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DUST Fiend
OSG Planetary Operations Covert Intervention
11116
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Posted - 2014.02.18 20:34:00 -
[31] - Quote
Ghosts Chance wrote:P.S. we need to squad up sometime and swap some manuvering tricks I haven't been playing all that much lately, but next time I'm on I'll toss you a message and add you to contacts. I like flying formation though it's tough for me to keep up with Pythons as an armored Incubus
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Ghosts Chance
Inf4m0us
1104
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Posted - 2014.02.18 20:35:00 -
[32] - Quote
Meeko Fent wrote:I am in support of auto hover on DSs.
I am assuming this is kinda asking for maintaining altitude when not holding down the throttle, combined with deceleration when not pushing the stick forward.
it already auto hovers without pressing r2..... dropships naturally maintain their altitude when your level they have a set amount of thrust pointed strait down at all times, its just that we also use this as our primary forward thrust by pointing our nose down.
it doesnt decelerate ill give you that, but thats because it functions like an aircraft in that it keeps and carrys its momentum, to correct you simply have to thurst oposite your momentum like a spacecraft would to slow down. |
DUST Fiend
OSG Planetary Operations Covert Intervention
11116
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Posted - 2014.02.18 20:37:00 -
[33] - Quote
Ghosts Chance wrote:Meeko Fent wrote:I am in support of auto hover on DSs.
I am assuming this is kinda asking for maintaining altitude when not holding down the throttle, combined with deceleration when not pushing the stick forward. it already auto hovers without pressing r2..... dropships naturally maintain their altitude when your level they have a set amount of thrust pointed strait down at all times, its just that we also use this as our primary forward thrust by pointing our nose down. it doesnt decelerate ill give you that, but thats because it functions like an aircraft in that it keeps and carrys its momentum, to correct you simply have to thurst oposite your momentum like a spacecraft would to slow down. Hovering was one of the first skills I learned, it just comes naturally to me now.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Ghosts Chance
Inf4m0us
1104
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Posted - 2014.02.18 20:38:00 -
[34] - Quote
DUST Fiend wrote:Ghosts Chance wrote:P.S. we need to squad up sometime and swap some manuvering tricks I haven't been playing all that much lately, but next time I'm on I'll toss you a message and add you to contacts. I like flying formation though it's tough for me to keep up with Pythons as an armored Incubus
thats fine im usually flying wingman with means the incubus would lead anyways, and the python would be able to maintain position on an incubus better then the other way around. im used to keeping up with other pythons so i imagine it would be alot easyer, plus your a left favoring pilot like myself and most pilots (aka your right handed :P) so its easyer to keep in formation. |
Zirzo Valcyn
Kameira Lodge Amarr Empire
125
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Posted - 2014.02.18 20:49:00 -
[35] - Quote
Ghosts Chance wrote:a great way to learn to fly dropships is to go play kerbal space program
use the knowledge you gain from manuvering in space to improve your overall understanding of the physics invovled in manuvering in space to control your trajectory when your flying around in a dropship :P
also try building a V-TOL then take it to either minmus/mun or Duna (easyest to hardest) wich have lighter gravity then kerbal and you get closer to in game gravity effects on planet in dust.
if you can sucessfully launch a v-tol to duna, land, and return to kerbin you will instantly become a better dropship pilot. oh man i've wanted to play kerbal for ever. unfortunately my better PC is down.
how about instead of making the DS easier we focus on making the pilot suit effective.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Dauth Jenkins
Ultramarine Corp
61
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Posted - 2014.02.18 20:52:00 -
[36] - Quote
DUST Fiend wrote:Ghosts Chance wrote:Meeko Fent wrote:I am in support of auto hover on DSs.
I am assuming this is kinda asking for maintaining altitude when not holding down the throttle, combined with deceleration when not pushing the stick forward. it already auto hovers without pressing r2..... dropships naturally maintain their altitude when your level they have a set amount of thrust pointed strait down at all times, its just that we also use this as our primary forward thrust by pointing our nose down. it doesnt decelerate ill give you that, but thats because it functions like an aircraft in that it keeps and carrys its momentum, to correct you simply have to thurst oposite your momentum like a spacecraft would to slow down. Hovering was one of the first skills I learned, it just comes naturally to me now.
I can hover quite efficiently in my Myron, but I'm never perfectly stable while flying a python.
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
858
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Posted - 2014.02.18 20:54:00 -
[37] - Quote
I'm kinda torn On the one hand I'd love to have a more manoeuvrable craft (I miss overdrives. Really hope Min DS is more to my liking) On the other I'm proud to be one of the few who can fly... sort of
*Disclaimer - any random (and catastrophic to be honest ) fails you see me do in game are mostly down to lack of practice lately. I don't get to fly as often as I like. Plus, as stated, my ideal DS isn't in the game yet
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Varjac Theobroma Montenegro
PAND3M0N1UM Lokun Listamenn
169
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Posted - 2014.02.18 20:55:00 -
[38] - Quote
It would be interesting to see an intermediate aerial vehicle that has a limited height ceiling, say 60m, and maybe has the transport capacity of two additional mercs. This vehicle could be like the ones in warhawk.
I like my ADS controls and have sunk millions into acquiring them. Changing the flight controls would definitely change the way people play, as dust would become very aerial. Plus, I would murder infantry with those controls, are you kidding me?! I could easily pop around corners and maintain the perfect cover from AV as I maximize the damage I could do.
FAME
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Ghosts Chance
Inf4m0us
1105
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Posted - 2014.02.18 20:56:00 -
[39] - Quote
Dauth Jenkins wrote:DUST Fiend wrote:Ghosts Chance wrote:Meeko Fent wrote:I am in support of auto hover on DSs.
I am assuming this is kinda asking for maintaining altitude when not holding down the throttle, combined with deceleration when not pushing the stick forward. it already auto hovers without pressing r2..... dropships naturally maintain their altitude when your level they have a set amount of thrust pointed strait down at all times, its just that we also use this as our primary forward thrust by pointing our nose down. it doesnt decelerate ill give you that, but thats because it functions like an aircraft in that it keeps and carrys its momentum, to correct you simply have to thurst oposite your momentum like a spacecraft would to slow down. Hovering was one of the first skills I learned, it just comes naturally to me now. I can hover quite efficiently in my Myron, but I'm never perfectly stable while flying a python.
it comes with practice :P
i can be perfectly stable in my python with my nose pointed strait down at a forge gunner, its all about canceling out momentum.
your dropship always produces thrust pointed strait down, so just point that trust oposite to your momentum and you can stall out for a few seconds in the oddest positions, it works on every direction except up :P
you shouldnt be in a dead hover for longer then 5 seconds anyways |
Skihids
Bullet Cluster Legacy Rising
2864
|
Posted - 2014.02.18 21:00:00 -
[40] - Quote
NO, NO, NO, a thousand times NO!!
That's the equivalent of walking into a bowling alley and demanding they permanently install bumpers in the gutters. Yes, the kiddies would have fun, but everyone who put some time into learning to bowl would quit in disgust. No challenge, no fun.
Dropship piloting is one of the very few player skill intensive roles in the game. Mastering the advanced maneuvers like Judge's "D" stop and "Twist stop" is intensely rewarding. Being effective because of player skill rather than high SP skills or proto fittings is the best feeling and what keeps pilots flying. It certainly isn't for the WP's or ISK!
Dumbing down the flight mechanics of dropships would transform them from a true role into an infantry accessory like a jeep or a scanner. This game is already AR/Infantry centric, we don't need to eliminate every other role so they can do everything.
DUST and New Eden are supposed to be hard core, that's one major aspect that drew me to the game. Turn it into a kiddie game and I'm gone.
Pilots are one of the proudest bunch you will ever find irl, or in game. I'm both. I've flown real airplanes in loops, spins, and hammer head turns. I've mastered instrument flight and brought my plane down in to a safe landing with a 500 ft ceiling. I want a game role that can replicate those skill demands so I can be proud of my ability. I want to be in demand in my corp as an ace pilot when the maps open up and air superiority really begins to matter. Imagine "Top Gun" where anybody could walk in off the street and do just as well as the hottest ace. Would you bother watching?
We need MORE, not fewer player skill intensive roles. Hit scan and AA mechanics have made some people so soft they expect everything to be super simple. |
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Pvt Numnutz
Black Phoenix Mercenaries
767
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Posted - 2014.02.18 21:03:00 -
[41] - Quote
Ghosts Chance wrote:Dauth Jenkins wrote:DUST Fiend wrote:Ghosts Chance wrote:Meeko Fent wrote:I am in support of auto hover on DSs.
I am assuming this is kinda asking for maintaining altitude when not holding down the throttle, combined with deceleration when not pushing the stick forward. it already auto hovers without pressing r2..... dropships naturally maintain their altitude when your level they have a set amount of thrust pointed strait down at all times, its just that we also use this as our primary forward thrust by pointing our nose down. it doesnt decelerate ill give you that, but thats because it functions like an aircraft in that it keeps and carrys its momentum, to correct you simply have to thurst oposite your momentum like a spacecraft would to slow down. Hovering was one of the first skills I learned, it just comes naturally to me now. I can hover quite efficiently in my Myron, but I'm never perfectly stable while flying a python. it comes with practice :P i can be perfectly stable in my python with my nose pointed strait down at a forge gunner, its all about canceling out momentum. your dropship always produces thrust pointed strait down, so just point that trust oposite to your momentum and you can stall out for a few seconds in the oddest positions, it works on every direction except up :P you shouldnt be in a dead hover for longer then 5 seconds anyways Yes its all about practice and experience. I can make my python hover perfectly still when I want it to. I wasn't always able to do this, but I have flown enough that I know how, like dust fiend said its basically second nature to me now. Though I have been flying for almost a year now.
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Ghosts Chance
Inf4m0us
1106
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Posted - 2014.02.18 21:05:00 -
[42] - Quote
Zirzo Valcyn wrote:Ghosts Chance wrote:a great way to learn to fly dropships is to go play kerbal space program
use the knowledge you gain from manuvering in space to improve your overall understanding of the physics invovled in manuvering in space to control your trajectory when your flying around in a dropship :P
also try building a V-TOL then take it to either minmus/mun or Duna (easyest to hardest) wich have lighter gravity then kerbal and you get closer to in game gravity effects on planet in dust.
if you can sucessfully launch a v-tol to duna, land, and return to kerbin you will instantly become a better dropship pilot. oh man i've wanted to play kerbal for ever. unfortunately my better PC is down. how about instead of making the DS easier we focus on making the pilot suit effective.
yah im lucky enough that i can build a decent working computer out of random parts :P
what kind of hardware do you have to work with? becuase im only running an 8 year old dual core motherboard with 8 gigs or ram , an old $100 graphics card i got on clearance and a SSD. ive tweeked it all a little bit but its all pretty old hardware thats fairly cheap nowadays.
i can generally rebuild computers from whatever old parts people have laying around for about 300-400 bucks worth of new parts and they end up compairable in power to the 900-1200 dollar machines you can buy off the shelf.
with a little caution and some create use of google you can rebuild nearly any computer for very little cost and get quite alot of performance out of it.
half the parts in my amchine were traded for my tech servaces so i cheated :P my SSD and my ram were all traded parts so my computer cost me about 120 bucks since i used old scrap computers to fill everything but the graphics card (wich is the part thats hardest to get as scrap) |
Zirzo Valcyn
Kameira Lodge Amarr Empire
126
|
Posted - 2014.02.18 21:31:00 -
[43] - Quote
Ghosts Chance wrote:Zirzo Valcyn wrote:Ghosts Chance wrote:a great way to learn to fly dropships is to go play kerbal space program
use the knowledge you gain from manuvering in space to improve your overall understanding of the physics invovled in manuvering in space to control your trajectory when your flying around in a dropship :P
also try building a V-TOL then take it to either minmus/mun or Duna (easyest to hardest) wich have lighter gravity then kerbal and you get closer to in game gravity effects on planet in dust.
if you can sucessfully launch a v-tol to duna, land, and return to kerbin you will instantly become a better dropship pilot. oh man i've wanted to play kerbal for ever. unfortunately my better PC is down. how about instead of making the DS easier we focus on making the pilot suit effective. yah im lucky enough that i can build a decent working computer out of random parts :P what kind of hardware do you have to work with? becuase im only running an 8 year old dual core motherboard with 8 gigs or ram , an old $100 graphics card i got on clearance and a SSD. ive tweeked it all a little bit but its all pretty old hardware thats fairly cheap nowadays. i can generally rebuild computers from whatever old parts people have laying around for about 300-400 bucks worth of new parts and they end up compairable in power to the 900-1200 dollar machines you can buy off the shelf. with a little caution and some create use of google you can rebuild nearly any computer for very little cost and get quite alot of performance out of it. half the parts in my amchine were traded for my tech servaces so i cheated :P my SSD and my ram were all traded parts so my computer cost me about 120 bucks since i used old scrap computers to fill everything but the graphics card (wich is the part thats hardest to get as scrap) i had a dell xps 8100 but the motherboard fried. i kinda suspect it was from this one build in EVE the carbon engine was rumored to be frying machines and mine crashed around this time. i should really look into what you said , at the time around 2011 it was around $350 to fix but that was with labor. it was some kinda big deal to order that kinda motherboard back then. i keep coming back to dust because i'm hooked on the current flight but would rather be playing PC more especially planetside, kebal and world war II online.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
300
|
Posted - 2014.02.18 21:33:00 -
[44] - Quote
Why do they think dropships are hard to fly in this game its easy enough after you figure out what each stick and shoulder button does away you go simple, then again this could just be me its much harder to fly in say Battlefield or if you really like torture Arma series now thats fun to fly in even flying from point A to B can go really wrong in a hurry its actually funny.
Either way i do like warhawk it was a good game back in the day also i notice you had fly by wire or what ever it was called in warhawk. The white thing is called chaff its a counter measure for ordinance that uses laser guided lock on to track a target so it can break the lock of a missile that is chasing you it would be nice to have something like this in dust chaff, flares so on but how to resupply it wouldnt make sense for them to be hovering in the air like in wh in battlefield flare regen over time which also makes no sense perhaps supply depots or some nano hive variant could resupply them this of course would require the pilot to do a trip home to resupply this method would make sense.
It would not hurt the dropship to be a little more like the dropship in warhawk big targets with a slow moving gunship mode and point defence turrets that passengers can make use of for AA, also the broadside guns on those things are awsome it actually a good way of doing it as it has to chose weather to be attack or run away mode and because its a broadside its more exposed while in attack (bigger target). one thing that could prove a issue is how quickly you can go from attack to run away perhaps if there is a set amount of time that you were in attack mode basicly power to the guns before you can switch to power to engines to stop people from being able to being able to run away before something can break its tank simular to how bastion or seige mods work in eve only this things engines aint cut completely. |
I-Shayz-I
I-----I
2354
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Posted - 2014.02.18 21:44:00 -
[45] - Quote
Oh geez.
I forgot to mention about a possible "hover mode" instead of just changing controls.
I don't want to completely change the dropships to the warhawk dropships if it wasn't a good idea, but having some sort of mode that completely leveled out your dropship and stablized thing when you got close to the ground or needing to move quickly and manuverably through small tight gaps.
This would be similar to the hover/flight mode of the warhawks themselves.
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I make logistics videos!
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Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
300
|
Posted - 2014.02.18 22:06:00 -
[46] - Quote
I-Shayz-I wrote:Oh geez.
I forgot to mention about a possible "hover mode" instead of just changing controls.
I don't want to completely change the dropships to the warhawk dropships if it wasn't a good idea, but having some sort of mode that completely leveled out your dropship and stablized thing when you got close to the ground or needing to move quickly and manuverably through small tight gaps.
This would be similar to the hover/flight mode of the warhawks themselves.
Technically the dropships are already in hover mode when the main rear thrusters are pointed down or even at a angle, it is already hovering its just not limited so you cant over do it and loose altitude same thing happens with choppers to move foward it had to lean forward if you lean foward too much your going to ram the ground as you dont have sufficient momentum to keep the angle.
One thing that could be limited to make them easier to hover is to add a max limiter to all manner of pitch role and yaw basicly cant put the ship into a situation where its going to going to loose altitude this would come at a cost of not being able to be as fast and as manoeuvrable as someone using the raw out put of the ship and their own knowledge of flight to fly however if they make a mistake they can loose controle and ram into the ground if this was implemented in current dropships i have a funny feeling they would be slow as hell. |
Ghosts Chance
Inf4m0us
1107
|
Posted - 2014.02.18 22:38:00 -
[47] - Quote
Zirzo Valcyn wrote:Ghosts Chance wrote:Zirzo Valcyn wrote:Ghosts Chance wrote:a great way to learn to fly dropships is to go play kerbal space program
use the knowledge you gain from manuvering in space to improve your overall understanding of the physics invovled in manuvering in space to control your trajectory when your flying around in a dropship :P
also try building a V-TOL then take it to either minmus/mun or Duna (easyest to hardest) wich have lighter gravity then kerbal and you get closer to in game gravity effects on planet in dust.
if you can sucessfully launch a v-tol to duna, land, and return to kerbin you will instantly become a better dropship pilot. oh man i've wanted to play kerbal for ever. unfortunately my better PC is down. how about instead of making the DS easier we focus on making the pilot suit effective. yah im lucky enough that i can build a decent working computer out of random parts :P what kind of hardware do you have to work with? becuase im only running an 8 year old dual core motherboard with 8 gigs or ram , an old $100 graphics card i got on clearance and a SSD. ive tweeked it all a little bit but its all pretty old hardware thats fairly cheap nowadays. i can generally rebuild computers from whatever old parts people have laying around for about 300-400 bucks worth of new parts and they end up compairable in power to the 900-1200 dollar machines you can buy off the shelf. with a little caution and some create use of google you can rebuild nearly any computer for very little cost and get quite alot of performance out of it. half the parts in my amchine were traded for my tech servaces so i cheated :P my SSD and my ram were all traded parts so my computer cost me about 120 bucks since i used old scrap computers to fill everything but the graphics card (wich is the part thats hardest to get as scrap) i had a dell xps 8100 but the motherboard fried. i kinda suspect it was from this one build in EVE the carbon engine was rumored to be frying machines and mine crashed around this time. i should really look into what you said , at the time around 2011 it was around $350 to fix but that was with labor. it was some kinda big deal to order that kinda motherboard back then. i keep coming back to dust because i'm hooked on the current flight but would rather be playing PC more especially planetside, kebal and world war II online.
it fried because its a dell :P they use parts that havnt passed quality control from the main production lines from high end motherboards but are still good enough quality to be used, they just rebrand the board and buy in huge bulk anything that falls below a certain quality level.
my board was from an old custom build machine a small time computer parts store was using for a floor model, i picked it and its original hardware up for about 250 bucks way back in the day , you can get really good starter machines that way.
basically avoid anything thats store branded or is MDG or Dell (and by association alienware)
buying parts is cheaper then paying someone else, as labor is a good 60% of the cost.
the exact same thing happened to my roomate and i fixed her machine for $150 with BETTER parts, so that it would essentially be an invulintary upgrade and i only charged her a $50 set of ram :P
find someone who builds PCs as a hobby and bribe them with new parts for cheap computer maintainance :P
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6812
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Posted - 2014.02.18 23:04:00 -
[48] - Quote
I absolutely love Warhawk, but something to keep in mind with their dropship is that it is the heaviest vehicle in the game. It has far more hit points than even the tanks. Therefore it's flight mechanics were appropriate. If you use those flight mechanics for a dropship in Dust you're essentially removing all it's maneuverability and it will die instantly.
That said, I've absolutely love for the heavy aircraft to be very close to the design of Warhawk's dropship.
And Aero said unto his children, "LET THERE BE A REGISTRY"
CPM Info and Q&A -Status: Open
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