Thrillhouse Van Houten
DIOS EX. General Tso's Alliance
83
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Posted - 2014.02.19 05:01:00 -
[1] - Quote
@Dunce Masterson A logi can't self repair at all AND they can't repair other people while firing their weapon. A tanker can do both with the most eHP of anything in the game WHILE doing the most damage in the game. Hardeners and reppers make them UNKILLABLE by anything but another tank OR 4 or 5 FGers (because of FG reload times). All while being able to quickly reach 110km/hr and boot out of a sticky situation. You can't even whine that tanks are expensive because they are about 1/6th the price they used to be and twice as powerful (a major cause of tank spam).
I have never thought it was fair in the past that a single member of infantry could take out a single tank. In 1.7, though, even an expensive tank costs 300k or 350k ISK. This isn't the old days where PRO fit tanks are 2mil ISK and MLT fit tanks are 400k. My PRO Logi fit costs more than your average tank nowadays and I die MUCH easier.
I think this idea is completely fair. You want to dish out absurd amounts of damage and kill infantry in 3 hits (or 1 hit with a good missile or rail shot), then you have to leave your hardeners turned off.
Either this idea or:
Add capacitors to Dust like they have in Eve. Using blasters and rails, or using active modules costs Cap. When your cap is dry...you can't fire or use hardeners or a speed booster. Using missiles doesn't cost Cap but make fitting a blaster/rail add a large amount of Cap. Either that or make a missile specific chassis that has lower Cap.
Frankly, Eskimorris' idea is something the devs could implement without hardly a breath whereas the Capacitor idea would take a good deal of time to develop.
Before you tow the tired old "you aren't even a tanker" crap...I have an alt account with 7mil SP. I used to run blasters on armor in 1.5 and now I run shields with missiles. Tanks are hard to drive, I will admit, but dish out stupid amounts of damage, can absorb more damage than anything in the game, can become nearly invulnerable to harm with two hardeners running and are faster than everything except DSs (including LAVs at top speed?!) AND barely cost more than PRO infantry fits.
You'd like my other idea for balancing tanks even less...haha. |