits
Before: 1 AV'er killing 3 tanks is OP
Now: 1 tank killing squads not OP
Before: Tanks need teamwork to survive!!
Now: Tanks should be able to SOLO!! Make AV require teamwork.
Then: 400M range locks down entire field
Now: lol railguns and killing infantry at 200 Ms with blasters....
Yeah, you guys never get to talk about underpowered again... ever. You have no credibility left. To tell you the truth, I much more preferred things pre-1.7 and I've been tanking since the start of Chromosome. I lost my infantry killing power in 1.7 and I lost my godmode in 1.7, it's true that pre-1.7 AV was ridiculously strong but with a little bit of teamwork nowhere near OP. It was a lot less useless than it is now. We cannot spider tank for the lols anymore. So let me fix your list: Before: AV is invulnerable to Tanks (rendering glitch)
Now: Tanks are invulnerable to 90% of the game Before: 200K ISK suit vs 600K-2.5K ISK tank
Now: 70K-550K ISK tank vs 200K ISK suit (p.s. no one thinks that milita suits taking out proto suits is wrong) Before: 1 AV'er killing 3 tanks if 15+ mil sp invested into suit/weapon1 tank with support killing whole teams. Now: Only jihad jeeps are viable, all other AV is lol 1 tank killing squads not OP Before: Tanks need teamwork to survive!!Now: Tanks can still get repped, can still have infatry support, don't need it because lol op Then: 400M range locks down entire field Railgun snipes as far as you could render Now: Lol 600 m Railguns 200 m blasters Took a minute to pull all of your b-llsh-t out of that post. Clearly you don't even AV and you have to change your own words when they look bad (are actually true).
EDIT: I don't understand what you are crying about when I tell you that I too as a tanker want the days of pre-1.7 back for both AV and Vehicles and still you have to be a *****.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
170
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Posted - 2014.02.21 20:05:00 -
[3] - Quote
Crimson Cerberes wrote: I just didn't want to take the time to re-reference my orignal post. In then end what you wrote was complete and utter drivel, easily debunked and refuted. Let me break it down for you:
Tankers used to cry that they required teamwork before, now they don't and they tell AV that they NEED it. Only scrub tankers still think that AV should require teamwork. Even tho tanks still need a ton of teamwork now if they want to stay alive throughout the match. It's just not the same kind of teamwork that used to save tanks pre-1.7 because that was taken away from us. Oneshotting anything is still bullshit, be it infantry oneshotting vehicles or vehicles oneshotting infantry. With the exception of snipers.
Tankers used to cry about AV being invulnerable because of a rendering glitch, but tankers are invulnerable to 90% of the game. 90% of the maps' actual infantry fighting areas are immune to tanks. Vehicle users still lose their stuff due to RDVs, ground instagibs ground vehicles, vehicles fall through the ground. Vehicles get stuck into the ground for no obivous reasons (so does infantry too). If you meant immune to 90% of infantry weapons there are 22 different infantry weapons all of which can get the killing blow on a tank and 9 of which are actually effective in one way or the other against tanks. So it seems to be more like 60%.
Tankers used to cry about isk/sp investments, but now not so much. Also they completely ignore the fact that EVERYONE thinks starter fits killing a proto logi is balanced. If starter fit kills your proto logi you deserve to die. If militia tank kills your STD tank you also deserve to die, even tho it has pretty much the same killing power as a 20 million SP invested STD tank. I guess we don't cry anymore because 0 SP militia tanks are just as effective as 20 million SP STD tanks. All that is changed is how often you are effective.
Tankers used to cry about 1 av'er killing tanks easily, but they kill infantry in much greater numbers and with much greater ease. They are tanks... ever heard of a tank that is unable to kill infantry? No? Me neither. Btw 1 AV kills tanks much faster and easier now than before. AV is hard counter to unsupported tanks and always will be and always should be. We just want our teamwork support possibilities back.
The hypocrisy is evident and everywhere. The fact that you don't see it says a lot about you. I never said I don't see it. I just think those that are hypocrites are scrub tankers.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
170
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Posted - 2014.02.21 20:10:00 -
[4] - Quote
Crimson Cerberes wrote:The Attorney General wrote:Crimson Cerberes wrote: first one is directed at attim, so he can deal with that
Second and third one HAVE THE SAME GUY claiming swarms are either fine or need a buff. King CHECKMATE. This is not a reasoned arguement, you are just picking one dude and repeatedly showing his post as proof. Just look through the forums at the time.
It was concensus that vehicles needed a buff, from all corners of the community. It was concensus that swarm range was too far.
Also, swarms did need an alteration then, but not the way you are thinking. Swarms get +25% dmg per tier, thats ridiculous. So back then, militia/standard swarms were balanced (other than range) but adv and proto were way too good. The problem with swarms was/is the damage scaling.
I just grabbed from the first two pages of search results. I didn't think you would try to fight it, but I underestimated your inability to see the truth. I'll start working on a much better post that will shut you down if you like. If you end up squading with me when I show you how to kill tanks, I am going to make so much fun of you. I am starting to doubt if you would even be able to understand how to fight tanks, if this is the type of debate you are capable of. You go ahead and do that, and in response I will just go to the linked forum post time periods and screen-cap the forum displays. We will see how prevalent it was. Also, I will probably be on from 0800-1000 Gametime tongiht if you want to gang. I can not wait for you to start posting on an alt after I post a video of your ineptitude. Lol. Mind = Blown.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
171
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Posted - 2014.02.21 20:47:00 -
[5] - Quote
Lol nobody reply to this guy anymore, he's just trolling us.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
171
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Posted - 2014.02.21 20:52:00 -
[6] - Quote
Crimson Cerberes wrote:MarasdF Loron wrote:Lol nobody reply to this guy anymore, he's just trolling us. Yep, math, facts, debunking, totally trolling. Just try to show some kind of proof that tanks aren't insanely OP. Some dude was offering 50 mil isk for video evidence earlier for proof of people who say soloing tanks is easy. You can convince me with just math, no need to set up any equipment. Oh you can't do it? That's a shmae.... Well, the problem here is that you completely ignored one of my posts and you also completely ignored what I was trying to say.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
171
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Posted - 2014.02.21 20:56:00 -
[7] - Quote
Crimson Cerberes wrote:MarasdF Loron wrote:Crimson Cerberes wrote:MarasdF Loron wrote:Lol nobody reply to this guy anymore, he's just trolling us. Yep, math, facts, debunking, totally trolling. Just try to show some kind of proof that tanks aren't insanely OP. Some dude was offering 50 mil isk for video evidence earlier for proof of people who say soloing tanks is easy. You can convince me with just math, no need to set up any equipment. Oh you can't do it? That's a shmae.... Well, the problem here is that you completely ignored one of my posts and you also completely ignored what I was trying to say. Sorry it is hard to get to the entire tank-brigade at all times, can you repeat your B.S., take a number and sit in the corner with grog. I will BBL to address your B.S. So you are trolling... when someone is trying to take the middle ground here you just bash em too?
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
176
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Posted - 2014.02.22 07:59:00 -
[8] - Quote
Atiim wrote:The Attorney General wrote:Tech Ohm Eaven wrote:av grenades are useless as a primary.
adds you to red star list. The truth comes out, Tech Ohm wants to not give up an anti infantry weapon but he still wants to smash vehicles. Somebody wants the best of both worlds. Why do vehicles get the best of both worlds? Vehicles have to choose between decent infantry killing power with slight AV power or high AV power with very slight infantry killing power. Infantry can choose between high infantry killing power or decent AV power or high infantry killing power with very high ground vehicle killing power or any combination between those. Tanks don't have high infantry killing power, you know why? Most of the infantry fighting areas are blocked for tanks which means we can only kill them when they enter our zone and be stupid enough to not use cover when going from objective to objective.
Whenever I run infantry and get killed by a tank I blame myself, you know why? Because I was stupid enough to get into the tank's sights. And I am genuinely scared when I accidentally run right infront of a tank because I realize that I was stupid and I am about to pay for it.
Whenever I roll with decend infantry they get 3-4 times the kills that I get in a tank, you know why? Because they can go where I can't. And I usually just run 2 scanners on my tank when playing with decent infantry, cause you know? Support... The only infantry that seems to grasp the idea of supporting your squad/team are logis. Everyone else is just like "ME KILL, ME HACK", while I cannot hack most of the time or enter tight spaces, I can certainly place uplinks in strategic positions, keep my scanners up and callout any possible threats and such.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
176
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Posted - 2014.02.22 08:19:00 -
[9] - Quote
Gavr1lo Pr1nc1p wrote:The Attorney General wrote:Atiim wrote:Let's see here: 3x Complex Damage Mods 1x Ishukone Assault Swarm Launcher (The Specialist variant isn't worth the long charge tbh) The 3 Damage Mods is about 204CPU, plus the 118CPU from the SL means that you have 392 CPU eaten before you even get into fitting your sidearm or AV/Flux Grenades, couple that with the fact that you have to put CPU Enhancers in your low slots (392 CPU doesn't fit well with a Minmatar Assault suit, and at best you'll be able to fit an extra 2 Basic Shield Extenders. An extra 44HP?... Wow that's so strong Lol Sidearms. What's the range of Kaalikiota RR again? Now what's the range of an Ishukone ASMG? Gee, sidearms are so helpful. Now I've made some pretty damn stupid posts before, but you sir clearly take the cake on this one. Bro do you even fit suits? What is wrong with your skills? Complex damage mods take 58 CPU each. So 174, not 204. The SL wouldn't even be 118, because you at least need light weapon ops 3 to spec into them. With light weapon ops to 5 you get under 100. I just used GBN skills on the dust fitting tool to spec out a minmatar assault build. 3 x Complex damage mods 2x Complex Shield extenders Wryikomi Swarm Launcher M209 SMG Lai Dai Packed AV K2 Nanohive Complex CPU upgrade Basic armor repair 491/567 CPU 84/84 PG 333 Shield 169 armor So how are your fittings so screwed up that you can't even fill out what you call your primary role? Why is it that any time you post a fitting I can't help but feel bad for you. No wonder you are having no success. complex damage mods take 68 apiece not 58. So you somehow manage to get complex dmg mods without speccing into Handheld Weapon Upgrades. Tell me how you do that? I wanna get em without skills too.
R.I.P. Pre-1.7 tanks, you will be missed.
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