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Foundation Seldon
Molon Labe. General Tso's Alliance
469
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Posted - 2014.02.19 00:29:00 -
[1] - Quote
I'm not sure why people run Madrugars frankly. They seem extremely limited to compared to what I can fit on my Gunnlogi.
With Armor/Shield Fitting Proficiency I can run ... 2 Basic Shield Hardeners 1 Damage Mod
1 Complex 120mm Plate 1 Basic Armor Hardener
... on my Gunnlogi with any Large Turret I want. You may have noticed I don't need a single CPU or PG upgrade for this fit. Yeah. And I'm also a lot more maneuverable than the Madrugar in any circumstance and I can tank a LOT more damage. Damage modded rails have trouble piercing that Shield buffer if I'm running both Hardeners at once in an engagement and I have a huge Armor buffer as my last resort.
It's actually pretty silly, its PG probably needs to be tweaked. In the meantime though, Madrugar pilots please enlighten me. Why bother?
Saga v. Methana Balance
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Vegetation Monster
The Unholy Legion Of DarkStar DARKSTAR ARMY
132
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Posted - 2014.02.19 00:31:00 -
[2] - Quote
Foundation Seldon wrote:I'm not sure why people run Madrugars frankly. They seem extremely limited to compared to what I can fit on my Gunnlogi.
With Armor/Shield Fitting Proficiency I can run ... 2 Basic Shield Hardeners 1 Damage Mod
1 Complex 120mm Plate 1 Basic Armor Hardener
... on my Gunnlogi with any Large Turret I want. You may have noticed I don't need a single CPU or PG upgrade for this fit. Yeah. And I'm also a lot more maneuverable than the Madrugar in any circumstance and I can tank a LOT more damage. Damage modded rails have trouble piercing that Shield buffer if I'm running both Hardeners at once in an engagement and I have a huge Armor buffer as my last resort.
It's actually pretty silly, its PG probably needs to be tweaked. In the meantime though, Madrugar pilots please enlighten me. Why bother?
that 250 passive armor repair rate is why... and that sonic speed too, and the scanning.
B
Double O
T
Y
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Billy Lawson
1
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Posted - 2014.02.19 00:31:00 -
[3] - Quote
The reason why I run armor tanks is because of those pesky forge guns and rail guns... At least I stand a chance to a particle cannon and not get owned in 2 shots... |
Ace Boone
G0DS AM0NG MEN Dark Taboo
21
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Posted - 2014.02.19 00:31:00 -
[4] - Quote
In my experience, I have had much easier time mowing down infantry with a Madrugar than with a Gunnlogi.
I run a lot of glass cannons, that's mainly what I use Gunnlogi's for until the field is clear, then I call in the Maddie when I need to make a push for the team. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7297
|
Posted - 2014.02.19 00:33:00 -
[5] - Quote
Foundation Seldon wrote:I'm not sure why people run Madrugars frankly. They seem extremely limited to compared to what I can fit on my Gunnlogi.
With Armor/Shield Fitting Proficiency I can run ... 2 Basic Shield Hardeners 1 Damage Mod
1 Complex 120mm Plate 1 Basic Armor Hardener
... on my Gunnlogi with any Large Turret I want. You may have noticed I don't need a single CPU or PG upgrade for this fit. Yeah. And I'm also a lot more maneuverable than the Madrugar in any circumstance and I can tank a LOT more damage. Damage modded rails have trouble piercing that Shield buffer if I'm running both Hardeners at once in an engagement and I have a huge Armor buffer as my last resort.
It's actually pretty silly, its PG probably needs to be tweaked. In the meantime though, Madrugar pilots please enlighten me. Why bother?
I armour tank. Always have and always will. Its the Amarrian way to place our Faith in the holy armours of God.
Plus I need to practice sluggish manoeuvring since I will be exclusively using Amarr HAV upon their release.
Frankly I find Madrugars more durable and reliable, over Shield HAV, I can typically outlast most shield tanks through exploiting my backwards and forwards speed and longer hardeners
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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Thaddeus Reynolds
Facepunch Security
14
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Posted - 2014.02.19 00:34:00 -
[6] - Quote
Because I'm waiting for the Amarr HAV and MAV? |
Patrick57
Fatal Absolution
5257
|
Posted - 2014.02.19 00:40:00 -
[7] - Quote
Because Scanner + Booster + Armor Repairer + 2x Armor Hardeners.
Fatal Absolution's official bench warmer (scoot over Faquira) and mascot
I go negative in PC, yay
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1461
|
Posted - 2014.02.19 00:44:00 -
[8] - Quote
I'm immune to flux grenades.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
"No blue tags make Tallen go crazy."
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Foundation Seldon
Molon Labe. General Tso's Alliance
469
|
Posted - 2014.02.19 00:49:00 -
[9] - Quote
I'm actually surprised at a lot of the responses here. I would have expected more people to be calling for changes given the ridiculousness (in my opinion) of the fitting I listed. Kudos for the great discussion guys.
Ace Boone wrote:In my experience, I have had much easier time mowing down infantry with a Madrugar than with a Gunnlogi.
I run a lot of glass cannons, that's mainly what I use Gunnlogi's for until the field is clear, then I call in the Maddie when I need to make a push for the team.
But that's the point I'm trying to make, the Gunnlogi isn't a glass cannon in the slightest. It can, in fact, Tank significantly more damage than the Madrugar can and, with the fit listed in the OP, has more base HP than the majority of Maddy fits. That's not taking into account the power of having 3 separate Hardeners and a damage mod available on your chassi either. From an infantry AV perspective I'd actually argue that having Shield Hardeners is more useful as well because you can ignore any and all explosive AV to the point where your Shields will simply heal through any damage taken.
Vegetation Monster wrote: that 250 passive armor repair rate is why... and that sonic speed too, and the scanning.
So yeah, I can get behind this. The useful high slots are something to be reckoned for and having nitrous and scanning definitely provides utility. For me at least though, I don't see that utility as being as useful as the raw eHP of the fit I listed.
Scanners are great from an infantry perspective and Nitrous can pull you out of a Vehicle fight that's going South but I just see the Gunnlogi as the ultimate Vehicle v. Vehicle platform, which probably has a lot to do with why I'm leaning on them so heavily these days.
Billy Lawson wrote:The reason why I run armor tanks is because of those pesky forge guns and rail guns... At least I stand a chance to a particle cannon and not get owned in 2 shots...
The fit listed won't die in 2 shots, even when you don't have access to your hardeners.
True Adamance wrote: I armour tank. Always have and always will. Its the Amarrian way to place our Faith in the holy armours of God.
Plus I need to practice sluggish manoeuvring since I will be exclusively using Amarr HAV upon their release.
Frankly I find Madrugars more durable and reliable, over Shield HAV, I can typically outlast most shield tanks through exploiting my backwards and forwards speed and longer hardeners
Was an Armor Tanker pre-1.7 but the fitting versatility and maneuverability of the Gunnlogi in 1.7 made me jump ship. I've got long lasting Armor Hardeners too! :P
Saga v. Methana Balance
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CommanderBolt
ACME SPECIAL FORCES
708
|
Posted - 2014.02.19 00:55:00 -
[10] - Quote
Because my Railfit maddy will one on one destroy almost any tank I have ever seen. Unless it is a close range missile tank. |
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Henchmen21
Planet Express LLC
613
|
Posted - 2014.02.19 00:56:00 -
[11] - Quote
I don't like being on fire.
CCP your matchmaking is better but still sucks a fair amount
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Altina McAlterson
Pure Innocence. EoN.
881
|
Posted - 2014.02.19 01:02:00 -
[12] - Quote
Higher top speed. Even more useful when fitting that NOS button on it.
Scanners are also extremely helpful
1,200 HP buffer if someone gets that first hit on you without your hardeners on. Can be devastating to a shield tank but barely chips the paint on a Maddy.
And finally, the most important reason of all...
Their turrets can aim down.
Running a blaster tank in ambush is like bringing Anthrax to a pillow fight.
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MRBH1997
Knights Of Ender Galactic Skyfleet Empire
66
|
Posted - 2014.02.19 01:03:00 -
[13] - Quote
Yes gunnlogis can take more damage because they are more reliant on active modules. And once those go down they are ******. Unlike madrugars they can't survive as easily without active mods so they are situational. Gunnlogis are hit and run unless you know how to stay in the field without dieing till they are up while madrugars can most of the time sit there in the field and take constant damage. That's how CCP wanted the 2 tanks to be so it was a success on what they wanted.
CEO of Knights of Ender
Corporation Website: http://koe.shivtr.com
Public Channel: Knights of Ender Public
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Kigurosaka Laaksonen
DUST University Ivy League
318
|
Posted - 2014.02.19 01:04:00 -
[14] - Quote
Just thought this was funny.
True Adamance wrote:I armour tank. Always have and always will. Its the Amarrian way to place our Faith in the holy armours of GodGallente tanks.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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BAD FURRY
SVER True Blood General Tso's Alliance
549
|
Posted - 2014.02.19 01:17:00 -
[15] - Quote
Foundation Seldon wrote:I'm not sure why people run Madrugars frankly. They seem extremely limited to compared to what I can fit on my Gunnlogi.
With Armor/Shield Fitting Proficiency I can run ... 2 Basic Shield Hardeners 1 Damage Mod
1 Complex 120mm Plate 1 Basic Armor Hardener
... on my Gunnlogi with any Large Turret I want. You may have noticed I don't need a single CPU or PG upgrade for this fit. Yeah. And I'm also a lot more maneuverable than the Madrugar in any circumstance and I can tank a LOT more damage. Damage modded rails have trouble piercing that Shield buffer if I'm running both Hardeners at once in an engagement and I have a huge Armor buffer as my last resort.
It's actually pretty silly, its PG probably needs to be tweaked. In the meantime though, Madrugar pilots please enlighten me. Why bother?
GUN DEPRESSION !!!! WHAT IS GUN DEPRESSION
Gun depression is the amount a tank can lower itsGÇÖ barrel, usually measured in degrees. Basically, how well a tank can point down. Good gun depression is usually 8 degrees or more, OK gun depression is 6-7 degrees, and bad gun depression is anything less than that.
Examples of good gun depression tanks: US mediums/heavies/turreted tank destroyers
Examples of OK gun depression tanks: T62A, Tiger II
Examples of bad gun depression tanks: Chinese tanks
GUN DEPRESSION DEPENDS ON THE LAYOUT OF THE TANK
How much gun depression is GÇ£goodGÇ¥, GÇ£OKGÇ¥, or GÇ£badGÇ¥ may also depend on the tank layout. For example, the 110 and IS-3 have GÇ£badGÇ¥ gun depression at -5 degrees but no one mentions them first when talking about bad gun depression. ThatGÇÖs because both of them have strong upper front plates, making hull-down play (exposing only the turret to the enemy and hiding the hull) less of a necessity.
Gun depression values also differ where the barrel is facing. If the barrel is over the rear of the tank, there are many tanks that have less gun depression than if the barrel is facing forward
HOW DO I USE GUN DEPRESSION?
Gun Depression is useful for:
Firing at enemies lower than your tank Dealing with uneven terrain Playing GÇ£hull-downGÇ¥ GÇô exposing only the turret to incoming enemy fire by hiding the hull behind a hill/rock/building/debris/tank/etc
GUN DEPRESSION AND FIRING AT ENEMIES LOWER THAN YOUR TANK
Being able to simply move the turret and not the entire tank is a large benefit. Not only is the tank ready to fire sooner, but the reticle will bloom less since itGÇÖs only the turret and not the entire tank moving.
DEALING WITH UNEVEN TERRAIN
Ever stop on a small hill and realize your gun wonGÇÖt aim down at the enemy? We all have this issue from time to time. Gun depression allows the hull of the tank to be at weird angles while the turret trains onto the enemy. Good gun depression is able to deal with incredibly uneven terrain while bad gun depression makes even the smallest bumps difficult.
PLAYING HULL-DOWN
This is probably the best use for gun depression!
GÇ£Hull-downGÇ¥, as stated before, is playing with the hull of the tank hidden, allowing only the turret to be exposed to the enemy. This has a few advantages:
The turret is usually the toughest part of the tank A very small portion of the tank is exposed, making it harder to hit Moving back behind cover is very quick as so little is exposed .........
to add to this
you can when runing armor
run 2 dmg mods with a good def and a hi HP buff where a shield tank with a buff tank can lasts in a shoot out at point blank it can not rep its armor back up unless driver jumps out and RR,s his tank but this can not be done on the fly or have some one els RR he,s tank . that and if say there is a brake in the shoot out the armor tank can rep any armor dmg where you in a buff tank can not .
we can all so ram you and kill you the armor tank has more mass and can get under your tank. add a booster and you will see him ram if not kill you with a ram or speed away or run you down .
Yes i am a Undead Hell Wolf ... nice to meat you!
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Operative 1171 Aajli
Bragian Order Amarr Empire
1256
|
Posted - 2014.02.19 01:23:00 -
[16] - Quote
Foundation Seldon wrote:I'm not sure why people run Madrugars frankly. They seem extremely limited to compared to what I can fit on my Gunnlogi.
With Armor/Shield Fitting Proficiency I can run ... 2 Basic Shield Hardeners 1 Damage Mod
1 Complex 120mm Plate 1 Basic Armor Hardener
... on my Gunnlogi with any Large Turret I want. You may have noticed I don't need a single CPU or PG upgrade for this fit. Yeah. And I'm also a lot more maneuverable than the Madrugar in any circumstance and I can tank a LOT more damage. Damage modded rails have trouble piercing that Shield buffer if I'm running both Hardeners at once in an engagement and I have a huge Armor buffer as my last resort.
It's actually pretty silly, its PG probably needs to be tweaked. In the meantime though, Madrugar pilots please enlighten me. Why bother?
Wait! Did I just enter the Twilight Zone or is it booze? The madrugar is vastly still superior to the gunny for defense in most situations.
Gunny is great for maneuverability with a rail and that is a about it. I struggle to run a missile gunny and not go maddy or rails.
Rommel, you magnificent bastard, I read your book!
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Mortedeamor
Imperfects Negative-Feedback
1404
|
Posted - 2014.02.19 01:24:00 -
[17] - Quote
Vegetation Monster wrote:Foundation Seldon wrote:I'm not sure why people run Madrugars frankly. They seem extremely limited to compared to what I can fit on my Gunnlogi.
With Armor/Shield Fitting Proficiency I can run ... 2 Basic Shield Hardeners 1 Damage Mod
1 Complex 120mm Plate 1 Basic Armor Hardener
... on my Gunnlogi with any Large Turret I want. You may have noticed I don't need a single CPU or PG upgrade for this fit. Yeah. And I'm also a lot more maneuverable than the Madrugar in any circumstance and I can tank a LOT more damage. Damage modded rails have trouble piercing that Shield buffer if I'm running both Hardeners at once in an engagement and I have a huge Armor buffer as my last resort.
It's actually pretty silly, its PG probably needs to be tweaked. In the meantime though, Madrugar pilots please enlighten me. Why bother? that 250 passive armor repair rate is why... and that sonic speed too, and the scanning. correction closer to 500hps im at 450 hps atm
A laser rifle master for life not just for when it becomes popular
Long Live the Empress
Burn the Heretics
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BAD FURRY
SVER True Blood General Tso's Alliance
549
|
Posted - 2014.02.19 01:27:00 -
[18] - Quote
MRBH1997 wrote:Yes gunnlogis can take more damage because they are more reliant on active modules. And once those go down they are ******. Unlike madrugars they can't survive as easily without active mods so they are situational. Gunnlogis are hit and run unless you know how to stay in the field without dieing till they are up while madrugars can most of the time sit there in the field and take constant damage. That's how CCP wanted the 2 tanks to be so it was a success on what they wanted.
the only thing they messed up on was the speed
a sit and fight tank is low speed good turning ok Gun depression but the shield tank has this ! - the bad Gun depression
a ambush tank is a hi speed poor turning good Gun depression but the armor tank has this !
Yes i am a Undead Hell Wolf ... nice to meat you!
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MRBH1997
Knights Of Ender Galactic Skyfleet Empire
66
|
Posted - 2014.02.19 01:28:00 -
[19] - Quote
BAD FURRY wrote:MRBH1997 wrote:Yes gunnlogis can take more damage because they are more reliant on active modules. And once those go down they are ******. Unlike madrugars they can't survive as easily without active mods so they are situational. Gunnlogis are hit and run unless you know how to stay in the field without dieing till they are up while madrugars can most of the time sit there in the field and take constant damage. That's how CCP wanted the 2 tanks to be so it was a success on what they wanted. the only thing they messed up on was the speed a sit and fight tank is low speed good turning ok Gun depression but the shield tank has this ! - the bad Gun depression a ambush tank is a hi speed poor turning good Gun depression but the armor tank has this ! True.
CEO of Knights of Ender
Corporation Website: http://koe.shivtr.com
Public Channel: Knights of Ender Public
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DUST Fiend
OSG Planetary Operations Covert Intervention
11143
|
Posted - 2014.02.19 01:31:00 -
[20] - Quote
Because my Incubus won't tear you a new ******* in a couple of seconds
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
969
|
Posted - 2014.02.19 02:21:00 -
[21] - Quote
To all armor fan-boys out there:
Missiles.
That is all.
ADS Kills: Lost count a while ago...
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Fire of Prometheus
Alpha Response Command
3719
|
Posted - 2014.02.19 02:23:00 -
[22] - Quote
*reads title* Why use anything but MLT tanks?
Scout- "I'm going to knife you my commando!!!"
commando turns around
Commando- "FAAAAALCCCOOONNNNN PUUUUNNNCCCCHH!!"
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Cody Sietz
Bullet Cluster Legacy Rising
2337
|
Posted - 2014.02.19 02:23:00 -
[23] - Quote
Cause Gallente.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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BAD FURRY
SVER True Blood General Tso's Alliance
549
|
Posted - 2014.02.19 02:25:00 -
[24] - Quote
Vulpes Dolosus wrote:To all armor fan-boys out there:
Missiles.
That is all.
To the Missiles. fan boys out there :
Range
Yes i am a Undead Hell Wolf ... nice to meat you!
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Joseph Ridgeson
WarRavens League of Infamy
584
|
Posted - 2014.02.19 03:07:00 -
[25] - Quote
I get the drop on a Shield Tank. I get a solid hit into their Shield's before they turn on Hardeners. I brought them from like 2.6k to around 1.4k, meaning I took out nearly half of their EHP in one shot. I get the drop on an Armor Tank. Shield's disappear and they activate hardeners. I took out almost none of their EHP.
Armor modules last longer. While not as powerful, they are more efficient and having them more often is something I believe to be more important. 40 second CD on my hardeners so if I use them when I didn't need them, oh well. For Shields, it hurts a lot more if you think a fight is going to go one way and it goes another.
Armor handles sustained DPS better than Shields (who handle Alpha better). I have my Hardener online and my big HP pool. With my Skills and my complex Repairer, I can basically soak 290 DPS and be totally fine.
Flux Grenades and Plasma Cannons. These are weapons that I don't have to worry about. My shields are there to tell me that I am taking damage. I find those to be more common than Missile Tanks.
I maneuver just fine in my Madrugar. I never needed the better turning speed. What I wanted was the intense speed.
How do I fight the Double Hardener Damage Mod Gunnlogi? If I get the drop, I generally kill them in a stand up fight. If they get the drop. I run. Not away, just for about 20 seconds. Once your hardeners are down and my one is still pumping away, I have the favorable engagement.
Gunnlogi > Madrugar if you want what it excels at and vice versa. They are about even in their own regards; Gunnlogis are a lot easier to fit and can fit higher level modules and a big turret no problem with PG/CPU enhancers. Madrugars get access to CRU's, Scanners, Damage Mods,and Nitrous Boosters without sacrificing their defensive slots. Gunnlogis are far more powerful with their modules. Madrugars are not as weak if they don't have their modules.
You could have 10 threads saying "Why pick Madrugar?" and 10 threads saying "Why pick Gunnlogi?" However, there is a simple solution: "Have both." When it is Infantry that need to be pushed away and murdered, a Madrugar is a better choice. If I see a Missile Tank and I can't engage it from a favorable distance with my Armor Rail, I fall back to a safe location and bring in the Gunnlogi. If there are two tanks in a location next to each other, I am calling my Damage Mod Madrugar that is still incredibly deadly in a stand and fight match or an extended fight. If there is a jerk on the edge of the Redline who needs to be two shot in order to kill, I am calling in my Gunnlogi that I have dunned "The D. Bag Cannon." 2 shots anything unhardened.
Pre 1.6, I believe that the Madrugar was better in every fashion. 1.7 hits and I only use the Madrugar because I like its Pros and Cons more than I like the Gunnlogis Pros and Cons. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7302
|
Posted - 2014.02.19 03:25:00 -
[26] - Quote
Kigurosaka Laaksonen wrote:Just thought this was funny. True Adamance wrote:I armour tank. Always have and always will. Its the Amarrian way to place our Faith in the holy armours of GodGallente tanks.
Not your people filthy pox ridden machines.
I have to driven them now I come winter I will be melting your whores tanks with the wrath of God!
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7302
|
Posted - 2014.02.19 03:31:00 -
[27] - Quote
BAD FURRY wrote:Foundation Seldon wrote:I'm not sure why people run Madrugars frankly. They seem extremely limited to compared to what I can fit on my Gunnlogi.
With Armor/Shield Fitting Proficiency I can run ... 2 Basic Shield Hardeners 1 Damage Mod
1 Complex 120mm Plate 1 Basic Armor Hardener
... on my Gunnlogi with any Large Turret I want. You may have noticed I don't need a single CPU or PG upgrade for this fit. Yeah. And I'm also a lot more maneuverable than the Madrugar in any circumstance and I can tank a LOT more damage. Damage modded rails have trouble piercing that Shield buffer if I'm running both Hardeners at once in an engagement and I have a huge Armor buffer as my last resort.
It's actually pretty silly, its PG probably needs to be tweaked. In the meantime though, Madrugar pilots please enlighten me. Why bother? GUN DEPRESSION !!!! WHAT IS GUN DEPRESSION Gun depression is the amount a tank can lower itsGÇÖ barrel, usually measured in degrees. Basically, how well a tank can point down. Good gun depression is usually 8 degrees or more, OK gun depression is 6-7 degrees, and bad gun depression is anything less than that. Examples of good gun depression tanks: US mediums/heavies/turreted tank destroyers Examples of OK gun depression tanks: T62A, Tiger II Examples of bad gun depression tanks: Chinese tanks GUN DEPRESSION DEPENDS ON THE LAYOUT OF THE TANK How much gun depression is GÇ£goodGÇ¥, GÇ£OKGÇ¥, or GÇ£badGÇ¥ may also depend on the tank layout. For example, the 110 and IS-3 have GÇ£badGÇ¥ gun depression at -5 degrees but no one mentions them first when talking about bad gun depression. ThatGÇÖs because both of them have strong upper front plates, making hull-down play (exposing only the turret to the enemy and hiding the hull) less of a necessity. Gun depression values also differ where the barrel is facing. If the barrel is over the rear of the tank, there are many tanks that have less gun depression than if the barrel is facing forward HOW DO I USE GUN DEPRESSION? Gun Depression is useful for: Firing at enemies lower than your tank Dealing with uneven terrain Playing GÇ£hull-downGÇ¥ GÇô exposing only the turret to incoming enemy fire by hiding the hull behind a hill/rock/building/debris/tank/etc GUN DEPRESSION AND FIRING AT ENEMIES LOWER THAN YOUR TANK Being able to simply move the turret and not the entire tank is a large benefit. Not only is the tank ready to fire sooner, but the reticle will bloom less since itGÇÖs only the turret and not the entire tank moving. DEALING WITH UNEVEN TERRAIN Ever stop on a small hill and realize your gun wonGÇÖt aim down at the enemy? We all have this issue from time to time. Gun depression allows the hull of the tank to be at weird angles while the turret trains onto the enemy. Good gun depression is able to deal with incredibly uneven terrain while bad gun depression makes even the smallest bumps difficult. PLAYING HULL-DOWNThis is probably the best use for gun depression! GÇ£Hull-downGÇ¥, as stated before, is playing with the hull of the tank hidden, allowing only the turret to be exposed to the enemy. This has a few advantages: The turret is usually the toughest part of the tank A very small portion of the tank is exposed, making it harder to hit Moving back behind cover is very quick as so little is exposed ......... to add to this you can when runing armor run 2 dmg mods with a good def and a hi HP buff where a shield tank with a buff tank can lasts in a shoot out at point blank it can not rep its armor back up unless driver jumps out and RR,s his tank but this can not be done on the fly or have some one els RR he,s tank . that and if say there is a brake in the shoot out the armor tank can rep any armor dmg where you in a buff tank can not . we can all so ram you and kill you the armor tank has more mass and can get under your tank. add a booster and you will see him ram if not kill you with a ram or speed away or run you down .
This is actually the primary reason too.
I also learnt this by watching WoT players.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
969
|
Posted - 2014.02.19 03:51:00 -
[28] - Quote
BAD FURRY wrote:Vulpes Dolosus wrote:To all armor fan-boys out there:
Missiles.
That is all. To the Missiles. fan boys out there : Range To the BAD FURRY fan boys out there
He's actually a SOMEWHAT OK FURRY.
ADS Kills: Lost count a while ago...
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Chuckles Brown
72
|
Posted - 2014.02.19 04:00:00 -
[29] - Quote
I think people use armor tanks because of a total lack of skill. In a Gunlogi, if you get supreme alpha damaged from a BrFG or Particle Cannon, you're as good as screwed. In a Madrugar, you can still flip on your hardener and get the heck out of there or fight back.
The turret arc and radius is nice to, but the turning speed makes 0 sense.
The Official alt of 8213
Do you pub, brah?
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