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The dark cloud
The Rainbow Effect Negative-Feedback
2217
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Posted - 2014.02.18 11:26:00 -
[1] - Quote
Due to the insane high popularity of tanks and derpships i think weapons like the plasma canon and the swarm launcher should be moved down from light weapons to the sidearm weapon slot (forgegun should stay a heavy weapon). Additionally the PG+CPU needed for those 2 weapons should aswell be cut by like 40% to make it possible to fit a light weapon and "av sidearm". In my opinion this is needed simply cause currently AV is allmost defenseless against regular infantry. Or even better make AV weapons require their own weapon slot. So its neither a light or sidearm but instead a 3rd weapon you can carry. If every 1 on your team could carry a AV weapon they could defend themself against infantry and tanks.
So a medium frame/assault suit could have for example this loadout: -light weapons: assault rifle -sidearm: SMG -AV weapon: swarm launcer
This has to be done cause the combination of tanks and infantry is much superior then the combination of AV and infantry. The logic behind this is that a tank can defend itself vs infantry and other tanks. A AV player can defend himself only against vehicles but against infantry he is just cannonfodder.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Lorhak Gannarsein
Science For Death
1703
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Posted - 2014.02.18 11:27:00 -
[2] - Quote
In 1.8 the Magsec SMG means your AV can indeed be a sidearm.
/thread
Forge on for great justice!
Defend the meek! Destroy the weak!
Q-sync breaches into the rectum of everyone else!
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Echoist
Krullefor Organization Minmatar Republic
164
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Posted - 2014.02.18 12:27:00 -
[3] - Quote
As much as I'd love to have this I feel like this would break the balance even more between infantry and vehicles, cause you know everybody and their mother would carry a swarm launcher with them. Tanks wouldn't even be able to be called in before having five to eight people spamming missiles at the tank. I just don't think that you solve spamming with even more spamming of the other kind. Maybe an increase in price for militia tanks would be more appropiate since those really are the only kind being spammed. Increasing the price wouldn't really hurt true tankers since they would already have higher tiered tanks that would be able to with stand the punishment of swarms and forges at least for a little bit.
Noobasaures: "Rawr"
Laser Rifle Specialist, Rail Rifles... Lol fail
CCP Remnant, savior of the laser rifle!!!
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Operative 1171 Aajli
Bragian Order Amarr Empire
1246
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Posted - 2014.02.18 12:43:00 -
[4] - Quote
In that case let's just all run blaster tanks. This all-powerful warrior combo just doesn't fly. Too convenient. Too many ppl just wanting to totally count tanks (the only vehicles of concern atm) out of the game. That is not balance. That is hate. That isGǪ TANKOPHOBIA.
Rommel, you magnificent bastard, I read your book!
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
856
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Posted - 2014.02.18 12:45:00 -
[5] - Quote
No thanks I'm full
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Takahiro Kashuken
Red Star. EoN.
2609
|
Posted - 2014.02.18 12:48:00 -
[6] - Quote
No
What is it with you scrubs wanting Medium frame514?
So now your asking to be able to use an AR and a sidearm and now an AV weapon
Im suprised you didnt ask to be able to also put on a HMG and FG while your at it, hell what about an equipment slot where you can pop out a 80GJ railgun instead
Kids these days
Intelligence is OP
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Chunky Munkey
Amarr Templars Amarr Empire
3149
|
Posted - 2014.02.18 12:56:00 -
[7] - Quote
The dark cloud wrote:Due to the insane high popularity of tanks and derpships i think weapons like the plasma canon and the swarm launcher should be moved down from light weapons to the sidearm weapon slot (forgegun should stay a heavy weapon). Additionally the PG+CPU needed for those 2 weapons should aswell be cut by like 40% to make it possible to fit a light weapon and "av sidearm". In my opinion this is needed simply cause currently AV is allmost defenseless against regular infantry. Or even better make AV weapons require their own weapon slot. So its neither a light or sidearm but instead a 3rd weapon you can carry. If every 1 on your team could carry a AV weapon they could defend themself against infantry and tanks.
So a medium frame/assault suit could have for example this loadout: -light weapons: assault rifle -sidearm: SMG -AV weapon: swarm launcer
This has to be done cause the combination of tanks and infantry is much superior then the combination of AV and infantry. The logic behind this is that a tank can defend itself vs infantry and other tanks. A AV player can defend himself only against vehicles but against infantry he is just cannonfodder.
SL should remain a light weapon. But I've always thought that if the Plasma Cannon was remade into a kind of charged pistol, it would be an excellent AV sidearm.
No.
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Lt Royal
Subdreddit Test Alliance Please Ignore
2762
|
Posted - 2014.02.18 12:59:00 -
[8] - Quote
Flaylock Pistols.
Gÿ£GÿàGÿP Subdreddit Recruitment Video Gÿ£GÿàGÿP
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Mregomies
Beer For Evil Mercs
161
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Posted - 2014.02.18 13:09:00 -
[9] - Quote
I use proxies as an AV sidearm. I'll but 10 of them on the road and collect WP's.
Suomi, Finland, PERKELE!
Logibro
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Protocake JR
Royal Uhlans Amarr Empire
1380
|
Posted - 2014.02.18 13:18:00 -
[10] - Quote
Obviously I agree.
+1
The PC and SL should fit into the Sidearm slot so it's accessible and practical to carry one.
AV spam vs V spam
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ROMULUS H3X
research lab
23
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Posted - 2014.02.18 13:56:00 -
[11] - Quote
The dark cloud wrote:Due to the insane high popularity of tanks and derpships i think weapons like the plasma canon and the swarm launcher should be moved down from light weapons to the sidearm weapon slot (forgegun should stay a heavy weapon). Additionally the PG+CPU needed for those 2 weapons should aswell be cut by like 40% to make it possible to fit a light weapon and "av sidearm". In my opinion this is needed simply cause currently AV is allmost defenseless against regular infantry. Or even better make AV weapons require their own weapon slot. So its neither a light or sidearm but instead a 3rd weapon you can carry. If every 1 on your team could carry a AV weapon they could defend themself against infantry and tanks.
So a medium frame/assault suit could have for example this loadout: -light weapons: assault rifle -sidearm: SMG -AV weapon: swarm launcer
This has to be done cause the combination of tanks and infantry is much superior then the combination of AV and infantry. The logic behind this is that a tank can defend itself vs infantry and other tanks. A AV player can defend himself only against vehicles but against infantry he is just cannonfodder.
As a dedicated Forger I find having a Flaylock in my back pocket is a great addition to my AV pursuit. Personaly I have finished off countless MLT and STD tanks, Incubii and Pythons have also succumbed to this fate but not as much as the LAVs who persistantly still try to Murder Taxi me!
Truth be told, 2 dedicated AV specialists on your team and you could easily crumble the enemies VEHICLE RELIANCE. I do this daily because..... well I don't like TANK SQUADS.... they break the gameplay.... I'm here to try and ease the pain. |
Vapor Forseti
THE-TITANS
115
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Posted - 2014.02.18 14:02:00 -
[12] - Quote
I read the title and expected you to say "Hey guys, lets make LAVs and HAVs sidearms and blehh!" to which I would have agreed to.
I am disappoint.
Director of THE-TITANS and proud MLT pub-stomper.
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The dark cloud
The Rainbow Effect Negative-Feedback
2223
|
Posted - 2014.02.18 14:13:00 -
[13] - Quote
Takahiro Kashuken wrote:No
What is it with you scrubs wanting Medium frame514?
So now your asking to be able to use an AR and a sidearm and now an AV weapon
Im suprised you didnt ask to be able to also put on a HMG and FG while your at it, hell what about an equipment slot where you can pop out a 80GJ railgun instead
Kids these days lol you are just afraid that your tank crutch could be facing matching force. At the current performance of hardeners you literally need 10 guys spamming AV at a tank. So the changes which i suggested are needed. And if we are at it your all in one turet (large blasters) are a prime example for imbalance. You can take out tanks and infantry at the same time. So why should we the infantry players not be allowed to do the same? After all you have tons of HP.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Vermaak Doe
SVER True Blood General Tso's Alliance
1396
|
Posted - 2014.02.18 14:16:00 -
[14] - Quote
Lorhak Gannarsein wrote:In 1.8 the Magsec SMG means your AV can indeed be a sidearm.
/thread Of course the pocket Rr is better than some light weapons
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Takahiro Kashuken
Red Star. EoN.
2613
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Posted - 2014.02.18 14:21:00 -
[15] - Quote
The dark cloud wrote:Takahiro Kashuken wrote:No
What is it with you scrubs wanting Medium frame514?
So now your asking to be able to use an AR and a sidearm and now an AV weapon
Im suprised you didnt ask to be able to also put on a HMG and FG while your at it, hell what about an equipment slot where you can pop out a 80GJ railgun instead
Kids these days lol you are just afraid that your tank crutch could be facing matching force. At the current performance of hardeners you literally need 10 guys spamming AV at a tank. So the changes which i suggested are needed. And if we are at it your all in one turet (large blasters) are a prime example for imbalance. You can take out tanks and infantry at the same time. So why should we the infantry players not be allowed to do the same? After all you have tons of HP.
But thats the point of a hardener - to reduce incoming damage, so how about you stop wasting your ammo at it when its glowing?
Large blasters - I generally use the basic blaster for my cheap tank fits, does well enough to kill infantry but to get the drop on a tank i cant do much when its shiny and it can take 2 clips or i overheat 1st, i need to use an ion cannon to tackle tanks also but that raises the price to over 500k for that tank fit so if it dies to a sica it dies and i lose alot more than infantry
If i try to do both i need to use my expenisve fit but how else am i supposed to keep AV at bay? my small turrets cannot shoot that far and i can only go so far into the redline and i cant climb towers either or enter buildings
Intelligence is OP
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Operative 1171 Aajli
Bragian Order Amarr Empire
1249
|
Posted - 2014.02.18 14:25:00 -
[16] - Quote
The dark cloud wrote:Takahiro Kashuken wrote:No
What is it with you scrubs wanting Medium frame514?
So now your asking to be able to use an AR and a sidearm and now an AV weapon
Im suprised you didnt ask to be able to also put on a HMG and FG while your at it, hell what about an equipment slot where you can pop out a 80GJ railgun instead
Kids these days lol you are just afraid that your tank crutch could be facing matching force. At the current performance of hardeners you literally need 10 guys spamming AV at a tank. So the changes which i suggested are needed. And if we are at it your all in one turet (large blasters) are a prime example for imbalance. You can take out tanks and infantry at the same time. So why should we the infantry players not be allowed to do the same? After all you have tons of HP.
But, anybody can get in a tank and do the same thing. That you don't is your problem. You'd rather be an infantrymanGǪ with tank powers. IT'S A TANK! It is a thing in the game that is an option for ppl to have fun with. Tank spam is a separate problem. The complaint against tanks is that some ppl just need something to hate.
Some ppl like tanks. They would like to play them in a game that has them. Why hate tanks and then complain like you don't have that option?
Let's just make assault rifles do everything. There, boring, one dimensional, stupid.
Rommel, you magnificent bastard, I read your book!
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1609
|
Posted - 2014.02.18 14:46:00 -
[17] - Quote
AV sidearm? Absolutely!
My choice for Minmatar forces would be the RE launcher sidearm - Picture a chunkier Flaylock spitting sticky RE's.
A thing of pure beauty.
I support SP rollover.
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
688
|
Posted - 2014.02.18 14:46:00 -
[18] - Quote
They've pretty much adopted this method in the upcoming titanfall, where you have an infantry loadout and an anti-titan weapon (your AV weapon). The main difference is that everything from gameplay to maps has been designed around the mechanic of having Titans and infantry sharing the same map space. So far it seems to work, but only time will tell. It could be a valid scenario in Dust but they don't even have all the racial AV variants out yet.... if that indeed exists. I think it will be an intractable problem for some time to come... |
Atiim
Living Like Larry Schwag
4781
|
Posted - 2014.02.18 14:52:00 -
[19] - Quote
So the argument tankers are making is:
"No because there would be too much AV on the field and Vehicles wouldn't stand a chance."
That's a terrible argument. Especially when this argument is invalid:
"No because there would be too many vehicles on the field and AV // Infantry wouldn't stand a chance"
@Operative 1171 Aajli
Nobody here fears tanks. Everyone however, is annoyed by them. If I can afford to easily call in HAVs for my other team to where the vehicle quota is always reached (which I've done several times. 70k is nothing compared to my AV suit) Then why can't I make it to where AV can always be no the field reliably?
Vehicles don't have to sacrifice Tank, Gank, or Speed in-order to kill both HAVs, AV, and Infantry; so why should it's counter [AV] have to make a sacrifice?
@Tankahiro Kashkuken
The only rifles I like to use is the Sniper and Laser Rifles, so your entire argument falls apart. If you truly believe what you just said then you will be in for a real treat once the Matari Commando is realesed.
Stay Classy
@OP
I like the idea of being able to carry Light AV as a sidearm because of it's current low power, but I believe CCP already has something like that going with the Matari Commando.
+2% Bonus To Explosive & Projectile Light Weapon Damage per Level.
I actually made a thread about that somewhere. Being a a heavy means you'll have nice base HP, being a Minmatar frame means you'll have great speed, stack damage mods as much as possible, and roll with a Combat Rifle with your Swarm Launcher.
You'll be unstoppable.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
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Thumb Green
Mannar Focused Warfare Gallente Federation
788
|
Posted - 2014.02.18 15:19:00 -
[20] - Quote
Operative 1171 Aajli wrote:In that case let's just all run blaster tanks. This all-powerful warrior combo just doesn't fly. Too convenient. Too many ppl just wanting to totally count tanks (the only vehicles of concern atm) out of the game. That is not balance. That is hate. That isGǪ TANKOPHOBIA. No it's, Tankism and just two posts below your's, you'll see the kind of jackass that has turned so many people into tankists.
Support Orbital Spawns
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Takahiro Kashuken
Red Star. EoN.
2614
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Posted - 2014.02.18 15:29:00 -
[21] - Quote
Atiim wrote:So the argument tankers are making is:
"No because there would be too much AV on the field and Vehicles wouldn't stand a chance."
That's a terrible argument. Especially when this argument is invalid:
"No because there would be too many vehicles on the field and AV // Infantry wouldn't stand a chance"
@Tankahiro Kashkuken
The only rifles I like to use is the Sniper and Laser Rifles, so your entire argument falls apart. If you truly believe what you just said then you will be in for a real treat once the Matari Commando is realesed.
Stay Classy
.
No one made that argument
Argument is that why should you have to not sacrifice anything when running AV on your medium frame, all you want is a AV slot without giving up anything so once again medium suit is king and no point in using anything else
When i run a heavy suit with a FG i give up infantry kiling because all i have is a SMG to defend myself in CQC, im suprised tho that you havnt asked for a heavy slot on a medium suit so you can whack a FG on it
So what you would like to use a laser rifle with a smg and a swarm all on the same suit because you dont have to sacrifice anything, what a surprise
Intelligence is OP
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The dark cloud
The Rainbow Effect Negative-Feedback
2225
|
Posted - 2014.02.18 15:29:00 -
[22] - Quote
Takahiro Kashuken wrote:The dark cloud wrote:Takahiro Kashuken wrote:No
What is it with you scrubs wanting Medium frame514?
So now your asking to be able to use an AR and a sidearm and now an AV weapon
Im suprised you didnt ask to be able to also put on a HMG and FG while your at it, hell what about an equipment slot where you can pop out a 80GJ railgun instead
Kids these days lol you are just afraid that your tank crutch could be facing matching force. At the current performance of hardeners you literally need 10 guys spamming AV at a tank. So the changes which i suggested are needed. And if we are at it your all in one turet (large blasters) are a prime example for imbalance. You can take out tanks and infantry at the same time. So why should we the infantry players not be allowed to do the same? After all you have tons of HP. But thats the point of a hardener - to reduce incoming damage, so how about you stop wasting your ammo at it when its glowing? Large blasters - I generally use the basic blaster for my cheap tank fits, does well enough to kill infantry but to get the drop on a tank i cant do much when its shiny and it can take 2 clips or i overheat 1st, i need to use an ion cannon to tackle tanks also but that raises the price to over 500k for that tank fit so if it dies to a sica it dies and i lose alot more than infantry If i try to do both i need to use my expenisve fit but how else am i supposed to keep AV at bay? my small turrets cannot shoot that far and i can only go so far into the redline and i cant climb towers either or enter buildings Dont fire my AV? And when are im supposed to shot the tank? When its not glowing? Yeah right cause with max skills and 2 complex hardeners that literally never happends or the time window is something stupid like 5 secs. There are no waves of opportunity, there is just constant stomp without a chance to strike back.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Takahiro Kashuken
Red Star. EoN.
2616
|
Posted - 2014.02.18 16:18:00 -
[23] - Quote
The dark cloud wrote:Takahiro Kashuken wrote:The dark cloud wrote:Takahiro Kashuken wrote:No
What is it with you scrubs wanting Medium frame514?
So now your asking to be able to use an AR and a sidearm and now an AV weapon
Im suprised you didnt ask to be able to also put on a HMG and FG while your at it, hell what about an equipment slot where you can pop out a 80GJ railgun instead
Kids these days lol you are just afraid that your tank crutch could be facing matching force. At the current performance of hardeners you literally need 10 guys spamming AV at a tank. So the changes which i suggested are needed. And if we are at it your all in one turet (large blasters) are a prime example for imbalance. You can take out tanks and infantry at the same time. So why should we the infantry players not be allowed to do the same? After all you have tons of HP. But thats the point of a hardener - to reduce incoming damage, so how about you stop wasting your ammo at it when its glowing? Large blasters - I generally use the basic blaster for my cheap tank fits, does well enough to kill infantry but to get the drop on a tank i cant do much when its shiny and it can take 2 clips or i overheat 1st, i need to use an ion cannon to tackle tanks also but that raises the price to over 500k for that tank fit so if it dies to a sica it dies and i lose alot more than infantry If i try to do both i need to use my expenisve fit but how else am i supposed to keep AV at bay? my small turrets cannot shoot that far and i can only go so far into the redline and i cant climb towers either or enter buildings Dont fire my AV? And when are im supposed to shot the tank? When its not glowing? Yeah right cause with max skills and 2 complex hardeners that literally never happends or the time window is something stupid like 5 secs. There are no waves of opportunity, there is just constant stomp without a chance to strike back.
I wish it was just like EVE tbh
Capacitors and all the mods copy and pasted to the vehicles so i could perma run maybe 2 hardeners but also we would have energy vamps and neutrilizers
Intelligence is OP
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Dauth Jenkins
Ultramarine Corp
57
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Posted - 2014.02.18 16:21:00 -
[24] - Quote
The dark cloud wrote:Due to the insane high popularity of tanks and derpships i think weapons like the plasma canon and the swarm launcher should be moved down from light weapons to the sidearm weapon slot (forgegun should stay a heavy weapon). Additionally the PG+CPU needed for those 2 weapons should aswell be cut by like 40% to make it possible to fit a light weapon and "av sidearm". In my opinion this is needed simply cause currently AV is allmost defenseless against regular infantry. Or even better make AV weapons require their own weapon slot. So its neither a light or sidearm but instead a 3rd weapon you can carry. If every 1 on your team could carry a AV weapon they could defend themself against infantry and tanks.
So a medium frame/assault suit could have for example this loadout: -light weapons: assault rifle -sidearm: SMG -AV weapon: swarm launcer
This has to be done cause the combination of tanks and infantry is much superior then the combination of AV and infantry. The logic behind this is that a tank can defend itself vs infantry and other tanks. A AV player can defend himself only against vehicles but against infantry he is just cannonfodder.
Use a commando suit.
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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Ripcord19981
KNIGHTZ OF THE ROUND Legacy Rising
455
|
Posted - 2014.02.18 16:58:00 -
[25] - Quote
ROMULUS H3X wrote:The dark cloud wrote:Due to the insane high popularity of tanks and derpships i think weapons like the plasma canon and the swarm launcher should be moved down from light weapons to the sidearm weapon slot (forgegun should stay a heavy weapon). Additionally the PG+CPU needed for those 2 weapons should aswell be cut by like 40% to make it possible to fit a light weapon and "av sidearm". In my opinion this is needed simply cause currently AV is allmost defenseless against regular infantry. Or even better make AV weapons require their own weapon slot. So its neither a light or sidearm but instead a 3rd weapon you can carry. If every 1 on your team could carry a AV weapon they could defend themself against infantry and tanks.
So a medium frame/assault suit could have for example this loadout: -light weapons: assault rifle -sidearm: SMG -AV weapon: swarm launcer
This has to be done cause the combination of tanks and infantry is much superior then the combination of AV and infantry. The logic behind this is that a tank can defend itself vs infantry and other tanks. A AV player can defend himself only against vehicles but against infantry he is just cannonfodder. As a dedicated Forger I find having a Flaylock in my back pocket is a great addition to my AV pursuit. Personaly I have finished off countless MLT and STD tanks, Incubii and Pythons have also succumbed to this fate but not as much as the LAVs who persistantly still try to Murder Taxi me! Truth be told, 2 dedicated AV specialists on your team and you could easily crumble the enemies VEHICLE RELIANCE. I do this daily because..... well I don't like TANK SQUADS.... they break the gameplay.... I'm here to try and ease the pain. used my flaylock countless times with lavs by headshotting the drivers out.
I can only please one person per day. Today is not ur day, tomorrow doesn't look too bright either.
Turkey sammich>taco
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Spkr4theDead
Red Star. EoN.
1846
|
Posted - 2014.02.18 20:18:00 -
[26] - Quote
The dark cloud wrote:Takahiro Kashuken wrote:The dark cloud wrote:Takahiro Kashuken wrote:No
What is it with you scrubs wanting Medium frame514?
So now your asking to be able to use an AR and a sidearm and now an AV weapon
Im suprised you didnt ask to be able to also put on a HMG and FG while your at it, hell what about an equipment slot where you can pop out a 80GJ railgun instead
Kids these days lol you are just afraid that your tank crutch could be facing matching force. At the current performance of hardeners you literally need 10 guys spamming AV at a tank. So the changes which i suggested are needed. And if we are at it your all in one turet (large blasters) are a prime example for imbalance. You can take out tanks and infantry at the same time. So why should we the infantry players not be allowed to do the same? After all you have tons of HP. But thats the point of a hardener - to reduce incoming damage, so how about you stop wasting your ammo at it when its glowing? Large blasters - I generally use the basic blaster for my cheap tank fits, does well enough to kill infantry but to get the drop on a tank i cant do much when its shiny and it can take 2 clips or i overheat 1st, i need to use an ion cannon to tackle tanks also but that raises the price to over 500k for that tank fit so if it dies to a sica it dies and i lose alot more than infantry If i try to do both i need to use my expenisve fit but how else am i supposed to keep AV at bay? my small turrets cannot shoot that far and i can only go so far into the redline and i cant climb towers either or enter buildings Dont fire my AV? And when are im supposed to shot the tank? When its not glowing? Yeah right cause with max skills and 2 complex hardeners that literally never happends or the time window is something stupid like 5 secs. There are no waves of opportunity, there is just constant stomp without a chance to strike back. Two complex hardeners? We run 3 on shield, and 2 basic on armor. If we give up anything in the high slots, maybe we could fit one enhanced and one basic armor hardener. But I gave up on fitting anything better than a basic armor hardener a long time ago.
"You have more HP than I do, that's not fair, waaaaaah"
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7292
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Posted - 2014.02.18 20:22:00 -
[27] - Quote
Hell no. How do you justify that within New Eden lore?
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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Bax Zanith
48
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Posted - 2014.02.19 02:23:00 -
[28] - Quote
Takahiro Kashuken wrote:No
What is it with you scrubs wanting Medium frame514?
So now your asking to be able to use an AR and a sidearm and now an AV weapon
Im suprised you didnt ask to be able to also put on a HMG and FG while your at it, hell what about an equipment slot where you can pop out a 80GJ railgun instead
Kids these days I can't help but notic that tankers call everyone infentry "scrubs". When was the last time you ever stepped outside your tank? Id be fine with swarms as a side arm, that is if they keep there current stats as not to off set anything further. When a tank shows up on the red team, the blue team needs to switch to av, when the blue team switches to av, the rail guns can kill the blue team as easily as the tank can. Most of the blue team will switch to swarms, witch will sadly doom them. But if swarms with 1.7 stats was a side arm, swarm users can do there job and defend themselfs as need. The only thing I see going wrong with this idea is that it could make logi slayers problematic for vehicels too, thus the logi slayer would be the ultamit fit; boring repetition and FOTM would then insue.
So, what about making av need its own slot? If this would be the case, then a new roll of dropsuit would have to be maid. The av roll, a light frame with a light weapon slot, and an av slot, and maybe an equipment slot too.
I'd say walk in my shoes for a day, but you probably still won't understand.
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Scheneighnay McBob
Learning Coalition College
4090
|
Posted - 2014.02.19 03:01:00 -
[29] - Quote
Commando
I am your scan error.
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Sinboto Simmons
SVER True Blood General Tso's Alliance
4634
|
Posted - 2014.02.19 03:04:00 -
[30] - Quote
Scheneighnay McBob wrote:Commando ^ getting buffed too so no complaining about having to use it.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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