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Gavr1lo Pr1nc1p
TRA1LBLAZERS
691
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Posted - 2014.02.19 04:05:00 -
[1] - Quote
IF you had to choose only three, rank them in order
Mine are-
1. Shield and armor disparity LINK 2. Rifles v. niche weapons 3. Vehicles v. AV
What do you guys want in 1.8 for balance?
Kills- Archduke Ferdinand
Balance!
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Vegetation Monster
The Unholy Legion Of DarkStar DARKSTAR ARMY
134
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Posted - 2014.02.19 04:08:00 -
[2] - Quote
Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance?
the price of fking playing!
B
Double O
T
Y
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Joel II X
Dah Gods O Bacon
1219
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Posted - 2014.02.19 04:10:00 -
[3] - Quote
Vegetation Monster wrote:Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance? the price of fking playing! It's free... |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
693
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Posted - 2014.02.19 04:32:00 -
[4] - Quote
come on peopleGǪ..this is pathetic
Kills- Archduke Ferdinand
Balance!
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Forever ETC
703rd
16
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Posted - 2014.02.19 04:42:00 -
[5] - Quote
You can't balance this with just 3 factors.
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
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Castor Crave
Orbital Flares
383
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Posted - 2014.02.19 04:44:00 -
[6] - Quote
I didn't bother with the obvious ones like the redline, FW, AV/V, Scouts and so on, since I believe that those are on the developers minds already. Not really about changing stats and a bit on the technical issues side, but these are the ones that frustrate me the most:
The Stomp
Complicated issue with no perfect solution, and I don't think that the devs see a problem here. Some people just want competitive battles that are about skill and tactics, and don't want to have their fit and AA doing half the job for them. Not me though, I just don't like hate mail from some poor newbie Maybe there should be filters that let you select if you want to run with/against certain tier suits/vehicles or not. Payouts should be higher though when people field them. Well... or lower if they don't =^.^=
Spawn Lag
Watching your spawn timer being stuck at zero while seeing scouts arrive at the first points on the mini map is not cool. It sometimes takes forever. I think at the beginning of the match only 3-4 people are spawned per second
Vehicle Locking
So sometimes it takes forever to spawn in and then you wait for a vehicle to drop if your team quota hasn't been reached already. Seems like 15 seconds is a bit too long for people to stand around doing sweet fa, so they call in their own stuff and wait in line for vehicle deliveries. Just give us the option to lock/unlock vehicles as we please. We should also have the option to kick passengers out
The last two in combination can be a real issue when it comes to scouts who want to run for the first objective, or the dude who wants to call in a dropship so he can start deploying uplinks. If fortune is against them, that can be a game changer.
Trading & Estate
Four full sets of Templar Gear & 1.863.400.000 ISK given to the community so far :3
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
693
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Posted - 2014.02.19 04:44:00 -
[7] - Quote
Forever ETC wrote:You can't balance this with just 3 factors. well what 3 things would you like to see the most, balance wise? Come on, i made this thread to help CCP with input on balancing issues, help me out here!
Kills- Archduke Ferdinand
Balance!
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DUST Fiend
OSG Planetary Operations Covert Intervention
11149
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Posted - 2014.02.19 04:45:00 -
[8] - Quote
Push back the redline, slightly lower railgun range, and increase railgun elevation.
Increase the cost of MLT tanks to 100K and standard tanks to 200k, and force MLT tanks to fit small turrets.
Increase the spool up time and hip fire dispersion of the Rail Rifle.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
694
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Posted - 2014.02.19 04:49:00 -
[9] - Quote
DUST Fiend wrote:Push back the redline, slightly lower railgun range, and increase railgun elevation.
Increase the cost of MLT tanks to 100K and standard tanks to 200k, and force MLT tanks to fit small turrets.
Increase the spool up time and hip fire dispersion of the Rail Rifle.
So basically just vehicles and rifles? got it
Kills- Archduke Ferdinand
Balance!
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DUST Fiend
OSG Planetary Operations Covert Intervention
11149
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Posted - 2014.02.19 04:53:00 -
[10] - Quote
Gavr1lo Pr1nc1p wrote:DUST Fiend wrote:Push back the redline, slightly lower railgun range, and increase railgun elevation.
Increase the cost of MLT tanks to 100K and standard tanks to 200k, and force MLT tanks to fit small turrets.
Increase the spool up time and hip fire dispersion of the Rail Rifle. So basically just vehicles and rifles? got it You said three, those were what popped into my head first
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Boot Booter
Omega Elite Mercs INC.
295
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Posted - 2014.02.19 05:02:00 -
[11] - Quote
Joel II X wrote:Vegetation Monster wrote:Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance? the price of fking playing! It's free...
The emotional price.... |
NEO Arbiter
Red Hand Syndicate
24
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Posted - 2014.02.19 05:03:00 -
[12] - Quote
Enhance the "Soiled pants cycle"
Medium frame = ****! its a Heavy!
Heavy = ****! its a scout!
Scout = ****! someone sees me!
Tears4Life
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Joel II X
Dah Gods O Bacon
1222
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Posted - 2014.02.19 05:04:00 -
[13] - Quote
Boot Booter wrote:Joel II X wrote:Vegetation Monster wrote:Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance? the price of fking playing! It's free... The emotional price.... We sold our souls as soon as we created our characters. We have no emotions. |
Boot Booter
Omega Elite Mercs INC.
295
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Posted - 2014.02.19 05:07:00 -
[14] - Quote
1. Matchmaking balance 2. Shield vs Armor discrepancy
Link: https://forums.dust514.com/default.aspx?g=posts&t=142959&find=unread
3. Minmatar assault |
Boot Booter
Omega Elite Mercs INC.
295
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Posted - 2014.02.19 05:08:00 -
[15] - Quote
Joel II X wrote:Boot Booter wrote:Joel II X wrote:Vegetation Monster wrote:Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance? the price of fking playing! It's free... The emotional price.... We sold our souls as soon as we created our characters. We have no emotions.
Didn't know I had so many to sell... |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
694
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Posted - 2014.02.19 05:09:00 -
[16] - Quote
I like the shield/armor discrepancy link, i have one in my OP as well, if you want to take a look for any additional ideas
Kills- Archduke Ferdinand
Balance!
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Forever ETC
703rd
16
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Posted - 2014.02.19 05:11:00 -
[17] - Quote
Well, this is what I would like to see. Improved NPE with PVE. Spawn Camping- Players that deploy have a 5 sec unbreakable shield. They can still shoot, this allows them to kill the camper or react and escape to a safer place. (people claim that I'm spawn camping but I'm not, I'm just trying to destroy your uplink but you keep spawning and get in the way of my shot.) Match Making- Applies Only to Pubs and FW. Matches are made based on the mercs' SP and WP. A squad is based on their players SP and WP Average. EX: Squad of three. SL- 5 mil SP and 72k WP, SM 1- 3.2 mil SP and 58k WP, SM 2- 2.4 mil SP and 35K WP. So they would qualify for a Match based around 3.6 mil SP and 55k WP. Not sure if it would work but it's a start. SL= Squad Leader SM= Squad Member
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
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Lynn Beck
Granite Mercenary Division Top Men.
772
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Posted - 2014.02.19 05:12:00 -
[18] - Quote
DUST Fiend wrote:Push back the redline, slightly lower railgun range, and increase railgun elevation.
Increase the cost of MLT tanks to 100K and standard tanks to 200k, and force MLT tanks to fit small turrets.
Increase the spool up time and hip fire dispersion of the Rail Rifle. On some(many) maps the 'redline' area is so close to the actual playing field that you can walk up to the line and peek ino the enemy spawn. Others it's got such a tactically wonderful position that you can own an entire game just from sitting there.
No SP refund=academy stomping FOR DAYYZ
Your choice CCP.
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Boot Booter
Omega Elite Mercs INC.
296
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Posted - 2014.02.19 05:18:00 -
[19] - Quote
Gavr1lo Pr1nc1p wrote:I like the shield/armor discrepancy link, i have one in my OP as well, if you want to take a look for any additional ideas
Yeah it looks ok. I think the HP might be a bit high considering they are increasing TTK... at some point. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
694
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Posted - 2014.02.19 05:20:00 -
[20] - Quote
Boot Booter wrote:Gavr1lo Pr1nc1p wrote:I like the shield/armor discrepancy link, i have one in my OP as well, if you want to take a look for any additional ideas Yeah it looks ok. I think the HP might be a bit high considering they are increasing TTK... at some point. True. I may have to edit to better conform to the new TTK they are trying to implement, but I'm glad you appreciate it in the meantime :)
Kills- Archduke Ferdinand
Balance!
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1621
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Posted - 2014.02.19 05:55:00 -
[21] - Quote
1) Tanks vs. infantry AV balance(i'd like to see web grenades and hardener duty cycle stacking penalty).
2) Matchmaking balance(thinking that CCP could get good results from using historical end-of-match player rank).
3) Several maps have redlines that can be sealed off - would like to see cover/route allowing exit from a camped redline.
I support SP rollover.
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Awry Barux
New Eden Blades Of The Azure Zero-Day
884
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Posted - 2014.02.19 06:08:00 -
[22] - Quote
1. Balance those with the freedom to save SP for months on end against those who need all of their SP in the short term by providing a complete infantry respec in 1.8. 2. Tanks vs Light AV + AV grenade balance. FG balance is pretty good, maybe going back to old charge times would be nice but they're acceptable how they are. 3. Niche weapon vs. rifle balance and inter-rifle balance. |
Bethhy
Ancient Exiles. Renegade Alliance
1248
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Posted - 2014.02.19 06:46:00 -
[23] - Quote
Dropships Vs RDV balance....
When a RDV crashes into a dropship or vice versa... The RDV should get it's ass kicked instead.!!!
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Awry Barux
New Eden Blades Of The Azure Zero-Day
888
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Posted - 2014.02.19 06:48:00 -
[24] - Quote
Bethhy wrote:Dropships Vs RDV balance.... When a RDV crashes into a dropship or vice versa... The RDV should get it's ass kicked instead.!!!
I would spend whole matches flying around in my afterburner'd Python looking for rail tank RDVs. HOW DO YOU LIKE IT?! |
Lonnar
Sounds of the Void
64
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Posted - 2014.02.19 07:00:00 -
[25] - Quote
I'd personally go for
1)Matchmaking balance
2)General weapon balance. We all know we'll constantly need weapon rebalancing ... all ... the ... time =_=
3)Absolutely nothing for #3 ... all I'm looking forward to is new content like PvE. I'm crying on the inside for our lack of Drone invasions (Or even Sansha incursions)
Also ... I missed the boat somewhere ... TTK? Dafuq is that?
CEO of Sounds of the Void - DUST side Operations
Come to the Void of cookies =D
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Awry Barux
New Eden Blades Of The Azure Zero-Day
892
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Posted - 2014.02.19 07:04:00 -
[26] - Quote
Lonnar wrote:I'd personally go for
1)Matchmaking balance
2)General weapon balance. We all know we'll constantly need weapon rebalancing ... all ... the ... time =_=
3)Absolutely nothing for #3 ... all I'm looking forward to is new content like PvE. I'm crying on the inside for our lack of Drone invasions (Or even Sansha incursions)
Also ... I missed the boat somewhere ... TTK? Dafuq is that?
TTK = time to kill. Generally calculated as DPS divided by EHP. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
699
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Posted - 2014.02.19 16:22:00 -
[27] - Quote
thanks for the feedback guys!
Kills- Archduke Ferdinand
Balance!
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VALCORE72
NECROM0NGERS The CORVOS
68
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Posted - 2014.02.19 16:25:00 -
[28] - Quote
MAPS MAPS MAPS MAPS MAPS MAPS , its this open map ,king of the hill bs that is killn the game |
VALCORE72
NECROM0NGERS The CORVOS
68
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Posted - 2014.02.19 16:28:00 -
[29] - Quote
also . vehicles should not be called in they should be buildt by nano hive thing and equipment as so . |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
700
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Posted - 2014.02.19 17:47:00 -
[30] - Quote
i encourage everyone who reads this to click the link in my OP and give some feedback please
Kills- Archduke Ferdinand
Balance!
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